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Messages - Svevan

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We just got back from a play at the oregon shakespeare festival (the comedy of errors), had a fine dinner at a brewpub (drank some expensive beers) and ate gourmet pizza and burgers. When I show Rab America, I show it as high-class as possible.

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No, that's later.

No one knows this, but Rab actually has only one arm.

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General Chat / Re: So...the Dark Knight?
« on: July 24, 2008, 04:27:01 AM »
Also...it wasn't make up, at least not all of it. That's incredible CGI work. I'm pretty sure most (read: all) peoplethat say they didn't like it, or it was mediocre, just want to be able to say that. You do have to keep in mind that it's a fucking superhero movie.

C'mon, give me more credit than that. Perhaps contrasting it to the gritty realism was incorrect; rather I thought the effect was overdone, overused, and not very believable. It felt like they were showing off, and it was distracting.

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General Chat / Re: So...the Dark Knight?
« on: July 23, 2008, 06:52:37 PM »
His performance is fine, even great, but where the plot takes him is meandering.

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General Chat / Re: So...the Dark Knight?
« on: July 23, 2008, 06:42:23 PM »
I've seen this twice now. Overall I like it! The first time was much better than the second, tho.

All the good stuff people are saying here is true: gritty, realistic, morally complex, exciting action, great performance by Ledger.

Major negatives for me: stupid one-liners throughout, some from Ledger but mostly from Bale; overly moralistic and preachy, especially towards the end; movie loses steam after the highway action scene, which was especially beautiful; the whole ferry boat scene was pretty contrived and overcooked, and the final showdown between Batman and the Joker was lame; lots and lots and lots of talking, no reason for this movie to be two and a half hours. Though it has the appropriately dark "tone," I like my comic book movies to have more visual pizzazz than this film (more of a cartoon representation of big cities, a la Batman Returns or Spider-Man 2). Also, I've never liked Christopher Nolan's editing (too fast, no real understanding of geography so it's easy to get confused; don't even bother trying to figure out who does what in Batman Begins, there is NO context to any of the explosions or punches) but here it was much improved. Yet I still cannot abide Batman showing up in the middle of any room and saying "surprise!" especially when he is able to magically appear in the middle of a crowd of tuxedos and punch Joker square in the jaw. Did no one say "holy **** that guy is fucking magic!" or do they just expect Batman to appear in thin air?

Also, Two-Face's makeup was not in line with the film's gritty realism, so in any other context I may have liked it, but here it was out of place.

Again, highway action scene and every scene with Ledger (especially when he's wearing a dress) are excellent. Last 45 minutes, not so much.

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TalkBack / Re: IMPRESSIONS: Wii Music
« on: July 23, 2008, 06:15:25 PM »
No personal attacks please. Everyone that posts here is fanatical.

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General Chat / Re: Did Evan quit?
« on: July 23, 2008, 06:05:20 AM »
blog posts that no one read...about movies that no one watched...
this is only funny because of how desperately true it is.

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TalkBack / Re: IMPRESSIONS: Wii Music
« on: July 22, 2008, 10:05:02 PM »
This is such a reductive argument. It's like you don't even appreciate your own hobby. Why go head over heels to define games as meaningless, purposeless, useless - merely to justify a game company making a **** game?

What?  I didn't do any of those things.  I like toys, and I don't think you're giving them enough credit.  Look at something like Legos or Play-Doh.  Those are "create your own play" with no rules, but it would be hard to convince me that building things with them isn't an engaging mental process.  Even less "constructive" toys, like, say, action figures or dolls, depend entirely on your imagination and creativity for you to get anything out of them.  Maybe that's not engaging in the sense you were using it, but I think there is value in it.  And of course toys often have real world counterparts, origins, or application too -- a quick and dirty example might be the famous "drinking bird" toy, which has no practical use, but demonstrates several laws of physics.  When I say that games are toys, it's not meant to disparage either of them.

Also please note that I haven't made any claim that Wii Music is a game, or that Wii Music is good (even as a toy).  I haven't played it, so I don't know, and I don't have any particular interest in justifying its existence.  I'm just sayin' -- games are a kind of toy.

Good points all. I don't want to disparage toys, because I do believe that they're an important part of "play" as a child. However, games last forever in our lives (talking broadly from tic tac toe to poker to monopoly and tetris), and toys last for a shorter period in our lives. There's a point where toys stop being toys (because they stop being a part of "play") and begin to become art supplies.

Of course, that's not concrete evidence for making a giant value claim against toys, but it's enough for me at this moment in the conversation.

I still disagree that games are a kind of toy. Toys, at least until recently, have always been physical objects; games have never been physical because they exist mentally. We create toys with our hands; we create games with our minds. 

Some games behave similarly to toys, and some are not games at all (under a strict game theory definition, which does have purposes in our conversations here, no matter how much some want to stamp detailed discussion and definition out of our forum). Either way, calling games "toys" puts games on a different, and I believe lower, level.

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TalkBack / Re: IMPRESSIONS: Wii Music
« on: July 22, 2008, 09:55:10 PM »
Quote
Even as the company moves steadily in a direction contrary to its decades long success? With Miyamoto at the helm?

Um... what?  The N64 and Cube were both flops.

Artistic success.

Quote
So let me get this straight: you trust Miyamoto, a guy that gets PAID by Nintendo and has a vested interest in not giving it to you straight, over the NWR Staff, who give you their opinions for FREE only for the sake of informing you?

Who is more likely to give you an unfiltered, honest response to a question, Miyamoto or NWR?  We aren't trying to sell you a product, and we don't want anything from you.

I hope Silks isn't still perma-ignoring me, but this is a false dichotomy.  The correct answer to the question of who will give you an unfiltered opinion is actually a non-gamer, who has not set his gaming preferences yet.  And the usage of "likely" is weak, because it leaves open the possibility that he is speaking an unfiltered truth, and you are being shaded by your preferences.

I have a serious problem with the "noble savage" attitude towards art, as if one who has never touched a game before would know the best one ever if he played it. How is it possible for someone to play ONE game and then declare it good or not without any context or other games to compare it to? It's ridiculous: would the person who has never seen a film and has absolutely no knowledge of art history instantly identify Bergman, Fellini, and Kubrick as three of the great directors? (btw that's just a cross-section, don't get hung up on the directors I chose) Why does having no prior knowledge of an art somehow qualify you to judge it more than others? I admit that it's possible to become so immersed in something (anything) that you can't see the forest for the trees, but it's even more ridiculous to ask someone who has never seen a tree before whether it is healthy or not.

Also, please, we shouldn't be naive about our internet profession. Journalists also sell products, packaged as slightly dramatic interpretations of events, along with society-rupturing opinions, in order to sell advertising.  Miyamoto may not have a vested interest in openly criticizing his own product, but likewise we aren't vested in the truth of it, good or bad.  But were are interested in conflict, because every good story needs one.  This I notice as my most read, loved, prized reviews are of garbage games GBA/DS that I rip a new asshole.  So we shouldn't argue from the standpoint of objective ombudsmen as if there is nothing that could possibly influence our opinions, ever.

Great points. I agree. Everything influences our opinions. We have to cultivate good taste, not glorify perspective "au naturale." I ultimately agree with Lindy's point, but it's true that things do influence game journos just as much as anyone else. However, we at NWR are not paid for our opinions, we just give them. That's more than you can say for Gamespot.

And I am genuinely starting to get sick of hearing what everybody thinks is a "game" and their own definition of it and what ISN'T a game and why the people who play the non/casual games are stupid brainless retards who don't deserve to exist.

I hope you don't think that's what I'm saying. Re-read what I said: I'm willing to defend any casual game to the ends of the earth. I'm fond of non-games too; I'm afraid Wii Music sounds like a sack of ****. When we say "toy" we're saying something more than "non-game."

Nintendo hasn't abandoned anybody.  That's simply more drama to sell.

I agree. Nintendo has changed, but that's different. I would expect them to change (innovation is what they're known for, on certain levels (but not in Zelda dammit)). Anyways, I'm not making the claim that Nintendo abandoned anyone, I'm just saying that their product is more diversified now. I love casual games. I just also want narrative games, and Nintendo isn't making as many as they used to.

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TalkBack / Re: IMPRESSIONS: Wii Music
« on: July 22, 2008, 04:12:49 PM »
Steady direction contrary to it's decades of success. I think that is an incorrect evaluation of Nintendo's modern history and it glosses over the complaining of the enthusiast press the last two generations in regards to their "direction."

I'm actually waiting for an editorial to be edited about how Wii Fit is thoroughly a "game" and the casual game moniker is overly negative. But I wrote the editorial pre-E3 08, and I'm wondering if it's worth publishing now.

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TalkBack / Re: IMPRESSIONS: Wii Music
« on: July 22, 2008, 03:48:03 PM »
Even as the company moves steadily in a direction contrary to its decades long success? With Miyamoto at the helm?

Our negative impressions of Zelda, if that's what you're referring to, were COMPLETELY justified. You didn't play that demo. It looked like an awesome Zelda game, but with bad controls, and guess what, after all the negative buzz from the press, they changed the controls (and they still weren't perfect in the final release).

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TalkBack / Re: IMPRESSIONS: Wii Music
« on: July 22, 2008, 03:16:06 PM »
This is getting into pretty ridiculous semantics, but if we accept Jonny's definition of toys as tools for entertainment, all games fit that defintion as well, so all games are toys.  But not all toys are games.  Games are a subset of toys.  So saying "I don't want toys, I want games" is like saying "I don't want games, I want first-person shooters."  Which doesn't make much sense because if you have a first-person shooter, you have a game, and if you have a game, you have a toy.

Wii Music is an electronic toy, but so is Resistance or any other Serious Game.  Resistance may have more goals or rules, but in the end they're both just ways of entaining yourself* and killing time.

* Insert your own snide remark about how Wii Music isn't entertaining here.

This is such a reductive argument. It's like you don't even appreciate your own hobby. Why go head over heels to define games as meaningless, purposeless, useless - merely to justify a game company making a **** game?

Saying toys are tools for entertainment may miss the boat. All the posters here are right to compare toys and games because both involve "play." Games, though, structured and organize "play" into goals and restrictions. They often have real world counterparts, origins, or application. Games tell us about our culture's way of thinking, because games are a mental process. Toys are "create your own play" with absolutely no rules at all; they exist on a distractive level rather than an engaging one. Games can USE toys (ROB for instance). Wii Music, for all intents and purposes, is not a game. When we say "casual game" we're still referring to the typical definition of structured play: Wii Sports, Brain Age, Wii Fit all have the elements we define as "game." From the sounds of it, this has none of those elements.

My favorite thing about E3 is the reporting of impressions. No matter what we say, the audience here will retort "you're playing a demo, ergo you have no right to an opinion." Those who play the games are never trusted because "Nintendo/Miyamoto can do no wrong." Nevermind that Nintendo has been developing this thing for over 2 years, and they chose this moment to show it to us, and it plays as TYP has reported. Remember, E3 is the opportunity to show the best of what you have at the moment, and if TYP, a veteran of E3, says its the worst thing he's played at any E3 ever, I believe him.

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TalkBack / Re: PODCAST: Radio Free Nintendo: E3 08 Days 2 & 3
« on: July 17, 2008, 04:57:39 PM »
Yeah. Why even make a snowboarding game for the Balance Board? Seriously.

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TalkBack / Re: PODCAST: Radio Free Nintendo: E3 08 Days 2 & 3
« on: July 17, 2008, 04:53:07 PM »
Sorry Jonny, the instruction manual for the Balance Board states very clearly that you can only have one Balance Board connected to the Wii at a time. It is not the same as an extra Wii Remote.

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TalkBack / Re: PODCAST: Radio Free Nintendo: Episode 96
« on: July 12, 2008, 06:51:14 PM »
One of those votes was from me, sugar muffin.

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i thought this video would make me laugh and instead i'm sick to my fucking stomach and angry as hell at what the youth is like these days. This is why i hate  my neighbor hood, kids are just like this at even younger ages than this one.

This is my problem with the media: by presenting every whacked out and ridiculous scenario on the news, the average group (be it in this case children, or African Americans), is lumped together as if "this is normal behavior" for that group. The sensationalized stories, however true, are presented on the news as the events of the day, not as extraordinary one-offs that will probably never happen again. By constantly reporting the bizarre or the violent actions, and ignoring that perhaps violent and bizarre occurrences are becoming less and less prevalent in our society (which is true!), the media paints a picture of a violent American society that is simply false.

even if violent and bizarre occurences are becoming less and less prevalent, the media reporting those types of stories doesnt change the fact that i live in a shitty area where i feel genuinely afriad and sad at the future of the youth. I don't care what stats anyone has for whats going on nation wide, i can walk outside and see things and overhear things that disgust me without turning on the news or reading a paper (don't trust either anyway*). Don't paint my post as some broad generalization of "man angry at sensationalist news, thinks entire world is corrupt" and use it to support why you have issues with the media. I only mentioned my situation and did not intend to turn this into a debate on any topic, whether it be the media or the american society. I'd appreciate it if you didn't either Evan.

whoa bud slow down: I was talking entirely about this video, not you. I ping-ponged off of your thoughts into my own. I never said a thing about your life or your neighborhood, though I do disagree with you in that I simply don't think this is what "youth is like these days." You got way too personal way too fast.

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i thought this video would make me laugh and instead i'm sick to my fucking stomach and angry as hell at what the youth is like these days. This is why i hate  my neighbor hood, kids are just like this at even younger ages than this one.

This is my problem with the media: by presenting every whacked out and ridiculous scenario on the news, the average group (be it in this case children, or African Americans), is lumped together as if "this is normal behavior" for that group. The sensationalized stories, however true, are presented on the news as the events of the day, not as extraordinary one-offs that will probably never happen again. By constantly reporting the bizarre or the violent actions, and ignoring that perhaps violent and bizarre occurrences are becoming less and less prevalent in our society (which is true!), the media paints a picture of a violent American society that is simply false.

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TalkBack / Re: The Space Invaders Extreme Paddle
« on: July 12, 2008, 04:02:29 AM »
I have a tripod.  I'll use it next time.  And I'll make up the bed.

or....don't....

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I'm having trouble with the vaguely racist notion that they need to get this 7 year old "into the system" so they can "get him some help."

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Nintendo Gaming / Re: Captain Rainbow?!
« on: July 10, 2008, 10:46:30 PM »
It's by Skip, ergo, I will climb mountains to purchase it.

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Nintendo Gaming / Re: Wii Fit
« on: July 10, 2008, 06:40:47 AM »
So how's everyone doing with the exercise? I've been trying to break down my days into Strength Training, Yoga, Half and Half, with some Aerobics during each if I have the time. Still don't feel like I'm any different, and I'm only really doing three times a week plus some swimming at the pool.

Are you guys sticking with it?

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NWR Forums Discord / Re: Amazon is dumb
« on: July 10, 2008, 06:38:12 AM »
I'm sorry, didn't realize you were part of a militia.

coughnotapoliticalstatementcough

I can support the right to own guns and absolutely abhor the idea, too.

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NWR Forums Discord / Re: Amazon is dumb
« on: July 10, 2008, 02:36:14 AM »
Amazon keeps telling me that because I have purchased "military DVDs" I may be interested in the new PBS show "Carrier." They also offer me subscriptions to gun magazines. Whatever alternate universe they live in, it is assured that in it I am the opposite of what I am now.

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General Chat / Re: Did Evan quit?
« on: June 30, 2008, 03:48:11 PM »
It's also necessary to differentiate between semesters and terms (my schools divide terms by the seasons, so there are four a year, but really only three per school year) and between 3 and 4 credit classes: I've been taking 3 credit classes, so that means four classes total at full time. If I take 4 credit classes, I may be able to squeeze 16 credits, but it will very much depend on the class and difficulty.

This last term I was taking sociology, African American literature, art history, and state and local government. It was a full plate.

AFAIK, at the University (which I have not yet attended but will this fall), if you take 16 credits you essentially get a free class. That may be worth it.

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General Chat / Re: Did Evan quit?
« on: June 30, 2008, 06:50:27 AM »
It hasn't been a walk in the park. It's been almost six years of hellish, full-time mayhem.

oddly enough, so has YOUR MOM.

Apparently the speed at which I go to school is a sore point for me.

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