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Messages - Tanookisuit

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526
Nintendo Gaming / RE:Super Smash Bros. Brawl (nsf56k)
« on: July 24, 2007, 01:17:04 AM »
Quote

And come on, if thats not a shell on its back then what the heck is it?


It's a saddle for Mario to ride, right?

527
Nintendo Gaming / RE: Super Smash Bros. Brawl (nsf56k)
« on: July 23, 2007, 06:11:49 AM »
Yes, the classic first level of DK NEEDS to be in the game.  Let's of barrels, lot's of ladders, Pauline and the whole shebang.  Need it.

528
Nintendo Gaming / RE: Super Smash Bros. Brawl (nsf56k)
« on: July 19, 2007, 10:13:14 AM »
I find it hard to picture a cell-shaded Wind Waker Link in the midst of all the SSB chaos.  I don't see it happening.  I think Young Link was a waste of a character in the first place.  

529
Nintendo Gaming / RE: Super Smash Bros. Brawl (nsf56k)
« on: July 19, 2007, 04:02:41 AM »
Now that ZSS has her own character profile, I feel like less of a "dummy."  It seems like she might be selectable as well.

530
Nintendo Gaming / RE: Super Smash Bros. Brawl (nsf56k)
« on: July 18, 2007, 02:52:36 AM »
I'm very embarrassed about this Samus thing.  I was wrong.  

531
Nintendo Gaming / RE:Super Smash Bros. Brawl (nsf56k)
« on: July 07, 2007, 08:27:03 AM »
Quote

Originally posted by: Spak-Spang
I actually wouldn't want Mega Man to copy abilities.  But be able to have a Down B to cycle through like 3-4 different Robot forms from his past games giving him different projectiles.


Agreed.

532
CRAP, you guys!  I've been too busy to finish Twilight Princess, and you guys are posting SPOILERS left and right!  PLEASE BLACK THAT STUFF OUT!  

533
When are we going to see DK?

534
Nintendo Gaming / RE: Take Two (2K/Rockstar) to "focus" on DS and Wii
« on: June 20, 2007, 01:26:35 AM »
I love to see a GTA compilation with waggle implementation.

535
Nintendo Gaming / RE: Do you regret getting RE 4 on Cube?
« on: June 18, 2007, 06:47:50 AM »
I also disagree with people saying RE4 controls the same as the other RE titles.  I found RE2 nd REmake to be unplayable, but RE4 feels comletely different to me.  And, no I don't regret buying the Cube version, and yes, I'll probably buy it for Wii.

536
I just think that Zero Suit Samus and regular Samus seem to be completely different in terms of control, power, etc.  It would be awkward to add this new facet to Samus, rather than just making her a seperate character (or alternate costume/control option).  With Zleda/Shiek at least you could switch back at will, but if some of the forum contributer's theories are correct, then mid-way through battle Samus uses the Final Smash item, and now she's essentially a different character for the rest of the battle?  That seems really off to me.  That turns this game into Bloody Roar or something.  

537
I still think tha the 2 Samus's are seperate chracters.  

538
To change topics... I think the new Yoshi's island level looks beautiful.  

539
I'm so glad I still have four Wavebirds!  (2 thanks to a PGC contest!)

540
Quote

Originally posted by: Kairon
With new updates every weekday, I don't think you should be so quick to judge!


Here here!  I'm happy to be getting new screens, even if it is just Mario recovering!

541
TalkBack / RE: Mario Party 8 Released for Wii
« on: May 29, 2007, 10:52:07 AM »
I will say this for Mario Party 8, somehow my 56 year-old mother knows about and is excited for this game.  Commercials for Brange Age convinced her to get a DS, maybe now she'll get a Wii.

542
/i think Zero Suit Samus IS a seperate character.  I don't know why we'd think different.

543
This is PERFECT.

544
Nintendo Gaming / RE:Super Smash Bros. Brawl
« on: May 22, 2007, 03:41:58 AM »
Quote

Anyway, I don't really like the new percentage icons. In Melee, they sometimes obstructed the action (especially in Hyrule Temple) and now they've added the actual picture of the character and the name. The name would have sufficed. It's not a huge deal though.


Agreed.  Looks too big.  Hopefully that won't be a problem.

545
Nintendo Gaming / RE: Super Smash Bros. Brawl
« on: May 21, 2007, 07:59:37 PM »
Ugh.  I stayed up until 2 am for this?

546
Nintendo Gaming / RE: Super Smash Bros. Brawl
« on: May 21, 2007, 04:30:42 PM »
Surely the limit wil be more like "2 systems" not "2 players".  I'd be happy with 4 players on 2 systems.

547
Nintendo Gaming / RE:Super Smash Bros. Brawl
« on: May 15, 2007, 10:26:32 AM »
Quote

Originally posted by: pap64
With this announcement some rumors have surfaced.

One rumor says that Tingle will be a playable character in the game. If that happens A LOT of fans will be very angry, myself included (especially if some characters were declined in order to include him).

Another rumor is that there will be releasing a Gamecube version of Brawl. This seems rather pointless and wasteful. I mean, Sakurai has already said that he plans on adding GC controls to the game because he believes that motion controls wouldn't work well with the engine and didn't want to sacrifice traditional gameplay for the sake of innovation.

Take this will a VERY large grain of salt, though. This was posted at Go Nintendo...



Those rumors are so NOT going to happen.  That's some of the stupidest stuff I've heard in a long time.

548
Nintendo Gaming / RE: 2-3 times powerful
« on: May 12, 2007, 05:53:04 AM »
Remember, Mario was supposed to look more "mature" in Sunshine (Nintendo's words, not mine).  This is probably the reason for the height difference.  I think Mario Sunshine looked amazing.  I get so upset when people say they're disappointed in that game.  As for saying it looked like a Dreamcast game- sadly, Dreamcast games look better than Wii games so far.

549
Are those Wii screens or DS screens?  They look WEAK.

550
Nintendo Gaming / RE: New game idea thread
« on: April 17, 2007, 05:19:37 AM »
I had a good idea for a new Wii game.  People complain about Virtual Console games not being enhanced like XBLA games- I think Nintendo should address this not by changing the VC, but by putting ot a disc called....

NINTENDO WI-FI COLLECTION

Or somehting like that.  It would have 1-3 levels form classic Nintendo games, such as Mario Bros, Mario Kart 64, Super Smash Brothers, etc- each optimized for online, multiplayer gameplay.  Ideally, these would be a mix of classic, recognizable levels and some newly developed levels (still using the old game engines).  I think it would be a big hit.  There could be some Nintendo-themed lobby fr people to meet up in (probably just people you know, since that's their way).  I think if Nintendo remade portions of 20-30 games with online multiplayer in mind, it would show that they're serious about their Wi-Fi service, and people would love it.

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