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Messages - Mop it up

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17676
General Chat / Re: Nintendo sealed collectors?
« on: February 21, 2009, 04:41:02 PM »
ThePerm, you could make a lot of money someday if you stumble upon something which will one day be rare.

17677
TalkBack / Re: Punch Out!! Rated Everyone 10+
« on: February 21, 2009, 04:19:10 PM »
Brawl had swords and guns. Boxing is a sport. Explains the E10 vs T imo.
Lego Star Wars has swords and that's an "E10" rating.
I can't think of a game offhand which has guns and got lower than a "T" rating though, so maybe that's it. I guess I have Snake to blame for that.

A bit more on topic: More game titles should have exclamation points in them. The last one I can remember is Mario Kart Double Dash!!, which was released over four years ago. Although there isn't a game titled simply "Punch-Out!!" as the first was titled Mike Tyson's Punch-Out!!/Punch-Out!! Featuring Mr. Dream and the sequel was titled Super Punch-Out!!, I still think they should add a subtitle of some kind. They can't throw the word "Wii" in there as that would lead people to believe it is part of the "Wii" series, so... I suggest "Punch-Out!! Out to Punch".

17678
I know that, but his own weapon is still his greatest weakness as that's the most effective way of taking him down. Now obviously you won't have his weapon the first time you face him, but it is still his greatest weakness.

17679
Nintendo Gaming / Re: US DSi box art
« on: February 21, 2009, 12:20:04 AM »
Either that, or they could be using a smaller-size battery to make room for the added hardware.
Does the DS Lite use the same battery as the original DS? Can you use the same AC adapter to charge up either one?

17680
The best 3D adventure game -- no, the best 3D game -- no, the best game period of the past two decades is Superman 64. Nothing since has been more epic.

17681
General Chat / Re: Nintendo sealed collectors?
« on: February 21, 2009, 12:09:49 AM »
I've never understood collecting sealed games. What's the point? You can't even play them, all you can do is set them up and stare at them. It doesn't really seem different than if you were to collect complete games; display the boxes and play the games!

This person joined over a year ago and has made only one other post, which also advertised that same site. Spambot?

17682
TalkBack / Re: Punch Out!! Rated Everyone 10+
« on: February 21, 2009, 12:04:59 AM »
What I am surprised about is that SSBBrawl still got a "T" rating. There's no blood, no gore, no vulgarities, no crude humour, no nudity, no drug use... why a "T" rating?
There is crude humor. His name is Wario.
Hm, yes. However, Wario is in Mario Strikers Charged with his fart attack and all that, as well as other things like Waluigi and certain sidekicks performing crotch-chops. Yet that game received the "E10" rating, so Brawl's "T" rating is still a mystery.

Fun fact: Mario Strikers Charged is the only Mario game to receive a rating other than "E".

17683
TalkBack / Re: DSi Release Date Set for Australia
« on: February 21, 2009, 12:00:21 AM »
Why do even Australia and New Zealand get this before North America? That's not even fair!
...Not that I really care, just pointing out an injustice.

17684
True, it does not appear to be as lame as the CD-I. Still, the three things I said still apply to it.

17685
I had to come back and fight Hard Man something like five times before I finally beat him because I couldn't figure out the right weapon
That's because his greatest weakness is his own weapon, the Hard Knuckle.

If I remember rightly, Mega Man's creator (don't know his name, some unpronounceable jumble of letters I'm sure) expressed that Mega Man 3 was his least favourite because it was a bit rushed due to time constraints. Is it possibly ironic that Mega Man 3 is considered one of the best in the series while the following Mega Man, Mega Man 4, is considered one of the worst?

The boss weakness loop did get messed up in this game though, as there's no order in which you can play through them and always have the best weapon to use. Other than that though, the game doesn't feel rushed; it still has some of the best level designs, music, and weapons in the series. It's also the only one to have known cheat codes, which I wonder if they're still present in this VC release...

17686
Why? Did I say something that wasn't true?

17687
TalkBack / Re: Punch Out!! Rated Everyone 10+
« on: February 20, 2009, 05:44:45 PM »
I'm not surprised by the E10 rating, it seems like every game released these days with mild violence but no blood or gore gets that rating.
What I am surprised about is that SSBBrawl still got a T rating. There's no blood, no gore, no vulgarities, no crude humour, no nudity, no drug use... why a T rating?

17688
TalkBack / Re: Wii Exclusive Dead Space Extraction Goes On Rails
« on: February 20, 2009, 05:39:10 PM »
I might check this out after it is released. I'm not into shooters but I do enjoy a good co-op game.

17689
Oh right, CD-i. I always get those two mixed up since they were both CD-based systems which came out around the same time, failed miserably, and are practically unknown in this day and age.

17690
What about when Hotel Mario and the three Zelda games appeared on the 3DO? Wasn't that due to a legal battle that Nintendo lost? Although I'd say the real losers were anyone who bought those games...

17691
TalkBack / Re: REVIEWS: Mario Kart Wii
« on: February 19, 2009, 07:59:04 PM »
I do think there should be a way to dodge the blue shell
You've probably found out about this by now, but just in case you (or anyone) doesn't know: You can dodge the blue shell if you use a mushroom right before it explodes. You can also dodge it if you make it into a cannon before it hits, but that's pretty circumstantial.

VR doesn't mean anything in the sense of unlockables or awards. It can, however, be an indication of the type of player you're about to face. If you see somebody with 9,999 VR, they are likely using Funky Kong + Lame Runner and are going to somehow achieve a huge lead and be nigh unstoppable. If you see somebody with less than 2,000 VR, they're likely just going to mess around, possibly camp on an item box and target first place. Hackers also sometimes give themselves low VR just for the lawls of it. If you see anyone with more than 9,999 VR, they're a hacker.

17692
TalkBack / Re: IMPRESSIONS: Wii de Asobu Metroid Prime
« on: February 19, 2009, 07:16:29 PM »
Forget that, just buy the JPN version of the GameCube original.

J/k. I'm sure somebody will look into this once the game is released in North America. I don't know when that's going to be though.

17693
Nintendo Gaming / Re: Mario and Sonic at the Winter Games!!
« on: February 19, 2009, 07:02:51 PM »
Wait, what? You think it's going to be a failure? I thought you were looking forward to the game?
What little we've seen so far looks pretty good to me.

17694
TalkBack / Re: IMPRESSIONS: Wii de Asobu Metroid Prime
« on: February 19, 2009, 06:56:55 PM »
What I wonder is if this game is going to be easier with the new control scheme. It wasn't designed with free-look in mind, the original control style didn't have that. Enemies were placed in places within your field of vision so you could quickly lock-on to them, since you couldn't really look up or down (easily).

The difficulty selection being available at the start makes me wonder... Might the "hard" mode actually be the "normal" mode of the first game, and the "normal" mode is now an "easy" mode? If there's some sort of "super hard" difficulty unlocked through completion, that might answer this question.

17695
Nintendo Gaming / Re: A new developer joins Nintendo's Ranks
« on: February 19, 2009, 12:06:37 AM »
Go dig up some old Brawl threads if you want to vent about Brawl.
The Brawl board doesn't exist anymore, and I was under the impression that bumping old topics was at least frowned upon. In any case, I don't think any good would come from that, and I regret adding to the comments about Brawl in the first place.

it pretty much says Sakurai and this team will be working on a new IP for Nintendo that'll be something people wouldn't expect from Nintendo.
This has me curious as to what, exactly, this means. I wonder what Sakurai's idea of what that something is that people wouldn't expect from Nintendo. It could be a genre which they don't really touch up on with their various franchises, such as a more traditional RPG or a shooter. It could also be in the way the game is presented, such as having a more "mature" theme or something. Yes, this is very interesting indeed.

If I had to guess, I'd say it's an RPG of some kind.

17696
TalkBack / Re: Nintendo Announces Official North American DSi Release Date
« on: February 18, 2009, 09:57:34 PM »
Realistically, what would the DS successor feature besides better graphics?
It would feature all of the additions that this DSi has as well as a hardware upgrade. It shouldn't be released now, it should come out after the DS has run its course. It would also have backwards compatibility of course so people could still play their existing DS libraries. The GBA slot would still be axed, but at that point I doubt very many people would care.

This DSi is what is making the DS successor have little room to grow besides better hardware.

17697
Nintendo Gaming / Re: A new developer joins Nintendo's Ranks
« on: February 18, 2009, 09:03:43 PM »
A reference to what? 2001 the year itself, or 2001: A Space Odyssey?
In either case, sorry for not catching that.

17698
TalkBack / Re: Nintendo Announces Official North American DSi Release Date
« on: February 18, 2009, 08:42:42 PM »
I just check Wikipedia and saw that the DSi launched in Japan for ¥18,900 (including tax), which is about $192.
What a coincidence, that's my lucky number! I wonder if this means I should buy one...?

17699
Nintendo Gaming / Re: A new developer joins Nintendo's Ranks
« on: February 18, 2009, 08:40:01 PM »
Your list is full of things that can easily be avoided and/or turned off.
The dumbed-down gameplay can't be turned off.
Single-player can't be avoided to unlock everything.
The art style can't be changed.
If I were to turn off every contrived stage I'd be left with about five stages.
If I turned off every powerful item I wouldn't be left with much.
I could mute the sound and whistle my own music.
Uninspired Break the Targets stages can't be avoided.
Filler content takes up space which could be used for more... game.

Most importantly, the effort used to create many of these things was taken away from expanding the multiplayer mode.

What am I left with after all of that? Not much. Brawl contains almost nothing that I wanted. I suppose that deserves being responded to with generic "you fail" messages because it was everything you wanted. It's an opinion, it differs from yours, that doesn't merit a "fail" response.

MY GOSH, IT'S FULL OF STICKERS
Way to nitpick on a SINGLE complaint I have. I have hundreds more, and they all add up.

17700
TalkBack / Re: REVIEWS: Mario Kart Wii
« on: February 18, 2009, 08:18:47 PM »
I wanted to like the Wii Wheel but unfortunately I cannot stand the button layout of the thing. I still use it every now and then, but I have to use Automatic drift or else things go awry, and fast. I never use tricks or wheelies either. I have to use the GameCube controller to play my best... and that's a comparative term of course, it doesn't mean I'm any good at the game. :(

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