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Nintendo Gaming / RE:The Console Wars: Game On - Article in TIME Magazine
« on: December 15, 2003, 07:53:53 PM »Quote
Originally posted by: KDR_11k
DR, MC: The point that I was trying to disprove was that 15MT/s at 60FPS is better than 15MT/s at 30FPS since MT/s just determine how high the FPS will be at a given number of triangles.
I think I'll use math:
15 *10^6 Triangle Sec^-1 / 30 Frame Sec^-1 == 15 * 10^6 Triangle / 30 Frame == 5 * 10^5 Triangle * Frame^-1
15 *10^6 Triangle Sec^-1 / 60 Frame Sec^-1 == 15 * 10^6 Triangle / 60 Frame == 2.5 * 10^5 Triangle * Frame^-1
There. Feel free to disprove that.
I'm disputing what you are saying KDR. I'm just saying that Mouse's point was that X-box should be capable of much more given its cost and the constant BS Microsoft spouts off about its power. A more current example of X-box versus GC that I find interesting is Prince of Persia Sands of Time. The GC version looks the best. The X-box version does have the highest polygon count on the player models but the GC version has better textures and effects. Given what MS states. The X-box version of PoP should complete destroy its PS2 and GC counterparts.
I have yet to see any X-box game that surpasses Wave Race Blue Storms water effects. I could go on. The Gamecube is a Corvette Z06 and the X-box is a Dodge Viper. The Viper has 500hp to the Vettes 405hp. The Viper beats the Vette to 60 by 0.3 seconds and in the quarter by 0.2 seconds. Now you take the both cars out to the racetrack and the Vette beats it everytime. My point the X-box does have the the most powerful GPU, but the GC gets the most power out of its GPU.
Darc Requiem
