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Messages - Soren

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3501
TalkBack / Re: Rayman Legends Delayed To September
« on: February 07, 2013, 05:35:56 PM »
I have never seen so many gamers turn on a game so harshly after it had garnered so much goodwill. Ubisoft had done so much good for Nintendo, and they threw it all away.

3502
TalkBack / Re: Rayman Legends Delayed To September
« on: February 07, 2013, 04:30:50 PM »
The release being in the same window as a game like GTA perhaps isn't ideal, but let's be honest they have very few options at this point in the generation. There's very little room for maneuver with the Durango and Orbis on the horizon. They've got to sell what they can, while they can.

Normally I would agree. But man...I just don't know if this is a good business decision. If the game had released on Feb. 26 as a timed exclusive it would have gone head to head with:
a) a 30cent Virtual Console SNES game
b) Runner 2 (maybe)

With no other notable Wii U game on the horizon until late March. Is Ubisoft really going to make more money on this game with a multiplatform release in September instead of a timed exclusive now? By September we might be looking at the Wind Waker HD release, and who knows what else.

3503
TalkBack / Re: Rayman Legends Delayed To September
« on: February 07, 2013, 03:32:15 PM »
Cutting off the nose to spite the face.

Sacrificing the sales from being the only Wii U game releasing in February (with no other game of note releasing until late March and Wii U owners desperate for games) just so PS360 owners don't whine and ignore the game in September (when they'll be busy with other games).

Smart move Ubisoft!

3504
Nintendo Gaming / Re: Wii U - The Road to E3 - 5/11/13
« on: February 07, 2013, 02:37:14 PM »
I don't understand what Ubisoft gains with going multiplatform and completely scrapping a timed Wii U exclusive. Unless Nintendo did something to piss them off, which is possible. But I doubt it.  Yeah, sales aren't going as well as you'd like but ZombiU was still the best selling third party game. Plus, February is barren right now and we're starving for games. There's nothing coming out. Freaking F-Zero on Virtual Console was your main competition right now.

3505
Nintendo Gaming / Re: Wii U - The Road to E3 - 5/11/13
« on: February 07, 2013, 11:39:35 AM »
Unbelievable.

Quote
“When we saw all the comments when we announced the game would be focused on Wii U, all of the people that have both the PlayStation 3 and 360 were really disappointed,” Poix told IGN. “So we thought it was making more sense to also bring the game to where it was originally from. That means Xbox 360 and PlayStation 3. So we decided to go for a multiplatform launch simultaneously.”

Quote
As for the reason for the delay, Poix explained that “it’s really about the fans. It’s really about having a very interesting universe, a mix of craziness and poetry mixed all together. We are very happy that we can bring that to many, many Rayman fans and the more we can, the better.”

http://www.ign.com/articles/2013/02/07/rayman-legends-delayed-no-longer-wii-u-exclusive?abthid=5113d76f692769cd4d00003d

Screw you, Ubisoft.

3506
Nintendo Gaming / Re: Wii U - The Road to E3 - 5/11/13
« on: February 07, 2013, 11:27:34 AM »
Rayman Legends delayed again, no longer Wii U exclusive. NOT EVEN A FREAKING TIMED EXCLUSIVE EVEN THOUGH I'M SURE THE GAME'S ALREADY DONE!!

Quote
London, UK — February 7th, 2013 — Today, Ubisoft announced that its forthcoming title Rayman Legends, already announced for the Wii UTM system from Nintendo, will also be released on the Xbox 360® video game and entertainment system from Microsoft and the PlayStation®3 computer entertainment system. All versions will now hit shelves in early September 2013.
 
 The Microsoft Xbox 360® and Sony PlayStation® 3 versions of Rayman Legends are being developed by Ubisoft Montpellier, the same team behind the Nintendo Wii UTM game. Rayman Legends has been praised for its stunning visuals and innovative gameplay by media around the world and labeled as one of the most anticipated platformers of 2013.
 
 “We heard from many Xbox & Playstation owners and Rayman fans who told us they really wanted to play Rayman Legends on their current system”, says Geoffroy Sardin, EMEA Chief Marketing & Sales Officer. ”We decided to give the fans what they wanted while at the same time broadening the audience exposed to this innovative and memorable game.”
 
 Rayman Legends retains the fantasy appeal of its predecessor while adding a multitude of clever and entertaining gaming modes, new characters, new environments and a new soundtrack. The award-winning team of artists, designers and composers from Origins has also returned with an advanced UbiArt engine to include multi-dimension gameplay elements, an improved lighting system and updated game rendering that elevate Rayman’s graphics to the next level.

I'm guessing this was the "interesting news".

Et tu, Ubisoft? :(

3507
TalkBack / Re: Miiverse Updates Coming Now Directly to You
« on: February 06, 2013, 09:11:18 PM »
This was probably brought on by the 60Hz complaints, or at least that is a nice side effect of implementing these changes.

Makes me angry. Nintendo are seemingly choosing to just ignore.


I think the 60Hz complaints are legit though. As long as people don't start taking them to communities outside "Balloon Fight", they should be allowed to stay. They are on-topic and relevant to the discussion of the game.

3508
TalkBack / Re: Miiverse Updates Coming Now Directly to You
« on: February 06, 2013, 06:19:11 PM »
RIP Dafoe.


But good riddance to "Yeah if you think X is whatever" and "I need X more Yeah's to reach X number of Yeahs. Help!" posts.

3509
Nintendo Gaming / Re: Wii U in Review (News & Rumor Consolidation)
« on: February 05, 2013, 05:05:03 PM »
Hell even same day release titles didn't sell all that well, CoD BO 2 and ACIII both undersold.
Release dates.
AC3
PS360 - October 30, 2012
WiiU - November 18, 2012

Blops2
PS360 - November 13, 2012
WiiU - November 18, 2012

Most third party games didn't sell well because people who wanted to play them already had a way to do so on other platforms. ZombiU was the best selling third party game, way better than the rest IIRC.

3510
Nintendo Gaming / Re: Wii U in Review (News & Rumor Consolidation)
« on: February 05, 2013, 03:10:39 PM »
The folks at Chipworks are starting to weigh in some more.

Quote
1.This GPU is custom.
 2. If it was based on ATI/AMD or a Radeon-like design, the chip would carry die marks to reflect that. Everybody has to recognize the licensing. It has none. Only Renesas name which is a former unit of NEC.
 3. This chip is fabricated in a 40 nm advanced CMOS process at TSMC and is not low tech
 4. For reference sake, the Apple A6 is fabricated in a 32 nm CMOS process and is also designed from scratch. It’s manufacturing costs, in volumes of 100k or more, about $26 - $30 a pop. Over 16 months degrade to about $15 each
 a. Wii U only represents like 30M units per annum vs iPhone which is more like 100M units per annum. Put things in perspective.
 5. This Wii U GPU costs more than that by about $20-$40 bucks each making it a very expensive piece of kit. Combine that with the IBM CPU and the Flash chip all on the same package and this whole thing is closer to $100 a piece when you add it all up
 6. The Wii U main processor package is a very impressive piece of hardware when its said and done.
 
 Trust me on this. It may not have water cooling and heat sinks the size of a brownie, but its one slick piece of silicon. eDRAM is not cheap to make. That  is why not everybody does it. Cause its so dam expensive

Wii U is not low tech. It might not get things done the same way Orbis/Durango will, but it's better than PS360.

3511
Nintendo Gaming / Re: Wii U in Review (News & Rumor Consolidation)
« on: February 04, 2013, 11:35:23 PM »
I fully expect the Wii U to get a price drop by the time Orbis/Durango launch this holiday season. But it will probably be a $50, $75 cut at most.


3ds price cut was 32% and it's stayed that way since.

3512
Nintendo Gaming / Re: Wii U in Review (News & Rumor Consolidation)
« on: February 04, 2013, 06:14:53 PM »
All of these posts with people talking about how weak or strong the Wii U is or isn't are pointless. Unless you know a little bit about computer engineering, computer science or software development, then you're just talking about crap you read on the internet. Not necessarily talking about anyone in this thread, but people on neogaf, etc. There are a couple of smart people, but then a bunch of people that want to pretend like they know what they are talking about.


The Gaf thread is chaos really. Lots of people talking like they know when no one knows really. But I am genuinely interested in what the tech geeks find inside the GPU,regardless of how "weak" it appears.

3513
Nintendo Gaming / Re: Wii U in Review (News & Rumor Consolidation)
« on: February 04, 2013, 04:33:49 PM »
http://www.chipworks.com/blog/technologyblog/2013/02/04/looking-at-the-wii-u-graphics-processor/


http://www.neogaf.com/forum/showthread.php?t=511628



Gaf is going crazy now that Chipworks handed out a hi-res GPU die photo. There are a couple of threads but no real concrete information other than it's a highly customized GPU.

3514
Right now I wish I had Madden. I need to at least feel a virtual San Francisco victory so I could laugh in Ray Lewis' face on my TV.

3515
TalkBack / Re: Puddle Review
« on: January 31, 2013, 02:57:13 PM »
On one hand why would I tackle this game if I've yet to finish Fluidity? (even if they supposedly aren't that alike.)

On the other hand it's only $8.

Hmmmmmmmmmmm....

3516
Nintendo Gaming / Re: Official Club Nintendo Thread
« on: January 31, 2013, 12:08:26 PM »
Post play survey is now available for Balloon Fight. 10 coins for a 30 cent purchase? Oh yeah!

3517
Nintendo Gaming / Re: Call of Duty: Black Ops II
« on: January 31, 2013, 10:56:24 AM »
Soren, am I friends with you?

I'm not sure. My NNID is Senerio

3518
TalkBack / Re: Google Street View for Wii U Renamed, Delayed
« on: January 31, 2013, 10:55:08 AM »
As someone who has spent hours and hours aimlessly traveling the world through Google Maps, Earth and Street View, I can safely assume some people will spend more than 10 minutes with this app.

3519
Nintendo Gaming / Re: Call of Duty: Black Ops II
« on: January 30, 2013, 05:45:43 PM »
I wish more people would play Ground War or Hardpoint. We need a community night.

3520
Nintendo Gaming / Re: Call of Duty: Black Ops II
« on: January 30, 2013, 02:50:18 PM »
We should get that DLC.


Agreed. We should get it once the stupid timed DLC expires for Xbox.

3521
TalkBack / Re: Miiverse Update Makes Finding Your Favorites Easier 
« on: January 30, 2013, 01:03:57 PM »
I'm glad I don't have to go to the User Menu just to get to my favorite communities. The interface is much better now.


I'm guessing the "Other Communities" button will be for user created communities. I hope we'll be getting for most, if not all games.

3522
Nintendo Gaming / Re: Call of Duty: Black Ops II
« on: January 30, 2013, 01:23:31 AM »
So Nintendo just dropped Activision's first update for Blops2 on Wii U a bit earlier than they thought. So far the only thing I've noticed is:

-You can now get to the Wii U home menu through Multiplayer. But you will be logged out automatically.
-Core and Objective games now have their own separate playlists.

Apparently some people are seeing menu listings from the Revolution DLC that was dropping for Xbox360 today.


Quote
Hello Wii U Community,
We are noticing some issues with the version of the patch that was posted that you guys are also reporting here on the forums.  We are working with Nintendo on a resolution to this problem and hope to know more at some point tomorrow.  I will keep you posted as I receive more information.

We are aware that some of the menu listings from the 360's Revolution DLC drop are showing up in the game.  This is not a confirmation of DLC for the Wii U, just a versioning problem that we are working to address.

I do not want to publish the list of known fixes until I have confirmation that they are all live.  I hope to be able to do this tomorrow, but as I mentioned, this is something we are working on with Nintendo, so the timeline isn't entirely in our hands.

Thank you for understanding.

A_Trey_U

3523
Wow. In essence a total reboot of the Virtual Console. Starting from scratch all over.

3524
Nintendo Gaming / Re: Wii U in Review (News & Rumor Consolidation)
« on: January 28, 2013, 01:47:47 PM »
Just give me Off-TV play and I'll be happy.

3525
Nintendo Gaming / Re: No Tomb Raider for Wii U
« on: January 28, 2013, 01:00:01 PM »
http://www.theverge.com/2013/1/28/3924106/wii-u-misses-out-on-tomb-raider-due-to-unconventional-controller

No Tomb Raider for Wii U. Why you ask? Because of the Wii U game pad is too unique for a straight port... 

Come on!

They have a point. It's not like Nintendo made an alternate controller for those developers that didn't want to fully support the GamePad on their games.

Oh wait...

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