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Messages - nemo_83

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176
Nintendo Gaming / RE:Those original IPs
« on: May 09, 2006, 05:27:36 PM »
I'm perfectly pleased with the interface of the system, they require no head gear at this point, but there is noting stopping Nintendo from still creating a HMD in the future as a peripheral for the remote...but it is unlikely.  I say, wait five years, it will happen, at a friendly price for both consumers and Nintendo.

"The funny thing is, Sony did show the hammer game quite extensively. There was a big guy just swinging around a big pole. I thought it was stupid, but that it would at least be better as a Wii game, because it looked like he was just swinging around a Wiimote. Lo and behold, it's a Nintendo game, too! I still think it is lame excuse for a new nintendo IP. I didn't see anything as unique to Wii as Pikmin was to Gamecube."

That's my point, I do remember the game with the guy just swinging a big pole now.  Project Hammer is not an IP to stand next to Metroid, Zelda, and Mario as the new face of Nintendo.

I'm not the only one complaining.  EGM has already made sure Nintendo knows they want the A and B button functions switched in MP3.  I think my arguments are well founded; I'm not the one who was building his year on Super Smash Bros and then broke down when it wasn't shown.  I mean, they did show Final Fantasy; hell SSB might be playable tomorrow.  I can't wait to hear impressions from all the games, E3 has a way of digging some truthiness out of journalist, maybe they get jaded, but their standards definately raise (or Sony would have gotten praised).

177
Nintendo Gaming / RE:Those original IPs
« on: May 09, 2006, 04:40:35 PM »
I won't be buying them but I am going to get pissed at Nintendo for spending money on games that are throwaway like their name is Sega.

The hammer game, I mean, am I the only person who heard the pitch which was essentially, hammer crap, the end.  I'm saying a real game, a game with a story, something interesting could have been made.  What they showed could be summed up as a facet of the new Songe Bob game on Wii where you are given a hammer (unless they cut that part out of the final product).

178
Nintendo Gaming / RE:Disaster: Day of Crisis - M Rated?
« on: May 09, 2006, 04:38:52 PM »
This concept is silly.  And the character design gets a quadruple thumbs down.

179
Nintendo Gaming / RE:another controller
« on: May 09, 2006, 04:36:55 PM »
that sucks

180
Nintendo Gaming / Those original IPs
« on: May 09, 2006, 04:35:44 PM »
I'm not even going to talk about that disaster game, the whole clip looked stupid and uninteresting.  So I'm going to focus on the hammer game.  

Why make a whole game out of a power up that should be in the new Mario (Bros, it better be Bros **********).  If your sells pitch is you just hit **** with a hammer it is a dud.  If Sony had pitched these games yesterday Nintendo fans would have been like, "that's stupid."  It's like defending Geist.

181
i really don't care they didn't show SSB, i won't be getting it anyways

182
I'm about to go back to sleep, I hardly slept last night.  I've shared my thoughts.  The graphics are so so, Red Steel, Metroid, and Zelda looked nice.  I wasn't expecting to be turned off by the controls in games though.  I don't want a point and click Mario and that is what that looked like.  Zelda's delay, they left out the one single thing I wanted this 3D motion tech for; yeah, I'm really disappointed on that.

I guess I was expecting something awesome and original and industry shaking, there just wasn't that one game; just the promise that in the future the controller can still do that industry changing title.

183
Quote

Originally posted by: Avinash_Tyagi
Nemo, try playing the games first then say if its crap


doesn't take playing a game to know if it is a good idea or not, seriously, the new IPs are not interesting.  i'm sure excite truck didn't cost them much to produce but that emergency game just looks like the stupidest idea for a game.

still no metroid info, maybe the controls will have options this time allowing players to switch the a and b button functions.

184
Red Steel has been the most impressive.  The new IPs were really crap.  A game about wacking people with a hammer, real original.  

I'm still not sure I'm going to like this Galaxy theme.  One reason I hated Sunshine was it was hardly Mushroom Kingdom related.  They'll likely wait till last to show it off entirely (Metroid as well).  So far though, with the important games I have not been pleased by the control schemes.  I missed some of the Zelda demo.  How is the camera controlled?  The nunchuck?  What does the remote speaker do in Zelda?

185
Noone is going to buy Zelda Cube.

Those new IPs suck.

Mario Galaxy looks lonely, as in, I see no Luigi; and I'm not sure I'm happy the game isn't Mario Mushroom Kingdom.  

I feel so jaded.

186
I want to see Mario again.

I can't believe they delayed Zelda a year and have no sword control.

187

A button to fire in Metroid, ****, idiots.

188
General Gaming / RE:Sony E3 2006 Press Conference
« on: May 09, 2006, 12:26:55 AM »
Quote

Originally posted by: Athrun Zala
Quote

Originally posted by: Ian Sane
This was my response to the talkback thread but it blew up so I'll post it here.

yep, seems like it :S

anyways, i'll post it here as well....


like, NO ONE was expecting this  



you know latin

189
General Gaming / RE:Rumors Persist, Sony to Do Something Big
« on: May 09, 2006, 12:25:20 AM »
So yeah, I really had my finger on the pulse on this one.

190
TalkBack / RE:Sony Tries to Ape Nintendo, Fails
« on: May 09, 2006, 12:13:54 AM »
Here is Sony's sells pitch, "It's six hundred dollars (plus tax), our pad rips off Nintendo and doesn't get the job done, and you will need to buy a 1080p Sony tv to be able to see the difference between our graphics and everyone elses.  If your tv is SD, you will be missing out on half the Powerz.  Ignore the fact gas is three dollars a gallon, we want you to make microtransactions, now give us your money mother******."

yep, decision made, buying a Wii

191
Nintendo Gaming / RE:Rumor says EGM says Wiimote has speaker
« on: May 09, 2006, 12:03:21 AM »
mode red was always talking about speakers in the controller


this may or may not be the final big secret though...

it has been brought up, why would Nintendo entrust this information to a mag if it were their last bullet

192
Nintendo Gaming / RE:Rumor says EGM says Wiimote has speaker
« on: May 08, 2006, 06:30:20 PM »
Go to gamefaqs.

I didn't post it when it first hit cause I thought it was false.  Actually, I still believe Zelda will use the remote for sword control.

Apparently MP3 will come out early 07.

193
Nintendo Gaming / Rumor says EGM says Wiimote has speaker
« on: May 08, 2006, 06:23:01 PM »
This hasn't been confirmed, in fact, I think it's bull cause the rumor also says Zelda TP doesn't use the remote for sword control, but the new Time article said the remote is used for sword control.  

194
General Gaming / RE:Sony E3 2006 Press Conference
« on: May 08, 2006, 04:52:17 PM »
four million five hundred dollar PS3s sold by end of December; lol, that will never happen.  egotistical lying bastards.  

195
General Gaming / RE:Sony E3 2006 Press Conference
« on: May 08, 2006, 04:47:31 PM »
I lost my connection several times but I saw the controller tilting; the remote and nunchuck put it to shame.  

I wonder how they are doing this without breaking someone's patents.

196
General Gaming / RE:Sony E3 2006 Press Conference
« on: May 08, 2006, 03:52:59 PM »
I'm interested to see what else the camera can be used for.  

They just finished pushing microtransactions.

And now they are having camera control issues in there Japanese hacknslash game.  Haha.  Earlier their speaker was all about PSP emulating a PSX game and how it brought back memories and then he couldn't control the game for ass.

I wonder if Sony is so lost in their own little world that they truly don't realize people without a 1080p TV are not going to get half the "information" or "data" they're system is generating.  I'm beginning to think HD is conspiracy created by people who need to get glasses.

197
General Gaming / RE:Sony E3 2006 Press Conference
« on: May 08, 2006, 03:45:57 PM »
They showed an augmented reality card game using the eye toy for PS3.  It was cool, and different from Revolution; it looks like they are still going to be using a regular game pad.  I can't tell from the angles they've shown so far.
 

198
Nintendo Gaming / RE:Miyamoto's new IP?!?!?!?!?!
« on: May 07, 2006, 04:52:16 PM »
"Another game I was given to try out was a completely new game currently codenamed Bunny Hopper. Shigeru Miyamoto explained that this was a game that he has been working the most on and he believes that it will be the next Nintendo smash hit. Bunny Hopper is a game much like Mario, except you control a rabbit named Fred. The way you control the rabbit is unique as you use two remotes to move him around. Shigeru Miyamoto explains that this game will show gamers the type of gameplay that is possible using these new controllers. I was impressed in my brief playtime with the game and I look forward to playing the full version when it is released."

199
Why did they move this?  I was wanting to generate discussion on Mario Wii in the WII board because in a time measurable by hours now we will see our first glimpses of what Miyamoto has been doing with Mario Bros for the past ten years.  I guess I should have lied and titled the thread, "Leaked rejected concepts from Mario Wii."  

I busted out laughing when I saw that Captain Caveman pic.  

The new Mario concept basically came from brainstorming on transformations from eating strange mushrooms.  Imagine 128 forms for Mario to discover.  

Oh yea, and smoking is cool, didn't you know.

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