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Nintendo Gaming / Re: Nintendo Switch Super Smash Bros. (Working Title)
« on: March 27, 2018, 10:21:13 AM »
My favorite roster pictures are the ones where Ridley takes up more than one character slot because of how massive he is.
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Larger game carts aren't the issue. Cost is. Unless costs go down devs will always prioritize fitting as much with as little space possible. You can make any size cart you want and it won't be used if it's too expensive to order.Right. Exactly what I just said. Good citation though. I forget that people don’t actually read up on the technical aspects of these games.
Nintendo just announced “Nindies Showcase Spring 2018” for 03/20 at 12:00 PM.Awesome, can’t wait to hear about that two-button fighter and Wargroove from the LAST Nindie showcase.
In regards to SSB in a tournament/eSports approach, my feeling is that if I want that I have games like Street Fighter right there. SSB with it's one button special moves seems like an overly simple fighting game engine for "serious" play when there are games with complex button inputs and combos available. If you want a serious fighter why aren't you playing Virtua Fighter or the Last Blade or something that is specifically designed as such. To me it's like your ideal game would be Gran Turismo but you're sticking with Mario Kart for some reason.Because fighting games come in all shapes and sizes, and Nintendo essentially created a subgenre thanks to Smash Bros. design. There's no reason people can't enjoy and invest time into a platform fighter if combination-input fighters don't appeal to them.
I think the appeal here is for those that want to still be able to play a game 10 years after the Switch servers are offline. With a digital release if a decade from now your Switch conks out, you've lost the game. With a physical release you can still play it.Yeah but how are you going to play your games on the Switch in ten quadrillion years after the heat death of the universe, Ian? HMMMM?
And i’ll say just once more in case I can convince someone. The Smash Bros logo is new. It has those iconic cross marks going through the SUPER and the A in Smash. The little spikes on the outer S’s are gone from the Wii U and 3DS logos. The TM is placed high near the final S instead of below. There is no outline on the lettering.The song is apparently from Subspace Emissary, actually. Also the lack of "other" developers and Hal's inclusion on the trademark list is similar to Smash 4's original trailer, which only added developers/companies based on their inclusion within the trailer.
Every other port has used the exact same logo with the addition of DELUXE, DX, etc.
And the music! There is a brand new original song being played in the trailer. It gives me an epic Brawl type of vibe. It almost sounds tragic.
This is the aspect I keep trying to push people to understand. Smash 4's competitive scene is still strong, but ZeRo, its top player, resigned from competitive play because of changes that a... ahem... specific character brought to the metagame, among other reasons (general exhaustion). Smash Switch could carry the momentum of the many Smash 4 players into a new game by retaining a lot of its higher-level techniques, as well as its basic physics, while introducing a smattering of new characters. Considering the current roster size, it seems far more feasible to do this, rather than rebuild the game from the ground up. There were numerous balance checks that took place over the first two years of Smash 4's life, some that were simply sloppy and exploitable. While software updates could certainly happen again, it makes more sense to take what they learned from Smash 4 and transfer it to a new console.This is why I have no problem with Nintendo just reusing the Smash Bros Wii U engine from here on out. Smash Bros Wii U already looks incredible in motion and it would just be diminished returns trying to build a new engine from the ground up. This way then can keep all the existing characters since they won't need to graphically rebuild them each game, which will allow a 75+ character roster which this upcoming Smash will probably have.This also allows them to build on smash 4's balance and cleanly transition the tournament scene from smash 4 to the new game.