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Nintendo Gaming / RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« on: November 28, 2003, 08:05:11 PM »
Last month's issue of Nintendo Power had an interview with Denis Dyack, and it had some interesting tidbits.
He mentioned the canned connectivity features. Nothing specific, only that they had some ideas involving the radar, some weapons, and different game modes. Hmm... 2-player mode, perhaps? There just wasn't enough time and resources to put them in. He also said "Maybe next time." Draw your own conclusion as to whether that's referring to another Metal Gear game in development or not.
When asked what book or movie he would most like to make into a game, he ended up mentioning that they're sort of working on a game along those lines, but not really. I think he may have just been referring to Too Human, since it's clearly inspired by Blade Runner.
He also said that they'll make a demo of the game if they have time.
Oh, and some of you might get a kick out of this. I don't have the magazine in front of me, but the interview started out something like this:
Denis: Sorry we don't have much time.
Nintendo Power: That's okay, we can keep IGN waiting.
Denis: (laughs) Nice.
He mentioned the canned connectivity features. Nothing specific, only that they had some ideas involving the radar, some weapons, and different game modes. Hmm... 2-player mode, perhaps? There just wasn't enough time and resources to put them in. He also said "Maybe next time." Draw your own conclusion as to whether that's referring to another Metal Gear game in development or not.
When asked what book or movie he would most like to make into a game, he ended up mentioning that they're sort of working on a game along those lines, but not really. I think he may have just been referring to Too Human, since it's clearly inspired by Blade Runner.
He also said that they'll make a demo of the game if they have time.
Oh, and some of you might get a kick out of this. I don't have the magazine in front of me, but the interview started out something like this:
Denis: Sorry we don't have much time.
Nintendo Power: That's okay, we can keep IGN waiting.
Denis: (laughs) Nice.
