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Nintendo Gaming / Re: Xenoblade Chronicles X: Life on Mira.
« on: February 26, 2016, 07:46:00 PM »
If we could get a group of 4 to go after Ygg and farm tickets, I would be up for it. I would love it actually. I need a ton of a tickets.
For ground gear you want Melee Attack XX (LOTS OF THEM), Overdrive Extend XX, Arts: Gain TP XX, Nullify [Whatever element you've invested in] Reflect, Art Cooldown XX (not sure if there is one for ground gear), and Potential Up/Boost XX. Throw in HP UP and TP UP augments. You combine it with Skills like Fast Forward and other skills that improve melee combos and chain overdrive and melee combos. Early Bird (a Dual Gun Aura) increases critical chance and Skill that increases it in combos works as well. You should be able to chain overdrives like that and essentially spam attacks. With my incomplete set up (not all the augments I want yet) I can set up for a 10-times attack dealing 20k dmg (at least against Telethia Plume so far). I use Spears and Dual Guns....so I'm the odd person. Most people use Swords, Dual Guns, and Dual Swords.
Skell augmenting is for fun. Ares 90 is powerful enough, but you can augment normal level 60s enough to make them more powerful. Depends on whether you want to 100% the game or not.
I didn't run into any issues getting through the game proper, nor the squad missions I've played so far, but now that I'm in the post-story parts, I might need it. Are there any good guides out there I could follow? It's a real pain to figure out all this stuff in the game, I may be an insomniac but I still value my time more than that.
For ground gear you want Melee Attack XX (LOTS OF THEM), Overdrive Extend XX, Arts: Gain TP XX, Nullify [Whatever element you've invested in] Reflect, Art Cooldown XX (not sure if there is one for ground gear), and Potential Up/Boost XX. Throw in HP UP and TP UP augments. You combine it with Skills like Fast Forward and other skills that improve melee combos and chain overdrive and melee combos. Early Bird (a Dual Gun Aura) increases critical chance and Skill that increases it in combos works as well. You should be able to chain overdrives like that and essentially spam attacks. With my incomplete set up (not all the augments I want yet) I can set up for a 10-times attack dealing 20k dmg (at least against Telethia Plume so far). I use Spears and Dual Guns....so I'm the odd person. Most people use Swords, Dual Guns, and Dual Swords.
Skell augmenting is for fun. Ares 90 is powerful enough, but you can augment normal level 60s enough to make them more powerful. Depends on whether you want to 100% the game or not.

