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Messages - Enner

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1201
Character commercials! Those two are looking good.

1202
TalkBack / Re: Splatoon 2.2 Announced: Multiple Balance Changes Incoming
« on: October 16, 2015, 02:00:14 AM »
The Great Roller Fall. Also, Blasters are diminished in their one-shot potential.


Ink strike and the Aerosprays are untouched. The dev team must be happy with them as they are

1203
TalkBack / Re: The NintenDo List: 2015 Edition
« on: October 15, 2015, 04:27:11 PM »
Ah! I hope we get an official news drop soon. So many things I want to know more of.

1204
Nintendo Gaming / Re: Official Sales Thread
« on: October 14, 2015, 07:43:16 PM »
JAPAN NUMBERS!
http://www.neogaf.com/forum/showthread.php?t=1124289

Top Game: [3DS] Yo-Kai Watch Busters: Red Cat Team / White Dog Squad - 28.244 / 1.627.659

Media Create Sales: Week 41, 2015 (Oct 05 - Oct 11)

01./06. [3DS] Yo-Kai Watch Busters: Red Cat Team / White Dog Squad <ACT> (Level 5) {2015.07.11} (¥4.968) - 28.244 / 1.627.659 (-14%)
02./00. [3DS] Famista Returns <SPT> (Bandai Namco Games) {2015.10.08} (¥6.145) - 25.597 / NEW
03./00. [PS4] Uncharted: The Nathan Drake Collection <Uncharted: Drake's Fortune \ Uncharted 2: Among Thieves \ Uncharted 3: Drake's Deception> <ADV> (Sony Computer Entertainment) {2015.10.08} (¥7.452) - 24.867 / NEW
04./08. [WIU] Super Mario Maker # <ACT> (Nintendo) {2015.09.10} (¥6.156) - 24.533 / 299.865 (-19%)
05./00. [PS4] FIFA 16 # <SPT> (Electronic Arts) {2015.10.08} (¥8.424) - 20.909 / NEW
06./02. [PS3] Winning Eleven 2016 <SPT> (Konami) {2015.10.01} (¥7.128) - 17.833 / 66.306 (-63%)
07./01. [PSV] Tokyo Xanadu # <RPG> (Nihon Falcom) {2015.09.30} (¥6.998) - 15.535 / 104.415 (-83%)
08./07. [3DS] Picross 3D 2 <PZL> (Nintendo) {2015.10.01} (¥3.240) - 14.299 / 44.766 (-53%)
09./00. [3DS] Chibi-Robo! Zip Lash # <ACT> (Nintendo) {2015.10.08} (¥5.076) - 14.096 / NEW
10./10. [WIU] Splatoon <ACT> (Nintendo) {2015.05.28} (¥6.156) - 13.186 / 709.639 (-12%)
11./03. [PS4] Winning Eleven 2016 <SPT> (Konami) {2015.10.01} (¥8.208) - 12.607 / 51.624 (-68%)
12./12. [3DS] Animal Crossing: Happy Home Designer # <ETC> (Nintendo) {2015.07.30} (¥4.320) - 12.563 / 1.077.583 (-12%)
13./13. [PS4] Metal Gear Solid V: The Phantom Pain # <ADV> (Konami) {2015.09.02} (¥9.072) - 12.381 / 398.552 (-11%)
14./09. [3DS] Pokemon Super Mystery Dungeon <RPG> (Pokemon Co.) {2015.09.17} (¥5.076) - 11.912 / 227.645 (-38%)
15./00. [PS3] FIFA 16 # <SPT> (Electronic Arts) {2015.10.08} (¥7.344) - 10.442 / NEW
16./19. [PSV] Minecraft: PlayStation Vita Edition <ADV> (Sony Computer Entertainment) {2015.03.19} (¥2.592) - 7.574 / 359.173 (-7%)
17./20. [PS3] Metal Gear Solid V: The Phantom Pain # <ADV> (Konami) {2015.09.02} (¥9.072) - 6.782 / 181.471 (-3%)
18./18. [3DS] Dragon Quest VIII: Journey of the Cursed King <RPG> (Square Enix) {2015.08.27} (¥6.458) - 5.946 / 791.531 (-33%)
19./05. [PSV] Yoru no Nai Kuni # <RPG> (Koei Tecmo) {2015.10.01} (¥6.264) - 5.743 / 38.647 (-83%)
20./21. [3DS] Monster Hunter Diary: Poka Poka Airu Village DX <ETC> (Capcom) {2015.09.10} (¥4.309) - 4.900 / 94.679

Top 20

3DS - 8
PS4 - 4
PS3 - 3
PSV - 3
WIU - 2

HARDWARE
Code: [Select]

+-------+------------+------------+------------+------------+------------+-------------+
|System | This Week  | Last Week  | Last Year  |     YTD    |  Last YTD  |     LTD     |
+-------+------------+------------+------------+------------+------------+-------------+
|  PS4  |     30.349 |     46.177 |     11.697 |    903.925 |    745.126 |   1.874.592 |
| 3DS # |     23.566 |     24.250 |    261.873 |  1.419.395 |  1.862.288 |  19.257.840 |
| PSV # |     15.038 |     15.998 |      9.298 |    720.404 |    938.497 |   4.244.331 |
|  WIU  |     11.594 |     12.843 |      6.309 |    477.432 |    428.921 |   2.621.012 |
|  PS3  |      1.929 |      2.088 |      4.954 |    191.090 |    389.257 |  10.360.081 |
|  XB1  |        224 |        203 |        809 |     13.149 |     32.987 |      56.416 |
+-------+------------+------------+------------+------------+------------+-------------+
|  ALL  |     82.700 |    101.559 |    295.104 |  3.725.395 |  4.503.079 |  38.414.272 |
+-------+------------+------------+------------+------------+------------+-------------+
| PSVTV |        670 |        761 |        737 |     26.233 |     64.554 |     176.446 |
|  PSV  |     14.368 |     15.237 |      8.561 |    694.171 |    873.943 |   4.067.885 |
|n-3DSLL|     17.856 |     18.136 |    164.756 |    935.556 |    164.756 |   1.802.614 |
| n-3DS |      4.031 |      4.367 |     70.050 |    298.543 |     70.050 |     667.849 |
| 3DSLL |        548 |        587 |     19.727 |     88.297 |  1.230.144 |   6.920.920 |
|  3DS  |      1.131 |      1.160 |      7.340 |     96.999 |    397.338 |   9.866.457 |
+-------+------------+------------+------------+------------+------------+-------------+

The old Yo-kai Watch Busters game takes the top slot. It's followed by Famista Returns and the Uncharted Collection. Japan doesn't care much for Chibi Robo: Zip Lash either.

1205
TalkBack / Re: Yoshi's Woolly World Review
« on: October 13, 2015, 12:47:01 AM »
Nice.


Really odd that the GamePad doesn't offer the gyro aiming of the Wii Remote. Guess Good Feel didn't get tips from the Splatoon team.

1206
I wonder if this game will be available for purchase on Amazon? I have store credit there and since they've begun selling digital copies of games via their site...

Am I hopeless?

I think there's a fair shot of it happening.

Wait, but that would mean that Amazon would have to have the ability to sell DLC since the digital version is structured as a free-to-start download where one DLC purchase unlocks the rest of the game. Hmm, since I vaguely recall GameStop selling the Mario Kart 8 DLC, it shouldn't be too much of a problem.

1207
TalkBack / Re: Inklings, Shovel Knight Coming To Smash?
« on: October 11, 2015, 11:44:27 PM »
I'm so ready to cover zero suit Samus in white sticky ink...

Haven't played a round of Splatoon with white ink yet.  Probably haven't done enough online.

Pretty sure there is no white or black ink in Splatoon. It's all bright orange, blue, green, teal, purple, and a couple of others.

1208
Nintendo Gaming / Re: Should/will Nintendo follow PS4 price cut
« on: October 11, 2015, 11:43:09 PM »
I didn't say exit but wait it out.  Namely wait until PS5 is ready to launch or at least until the PS4 sales begin to decline. So 2019 or 2020.  Longer wait for Nintendo means a much stronger lineup. 

I don't think Nintendo would be afforded the luxury of a "waiting out" period when any sort of cessation of Wii U software development and release and no new home console in the near future will be interpreted as an exit from the home console space.

Then again, maybe I'm giving the press and punditry of the enthusiast video game audience too much credit and importance.

1209
Nintendo Gaming / Re: Should/will Nintendo follow PS4 price cut
« on: October 11, 2015, 09:50:43 PM »
You're one of those that still believe the NX is going be a home console.  Launching a new system COSTS a lot more than simply supporting an old one?  That's like telling Sony to make the PSP3.  :(). 

Better off for Nintendo to stay out of the home console market for the time being and focus on the next handheld system which I believe the NX to be. 
---------------------------
By 2016-2017 Sony's going control way to much of the market (40+ million) and it's going be hard for Nintendo to gain any 3rd party support at that point.  Launching a new system just on first party games is what led to the failure of the WII U and I doubt Nintendo's looking forward to a repeat. 

I have doubts of the sales potential of a new Nintendo PS4-level (or less) home console in 2017. I just don't know who would buy the thing or even care to pay attention to it. However, Nintendo exiting the home console market sounds like a more disastrous move. Granted, anything can happen if Nintendo can craft a superb public message, but I can only imagine the message of "Nintendo gives up! Nintendo is dead to (home console) gamers!" to soundly subdue all attempts of Nintendo's comeback in this hypothetical.

Also, the launch of the Wii U in 2012 only saw Nintendo Land and New Super Mario Bros. U at launch. It would well in to 2013 until the likes of Lego City Undercover and Game & Wario. If anything, the launch window of the Wii U desperately needed more first party games. The promise or presence of first party games at the Wii U's launch period isn't what led the system to failure. I'd argue it was the most prominent thing keeping it alive.

1210
TalkBack / Re: Inklings, Shovel Knight Coming To Smash?
« on: October 11, 2015, 09:26:05 PM »
Ink guns and shovels!


While I would like some sort of Direct or mini-Direct to announce the news, it seems more likely that it would just be a small video drop on Youtube.

1211
Nintendo Gaming / Re: Should/will Nintendo follow PS4 price cut
« on: October 10, 2015, 03:56:10 AM »
When the Wii U Pro Controller, Xbox One Controller, or PlayStation 4 Controller cost $50+ to maintain a certain level of quality and make a profit, I don't think it too much of a leap to imagine that the Wii U at $299 might be at cost or a slim profit.
I'm fairly certain that those controllers have huge markups. They can get away with that because they're somewhat of a necessity. Besides, Nintendo used to sell the Classic Controller for $20, and the main difference between that and the Wii U Pro is the battery. I can't imagine a battery costing an extra $30.

The Wii U is ancient technology at a premium price. If it's really that expensive to manufacture, something's gone screwy...

Radio chips are expensive. Thinking back, a Gamecube controller costed $29.99 while a Wavebird was $39.99. Then you have Wii Remotes at $39.99 and Xbox 360/PlayStation 3 controllers at $49.99.

I don't see the Wii U as "ancient technology at a premium price." I see the gap as something smaller. Then again, this could be a personal view of electronics as I'm mulling over a high-performance Netgear Nighthawk router (~$200) or a TP-Link router (<$100). And the Nighthawk I have in mind isn't even the highest tier available.

It's hard to go beyond the gut when we can only guess the cost-of-goods and have no clue as to how Nintendo's logistics, contracts, and research & development pan out. Maybe this is me being too enamored by the Wii U GamePad's streaming performance, but perhaps the effort spent by Nintendo and Broadcom in developing the hardware and software for the GamePad streaming wasn't a cheap thing for Nintendo. Perhaps the proprietary or low-volume stuff in the Wii U is whats keeping the costs up. Or maybe Nintendo didn't or couldn't cut a good deal with manufacturers. Lastly, Nintendo could have a bunch of old stock sitting around.

Of course, there's always the possibility a Wii U only costs Nintendo $150-170 to make and ship. So now they are daring to squeeze as much profit as they can this year.

https://www.ifixit.com/Teardown/Nintendo+Wii+U+Teardown/11796
If anyone wants something to help draw conclusions with, you can look at all the chips in this tear down.

1212
TalkBack / Re: The Legend of Legacy (3DS) Review
« on: October 09, 2015, 06:47:36 PM »
Ah, so the Saga developers have made another systems-heavy RPG.


My only experience with anything close to the Saga series is The Last Remnant (PC). That was a RPG that was light on story and heavy on atypical battle and growth systems. The thing with The Last Remnant is that the game is gentle to players who learn its opaque systems and is punishing to players who expect to grind to a brute force victory.


Corroborating with Siliconera's impressions, it looks as if The Legend of Legacy has "F U" moments whether you could or couldn't avoid the level grinding.

1213
Ah, more Krakens. Well, I guess they aren't so bad if you remember to get out of their way and retreat.

1214
Nintendo Gaming / Re: Should/will Nintendo follow PS4 price cut
« on: October 09, 2015, 07:09:36 AM »
"console has just as good a chance of being a hit no matter how the Wii U performs in the end."

Doubt it, how many gamers are going lineup for the next system?  The WII was the only exception during the what 30+ years of console history.  Atari, Sega, ect. 

If the PlayStation, PlayStation 2, PS3's 599 US dollars, and Xbox One's DRM are proof of anything, it's that marketing and audience perception can swing loyalties wildly.

Granted, a scenario that has such interest swing in Nintendo's favor would require a caliber and combination of products, services, and advertising that Nintendo yet to achieve in recent years. Something beyond my most hopeful dreams for the NX.

But hey! I want to believe, if only a little, that time is due for some happy surprises with regards to Nintendo hardware. Hopefully all the good mojo wasn't spent on the success of amiibo, Splatoon, and Super Mario Maker.

1215
TalkBack / Re: Chibi-Robo: Zip Lash (3DS) Review
« on: October 09, 2015, 01:21:50 AM »
Actually, reading the low-scored Giant Bomb review, they basically say that the game is quite good, but hated the level select system so much that it put them off the game. But there are user comments suggesting that it's not that big of a deal and can be circumvented with easy to obtain in game currency.

Er, I don't see a staff review of the game from Giant Bomb.

Jeremy Parish of USGamer gave a shrug to the game (2.5/5), writing about questionable design choices and unrefined controls. Reading between the lines, it doesn't seem the game gets clever and challenging as they go along.

The game looks like a cute and delightful thing, but I'm getting the impression that it doesn't have much for experienced platforming players. If anything, it has a few annoyances for those players.

1216
Nintendo Gaming / Re: Should/will Nintendo follow PS4 price cut
« on: October 08, 2015, 08:01:07 PM »
Now that Sony has cut the price, and seemingly out of nowhere as I don't feel they needed to,...

The PlayStation 4 price cut is parity to the price cut in Japan. Also, the Xbox One has practically had a similar price cut since last year's holiday season. This PS4 price cut is Sony making efforts to keep their lead.

"Will they?" Of course not. Nintendo lives in their own delusional little world where no other competing companies exist.

Hey, it's unfair and mean to make assumptions on a company's mental fortitude! It is quite possible that the company is cognizant of market realities, even if they don't react in expected or desired ways!   /joking :p

I find it kind of hard to believe that the Wii U costs so much to manufacture that they can't sell it at $249.99 or even $199.99 without taking a loss on it. Not that I know anything about what the components cost, but it just doesn't seem like anything in it should be that much. That screen can't be that much.

When the Wii U Pro Controller, Xbox One Controller, or PlayStation 4 Controller cost $50+ to maintain a certain level of quality and make a profit, I don't think it too much of a leap to imagine that the Wii U at $299 might be at cost or a slim profit.

Perhaps the resistive touch screen, plastic, radio, and other parts don't cost much on their own, but whatever logistics solution Nintendo has set up is setting the GamePad's cost at ~$80-100. Also, there's however much money Nintendo put in to research & development. Then there's the system itself which is probably not cheap to make.

As for the would/should question, what difference would it make at this point? Instead of finishing 2015 with 11-12 million Wii U systems sold, it would be 12-13 million? Maybe 14 million if Nintendo is lucky? It's nice that Ian Sane would get a system if the price was cut $50+, but Nintendo has to calculate how many Ian Sanes in the world are on that fence. I just don't think there's enough people to capitalize on a price cut.

It's just not going to happen this year.
But I can definitely see it happening next year along side a Zelda U bundle. Give the beleaguered system one loud, last gasp.

1217
Nintendo Gaming / Re: Official Sales Thread
« on: October 07, 2015, 07:47:11 PM »
JAPAN NUMBERS!
http://www.neogaf.com/forum/showthread.php?t=1121366

Top Game: [PSV] Tokyo Xanadu  - 88.879 / NEW

Media Create Sales: Week 40, 2015 (Sep 28 - Oct 04)

01./00. [PSV] Tokyo Xanadu # <RPG> (Nihon Falcom) {2015.09.30} (¥6.998) - 88.879 / NEW
02./00. [PS3] Winning Eleven 2016 <SPT> (Konami) {2015.10.01} (¥7.128) - 48.473 / NEW
03./00. [PS4] Winning Eleven 2016 <SPT> (Konami) {2015.10.01} (¥8.208) - 39.017 / NEW
04./00. [PS4] Yoru no Nai Kuni # <RPG> (Koei Tecmo) {2015.10.01} (¥7.344) - 35.907 / NEW
05./00. [PSV] Yoru no Nai Kuni # <RPG> (Koei Tecmo) {2015.10.01} (¥6.264) - 32.904 / NEW
06./03. [3DS] Yo-Kai Watch Busters: Red Cat Team / White Dog Squad <ACT> (Level 5) {2015.07.11} (¥4.968) - 32.676 / 1.599.416 (-17%)
07./00. [3DS] Picross 3D 2 <PZL> (Nintendo) {2015.10.01} (¥3.240) - 30.468 / NEW
08./01. [WIU] Super Mario Maker # <ACT> (Nintendo) {2015.09.10} (¥6.156) - 30.150 / 275.332 (-42%)
09./02. [3DS] Pokemon Super Mystery Dungeon <RPG> (Pokemon Co.) {2015.09.17} (¥5.076) - 19.355 / 215.733 (-57%)
10./06. [WIU] Splatoon <ACT> (Nintendo) {2015.05.28} (¥6.156) - 14.958 / 696.454 (-28%)
11./00. [PS4] Mad Max <ADV> (Warner Entertainment Japan) {2015.10.01} (¥8.208) - 14.458 / NEW
12./05. [3DS] Animal Crossing: Happy Home Designer # <ETC> (Nintendo) {2015.07.30} (¥4.320) - 14.347 / 1.065.020 (-34%)
13./10. [PS4] Metal Gear Solid V: The Phantom Pain # <ADV> (Konami) {2015.09.02} (¥9.072) - 13.938 / 386.171 (-8%)
14./00. [PS3] Yoru no Nai Kuni # <RPG> (Koei Tecmo) {2015.10.01} (¥7.344) - 10.416 / NEW
15./00. [PSV] Tokyo Ghoul: Jail <ADV> (Bandai Namco Games) {2015.10.01} (¥6.145) - 10.390 / NEW
16./00. [PS3] Arslan: The Warriors of Legend # <ACT> (Koei Tecmo) {2015.10.01} (¥8.424) - 10.337 / NEW
17./00. [PS4] Arslan: The Warriors of Legend # <ACT> (Koei Tecmo) {2015.10.01} (¥8.424) - 10.034 / NEW
18./09. [3DS] Dragon Quest VIII: Journey of the Cursed King <RPG> (Square Enix) {2015.08.27} (¥6.458) - 8.921 / 785.585 (-50%)
19./13. [PSV] Minecraft: PlayStation Vita Edition <ADV> (Sony Computer Entertainment) {2015.03.19} (¥2.592) - 8.164 / 351.598 (-24%)
20./12. [PS3] Metal Gear Solid V: The Phantom Pain # <ADV> (Konami) {2015.09.02} (¥9.072) - 6.998 / 174.689 (-38%)

Top 20

3DS - 5
PS4 - 5
PS3 - 4
PSV - 4
WIU - 2

HARDWARE
Code: [Select]

+-------+------------+------------+------------+------------+------------+-------------+
|System | This Week  | Last Week  | Last Year  |     YTD    |  Last YTD  |     LTD     |
+-------+------------+------------+------------+------------+------------+-------------+
|  PS4  |     46.177 |      4.071 |      7.350 |    873.576 |    733.429 |   1.844.243 |
| 3DS # |     24.250 |     29.110 |     22.490 |  1.395.829 |  1.600.415 |  19.234.274 |
| PSV # |     15.998 |     19.868 |     14.432 |    705.366 |    929.199 |   4.229.293 |
|  WIU  |     12.843 |     18.024 |      7.805 |    465.838 |    422.612 |   2.609.418 |
|  PS3  |      2.088 |      2.630 |      5.365 |    189.161 |    384.303 |  10.358.152 |
|  XB1  |        203 |        232 |      1.062 |     12.925 |     32.178 |      56.192 |
+-------+------------+------------+------------+------------+------------+-------------+
|  ALL  |    101.559 |     73.935 |     58.668 |  3.642.695 |  4.207.975 |  38.331.572 |
+-------+------------+------------+------------+------------+------------+-------------+
| PSVTV |        761 |        790 |        922 |     25.563 |     63.817 |     175.776 |
|  PSV  |     15.237 |     19.078 |     13.510 |    679.803 |    865.382 |   4.053.517 |
|n-3DSLL|     18.136 |     21.765 |            |    917.700 |            |   1.784.758 |
| n-3DS |      4.367 |      5.069 |            |    294.512 |            |     663.818 |
| 3DSLL |        587 |        747 |     16.130 |     87.749 |  1.210.417 |   6.920.372 |
|  3DS  |      1.160 |      1.529 |      6.360 |     95.868 |    389.998 |   9.865.326 |
+-------+------------+------------+------------+------------+------------+-------------+

Falcom rises to the top with their latest action RPG, Tokyo Xanadu for the PlayStation Vita. It's followed by Konami's Winning Eleven soccer game and Gust's Yoru no Nai Kuni action RPG. The PlayStation 4 price cut is in effect as sales rise to 46k.

1218
Yup. Still looking like my kind of jam. The game's visuals compare poorly side-by-side to Persona 5. While it is not surprising, it is a minor bummer.

As for potential spoilers, I wouldn't be surprised if most of what is seen in the longer, new trailer is from the first part of the game. Most of the scenes remind me of what happened early on in Persona 4.

1219
With how cheap and easy it is to produce things, I'm sure they could offer physical copies for $10 more exclusively through the online store. Doesn't Amazon offer print-on-demand for books and CDs?

From what few rumblings I can remember on the subject, print-on-demand is a costly service that isn't or almost not worth it for a publisher. I can imagine the economics of print-on-demand not working out for publisher or customer. It might cost more than $10 (for either publisher or customer) to go this route for a physical copy.

1220
Even if the physical copy is so important that you would never consider buying digital, do remember that NA and EU will be able to download and play the prologue and first two chapters for free. So, at least you can check it out!

1221
TalkBack / Re: On Death, Despair and Pandering Games
« on: October 06, 2015, 04:22:28 AM »
My head is already filled with similar garbage, so to me I don't Nintendo has to worry too much about Atlus, Xseed, Nippon Ichi Software America, or Aksys localizing young-male-otaku-centric video games with extremely questionable sexually provocative content on the NX handheld. In my naive mind, even with the weird relationship the American society has with sex and sexuality, niche-otaku games can fly under the radar on Nintendo systems.


Then again, the NA and EU versions of Nintendo-published games have had event graphics edited, costumes modified, and ages aged. The upcoming Xenoblade Chronicles X has Lin Lee's age change from 13 to 15.


I don't understand the thinking behind tying an underage girl to a machine to grope her with many hands. How is that fun? Games need to stop trying to be so cool and edgy and just stick with what works.


Putting my armchair-nutty-psychologist hat on, I believe there is value in interactive simulations putting players in traumatic situations, whether in a realistic or fantastical fashion. Also, video games should be pushing themselves to dare more, to go to places that might not be safe or standard.


However, reality plays a sour note on that notion when attempts lack tact or sensitivity, or at worst are doing things only to shock and provoke.

1222
Podcast Discussion / Re: Episode 447: Who Is Cobra Commander?
« on: October 04, 2015, 07:28:21 PM »
Good show. Really enjoyed the discussion on the success of Splatoon, it's marketing, and having it contrasted with Code Name STEAM.


Then James made a reference to Narcissu (1st and 2nd available on Steam) and I knew it was a great show.

1223
Nintendo Gaming / Re: Xenoblade Chronicles X. Monolith Soft's Next Game.
« on: October 02, 2015, 11:24:14 PM »
https://www.youtube.com/watch?v=ix87NDXnM_w

The second of five Survival Guide episodes from Nintendo of America is now available. This one talks about the battle systems of Xenoblade Chronicles X.

From enjoying the combat of Xenoblade Chronicles very much, this short video had me very excited over the additions and changes Xenoblade Chronicles X is bringing. However, I couldn't help but imagine how bewildering this video will be to anyone unfamiliar with Xenoblade or hotbar-style combat systems.


EDIT: Also, for those that hoped that Xenoblade Chronicles X would cut down on the non-stop combat barks (in-battle voice work) of Xenoblade Chronicles, I fear that the new game is just as chatty judging from the video.

1224
http://www.nintendo.co.jp/wiiu/asej/character/kiria.html

The character page has been updated!

Barry Goodman, American otaku, is a big fan of Mamori Minamoto, the elementary school idol of traditional Japanese music.

1225
TalkBack / Re: New Animal Crossing Amiibo Announced In Japan
« on: October 01, 2015, 02:17:49 AM »
Oh yes, there will be blood.

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