Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Enner

Pages: 1 ... 105 106 [107] 108 109 ... 152
2651
TalkBack / Re: Japan Release Date for Metal Gear Solid 3DS Set
« on: November 21, 2011, 11:59:20 PM »
With the availability of Metal Gear Solid HD Collection, I don't see much of a point in releasing this. Oh well, a game is better than no game.

2652
TalkBack / Re: Battlefield Could Have Been Exclusive to GameCube
« on: November 21, 2011, 04:51:07 PM »
Imagine if Kinect games incorporated the controller.

Steel Battalion: Heavy Armor will use Kinect in conjunction with the controller.
http://www.giantbomb.com/you-are-half-of-the-controller-in-steel-battalion-heavy-armor/17-5147/

You use the controller to move and shoot and the Kinect to manipulate the other vertical tank controls.

2653
General Gaming / Re: MW3
« on: November 21, 2011, 01:09:41 AM »
I would like to see the sniper rifle damage reduced to not kill in one body shot.
But if that were the case there would be no point in even using sniper rifles. If it takes two or more hits to kill then why not just use something else instead?

That's the point :)   Reliable one-shot snipers ruin everything. Even in Quake Live, the Railgun doesn't kill unarmored players in one hit. Previous Quake games had the railgun at 100 damage but it wasn't too hard to find armor pick ups.


Anyway, it isn't too difficult to switch to the sidearm if the body shot doesn't do it. Then again, you'll be leveling up your pistol rather than your sniper rifle.

2654
General Gaming / Re: MW3
« on: November 20, 2011, 03:05:26 PM »
Not sure if you should be crying out for realism here. There's ARMA and the Project Reality modification for Battlefield 2 for that. The apt thing to say is that it's stupid and looks dumb.

I would like to see the sniper rifle damage reduced to not kill in one body shot. Make their users work a bit more. Oh, and maybe add the option to take the scope off. Just for giggles, turn any aim assistance off and watch how much more frustrating playing the game is.

2655
TalkBack / Re: Battlefield Could Have Been Exclusive to GameCube
« on: November 20, 2011, 01:28:01 AM »
Thinking that Battlefield 1942 could have been a Nintendo exclusive is just plain weird.

2656
Movies & TV / Re: New Movies/TV Shows we should keep an eye out for!
« on: November 19, 2011, 01:09:01 AM »
I am not sure how she qualifies... She has no old school cred, been in **** all action movies of note, she is effectiveky unknown in the western world. Michelle Yeoh would have been a far superior pick if you were to pull names out of the hat. Seriously, what is this? Hell, Summer Glau would have been a better pick, at least she has a significant body count.

The cynical view is that she is a popular-enough Asian actress and will attract audiences in the region. Fill them China theaters. I guess Jet Li wasn't enough.

2657
Movies & TV / Re: New Movies/TV Shows we should keep an eye out for!
« on: November 18, 2011, 05:18:24 PM »
There are 11 names and 9 faces, but the one Asian looking person looks more like a woman than it does Jet Li


So where is Hemsworth and Jet Li? and who is that chick? and who is Couture?

From Twitter feeds, the woman is Yu Nan.

http://en.wikipedia.org/wiki/Yu_Nan

2658
Nintendo Gaming / Re: The Legend of Zelda: Skyward Sword
« on: November 18, 2011, 04:23:14 AM »
Review posted November 12. Damn, wonder how i missed that.

From the other Invisible Walls commentator who finished the game and seemed to be the reviewer, I wasn't expecting the 9.1 score. Hmm, guess those two were just venting their frustrations in that segment. I'm curious to hear if Shane has a change of heart on Skyward Sword in the next Invisible Walls. He seemed to be disappointed and frustrated with the early parts of the game.

One statement in the Gametrailers review that made me wonder is the complaint on the lack of variety and mini-games. Were there a lot of side quests and other things to do in past Zelda games? I do remember the fishing in Ocarina of Time, the photography and other stuff in Wind Waker, and fishing again in Twilight Princess. Ah, with having yet to play Skyward Sword, it would be impossible for me to make a comparison.

2659
TalkBack / Re: Wii U's Online May Use EA Origin
« on: November 18, 2011, 03:07:59 AM »
EA shoots itself in the Origin foot yet a again before putting said bleeding foot in mouth.

Shouldn't be using official forums anyway. They're usually horrible. That goes with regular forums too! Ah, now I'm just being anti-social.

Electronic Arts does really stupid things. As a satisfied consumer of some of their games, it's frustrating that they don't fix what seem to be simple issues.

2660
Nintendo Gaming / Re: The Legend of Zelda: Skyward Sword
« on: November 18, 2011, 02:57:47 AM »
When the majority of reviews posted praise the controls for being responsive and intuitive it makes me wonder what they are doing that this particular reviewer isn't.

The Gametrailers review has yet to be posted, but discussion of Skyward Sword on episode 185 of the Invisible Walls podcast ( http://www.gametrailers.com/video/episode-185-invisible-walls/723938 - starts at 9:14, there's an MP3 version too) echoes the issues the Gamespot review brings. The controls work 80% of the time, and the 20% when it doesn't is extremely infuriating. Also, the players have trouble tossing or rolling bombs.

Add that to the fact that being the lowest review score for a major Nintendo franchise is guaranteed to drive traffic - which it certainly has - and the whole thing seems suspect to me. Then again, maybe Skyward Sword deserves the same score as Lost in Shadow (also a 7.5 from the same reviewer). We'll let history be the judge.

Tom Mc Shea gave a hard review to Infamous 2 with a 7.0. He really likes Infamous (1) and the Zelda series. He has a record of being a tough critic (if you think calling Infamous 2 and Skyward Sword "good" to be tough).

2661
Nintendo Gaming / Re: The Legend of Zelda: Skyward Sword
« on: November 18, 2011, 12:06:11 AM »
Even eliminating perfect scores 7.5 is a far outlier and in general now days anything below an 8 is for a competent maybe good game.

Gamespot trying to use the full range of their point scale. They classify 7.0 and 7.5 as good. Higher than that is great, superb, and prime.

2662
Nintendo Gaming / Re: Official Wii Sales Thread
« on: November 17, 2011, 03:55:20 PM »
So what deal with Satan did Activision make regarding Call of Duty?  The first game was NOTHING.  No one gave a **** about it but since Modern Warfare, it's been the hottest franchise around.

Hey, the first game on the PC was well-regarded at its release especially for its fresh depiction of the battle for Stalingrad ( http://www.youtube.com/watch?v=iLWFJozn_sY ). As tired as World War 2 shooters were in 2003, the first Call of Duty was pretty awesome. The United Offensive expansion pack, developed by Grey Matter who was latter folded in to Treyarch, had an even better single-player campaign with missions based on the Battle of the Bulge and the Battle of Kursk.

I gave a **** about the series before its fourth entry.

2663
From the article's wording, Raid mode isn't accessible from the start. A bit of a bummer for those who want to try out that mode first or play it concurrently with the story mode.


Ten hours is the low average for action games so it's an okay length. Then again, with all the five hour action campaigns of past years, ten hours is probably the new average.

2664
Nintendo Gaming / Re: Official Wii Sales Thread
« on: November 16, 2011, 03:52:55 PM »
That is quite a dip. I guess everyone who wanted it got it. 100k+ 3DS consoles were sold in the same week. With nearly 2.5M units in Japan, I wonder what 3DS owners there are playing if not SM3DL. Maybe they're all waiting for Monster Hunter.

2665
Nintendo Gaming / Re: The Legend of Zelda: Skyward Sword
« on: November 16, 2011, 05:12:15 AM »
From listening to the Hotspot podcasts, Tom Mc Shea can be a bit of an odd ball. His criticisms on the Kinect exemplify how much he values control in video games. I don't know whether he couldn't get a good grasp on the controls or there was nothing to grasp. For sure I know that he thought they were poor. I'll see where I fall in when I get the game.

When I linked in to the video review from the Gamespot Twitter feed and saw that big 7.5, I knew I was in for an interesting week in the other forums I frequent.

2666
TalkBack / Re: Wii U's Online May Use EA Origin
« on: November 16, 2011, 04:58:37 AM »
I can't wrap my head around what an EA-driven Nintendo online would work... it's absolute suicide if third party games HAVE to use Origin. All of EA's rivals and many indie games will probably be driven AWAY from the Wii U if so, COMPLETELY defeating the goals of Nintendo with the Wii U with regards to third-parties again.

EA is already setting up deals to have non-EA games on Origin. There are adverts for the PC versions of Saint's Row The Third and Super Street Fighter IV: Arcade Edition on store.origin.com.

If in the undesirable scenario that Nintendo has EA's Orign as the exclusive online service front for the Wii U, seeing games from publishers other than Nintendo and EA isn't out of the question.

2667
TalkBack / Re: Wii U's Online May Use EA Origin
« on: November 15, 2011, 10:24:24 PM »
I've heard mixed things about Origin after its Prime Time appearance in Battlefield 3 on PC.  I've seen praises for the interface once you set it up, and I've seen complaints about having to go through all that web-required nonsense just to play a simple game.  If I remember correctly, the Origin servers had issues as well.  Overall, it sounds like a headache I don't want to deal with on consoles.  Let the PC users have to suffer with that crap.

If Nintendo is truly incapable of designing a competent online system on-par with PSN and XBL, I'd rather they went with Valve and used Steam as a launching pad.  I'm not a huge fan of Steam (simply because I don't play many PC games and have rarely had reason to use the service), but Valve has proved over the years that they know what they're doing when it comes to online gaming better than any other 3rd party developer.


Oh, nice of you not to mention the privacy concerns and spyware allegations.


The Origin client is okay. It works and has a (EA) friends list and overlay browser. As for Origin server troubles, I didn't have any trouble patching Battlefield 3 during the pre-load period. Perhaps problems occurred that I wasn't aware of. As for the mandatory web-browser Battlelog interface for Battlefield 3 on PC, it is odd to go back to such things when picking a server from the in-game browser has been happening for the past couple of years. However, picking a server is much easier and better than in Battlefield: Bad Company 2's in-game server browser. It would've been best if both the web browser and the in-game browser were available. Then again, DICE is not known to make good interfaces. Or launching games with a comfortable amount of bugs and problems.


As for suffering through crap, said crap are the sorts of things that is attached to all online gaming.


While I'm fine with Orign so far (though plenty of other people aren't), I hope that Nintendo doesn't turn to EA exclusively to providing Wii U's online offerings. At the risk of confusion, I would like for Steam, Origin, and other online game services to be available on Wii U. This is assuming Nintendo can't or doesn't care to make a competitive online service.

2668
TalkBack / Re: Rune Factory: Tides of Destiny Review
« on: November 15, 2011, 04:40:54 PM »
Mm, I'm just trying to figure out which Rune Factory to get. I've been trying to figure which is the best one but it seems they all have their weird faults.

2669
TalkBack / Re: Rune Factory: Tides of Destiny Review
« on: November 15, 2011, 02:39:50 PM »
The last Harvest Moon game I purchased was Magical Melody and I've been interested in getting a new one, spin off or main line. I've heard good things about the Rune Factory series and was waiting for the second console entry to see if Natsume improved on the game. However, I've read some mixed reception to Tides of Destiny by fans of Harvest Moon/Rune Factory. That makes me wary. Then again, maybe the differences between the games won't matter to a newcomer like me.


Ah, this reminds me that I haven't played much in to Magical Melody. I should probably do that first.

2670
General Gaming / Re: MW3
« on: November 11, 2011, 02:43:36 PM »
From my experience, Battlefield has pretty predictable spawn areas. Hell, there's a big flag or box that says "spawn area". Granted, it's an area and not an exact point. I've played Black Ops multiplayer and have seen footage of other Call of Duty multiplayer and it seems the game does a fair job in spawning you in places where there are no enemies.

2671
General Gaming / Re: MW3
« on: November 11, 2011, 05:47:58 AM »
To be crass, it sounds like you need to learn to play; find the ways to counter the grenade launcher.

I have. Did you miss the part of my post where I said Flak Jacket is my preferred perk? I get a laugh when noob tubing retards waste both their noobtubes trying to kill me when it only injures me, and then they are forced to switch to their regular gun and fight fair, but by then I've already killed them.

I was thinking more along the lines of map memorization, common player traffic, opponent reading, and weapon ranging. The cool things that are beyond what effort I'm willing to put in a multiplayer game :p

You aren't talking to some blithering idiot here. I've been playing COD games for a few years and I am good at it. I am not the best by any means, but I'm definitely better than average. But you are falsely assuming everything has a counter, but that's not true. You said yourself you've never played COD so you probably don't understand. If you join a game where your team is spawn trapped and getting ass raped repeatedly by killstreaks what are you going to do about it? At best you can survive through the game with a decent K/D ratio, but you will not be able to win under those circumstances. I don't care how good you are as an individual player, if the rest of your team is **** then victory is impossible. One person alone cannot do it. It takes team work.

I didn't mean to presuppose that you were an idiot. Sorry. Though I did think, from the language used, that you have invested much care and passion (too much for me) that clearly passes the point where I would stop and walk away.

Everything has a counter! It's just a matter if it is reasonably attainable. If there wasn't a counter, that goes beyond poor or bad design and in to nether territories.

As for team stacking, that's the sad lack of clever matchmaking that pools players of nearly equal skills. From casual observation, it is usually the one-four players that carry the winning team in a lopsided match. Lord help anyone who happens upon a match opposite a full clan showing.

2672
Nintendo Gaming / Re: Official Wii Sales Thread
« on: November 11, 2011, 03:33:28 AM »
He was talking about the NPD in that Pach-Attack, not VGChartz.  He was saying that NPD's numbers every month aren't always exact figures because it takes time to get those numbers, so NPD estimates based on the (more accurate than VGChartz) information they have.  And from his experience, NPD was usually extremely accurate in their estimations, only off by at most a few percentage points.

I don't agree with NPD hoarding the sales numbers they have when similar industries don't do that, but I do trust their sources since their business depends on being accurate.  VGChartz has no financial imperative to be accurate and they don't list their sources, so I don't trust their numbers.

I distinctly remember Pachter talking about the numbers VGChartz reports as the NPD stopped reporting numbers in it's public report.

http://www.gametrailers.com/video/digital-trade-pach-attack/721913

Ah, I was wrong. Huh... How the heck did I mix myself up like that.

2673
TalkBack / Re: The Legend of Zelda: Skyward Sword Review
« on: November 11, 2011, 03:22:54 AM »
Based on some grumblings on the Connectivity audio show, I didn't expect the game to be awarded the highest score.


I'm very eager to get this game. However, the bundle with the Wii Remote isn't available on Amazon. A shame since I have a Prime account. Perhaps I will see if other stores have it. Or mabye I should just not bother getting a 4th remote.

2674
General Gaming / Re: MW3
« on: November 11, 2011, 01:01:57 AM »
Given that it's the same studio every time, Ubisoft's inevitably destroying their franchise even worse than Activision, and that's saying something.

Studios, you mean.
From what I hear, the credits for Assassin's Creed games are massive. Having played through two of them, I can imagine  it is only getting bigger. Already there are five studios (http://www.giantbomb.com/assassins-creed-revelations/61-34975/) attached to Revelations. I don't quite agree with there being another Assassin's Creed game  this year but Brotherhood seemed to have been received well and perhaps Ubisoft will be able to maintain quality through sheer man power.

Don't know about 2012, though. Apparently, that's supposed to be Assasssin's Creed 3. This is in opposition to this year's Assassin's Creed: Constantinople and last year's Assassin's Creed: Rome. Hey, the GTA 3, GTA 3-2 (vice city), and GTA 3-3 (San Andreas) turned out alright so maybe Assassin's Creed will too.

Launchers are nerfed? Well, they should be, otherwise everyone would use that for cheap kills and nothing else. I love that you only get two noobtubes in black ops and scavenger doesn't allow you to resupply more. There's been so many times where I see an enemy and I'm like, "alright this is going to be an epic gun battle like in the old west" but then the douchebag hits me with a rifle grenade and I get killed by the splash damage. Wow, that took some real skill and accuracy.

That's pretty much why my perk of choice is Flak Jacket and I seldom use anything else. Now when some cheapass tries to kill me with a noobtube it will only work if they hit me with it directly. Splash damage alone won't cut it (unless I'm already injured).

If anything, I would have nerfed noobtubes even further than Treyarch did. I would have changed it so that any kills you get from a rifle grenade does not count towards killstreak rewards. So let's say you get 3 cheapass easy cowardly kills with a grenade launcher? Fine, but you aren't going to get an RC car or spy plane from that. You did it the cheap noob way so you don't deserve a reward for it.

I wouldn't mind seeing a COD game that's set in an era of history BEFORE grenade launchers were invented. A lot of people would probably hate it because their favorite weapon is absent, but I would love it. It would force people to fight honorably and skillfully instead of like a cowardly douchebag.

To be crass, it sounds like you need to learn to play; find the ways to counter the grenade launcher.
Now that I got that bad impulse out of my system, I have only heard of the many complaints of the under slung grenade launcher in the various Call of Duty games and never experienced them for myself.

I've only played around in Battlefield: Bad Company 2, Section 8: Prejudice, and Battlefield 3. In Battlefield 3's case, I'm only being troubled by being shot at unexpected angles or an enemy that went prone behind some object I didn't check. Well, there's also the tanks, helicopters, and other vehicles. Lately, there have been a lot of complaints on the mortar and tactical light. Oh, and finally the map design of all the maps is suspect to being poor.

2675
Nintendo Gaming / Re: Official Wii Sales Thread
« on: November 11, 2011, 12:34:49 AM »
The actual numbers are 899,518 first week and 334,208 second week. So VGChartz was close with their guesses (that's all they do, they are not reliable).
Huh, that's a downer. The one set of numbers I hoped they would get right and they bungle it.
Oh my god. I can't believe you guys are making me defend VGChartz number even in the most round about way. But they might be using Famitsu or Densetsu. That is why their number wouldn't match up with the MC number TJ posted.

Actually, knowing VGChartz, they probably took all 3, averaged it out and then added 27 to the total just to call it their own.

Heheh, sorry. VGChartz's numbers in this regard is close enough that I don't care too much if they are exact. From watching a Pach-Attack, VGChartz is said to not be too far off with its numbers. That sounds good enough for me when I play at armchair sales analyst.

Pages: 1 ... 105 106 [107] 108 109 ... 152