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Messages - Evan_B

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1126
Let's not overthink it.

The Switch has millions of second screens (tablets and phones) if it really [has] to have it for any of the Wii U's best titles. All it would take is an app from Nintendo. Besides, there are really only a few great titles that fully realized the potential of the second screen, so I hardly think of this as a barrier.
I'm not saying that there are a number of games that utilized the second screen well, but I am saying that a "quick fix" like a mobile app is not going to do the job. The gamepad was a device with tech that synced directly to the console. Some of its uses were minute, but integral.

This kind of brings me to another gripe I have about a Switch title, which is the inevitable Spla2n. One of the most beneficial aspects of the game, and something that I think will be damaged in getting rid of the second screen, is the way it functioned as a progress tracker. Without that information being easily available, I can't see myself enjoying the game as much.

1127
The number of shrines (rumored to be 100-120) gives the idea that there will only be four dungeons a bit more credence, and I've heard from other sources that the pillars around Hyrule Castle are directly linked to the dungeons, as well. However, I wouldn't be surprised if dungeons are much more expanse than in previous titles, partially because of the shrines being mini-dungeons themselves. If you're going to have this "okay, this dungeon is actually important" sort of feeling, those areas will probably be much more dense or challenging, which sounds very cool to me. I also wonder if they will require usage of all the different shrine abilities.

1128
Nintendo Gaming / Re: Pokémon Sun and Moon
« on: December 02, 2016, 12:56:15 AM »
You liked the champion theme? I thought it was a bit too... traditional, if you get my drift?

I really didn't like Kuikui as a character much, at all. He came off more like Guzma with a positive twist- he never got to be a Kahuna, but instead decided to give them the finger by making his own Pokemon League and putting himself in the champion spot.

1129
Yes, it is.

I definitely like that survivalist concept everyone else seems to be noting- obviously, certain types of equipment will help lessen that damage, but having to hunt and make sure you're prepared for the journey ahead is a cool element that Zelda has been missing for a while- at least, in the games with Hero Mode as an unlockable. I played through Twilight Princess HD recently and I really enjoyed having to pick my potions before making a dangerous trek into new territory and dungeons, and I hope that remains here.

1130
Reader Reviews / Re: Pokemon Moon: Thoughts from someone in FAR too deep.
« on: December 02, 2016, 12:05:12 AM »
I'm going to be honest: Pokemon Sun was a rather straightforward, uninteresting, and bland experience for me, and I believe the character models can agree. Their lifeless smile really made me notice not only how ineffectual and inconsequential my character was in the storyline of the game, but also how boring the series has become, as well. This did not make me want to play the game further after having beaten the Elite Four, and it certainly did not get me excited about trying to IV/EV train in this latest installment.

I think the main issue with this is how Game Freak managed to pair an absolutely fascinating way of getting superior Pokemon with one of the most aggravating first playthrough mechanics. Yes, I'm talking about the SOS system. As someone who could not be bothered to fight Pokemon I didn't want on my team during the first run through Alola, this mechanic was annoying and unwelcome, and best saved for Trials. I also think Fishing is much less rewarding because of its segmented application.

Most of all, though, the continuous removal of good ideas and the complete alteration of old mechanics for the sake of pushing new gimmicks just leaves me exhausted and not all that interested in attempting to create new, competitive teams. I am a monotype team builder with a focus on Fighting, Dark, and Grass, and while Grass did receive some interesting additions and new mechanics, Fighting and Dark have suffered even more with the introduction of better Ghost, Fairy, and Psychic types. This is upsetting, and it doesn't want to make me play further.

I'll admit, I was initially quite excited for this game, but it has left me questioning my faith in the series, as well as my ability to continuously get engaged in it. I recently played through Tokyo Mirage Sessions and Shin Megami Tensei IV: Apocalypse, and while the former isn't much of a monster-catching title, the latter is, and it's sure as hell better than Pokemon Sun by a long shot. I don't like the SOS mechanic and its needless amount of preparation for a long, arduous slog of a Pokemon battle, I don't like how EVs are mapped, forcing me to go from records kept on my 3DS back to spreadsheets, and I don't like how nonsensical and non-protagonist-centered the narrative structure of the game is.

1131
Second trailer aired, more gameplay. Interesting character that seems more like an integrated hint system, than anything. Also impressed by the world variety- looks like a swampy, Aztec sort of environment. I wonder where it's placed on the map.

1132
The fu...? You'll probably muck it up, ya jerk!

1133
(Zechs clumsily begins work on his own)

You lousy... I oughta... grumble.

1134
Ah, yeah, boss. Trixie's got a helluva good pair of... um, dancin' feet.

1135
NPCs fighting! That's huge, to me. Looks like they travel quite a bit, too. This world is becoming more and more alive. I thought it might just be a lonely excursion through the Hylian wilds, but there seems to be a bit of life to be found.

1136
...Huh. Erm. Okay, then.

1137
(Zechs busts through behind Barney, grabbing him by his dino-collar. He gets the purple dinosaur into a headlock.)


You slippery dick! If I didn't know better, I'd say youse was an eel, not a T-Rex! Tryin' t'lie to the boss about me, of all people.


(Zechs nods to Trieze)


Ah, don't worry boss. I'll go put him in the shed. That's where lousy tools like him belong, eh? And, um. I just wanted to add that I make a mean martini.

1138
A course I remember those days, boss, but now that I gots Noin and you gots Trixie...

...Oh, you was talkin' about her.

Maybe I should just... remove the aggressor and youse two can sort this out like a responsible married couple? I just hopes ya both know how all the boys look up to youse, y'know? We all hopes one day, when we have accomplished all we can in this crazy, mucked up, respectable career we're all in, that we can meet a nice dame like the boss did and settle down wit her. Have two-point-five Tall Geeses, y'know? Maybe get them into the family business.

Just somethin' to think about, youse two.

(Zechs grabs Barney by the collar and jerks him out of the apartment. He slaps a hand over Barney's gaping maw and puts an ear to the door, hoping to still listen)

1139
But it's not Wii U Port-ready, because it doesn't have a second screen.

1140
(Zechs looks towards the recently departed whip, then back to Treize)

Oh, boss. If I was any self-respectin' dame, you know I'd do anythin' for one a those.

(He shoots Trixie a look)

But, eh, I wouldn't want to come home to the missus Noin wit any damnin' evidence, ya know? Can I settle wit a brotherly hug, boss?

1141
Wha ha HEY BOSS. I ain't got no idea whose dis "Relena" broad is. I hope you ain't comparin' me to that, erm, lovely princess who sings at the Sanc hotel. There ain't no way we two could be related...!

(Zechs coughs hastily and grabs Barney)

C'mere, ya loot. I know just the place fer you. Don't worry, boss. The boys and I will throw this lug someplace real cozy, yeah. Oh, and uh, regardin' the Chicago sit'a-ation. See, dere's been a bit of a complication. I could, erm, explain it t'ya now, or later. I know youse got an' important meetin', and all...

(Zechs is visibly uncomfortable.)

1142
(The door opens, revealing a shrubby, needling hedgehog of a man, wearing a metal helmet)

(WITH EVAN_B AS ZECHS "THE SWINDLER" MERQUISE)

What's the sizzle, boss? Ya know that us Hodgepegs love filthy rats.

(He spots Barney and his eyes narrow.)

Oh. I shoulda knowed it was you, Lucario. Youse always pretendin to be th' boss.

1143
I have little to say on this subject, except that I tend to find that usually, developers who want to put out quality content at the potential sacrifice of profit attempt to develop on consoles, and mobile markets are centralized more on low-risk, low-quality sorts of experiences.

1144
Yeah, I can't imagine that ever happening.

1145
Honestly, my problem with VC (and I'm sorry to make this about VC and not about how Skyrim isn't going to sell) is that it should be a catalog of games that is available on the console at launch, and then continue to receive NEW releases as the console's life progresses. Hell, I don't even care about the purchases being cross-platform- even though that would be preferable, it's not profitable, and I don't see Nintendo being that generous.

But if VC had the current Wii/Wii U/3DS(?) VC available on it from day ONE, you would have a crazy amount of classic games to purchase and enjoy on the system, even on the go. If I could take Paper Mario or its sequel on the go with me or throw it up on my TV screen from day one, you bet your sweet ass I'd be slapping down money for a Switch right away. I understand that creating an emulator for these games is tough and time-consuming work, but this is why Nintendo needs to have the architecture that will enable them to make VC games forward compatible as soon as possible. The idea of Virtual Console is amazing and continues to be underutilized, and I could see having not just the exclusivity of new Nintendo releases on Switch, but the exclusivity of all Nintendo's classics on there as a huge benefit.

1146
Ports are never the optimal solution for library support on any console. My GCN and Wii are showing age, and I've heard plenty of people mention Wii disk drives failing. That's why I own Wind Waker and Twilight Princess on Wii U. However, I would not be excited for Ocarina of Time on Switch for the same reason I think a lot of people wouldn't be excited: Virtual Console exists, and whether we like it's current implementation or not, Nintendo is sure as hell going to put that game on VC eventually.

1147
Who said Skyrim was one of the greatest games of all time? WHO SAID IT?

1148
Nintendo Gaming / Re: Pokémon Sun and Moon
« on: November 23, 2016, 12:17:16 AM »
Yeah, I'm going to be honest, I don't get the Festival Plaza at all. It's not transparent in the least, and I don't get why they did away with much more simplistic and easily accessible features instead of this convoluted mess.

I want to write a big, wordy think piece about how the reward system for the environmental design of this game is absolute garbage, but that will take time.


EDIT: Upon further research, I have come to realize that Poke Pelago is probably the better bet for EV training, as long as you stock up on Poke Beans. However, the removal of Super Training was stupid, and S.O.S. Chaining is certainly nowhere near as rewarding as Horde Battling. But that's Game Freak for you: Take one step forwards, and then in subsequent versions, take a step to the side, turn around, do a stupid dance and charge your Z-Power, and take two steps back.

1149
Personally, ports are my least favorite form of buffing a library, period. I don't condone it no matter the platform, and I hope that Nintendo doesn't become to reliant on it. I say this while also having bought the Wind Waker and Twilight Princess HD, but those are really the only exceptions. It warms my heart to see people positive about the Switch, but I still feel like there are way too many variables at stake with the system for me to consider buying one.

I hope that Mario isn't like Galaxy. I'll be playing Zelda on Wii U.

So the only thing I'm really looking forward to on Switch is Pikmin 4, with the hope that it is as good as Pikmin 3. That would be the only reason I'd buy a Switch before the end of the year.

1150
I'll play the hell out of a Ubisoft strategy RPG though. I loved the last one I played.

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