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TalkBack / RE:360 Outsells Wii for the Month of September
« on: October 21, 2007, 08:45:12 AM »
Whoa, 120 million consoles? That's incredible.
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QuoteWell, you could always try, eh? And if that doesn't work, you could ask your American friend for his credit card number, then Paypal him the money or something. If he trusts you enough.
I think I've asked this question before but I don't remember the answer: is it possible to use a foreign credit card for the US VC?
I may want to buy Sin & Punishment, I hate virtual content but since the cart is going for like 30-50 bucks everywhere...
Thanks!
QuoteClubhouse Games. Though you need Friend Codes.
No ds online game allows you to chat with anyone across the net.
QuoteHmm.. that makes sense. I was kind of surprised when I heard that figure, since Japan usually likes their 2D Mario games more than the 3D ones.
Those are retailker pre-orders IceCold, 700,000 at first.
QuoteWorldwide, not at all. Sunshine sold about 6 million on the Cube of all consoles, while Halo 2 sold around 8 million. That was when there was all that irrational bashing on Sunshine, and when Nintendo's mindshare was at an alltime low.
ANYWAY, wouldn't it be hilarious if Mario Galaxy outsold Halo 3?
QuoteWell, you're the one who doesn't read reviews and relies on forum users when you choose which games to buy, right? I'm surprised you didn't get Jungle Beat then - the reviews were mediocre but on this very forum most of us were gushing about it. During some of the levels, when you're stringing combos and feeling invincible, it's the closest to gaming bliss you could get last generation.
I need to get this jungle beat game.
QuoteI've had this hope since the controller was revealed, except in a different way. I thought that the innovation would spark something in SEGA, and since so many of their franchises (especially the arcadey-style ones) are perfectly suited to the controller, their game quality would turn around.
My hope, a hope that is almost certainly not going to be what happens, is that Nintendo's influence will not only make Mario & Sonic at the Olympics good, but be what turns Sega around and into a force to be reckoned with again.
Quote*salutes*
Originally posted by: KDR_11k
I think discussing "aesthetic experience" is kinda missing the mark. Treat games like art all you want but people treat them as entertainment, something they use when they're bored and they expect it to be FUN. This is the goal metric, how much fun does the game provide. I don't buy games for their creativity, their graphics or their game mechanics, I buy them for the fun that results out of the combination of all of these aspects. If aesthetic experience is what gives you enjoyment then by all means base your rating on it! However, don't pretend we have to be snobby about some external value like "artistic merit" and rate that over enjoyment. If you didn't enjoy it, say so, don't pretend that the art must be experienced despite being unpleasant to play.
QuoteOdd - every eye test I've had included a quick colourblind test.
And I've never had an eye appointment where they've specifically looked for color blindness. And I've worn glasses since the 3rd grade.
Quote
Well the thing about colourblindness is taht it works teh same was as haemophilia. If your dad has it, then neither you OR any of your siblings can get it. However, if you have a sister, any male children of hers have a 50/50 chance of colour blindness, if their father is colourblind then they'll run the risk of producing a colour blind female, who is garrunteed to infect all her male children with colourblindness and turn all females into carriers.
QuoteSpooky.
Colour Blindness is the strangest thing, I think it's msotly in the head. For example with the purple paper. I was finishing it off in the class before it and a girl leans over "is there a reason why you're writing in purple" and I looked back at my paper and SUDDENLY the ink that was blue, was now purple. I just replied "please don't laugh at me"
QuoteI'm sorry? The PS2? The DS? Hell, even the PS One - they were all underpowered compared to the competition, yet Square stuck with them. It's not about horsepower, it's about money.
Good point Mash, but I still can't see Square running away from horsepower.
QuoteThat's basically the industry standard, but NWR has been giving games like you just described 5s instead of 7s recently.
A 7 for me has more critical shortcomings that muck up what aspects of the game are fun, making it at least a rent-before-you-buy.