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TalkBack / Re: Nintendo Explains Choice for Single-Touch Wii U GamePad Functionality
« on: June 14, 2012, 04:15:11 PM »
Considering console gaming has gotten along just fine up until now without ANY form of touch screen control at all, I'm sure we can get along just fine with it just being the single touch variety.
One potential problem though, is that if Sony or Microsoft copy the tablet controller (and who am I kidding? We all KNOW they will do exactly that), they may put multi touch support in their version and then they would have a competitive edge over the Wii U. Just like right now Microsoft has the Kinect which doesn't just equal the Wiimote in terms of functionality, but goes way beyond it to give the 360 a huge edge in the motion gaming market. Sony and their dinky Move thing isn't really a quantum leap forward over the wiimote though, but the Kinect is a perfect example of how a competitor can not only rip off one of Nintendo's ideas, but improve upon it and then leave Nintendo in the dust. Let's hope that doesn't happen here with this multi touch thing, but I think it almost certainly will.
One potential problem though, is that if Sony or Microsoft copy the tablet controller (and who am I kidding? We all KNOW they will do exactly that), they may put multi touch support in their version and then they would have a competitive edge over the Wii U. Just like right now Microsoft has the Kinect which doesn't just equal the Wiimote in terms of functionality, but goes way beyond it to give the 360 a huge edge in the motion gaming market. Sony and their dinky Move thing isn't really a quantum leap forward over the wiimote though, but the Kinect is a perfect example of how a competitor can not only rip off one of Nintendo's ideas, but improve upon it and then leave Nintendo in the dust. Let's hope that doesn't happen here with this multi touch thing, but I think it almost certainly will.
