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Messages - Bloodworth

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154
General Chat / Re: What's Bloodworth Up To? - The Can't Let Go Thread
« on: March 24, 2008, 11:46:06 PM »
Professor Layton and the Curious Village, Review
King's Knight, VC Gameplay
(Witness why Square nearly went out of business before Final Fantasy. My goodness, this game is horrible.)
Powerball, VC Gameplay

155
General Chat / Re: What's Bloodworth Up To? - The Can't Let Go Thread
« on: March 22, 2008, 02:36:32 PM »
Yeah, let me post that link then, since it seems that most people are more interested in the downloadable versions: http://www.gametrailers.com/invisiblewalls_list.php

You can grab either ipod video or mp3 formats there. Also, if you didn't know, pretty much all of our standard definition videos have ipod versions available under the download drop down box.

156
General Chat / Re: What's Bloodworth Up To? - The Can't Let Go Thread
« on: March 21, 2008, 11:48:35 PM »

157
General Chat / Re: What's Bloodworth Up To? - The Can't Let Go Thread
« on: March 20, 2008, 03:20:36 PM »
Listen up fans! My voice is back. Check me out on our new weekly talk show, Invisible Walls.

Invisible Walls, Episode 2

158
General Chat / Re: What's Bloodworth Up To? - The Can't Let Go Thread
« on: March 19, 2008, 11:04:36 PM »
They like their parties. It was a decent event though. The games are kind of middle of the road. They're doing different little things within established genres, but nothing that sets the world on fire. Legendary looks like the best of the bunch. I'm afraid Mushroom Men will probably be on the level with Crash Bandicoot. Dungeon Hero has some neat ideas, but it's way early. Same with Section 8.

Here's the latest:

Spelunker, VC Gameplay
Super R-Type, VC Gameplay
Gekihou-Han Keroro Gunsou 3, Demo Gameplay
Gekihou-Han Keroro Gunsou 3, Muscular Demo Gameplay
Nanostray 2, Galactic Blast Gameplay
Nanostray 2, Laser Flare Gameplay
Nanostray 2, Boss Blasting Gameplay
The World Ends With You, Street Fight Gameplay

160
General Chat / Re: What's Bloodworth Up To? - The Can't Let Go Thread
« on: March 14, 2008, 08:01:11 AM »
LOL, that would explain the graphics.

163
General Chat / Re: What's Bloodworth Up To? - The Can't Let Go Thread
« on: March 11, 2008, 12:38:54 AM »
Puyo Puyo 2, VC Gameplay
DoReMi Fantasy, VC Gameplay

First of all, I'm stunned that Nintendo let these games be released with no translations whatsoever. I can navigate them fine, but the average person can't even tell the difference between one player and two player modes in Puyo Puyo.

Secondly, in the first couple levels I played DoReMi was pretty awesome. I'd recommend it.

164
General Chat / Re: What's Bloodworth Up To? - The Can't Let Go Thread
« on: March 06, 2008, 01:15:25 AM »
I still have to finish Kirby, but I've gotten further and I still like it a lot. Just something cool and charming about the style, which is pretty different from pretty much any other game.

Super Smash Bros. Brawl, Online Smash Gameplay
Super Smash Bros. Brawl, Event Match Gameplay
Super Smash Bros. Brawl, Classic Mode Gameplay
Super Smash Bros. Brawl, Custom Brawls Gameplay

165
General Chat / Re: What's Bloodworth Up To? - The Can't Let Go Thread
« on: March 04, 2008, 11:57:39 PM »
Soma Bringer seems like it should be pretty fun, pretty similar to the Mana series without the huge emphasis on weapon types. It's interesting how you can start with anyone from this whole crew of characters. You have a standard attack on one button and then you can map other kinds of attacks to the other buttons. It's always tough to get a feel for an RPG based on the first hour and without understanding the story though.

Bully: Scholarship Edition, 360 VS Wii VS PS2 Comparison
I only did the gameplay in the Wii version.

Dynasty Warriors 6, Review

Poison Pink, Hashu Movie

Super Smash Bros. Brawl, Underground Battle Gameplay
Super Smash Bros. Brawl, Multiplayer Madness Gameplay

168
TalkBack / Re: Virtual Console Mondays: The Whole of February
« on: February 28, 2008, 01:27:06 AM »
I'd never played Kirby 64 before, but I downloaded it at home and I'm having a lot of fun. Somehow it feels a bit empty compared to other games in the series, but I still think it's fun. Combining powers has some really crazy results.

169
General Chat / Re: What's Bloodworth Up To? - The Can't Let Go Thread
« on: February 27, 2008, 03:35:00 AM »
Kirby 64: The Crystal Shards, VC Gameplay
Psychosis, VC Gameplay
Blame GDC leftovers and Final Cut Pro oddities for the lateness.

170
General Chat / Re: What's Bloodworth Up To? - The Can't Let Go Thread
« on: February 23, 2008, 01:28:09 PM »
Hey guys, I was at GDC this week uploading videos like a madman night and day. Not much I can claim as my own, but there is this:

Top 10 Most Anticipated Games of 2008
I wrote the entries for Smash Bros. and LittleBigPlanet

171
General Chat / Re: What's Bloodworth Up To? - The Can't Let Go Thread
« on: February 18, 2008, 11:42:47 PM »
Yeah we have it. I played the first couple hours of it for the preview. I wasn't sure about co-op, but the back of the box says 1 player.

172
General Chat / Re: What's Bloodworth Up To? - The Can't Let Go Thread
« on: February 16, 2008, 12:29:57 PM »
Thanks for the bonus points. There is at least one more instant where you can be seen, but you are facing your back to the camera.
I only noticed my title change when these new forums came to be haha.

Oh you know what, that happened just in time. And since I'm no longer a mod on the new forums, I can't change it back.

173
General Chat / Re: What's Bloodworth Up To? - The Can't Let Go Thread
« on: February 16, 2008, 11:19:14 AM »
And one more for the weekend:
Chocobo's Mystery Dungeon, Preview

175
General Chat / Re: What's Bloodworth Up To? - The Can't Let Go Thread
« on: February 16, 2008, 03:34:45 AM »
My mistake, obviously there is no problem with the navigation system at GameTrailers.com and I, and the other people who have stated as such, are at fault.

Is that sarcasm or sincerity? I'm not used to people giving humble apologies on message boards.

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