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Messages - Requiem

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1451
Nintendo Gaming / RE: Reggie in Feb's NP...
« on: January 13, 2006, 01:23:21 PM »
I much as I understand why people hate EA, it isn't fair to judge them so quickly.

I mean, if they launched Fight Night with REV controls it could be a fantastic launch title. And honestly, something like that you couldn't get wrong. You'd have to try to screw it up.

EA produces quality for the consoles it mainly focuses on. I mean, I love playing FiFa 06 or Burnout on my Xbox and PS2. They are probably some of my favorite this gen games. If they focused on the REV (which they have the ability to do, and since the REV is really easy and cheap to dev for), then the titles could be extraordinary.

Also, I remember a quote from EA (on an unrelated note, they were the first to pledge support to the REV) where they said they would devote time in solely experimenting with the controller and try out all sorts of possibilities for the REV. I see this as a very good sign that they won't sloppily add REV controls.

1452
NWR Forums Discord / RE:Mafia: Day Five
« on: January 13, 2006, 08:58:12 AM »
Seems like I'm missing out....no matter....If I may, I'd like to add in my own chapter to the saga

With a coat slung over my shoulder, I entered this poor rainy little town. "What the hell kind of town is this?" I muttered to myself. I walked down the main road; the town seemed ghastly. I felt an eerie presence within the area. I lit a cigarette "*sigh*...it seems like a lot of people have died here." I exhaled the smoke "I guess this is a good enough place as any to setup shop."

I booked into the nearest hotel and laid my single suitcase on the bed. Underneath the clothes lay my trusty pair of Desert Eagles, modified with lasers. Don't get me confused.....I am not a one man army; like most people I am vulnerable....however, if you so much as cross me, you will find yourself begging for hell.

I changed out of my wet clothes and retired in the hotel bar. Maybe I can gather my thoughts together....... Two glasses became three, four glasses became six. By the time I knew it, I was drunk. "I've had enough" I whispered under my breath. As I stood up out of the chair, I bumped into a lady and spilled her drink. I started to apologize, when it struck me....

*Que Kill Bill style ALARM NOISE*

She saw the look in my eyes....
"You don't want to do this here." She was nervous. I had completely caught her off-guard.
"The hell I don't!" I started to reach for my eagles....
"Wait! You see those three gentlemen in the corner." I looked and saw a few Mob folk puffing cigars. "They will kill you if you touch me!"
"Your not in the position to be threatening anyone, missy. And besides....that's the oldest trick in the book." My gun was out. Seconds before I pulled the trigger, one of the goons yelled "Maria....WTF are you doing?! Get your ass back over here!" I let loose my grip and returned my gun.
"Next time I see you, your dead." I walked away. Even though I didn't turn around, I could feel her staring at me....

I immediately packed my bags and headed for a different hotel. I went to the room and sat on the bed. "What a day...." My mind was running wild, making it hard to relax. My head was filling up with questions...Why did she change her name? She's been related to the mob the whole time?" Luckily, the booze got a hold of me. I drifted of to sleep in preparation for the next day.....

1453
Nintendo Gaming / RE: Official DS Sales Thread
« on: January 13, 2006, 03:30:00 AM »
Once new colors and *gasp* the DS: SP come out, the numbers will surely sky-rocket.

I, alone, know many people who are waiting for a re-design or the black or white DS. This includes myself (i'll take either one of three!).

Believe it or not, the DS is ugly. It's uncomfortable, the silver and black combination isn't very sleek, and its buttons are too small. That didn't stop me from enjoying a friend's copy of Trauma Center, but it did put a halt on any plans to buy it. Games that are purely touch-screen based, I could probably play for a long time. Anything else would probably give me a cramp....

Nintendo needs to hurry and get those out this spring before people give up on both the PSP and DS.  

1454
Nintendo Gaming / RE: Market the Revolution: What's the slogan?
« on: January 12, 2006, 03:36:15 PM »
As much fun as that sounds, I live in Indiana.....so.....ya

1455
TalkBack / RE: Ubisoft Picks Up Ninja Turtles Movie License
« on: January 12, 2006, 03:24:31 PM »
Really (regarding Rapheal getting his ass kicked in both)?

I liked the first because of the mood it brought into the film. I liked the underground society and ish like that.

I swear it was the second one though that Rapheal put on a trench coat and walked around town because he was pissed off or depressed, only to get his ass kick. Then Casey-Jones came in and he fought him....

My memory sucks....haha

1456
Nintendo Gaming / RE: Screens&Artworks Baten Kaitos 2
« on: January 12, 2006, 11:57:44 AM »
I don't know about you all, but BK can't hold a stick or candle or whatever to Tales: Symphonia.

Why can't all RPG's use that type of battle system? It takes away from the monotnous of it all.

1457
General Gaming / RE: First attempt to rip off the revolution remote
« on: January 12, 2006, 11:33:58 AM »
Which is long enough....

Even if it comes to market, companies won't support the damn thing because only a few people have it. It's like the whole HDD situation except far worse.

1458
Nintendo Gaming / RE: putting things together.....
« on: January 12, 2006, 11:27:05 AM »
Well I was specifically mentioning a large battle with thousands of people, so many in fact that different areas of the battle field have different locales. And what screen shots are you referring to?

1459
Nintendo Gaming / RE:Official DS Sales Thread
« on: January 12, 2006, 11:03:19 AM »



EDIT:

Is it me or do they looked stoned.

Furthermore, was the above statement racist! lol  

1460
TalkBack / RE: Ubisoft Picks Up Ninja Turtles Movie License
« on: January 12, 2006, 10:12:50 AM »
Hey! I take offense to that! I loved those stupid costumes.

I also loved the first two movies. I don't know which one it was, but the one where Rapheal goes out on his own, only to get jumped by a bunch of people was probably my favorite.

Hopefully the CG isn't crap....  

1461
Nintendo Gaming / RE:putting things together.....
« on: January 12, 2006, 09:59:23 AM »
Quote

Originally posted by: JonLeung
I'm sure we all talked about this before.

While it'd be nice to have Lord Of The Rings-type epic battles, with every individual soldier having their own unique AI, it doesn't add much to the gameplay.  Before you get to that point in hardware where it's technically possible, you could have the same battle scene, but fights far in the background are lower-res, lower polygon-count, with simple predetermined animations where chance or other simple factors determines who will get defeated over time.  Only unless you walk over there would they need to put in the fine detail, as well as the AI to properly react to your intrusion.

I'm sure a programmer would be proud if there were thousands of characters onscreen, each with their own fully-fleshed out AI.  But unless you're a gamer that's interacting with ALL of them at once, and you expect subtle differences between all of those interactions, how would you be able to appreciate it?

And of course, something very basic...you can only fit so many characters on a screen at a time.  Even if you were playing an RTS or some kind of strategy game where you'd be moving across a battlefield, most likely you'd be extremely zoomed out, so detail wouldn't matter as much, and you'd be commanding them in groups, so individual AI doesn't matter as much.

Look, I'm sure I'd be impressed by being able to put a sniper sight on a rifle and smoothly zooming in so much as to see the the individual skin cells on an enemy's forehead before I shoot him, but it's more impressive than practical.

All the numbers and stats you could use to define a piece of technology can double or triple in however long it takes, but fun and gameplay aren't going to grow as exponentially as a direct result of it.


Well, maybe your right. However, I'd love to zoom out in a LOTR type game and watch the battle go into the horizon. It would be even better if I had a horse and could fight where I would like; be it in the forest, or around the small bond, or down the hill-side. Or even better, if I could ride through literally hundreds of enemies to face the enemy leader's elephant carriage. Even if I die, it would still be fun to have the option.

1462
Nintendo Gaming / RE: Rumour come True? Zelda: TP Forward Compatible?
« on: January 12, 2006, 08:19:10 AM »
Good points.

I finally see what you mean in regards to why TP can't be Zelda REV. But look at it this way, TP is an appetizer for Zelda REV. The control scheme will wet our mouths and envoke our hunger. Plus, even if TP were to be released last November (assuming this delay was soley because of forwards-compatibility), Zelda REV wouldn't come out till two or three years later anyway. So, instead of being disgruntle about the situation, be pleased that you can play something zelda and REV related till the actual Zelda comes out later.

That's why I'm all for it. I would have played TP (assuming its the best Zelda yet) at least 2 or 3 times anyways. Now, I'll probably play it 6 times!

1463
Nintendo Gaming / RE: Rumour come True? Zelda: TP Forward Compatible?
« on: January 12, 2006, 04:16:28 AM »
Ok Manditor and IceCold. I've understood since we started debating. This whole time I have been trying to aleaviate (sp?) any worry or fear that you might have about this decision, but I guess it runs deeper than I had hoped.

IceCold:

You want Zelda REV to be special and I understand that fact. But, why can't TP be that special game you have envisioned Zelda REV to be? Why is TP already alienated? Is it because of, dare I say, the graphics? Is it because it was announced as a GameCube game first?

I feel the ONLY reason Nintendo kept TP as a GC game was because they had already announced it as such. If they suddenly switched it to ReV, they would essentially be turning there back on those who are anticipating its arrival. Thus, pissing off far more gamers in comparison to if they added ReV functionality.

And why would gamer's feel cheated? They can still play the entire game on the GCN. The adding of features is basically a huge extra for those that take the next step. It is first and foremost a GC game, but its secondlly a REV game. Is that  bad? Wouldn't you like all your games to have something extra if you purchased the next system up? For example, your gba game when plugged into the DS now has touch-screen capability. Is that such a bad thing?

I don't know about that... I'm having a really hard time believing that the Rev controller was already finalised when TP first started being developed.

Maybe so, but during developement, specifically after the announcement made by Gyration, they must of considered the possibility. And frankly, that's enough, even if you don't have the actual control finalized. They can still juggle ideas back and forth. Just like how I made an entire control and camera scheme based on nothing but what the REVmote is suppose to do.

Manditor:

Wow, first off, alot of words to chew there. All start with this one...sorry to qoute rape

Would mapping the remote to MP2 help MP3 gameplay mechanics? not at all. I have the same thoughts about Zelda.

Yes it would. MP2 would essentially be a test-run, as Ian eloquintely named. Maybe not a test run in our eyes. Hell it could play perfectly to us. But to Retro, that would be their first try at a new control scheme, and it can only get better the more they try. The same holds true with all games, even Zelda.

No, thats hardly a fact, and its the reason Im glad you dont work at Nintendo and I hope you never will

Oh come on. I can't be all that bad . I did, infact, predict something to the affect of the REVmote by the way .

I'm confident Nintendo wont be as mediocre as to implement old gameplay mechanics using the remote for the real Zelda rev, it will be something completly fresh. Miyamoto said it himself, "this is the last Zelda game as we know it" and its pretty obvious why, as Ian has said in many posts, it would be terrible if all that Nintendo does is map functions that are done with a button to a movement or gesture in the remote, Im personally expecting an OoT

As much as I'd like this to be true, the REV really can't change the game that much. I mean, think about  it. Is Zelda going to be Third-Person? Probably. Well, that automatically means it will have some sort of camera like the one we see today, but maybe more precise. Will Link have an arsenal of weapons and items? Most likely. Well, that means that we must have some way to quickly access those items/weapons, so something to the affect of the c-stick will be present. Will  Link attack with a sword? Almost definitely. So that means something to the affect of a "B" button will be present....

And it goes on and on. You really can't change the game all that much (assuming it stays third-person) or it becomes a different game. Maybe I'm not thinking out of the box enough, but I see the collaboration of what Nintedno learned while moving into 3-D and the ReVmote providing the best result for Zelda. When the two are used sybiotically, it'll make the BEST Zelda.

TP is a damn GC game, and thats its core, the only way to not make mediocre remote interface for me would be to make the game from scratch, to completly overhaul it

But why? Are you saying that the puzzles need to be controller orientated? Is that what you were trying to say with the MP example? Well if that's true, then I just told you that Zelda REV cannot change drastically. The controls can only become more transparent. Sure there may be a couple context-sensitive situation where you can control Link's hand to achieve some goal, but for the most part it'll look like Zelda games from the past, only more interactive (therefore more fun). Again, maybe we have different visions of the future Zelda, but I just can't see how it can all the sudden become some different entity.

In my mind, Zelda is the perfect example of how to make a third-person game. Zelda in third-person, is Zelda in optimum form. Adding the Revmote can only make it more interactive and more intuitive. It can't completely change the game. You'll just be able to control more things, and control them precisely. So if you could tell me just exactly what your expecting and how adding rev-capabilities to TP will hender that expection, then I may understand you.

it would be really bad if we compare TP GC mechanics with its Rev counterparts

Again, you think there is going to be some huge change to the gameplay. I just don't get that. It can only become more precise and more involved. What do you have in mind for Zelda REV?

It's the same case with you, have you any proof that these unconfirmed Revolution features will indeed make the real Zelda Revolution better?

Read my comment about your MP comparison. (under the first bold qoute)

It is a waste for me because I think the remote is fully capable of a lot more than just mapping old gen gameplay mechanics, its almost Virtual Reality, This wont trully show what its capable of, kind of the same way that analog in aLttP wont show the real capabilities of an analog stick

Maybe so, but that is a problem that you must change yourself. Your expecting something akin to virtual reality. Your expectations are too high. Yes you maybe able to control Link's sword with your hand, but isn't that mapping old gen gameplay to new gen mechanics?

What are you expecting?    

1464
Nintendo Gaming / RE: Nintendo conducts "Virtual Console" service survey?
« on: January 12, 2006, 03:23:21 AM »
I think pro was being sarcastic....

1465
Nintendo Gaming / RE: Nintendo conducts "Virtual Console" service survey?
« on: January 11, 2006, 12:14:53 PM »
How is it not in theit best interest?

They can make more money.....for games....they already made mass amounts of money on.....for basically free....as in, they get a check in the mail for sitting on their ass.....

How is that not in their best interest?

1466
Nintendo Gaming / RE: Market the Revolution: What's the slogan?
« on: January 11, 2006, 12:11:32 PM »
No sh!t. When I finally found out what broke up the band, I was SO F#@KING PISSED! Zach had every right in the world to split up the band.

Anyway, as much as I hate to say it, Vudu is right. Zack would definetly be offended by something as small as a mere offer.

I'm trying to think of another band that could provide the same atmosphere that RAGE does.......I can't think of one. Is there really no song that could rival "Freedom" as the perfect song for the commercial?





.......damn I love RAGE.....

1467
Nintendo Gaming / RE: No Revolution loving from the analysts.
« on: January 11, 2006, 12:05:08 PM »
The only HD programming that actually is noticeably (sp?) better is ESPN and discovery. All others fail. I'm not sure why, but you just can't tell the difference easily.

Watching football is madness. Seeing John Madden's face is a horrific experience. The texture....dear God the texture!

Anyway, dvd's are excellent by basically everyone's standard. I can't wait till they make HD movies though. I remember watching Spiderman 2 and seeing people getting thrown off a train, my thoughts were "Holy Sh!t!" The clarity of everything, the widescreen-ness of everything was just butter on the toast.

I can live without it if that's what your saying. It's definitely not worth the price of admissions comparative to DVD's way back when.

1468
Nintendo Gaming / RE:Rumour come True? Zelda: TP Forward Compatible?
« on: January 11, 2006, 11:57:39 AM »
Quote

Originally posted by: Ian Sane
"Zelda REV will be BETTER (control wise) because TP has REV features. End of story. You can't argue that fact."

That's not a fact so it's pretty easy to argue.  None of us have played with a Rev controller.  The only indication that it's "better" is that Nintendo said so and they're obviously a pretty biased source for that kind of info.  Personally I find the idea of playing current generation games on the remote very unappealing.  The lack of buttons to me suggests a huge compromise will have to be made in order to shoehorn controls designed for six buttons into two.

To say that TP will be improved by the Rev controls requires incredible faith in Nintendo.  I will agree that the game probably won't be worse unless they have to retool everything or compromise any ideas that would have worked with just the Cube controller but not with both.  But to declare the controls will be improved as factual just doesn't make sense.


Ian, you totally didn't get what I was saying. Let me rephrase: If TP were to have REV features, it would make the Zelda REV CONTROLS automatically better. I am not saying the REVmote will be better than a normal controller. Since the control scheme is setup for the REV in TP, it allows the next Zelda that uses REV controls (i.e. Zelda REV) to gain feedback and make changes within the scheme; thus, making it better automatically (unless its perfect to begin with).

That's all I was saying.

Mantidor, you realize that you had NO IDEA that this was the reason of the delay when they made the announcement. Sure you were frustrated, but you accepted that gameplay changes were more important to you than you playing it last November. What's the difference? You already accepted it!

1469
Nintendo Gaming / RE: Nintendo conducts "Virtual Console" service survey?
« on: January 11, 2006, 09:18:57 AM »
JonLeung: I wasn't arguing with you. If true, that would be INCREDIBLE!

1470
Nintendo Gaming / RE: No Revolution loving from the analysts.
« on: January 11, 2006, 09:15:49 AM »
"People like to see"

Where in ^^^^ does that say watch? And yes, I do watch the discovery channel. It's fantastic. It's amazing how life-like things really are. Could you imagine it when it looks exactly how it does in real-life? Looking at a crator hole or watch a cheetah attack a gazelle would be craziness.

And yes I still watch VHS movies. Still, the added clarity of video and sound are the best way to immerse the viewer. You can't argue that if the same movie where to be made in VHS and into HoloD/HD-DVD/BluRay, that you wouldn't have a better time watching and listening to the digital media.  

1471
Nintendo Gaming / RE: No Revolution loving from the analysts.
« on: January 11, 2006, 09:01:59 AM »
Good point. Then again have you dug up an old VHS and tried to watch it? It starts to give you a headache about half way though. Honestly, clarity is more important than you think. People like to see individual blades of grass or the landscape scenery in movies like LOTR. It is more inviting to watch when you see bright greens, vivid red, and dark black. Something about it is like a breath of fresh air. Same thing goes with audio.

1472
Nintendo Gaming / RE: Nintendo conducts "Virtual Console" service survey?
« on: January 11, 2006, 08:57:55 AM »
That's a great idea. One of the best I've heard. Maybe 15 mintues is too long though (well for the NES and SNES anyway). Maybe with different games they can employ different timers, although I just see that as more work that probably isn't neccesary.

Japanese games would take time to translate

Umm....What? They are going to translate games?

I thought that each region has its own server for the games released in that region. If you wanted a game not released in your area, you can download it from another. I never heard anything about translating. That would take roughly.......forever.

1473
Nintendo Gaming / RE: Rumour come True? Zelda: TP Forward Compatible?
« on: January 11, 2006, 08:44:28 AM »
Ok let me start off with this qoute:

But OoT was made from the ground up with the 64 in mind; the controls were originally 64 controls, and everything was done with the 64 in mind. This is completely different - TP was made for the GCN - the whole game was based on the fact that it was coming out on the GameCube.

Are you so sure about that? I happen to recall a Nintendo Employee (not sure who it was) mentioning that TP was basically finished. This was before E3 of last year. I am positive that this decision wasn't made when the internet started speculating ideas for Zelda (i.e. when the control was revealed), or when the delay announcement wa made. It was determined long ago. This game was made for the GCN and REV. The first of its kind. The best of the franchises.

Furthermore....made for the GCN? WW was made for the GCN, TP will expand on it. TP isn't the OOT of the N64...WW is. Therefore, TP is more like Majora's Mask in a way. It is the game that expands on the current scheme. Not only that, but it both expands and developes an entire new scheme. Is it unfathomable that they could do both at the same time? Is that some how out of the question?

Zelda REV will be BETTER (control wise) because TP has REV features. End of story. You can't argue that fact. So therefore, isn't it better, for the sake of Zelda REV, that TP has REV controls? Why wouldn't it be (talking only game wise). Maybe the initial shock of playing something new will be lost, but then again, all Zeldas retian that feel; they all bring something new and refreshing to the table, so that point is moot.

A realistic Zelda at launch which used the controls perfectly and all the power of the Revolution would be a much better indication of the Rev's strengths; adding this functionality will not be.

It's true that it would of been a much better indication. However, what a perfect way to transition into the next gen. I don't know which on is better; the transition or the indication, but I know for a FACT that if TP didn't have REV controls, it wouldn't be either.

putting rev features in TP is as lame as putting analog in a Link the Past, a total waste.

It is absolutely NOTHING like that. Adding functionality has the possibility of making the controls even more transparent. Is that a bad thing? You said it yourself, Nintendo is a master at this sort of thing. Do you actually expect them to half-ass it?

If this is true, TP will be the example of what it means to be a REV game. It will have the side-by-side comparison that is needed to prove the concept. What other franchise would be better than the critically accliamed Zelda, the game of all games? If Zelda works marvelously, then it must be good for gaming.

I honestly don't know what you guys are complaining about. Is it because you want to play Zelda now? Or, is it because you'd rather have TP be a REV game only? Please tell me.

EDIT:

I wouldn't rule out the idea that Nintendo may be adding a secondary optional control scheme to Zelda:TP using the Rev controls. I mean, seriously, if it's only an overlay and playing Zelda Rev with the GC controller is still standard then I don't see what possible harm could come of it.

Is that it IceCold and Mantidor? Are you afraid that the original game will be somehow altered or lost? What proof do you have to arouse (sp?) such fear?

I didn't even want to go back into the beside side of this decision, but Kairon brushed up on it. I'll just say this...From a business perspective, this is a great idea with no negatives.

1474
Nintendo Gaming / RE:Nintendo conducts "Virtual Console" service survey?
« on: January 11, 2006, 04:21:02 AM »
Quote

Originally posted by: Bill Aurion
"List of mediocrity"?  Hahahaha, no...Most of these games are absolute classics...



It's mediocre (sp?) because of how incomplete it is. Sure it's has many awesome games, but where are the rest? It's like an entre with no appetizer, salad, or dessert. I mean sure I'll enjoy the meal, but those extras go a long way.

I'm just dissapointed by the size of the list. Hopefully you guys are right and its just preliminary...

Is this story even true?

1475
Nintendo Gaming / RE: No Revolution loving from the analysts.
« on: January 11, 2006, 04:14:52 AM »
Didn't Maxwell make a working unit and disk for Holographic technology? Didn't they say it would out Fall of this year?

I hope it garners support, because even on regular tv's HoloD would look so much better than DVD. It's like I said before, even on a normal stereo, loseless music is far better than mp3. I'm no techie, but I'm sure it works the same way with movies.

And as big and cheap as monitors are getting these days, I wouldn't mind watching a movie in front of my computer or laptop....

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