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Messages - Mop it up

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1176
TalkBack / Re: Fire Emblem: Three Houses Revealed: Spring 2019
« on: June 12, 2018, 12:15:22 PM »
Three houses? I can barely afford one!

1177
TalkBack / Re: Trials Rising Launching February 2019 For Switch
« on: June 12, 2018, 12:11:34 PM »
I've played the original Trials HD on Xbox 360. It's an okay game, but a little too physics-focused for my liking.

This has track creation, doesn't it?
The original does, so it seems likely.

1178
TalkBack / Re: Hyper Sports R Taking Its Mark On Switch
« on: June 12, 2018, 12:06:18 PM »
Even the people I know who barely play games still don't like button-mashers or wagglers. But that's still anecdotal, I know.

1179
When I saw this title, I thought there would be people arguing about whether or not the Switch is 8th gen or 9th gen. I'm glad to see there isn't!

Myself, it's too early for me to start thinking about the next batch of systems. I don't even like thinking about the current systems.

1180
I was considering getting this for the Xbox 360 I got a few months back, but now I don't have to!

1181
Mop it up, I'm curious... is Lysander every bit the poorly motivated, ill researched moron I think he is? because I was taken aback at how dumb his heel turn AND his grand scheme was.
Honestly, I had to look up that character name to figure out what you were talking about, hee hee. It's been long enough now that I don't really recall the story in Pokémon X, so it must not have been interesting enough for me to remember. But I now vaguely recall a late-game event that seemed kind of random for the sake of drama, and didn't really make sense. So you may be right.

Hey, I never said I actually remember stories in Pokémon games, ha ha. But I pay attention to it when I play, and it's an aspect I would like to see made better in the games. I feel like the world has a pretty good foundation for it.

Pokémon Black has the best story of course, but it was still ultimately disappointing to me for the reasons you mentioned. As someone else mentioned, N still stuck with the theme, but otherwise the plot fell apart pretty quickly. His character still didn't seem very well developed though, and his motivations felt a bit off considering what was going on around him. In the end, it almost felt like the story was poking fun at animal rights activists, hee hee. Even so, it was nice to see a game a bit more focused on story, and it had a few shakeups like what happens at the E4.

Pokémon Black 2 is a bit of an oddity. With the way the story in Black played out, I didn't really feel like it needed a direct sequel. And indeed, the story here didn't really add anything of value. But the concept of continuity in a Pokémon game was still pretty interesting to me. To be able to visit the same world at a later date and see what's happening and how things have changed was pretty neat. Although, it seemed odd that it was only two years later, yet so much had changed. I guess this is because they didn't want the returning characters to have aged. I'm pretty sure Pokémon games are all supposed to take place in the same universe, but it never really feels like that's the case.

However, the absolute best feature in Black 2 - and quite possibly throughout the whole main series - was the PokéStar Studios. The stories in these little short movies have better concepts, suspense, heart, and emotion than anything I've seen elsewhere in the series, and the absolute absurdity of some of them can be rather entertaining. Even the gameplay is decent; it's like a puzzle in figuring out the order of moves to get the best ending, and then there are surprise endings which usually require your own Monz.

This got me thinking... Someone made a point that it's tough to tell a good story without other party members, especially when the character is a generic avatar representing the player. I think what could be interesting is if the story was more like how some Dragon Quest games work, where the towns you visit each have their own plight or tale to tell. Many of the stories from PokéStar could already work in this context, such as solving the mystery of ghosts in one town or helping out with a failed science experiment in another. I think this could fit decently well into a Pokémon game without altering the formula very much, and it doesn't really need a strong overarching story. Just experiencing the world in this way makes it feel more alive and gives a better sense of place.

That's simply my crazy and radical view, though. I'm pretty sure I'm not part of the audience for Pokémon. For those wondering, my fave game in the entire Pokémon franchise is Super Mystery Dungeon.

1182
Apparently the Tales of Vesperia game was announced for Switch, which is nice to see. I was actually considering getting that for the Xbox 360 I got a few months back, so I'll wait for the Switch version instead. It'll have the extra content from the later PS3 version as well.

1183
Nintendo Gaming / Re: Game Boy Classic Edition, Game Boy Mini?
« on: June 09, 2018, 07:06:12 PM »
For the ESRB, I think they do re-rate games which are re-released. Although the only example I can think of where a rating was changed is with Earthbound. It received a T rating for its VC release, whereas its original release on the SNES was KA (Kids to Adults, the old name for E for Everyone).

1184
I have yet to meet this person that plays Pokemon games for a narrative
Hello. Nice to meet you.

1185
Nintendo Gaming / Re: Bad Connection Speed on Switch?
« on: June 03, 2018, 04:21:33 PM »
If I remember rightly last time I checked, my Switch was 45/35ish, and my computer was 90/45ish. Ping was around 30ms on Switch but 15ms on laptop. I know it was around a 50% drop for Switch, at least for the download speed. My ISP has faster downs than ups for some reason, I think that's just the way the service works.

When I changed the MTU thing for me, the speed went up a little, but I don't think it works for everyone based on their service and such.

1186
Nintendo Gaming / Re: Bad Connection Speed on Switch?
« on: June 03, 2018, 04:02:57 PM »
From what I've seen from other people (and my own), the Switch speeds are always slower than people's connection with other devices, so I think the Switch is slower, for whatever reason.

Were you testing connection in docked mode or handheld? If you move the Switch closer to your router, do you get faster speeds?

One configuration tip I've seen for Switch is to change the MTU value from 1400 to 1500.

1187
I don't care about things being a surprise or leaked or whatever. As long as it's good stuff, that's fine with me.

1188
The Funhouse becomes creatively bankrupt.

1189
Nintendo Gaming / Re: Game Boy Classic Edition, Game Boy Mini?
« on: June 01, 2018, 01:35:15 PM »
I thought that the characters in Mario Golf were from Camelot's Hot Shots Golf series, or at least they have some similarities to those characters. Still an odd inclusion though. It's sort of like a crossover game.

1190
As a new Smash game means people creating wish lists of characters they'd like to see in the game, I figured I'd take my own stab at that. Except, my list would be way too long, so I'm going to take a different approach and list some characters that I do not want to see in this new Smash game. Don't worry, mine isn't a list of Fire Emblem characters.

Pink Gold Peach - Mario Kart 8
Looking like a possessed statue come to life, this shiny reskin has haunted Mario spin-offs since her original reveal to gritted teeth back in 2014. Forget Luigi's death stare, Pink Gold Peach's cold, dead eyes could pierce into the souls of anyone foolish enough to face her, dooming them to become a lifeless gold statue themselves... Sounds like this would be one of her special moves were she to appear in Smash. I guess not being able to look at a character could be an interesting gimmick, or maybe she'd go full on Midas and turn anything she touches into gold. Either way, keep her far away, please.

Mario - too many Super Mario games to list
Okay, we get it, Mario is Nintendo's happy-go-lucky mascot. That doesn't mean he has to appear in every single game, and he's already had his turn in four prior Smash games (or five if you count the Wii U and 3DS entries as separate). I think I speak for absolutely everyone when I say that we would all like to see him retire and have his slot taken up by a deserving newbie - which means no one else on this list either. Besides, who is honestly buying a Smash game for Mario, a character usable in practically everything? Don't we get enough of him from the platformers?

Great Deku Tree - various Legend of Zelda titles
It's safe to say that The Legend of Zelda is an iconic franchise in gaming icon history, and one of its many iconic characters would be the iconic Great Deku Tree who first appeared in the iconic Ocarina of Time and has recurred many times since. However, being an icon in itself shouldn't be enough to get him included into Smash, but I have a bad feeling he's gonna make the cut if they want more Zelda representation. After all, I can't think of anyone else they could choose.

Rooted to the ground, this big tree can't even move, so he would probably appear in the middle of the stage and remain there for the entire match. How could other characters knock him off the stage, then? They can't, so he would probably have HP instead; he wouldn't be the first character to have a unique mechanic all to himself. For his moves, he could probably do things like poke sharp roots out of the ground at his enemies, as well as luring a foe into attempting to pull out the Master Sword from its stone, damaging them for being unworthy. If all four players chose Great Deku Tree, it will likely end in a stalemate.

Beep-O - Mario + Rabbids Kingdom Battle
This little round robot created by a nameless person serves as the guide in a crossover game nobody thought would work yet somehow did. Or did it? Yes it did. While I'm sure Ubisoft would love to have their most popular character in Smash, the problem is that it doesn't actually do anything except float around and make commentary on the Rabbids and other happenings. Then again, I think the moves learned for outside of battles are attributed to Beep-O, so perhaps it could have its ability to push blocks and pick up statues to drop on the heads of foes. I have a feeling that a plunger would also somehow be involved, so I guess it could also take over the role of plumber for the game.

Cappy - Super Mario Odyssey
With Mario almost guaranteed to be cut from the roster (at least I hope so...), this means Cappy won't be able to just be a move for Mario and will have to become his own character slot. After all, they should include characters from some newer games as opposed to just having a whole bunch of has-beens that everyone either doesn't remember or is too young to have played those old dusty games. What better newer title than the best-sellingest one on the Switch, which is destined to outsell every previous game that has ever existed.

As Cappy doesn't have enough going for him to create a full moveset, he would probably borrow some of the capture abilities from Super Mario Odyssey enemies. He could use something like the Uproot to jump, the Hammer Bro for projectiles, and of course, even the T-rex so that he could eat opponents, resulting in an instant KO. He could also have the ability to somehow throw himself at another player to "capture" them, and then take over controlling them for a bit, though if the character has some sort of headgear he'd have to knock it off first. If you're thinking this character sounds too powerful, pfft, that hasn't ever stopped them before.

The helper from Picross 3D - Picross 3D
I cannot recall if this thing has a name, but it's a little cube sort of thing with a face and some blocks missing which acted as the tutor for Picross 3D. Nintendo must also have some blocks missing from their own heads if they honestly think this would be a good character for Smash. As it doesn't seem to have any limbs, it would have to float around the stage, which would probably make it a lightweight character. I'm not really sure what sort of moves it could have since it doesn't actually do anything in Picross 3D, but I s'pose it could clutter the screen with tutorial text to use as a distraction. Perhaps its moves could work similar to Picross and place a grid over opponents, then try to chip away at each space, KOing the character once all squares are removed.

Monita - Nintendo Land
As a launch title and pack-in for Nintendo's greatest and most memorablest console ever, pretty much everyone is familiar with its affable host, Monita. Unfortunately, this means that the thing will likely be in Smash, seeing as how it's their most popular character in recent history. It's also a representative for a crossover game, so it would fit right at home in a different sort of crossover. Perhaps someday all these crossover games will be crossed over into the same crossover. Fingers crossed.

Luckily, it does have one hand, so it could at least have a few basic moves such as a punch. Its grapple would probably be kind of weak, though. Using its monitor, it could show a very bright image, causing more and more strain on the opponent's eyes the closer Monita gets. Incorporating the idea that Nintendo Land was twelve franchises in one, mayhap it could have a move pulled from each one of them, and its use would be determined by from which franchise is the stage being played, or the opponent(s). Its Final Smash would likely be displaying the sales numbers for Wii U on its screen, which causes the foe to become too depressed to continue the fight.

Creeper - Minecraft
Let's face it, a Minecraft rep is practically inevitable as a third-party character, given that it's close to becoming the single best-selling game of all time. While most people would think that Steve or Alex are the logical picks, a large portion of its audience probably isn't even aware those are the official names of the default character skins. No, when people think of Minecraft characters, the one which sticks out the most in our minds is amongst its numerous hostile mobs - and I'm not talking about Jean. (You know, Jean? The final boss?)

It stalks in the night. It doesn't burn up during day. It is silent, up until it is too late... of course it is the Creeper, unarguably the most dangerous enemy in the game. Seriously, quit arguing with me. Anyone who has played Minecraft longer than one in-game day probably has their own story to tell about this jerk, either disrupting their builds or destroying valuable items from its violent explosions caused by an inability to handle its anthropophobia. Unfortunately, this is all they can do, so in Smash they would likely have just the one move. While anyone caught in this massive blast would automatically suffer a KO, the Creeper, itself, would also be KO'd, never to return. As such, the best outcome this character could hope for would be a draw.

Prop C1 - Pokémon Black 2 and Pokémon White 2
The most popular sequels ever as part of everyone's most favoritest Pokémon generation of all time, Black 2 and White 2 contained a side mini-game of sorts which allowed the player's Pokémon to star in various types of short movies. As nearly all of the movies were on a green screen sort of stage and all effects and backdrops were added afterwards in editing, the opponents in the movies were nothing but square props that the player Pokémon would attack, with the appropriate creature being added in later on screen. As Smash has yet to add any reps from Generation V, Prop C1 seems like the most logical choice, being part of the most memorable section in the game.

Without getting into the large amounts of Pokémon characters already in Smash, this thing would be a bad idea in a tortilla even if it were the one and only Pokémon representative. As nothing but a square, it would have trouble moving around, though it did have varying stats depending on which Mon it was going to represent in the finished movie. That means it would probably be given a random moveset in each match, with not even the player knowing what it could do without trying it first. The only way to view the prop's true form would be to watch the replay of the match, where the actual Mon would be edited into the video.

And there you have it, some of the worst choices they could make.

If anyone is still wondering, this list is facetious and should not be taken seriously in any capacity.

1191
Adrock may very well be the last person I would think of as someone who stirs up fights.

1192
Nintendo Gaming / Re: Game Boy Classic Edition, Game Boy Mini?
« on: May 31, 2018, 05:38:33 PM »
I think Mario Golf is better for single player but Mario Tennis is better for multi. I never played Mario Golf with more than myself, everyone always wanted to play Tennis instead.

Maybe I should pick a version of it up sometime, which is the best regarded?
World Tour on 3DS, you won't regret it.

1193
I really need to stop engaging in debates with people especially those with an ax to grind.
I'm sorry, I didn't mean to sound like that. I was just asking a curiosity question.

1194
Nintendo Gaming / Re: Game Boy Classic Edition, Game Boy Mini?
« on: May 30, 2018, 04:35:13 PM »
I think Star Fox 64 would be a bit odd to some people without the Rumble Pak. It's the game which introduced the accessory to many people and may be tied to their nostalgia of Star Fox 64.

Something which can help with controllers is if they still use the same controller port as Wiimotes like the previous Classics, allowing Wii Classic Controllers to be used. The system would have to include button mapping for that to work well, though. Of course, cramming four people around this thing with four corded controllers doesn't sound very ideal. I'm not sure that's something people are really nostalgic for, so I hope that any N64 Classic's controller cords would be at least as lengthy as the original controller.

When a second controller was added to the base N64 system package, it was Atomic Purple, so that would be a good choice for a second controller.

On the list of things that should happen but most likely won’t: the ability to link a Game Boy Classic Edition to a Nintendo 64 Classic Edition for Pokemon Stadium.
Or at least have the GBC stuff unlocked in Mario Tennis.

Even with a rechargeable battery and low resolution screen (and headphone jack if Nintendo wanted to throw us a bone), Nintendo absolutely can release it for $80 and still turn a profit. It could even throw in a camera just for Game Boy Camera and still hit a mass market price.
By the way, I know this is straying a bit, but this got me wondering: If what you say is true, then what made the Wii U GamePad cost so much to manufacture? Or was that nothing but a PR line from Nintendo?

1195
General Chat / Re: Changing patterns in online communities
« on: May 30, 2018, 04:07:15 PM »
Does stuff like spam bots and search engines count towards page views? If so, I'm guessing the increasing page views is a result of an increase in spam bots and other similar stuff.

1196
TalkBack / Re: Splatoon 2 Octo Expansion (Switch) Hands-on Preview
« on: May 30, 2018, 03:56:08 PM »
I figured they would be shorter since they are 80 of them, but it's nice to know they're trying different things than the other mode.

1197
Will this game still feature other Sega properties, or is it just Sonic this time?

1198
I was interested in the "Let's Go" game when I heard the rumours, but upon seeing it, I think it might be too simplistic. But I'll keep an eye on it and see how the final product turns out. As for Pokémon Quest, without multiplayer I don't see myself playing it for more than a few minutes.

1199
TalkBack / Re: Japanese My Nintendo Store Offering
« on: May 24, 2018, 12:02:27 PM »
Thanks mate. With that in mind, this doesn't sound like a very good value.

Why not include the AC adapter?
I think they figure people will just share the one adapter (and dock) from their first Switch in the household.

1200
Nintendo Gaming / Re: Game Boy Classic Edition, Game Boy Mini?
« on: May 24, 2018, 11:57:16 AM »
There's already some empty space inside the shells of the NES and SNES Classic, so yeah, the innards could definitely fit inside of an original Game Boy shape, and probably a Pocket or Color if they wanted it to look like that instead.

I think if any Pokémon game(s) get included would depend on how much GameFreak thinks it would take away from sales of those games on the 3DS VC, where they make more money off the games. I know these classic systems are targeting a different audience but it's still something they might be worried about. I'd bet that if any get in, it would just be Red and Blue, leaving the rest on 3DS.

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