Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Galford

Pages: 1 ... 14 15 [16] 17 18 19
376
I should clearify myself, I was going by the original ATSC that were published in the late 90s.  
Back then ,everything ATSC purposed was considering was considered HDTV.  
It's only in the last 5 years that HD has "started" at 720p, mainly for marketing reasons.  

EDTV is something that has just recently cropped up as a way for TV manufactures to ease the transition to so called "HDTV".

About broadcast formats, in 2008 the FCC is mandating that all TVs pick up digtal broadcasts.  Over those digital signals anything from 480p to 1080p can be broadcast.  Also, many new TVs support 480p right now.

This debate could go on forever, why not talk about VSB-8 vs DVB vs QAM256
or how ATVEF will be the red-headed step child of digital broadcasting???

PS - Thanks anubis6789 for the link.

377
If I remember correctly, according to the original ATSC specs,
everthing above 480i is considered HD.

The GC supported 480p, I expect Rev to also.  While not bone crushing
feature, lack of could become a major handicap towards the end of Rev's
lifespan.  Isn't the Rev suppose to support VGA monitors???

If this is true, it shows how Nintendo is being short
siighted, again....

378
Nintendo Gaming / RE:Rumored Nrev specs
« on: June 06, 2005, 03:43:07 PM »
"Atari Jaguar"???  Oh, come on be nice.

If you really wanted to trash next-gen consoles, calling them
Saturn-like would be more appropriate.


379
General Gaming / RE:Kojima is unsure of ps3
« on: June 04, 2005, 02:24:52 PM »
I suppose there a little truth about developer docs leaking.  If look around the Net long enough you can find official PDFs from Sega about the Saturn.

The PSX is so well documented that Sony lost a lawsuit to Connectix(???) when they claimed that their emulator was based on freely available docs on the Internet.  Of course a big part of this was due to Sony's own fault..

Did I just defend Nintendo is this post???

380
Nintendo Gaming / RE:Miyamoto soundbites on IGN
« on: June 04, 2005, 02:13:07 PM »
All I can say Ian is I feel your pain.  

Sometimes I think Nintendo is nuking the US and European markets to revive it's Japanese marketshare.

381
General Gaming / RE:Kojima is unsure of ps3
« on: June 03, 2005, 08:56:56 AM »
Kojima can speak whatever he likes.  Konami execs have the final say where MGS4 goes.  Remember all the nice things that Kojima said about the GC when MGS:TT came out?  Did it produce more games for the GC...

Nope...  

382
This doesn't surprise me one bit.  
Many of Nintendo's decisions of late, have been with the Japanese market in mind.

383
General Gaming / RE:Ubi Soft being bought out?
« on: May 29, 2005, 05:01:46 PM »
I paid 74.99 for SNES Chrono Trigger.

384
Wasn't Prey first announced as the next big project that Apogee was working on right after Duke Nukem 3D???

I feel really old...

Now why can't EA make a proper sequel to System Shock???
Ok, I know Bioshock is in development...

385
General Gaming / RE:PS3: gaming takes a backseat
« on: May 27, 2005, 08:10:14 AM »
MS and Sony's vision of an all-in-box is the vision of the entire computer/consumer elecetronics industry.  If you have been following the computer industry for the last 20 years, Ken's statements shouldn't be surprising to anyone.

Also, Ken brought network/grid computing again, I guess Sony is serious about it.  Maybe that's what the 1 redundant SPE on Cell is used for...

386
General Gaming / RE:Too Human Trilogy: Exclusive for 360
« on: May 27, 2005, 07:51:28 AM »
Has anyone here watched the SK interview at IGN about why SK left Nintendo?  Denis points out that he didn't want to make quirky Warioware clones for Nintendo.  Thus SK split with the Big N.

Second, the two games that SK did make for the Gamecube weren't really supported that much.  One of these two games(MGS:TTS) was nothing but a remake of a 5-year old PSX game that has been ported to every system known to mankind.  Can you honestly blame SK for leaving Nintendo?

387
Nintendo Gaming / RE:Revolution vs XBOX360 vs PS3
« on: May 26, 2005, 05:24:57 AM »
KDR, the VPU is what ATI and Nvidia like to call their DirectX 9ish parts.  Marketing that's all.
Also, I glad to hear the 2x3 times more powerful is wrong.

388
Nintendo Gaming / RE:Factor 5 jumps ship. Swims over to Sony camp.
« on: May 24, 2005, 06:00:22 PM »
It is kinda weird to see Factor 5 go.  They helped Nintendo out of a lot of tight spots.
How did a company that once was so close to Nintendo(the had input into the design of Gamecube) in one generation just jump ship?

389
Nintendo Gaming / RE:Revolution vs XBOX360 vs PS3
« on: May 24, 2005, 02:53:52 PM »
Here's some more info about XBox360...

http://xbox360.ign.com/articles/617/617951p1.html
Granted it's done my Microsoft, but it talks about a couple things
we've mentioned here.

http://www.firingsquad.com/features/xbox_360_interview/
This interview is mainly about the XBox360 VPU.  A lot of good info.
It points out that developers will basicly have 4XFSAA almost for free.

Well the plot thickens...  

390
Nintendo Gaming / RE:Revolution vs XBOX360 vs PS3
« on: May 22, 2005, 03:10:23 PM »
KDR: I've read some of those articles myself.  I'd really like to know if their BSing or are MS's alpha kits really that bad?  It could be the fact that the PS3 is easier to program when compared to the PS2.

391
Nintendo Gaming / RE:So, list of Games you'd download?
« on: May 20, 2005, 03:49:27 PM »
If it has the English version of Square-Enix's SNES library, I'm there.
Also Tales of Phantasia would be nice.

392
Nintendo Gaming / RE:Miyamoto interview on IGN
« on: May 20, 2005, 03:42:12 PM »
All I can say Ian is I feel your pain, ok and Perm I can kinda feel your pain.

What tells me Rev is underpowered is the size.  One reason the PS3 is so big is it generates a lot of heat.  How many people here know that the XBox360 is water cooled?  That is the only reason that XBox360 is the size it is.

The Rev at best is the size of CD-ROM player.  There is no way in hell an air-cooled system that size could be more powerful then either XBox360 or PS3.

393
Nintendo Gaming / RE:Revolution vs XBOX360 vs PS3
« on: May 20, 2005, 10:40:01 AM »
It's gonna be awhile before we notice a major difference in graphics.  I was just reading EGM(the one with the Zelda cover) and they briefly talked about the new Tomb Raider.  At one point in the article it was mentioned that the new Laura model would have twice the polys as the Laura from Angel of Darkness.  When the magazine put the two models side by side, I honestly couldn't tell the difference that double the polys would make.

394
Nintendo Gaming / RE:Revolution vs XBOX360 vs PS3
« on: May 20, 2005, 06:51:05 AM »
Yes KDR, you're last article summed up nicely some of the differences between Cell and the Xenon CPU.

tpfkanep, you said something about overall architecture, from what I can tell, the XBox360 is going to be easier to get results out of and more flexible then the PS3.

Here why(my opinion)...

512MB UMA
Unified Shader Architecture
10 MB of on-chip embedded DRAM
Same ISA for all CPU cores

Granted once the PS3 is maxed out, it will look better then the Xbox360, but it's gonna be a while before anyone does that.

395
General Gaming / RE:Too Human Trilogy: Exclusive for 360
« on: May 20, 2005, 06:27:36 AM »
Too Human's dev time is a product of bad timing.  Too Human was almost done on the PS1 when SK became a Nintendo only dev.  The game then switched to GC.  However, SK had to do Eternal Darkness and MSG:TS before production could resume on Too Human.  By that time, SK and Nintendo had a falling out and went their separate ways.  Thus Too Human has never been released for any platform.

396
Nintendo Gaming / RE:Thursday-aton!
« on: May 18, 2005, 05:36:17 PM »
My point was PS3 and XBox360 have solid info to debate and munch on.  

During the N64 to Dolphin days, threads like this wouldn't even exist.  Today they are the main attraction at many Nintendo sites.  I'm not trying to pick on anyone here its just

I'm angry that Nintendo didn't give me anything but more questions as how they are going to compete this next generation...


397
Nintendo Gaming / RE:Revolution vs XBOX360 vs PS3
« on: May 18, 2005, 05:29:45 PM »
Here's one thing to remember about the PS3, most of what was shown was either a tech demo or pre-rendered footage.  Neither of these reflect actual gameplay footage.  Sony is the master of hype, remember the "Emotion Engine"...

Most of what MS has shown was in game footage produced on alpha-development kits.  Most of what MS has shown will look better when November 2005 comes.  When in-game footage of PS3 games start coming in, expect them to look much worse then what Sony has already shown.

398
Nintendo Gaming / RE:Thursday-aton!
« on: May 18, 2005, 03:47:40 PM »
I don't know if I should laugh or cry at this thread.  
While this conspiracy thing is kinda fun, it show how little Nintendo did at this E3.  
While Xbox and PS fans are watching movies and playing games for their favorite upcoming system, we're talking about a theory that's been partially disproved...

399
Nintendo Gaming / RE:Revolution vs XBOX360 vs PS3
« on: May 18, 2005, 03:17:03 PM »
The PS3 and the XBox360 have totally different architectures.  
To expand on what KDR said, the SPEs in Cell ar very simple, they are great at math
and nothing else.  

As Ars-Technica, Anandtech and others haved pointed out, the SPEs on Cell have a Pentium 4-like penalty when code screws up.  Which means unless you have a super-kick arse compiler or hand code the assembly language yourself, you aren't remotely going to get the performance that Sony advertises out of Cell.

400
Nintendo Gaming / RE:First Revolution Picture! (Plus new details!)
« on: May 17, 2005, 03:55:24 PM »
The weird thing about GC's specs is Nintendo didn't hype them.  
They released them the hardware figures and the people who knew how
to read them could see the GC was 2x powerful as the PS2.

Well then Nintendo watered down the specs to merely 1.5 more powerful...
(At least in the T&L department...)

Though the 2x3 spec does worry me a little.

Pages: 1 ... 14 15 [16] 17 18 19