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« on: May 06, 2013, 10:20:01 AM »
Roguelikes with more persistence?
ZHP (PSP, available for the Vita on PSN) is a lot like that, while you do get reset to level 1 after each run (and lose almost all your gear on death) it does keep a lesser persistent level, it keeps the NPCs and such, it has some persistent upgrades you can put on your character, etc. Also it's made by Nippon Ichi so there's a lot of humor there.
There's also The Binding of Isaac, while it's not directly persistent it has a TON of unlocks that do mean that the game evolves as you play it more. The actual gameplay seems more based on the original Legend of Zelda and of course there are tons of references to other games.