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What does not work is the D-Pad item usage. The D-Pad is just too far up on the Wii Remote. Switching between items on the D-Pad is laborious since you must reposition your hand to reach it. Nintendo seems to have gone out of their way to make your thumb naturally rest on the A button, but at the cost of alienating the D-Pad from normal gameplay usage. This is an inherent problem with a vertical controller, and will not be alleviated unless the buttons are repositioned. Another problem with the D-Pad is that it just doesn't feel good to use items on it, especially when compared to the C buttons or the X, Y, Z combo from Wind Waker.
I've said it before and I'll say it again.
Replace the D-pad and A button with a traditional four-button diamond. That means you're losing a button, right? No problem. Put in a second trigger, to match the nunchuck. You still want a D-pad? Sure, put it on the bottom of the remote, instead of those two redundant buttons. Voila! Problems solved. And now you can use the remote for more Virtual Console games than just the NES.
Of course, I'm wasting my breath by saying it, because Nintendo's committed.
BTW, has it been confirmed that TP will actually come in two different sold-seperately SKUs, and it's not just two different builds of the game? Like, is there any chance that the Wii version be included as a free "bonus disc" inside the case of the GameCube game?
Edit: Yeah, I just checked the press conference video. Reggie says Nintendo will "launch two different versions". That kind of sucks, because making the Wii version a bonus disc wouldn't force anyone to choose, and it would deflect all of the negativity they've drawn due to the "it's a GameCube-only game, because we owe it to GameCube fans" insisting that Nintendo was doing, as well as all the complaints that Wiimote control is a "tacked-on gim
mick".