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Messages - joeamis

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226
Nintendo Gaming / RE:Goldeneye 007 DS
« on: August 28, 2004, 12:22:17 PM »
Quote

Originally posted by: Bill Aurion
Nope, I never pass judgement on a game I haven't played...  I just really don't like EA's attempts...


so... your personal opinion outweighs the opinions of dozens of millions of people, and professional reviewers across the world in their views about Zelda on cdi and the EA Bond games?

227
Nintendo Gaming / RE:Acclaim Inches from Bankrupcy
« on: August 28, 2004, 12:16:01 PM »
Quote

Originally posted by: farfel
Quote

Originally posted by: joeamis
Well even their bad games sold alot better on the other consoles, the fact that they sold so badly on the Gamecube didn't help them.  
Do you imply that if Acclaim had focused on PS22/Xbox only, they'd still be alive?



They would be in much better shape, they lost alot of money on the Cube.  

Odifiend what are you talking about, "giving them none", Acclaim put out 35 titles on Nintendo 64, and 35 on the Gamecube...  How is that a 180 lol?!  And Acclaim didn't talk a whole bunch of sh1t about Nintendo, they simply said that their games did not sell on GC.  Many companies have said the same thing.  If Acclaim looks at it's sale figures, and sees that their GC development hurt them, ofcourse they should say that.  They wouldn't be bankrupt right now if they just supported the PS2 with it's huge userbase...  Why are you bringing Rare into this, it doesn't change the fact at all that Acclaim helped sell alot of N64, especially by releasing a title right after the launch of N64, a title that was shown before N64 released as well to build up the hype for the system.  Besides Rare was a 2nd party anyways...  Accliam was third party...  

I guess noone here remembers the old acclaim, the one from the days of not only N64, but the dreamcast, snes, genesis, gameboy, game gear, and original nes, Acclaim.

228
Brand new spanking details on GTA:SA.  Heres the lowdown:  In addition to the 3 major cities in the game, there are 12 more, albeit smaller, towns.  Given the terrain of some of these towns, including one with a giant mountain, there are now monster trucks, four wheelers, dirt bikes, and mountain bikes, as well as a dodo with wings.  You may want to fly it alot because the rural area is so large that it will take nearly 15 minutes to travel by car.  In addition each city will have an airport where you can jack planes or helicopters.  One new mission shown entailed being sent to kill a federal witness holed up in a mountain cabin, and as the man ran off, CJ (main character) gave chase down mountain trails eventually running off the road.  Expect chases through gorges and valleys as well.  Rockstar comments that this game will be much more than some perceptions that it was just a gang banger or hip-hop game.

229
TalkBack / RE:Eat at Wendy's, Win a Trip to Nintendo of America
« on: August 27, 2004, 07:54:40 PM »
Sweet, come September 6th I'll be going to Wendys everyday.  No purchase necessary?  That's weird, does that mean I can go in and steal all the cups and if I don't get caught, I can still win?

230
General Chat / RE:The Counter-Mainstream Mainstream
« on: August 27, 2004, 07:49:44 PM »
I don't find that surprising.  Generally friends start to do things that their friends do, that way they continue to have the same interests and stay closer.

231
Nintendo Gaming / RE:Goldeneye 007 DS
« on: August 27, 2004, 07:43:14 PM »
Quote

Originally posted by: Bill Aurion
"I wouldn't compare having a new Goldeneye on a Nintendo system made by EA, to a zelda game on a phillips system made by Animation Magic, Inc. for a basis analogy."

When it involves comparing EA's Bond efforts and Rare's, and Ninty's Zelda games and AM's, yes it IS a good analogy... ^_^


LOL are you kidding me?!  The EA Bond games weren't as good as GE by Rare, but they weren't bad games either.  I guess you never played them, and are just using your predisposed opinion, which is, that you hate EA.  While Goldeneye was a 9.5, the EA Bond games were respectable 8's.  

On the otherhand while the Zelda games made by Nintendo are 9.5's, the Animation Magic, Inc. Zelda games are a 1, if that.

232
Nintendo Gaming / RE:Acclaim Inches from Bankrupcy
« on: August 27, 2004, 07:35:57 PM »
Quote

Originally posted by: odifiend

"Acclaim was a key supporter for Nintendo."
Was being the key word.  Then they did a complete 180.  And who wasn't a supporter of Nintendo 'early on'?  I think only Sega wasn't.


Just because they once were, and didn't continue to give Nintendo all their titles doesn't mean a complete 180.  And it's business anyways, you have to put your games on the largest userbase.  I guess if someone does alot of good for you, and then still supports you, albeit not as much it means they really did more harm to you then.  Apply it to life.  If a friend was your best friend, and then years later you were no longer friends because one of you moved away, then I guess he did a complete 180 and deserves to be sh1t on by you to all you talk to.  Or some other example.  And there were many companies who did not support Nintendo early on...  And Acclaim was there in the N64 days, when the majority of other third parties weren't.  I guess whatever good they did is negated though huh.  They helped sell Nintendo 64's alot, but you know, that doesn't matter now at all.  They're just rubbish...

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General Chat / RE:The Counter-Mainstream Mainstream
« on: August 27, 2004, 04:56:02 PM »
Ya this has always been a major highschool thing, and a little in junior high too as well as college.  Most people grow out of it, some never do.  This same thing happens in the videogame industry too.  Some people hate mainstream games and say they're complete sh1t but then go and buy other games for another system that are also mainstream.  And it happens on both sides (both console owners).  Those who claim Sony/MS is crap, and throw all their money at the 1st party Nintendo games (which are also mainstream).  Or those who claim Nintendo is kiddy and throw all their money at Sony or MS.  And then the EA bashers, who go and buy sports titles by other companies.  If a person truly wants to be a nonconformist gamer, they have to be themselves like Bill said.  In a game sense, meaning, buy any games you think you might enjoy, no matter what company makes it.  And just incase anyone wants to sound off because of what i said, yes Nintendo games are mainstream.  

234
General Chat / RE:To celebrate drifto month, I bought a new car.
« on: August 27, 2004, 04:42:19 PM »
hmm that's alot of kilos, like 160,000 miles.  wouldn't you be better off buying a car for like $2000 more, that has like 120,000 miles on it?  Especially when you're going to put another $10,000 into the car in the next 2 years?  As it is, you'll be lucky for the car to not run into problems by the time it tops 200,000 miles.  Drool, the amount of gaming stuff you could buy with that money...

235
General Gaming / RE:Super Monkey Ball 1 & 2 coming for PS2
« on: August 27, 2004, 04:32:17 PM »
Quote

Originally posted by: odifiend
But it is upsetting when previous exclusives go multiplatform even though they will likely not sell on the new platform.  Especially when two games are for the price of one on their original system. >=\.  Also the cube made monkey ball pretty damn successful, where the hell is our reward?


Likely not sell on the new platform?  The userbase alone will ensure the games sell well.  And especially when it's two games for the price of $29.99.  Wait a second, Cube consumers receive an award because the Cube made SMB successful?  Even if that was the case, that doesn't mean Cube consumers deserve an award.  I guess the Cube also made other games successful, a good example, another game made by Sega, Billy Hatcher infact.  The Cube made that game successful didn't it?  Nope.  What made SMB successful is SMB, the game.  Not the console.  Besides isn't SMB 3 a reward enough?  It's like you said, business.  It wouldn't make much business sense for them to release the games together for GC, a second time, rather than release them together on another console.  If what you wanted for a reward was both of them on GC?

236
General Gaming / RE:1 Million People Are Using Xbox Live
« on: August 27, 2004, 04:25:48 PM »
It really sounds like you're just stating all the in your own personal case.  Most people do want buddy lists and a community, among all the other stuff.  I've made friends on most of the games I've played online, but unfortunately most of the games lacked buddylists and community aspects.  That's why I go back to playing Starcraft online more often because I can meet up with old friends again.  Most people want more features, no matter what the case is for a game, not lesser features.  It would be silly for Microsoft to go out of it's way to eliminate features that they made for the majority who enjoy them, just to cater to a small minority who don't want more features.  That would cost them more money...  So now you don't stand by your comment about The All Seeing Eye costing 5 dollars less a year?  Another thing is why would Sony suddenly change their stance on online gaming and be working hard to introduce the same features that XboxLive already has?  I guess that also points to the fact that the majority of online gamers do want more features.

237
General Gaming / RE:Super Monkey Ball 1 & 2 coming for PS2
« on: August 27, 2004, 04:18:47 PM »
How does not supporting a single console, relate into hatred of an entire company?  Sammy makes games for gba and are for the DS.

238
General Gaming / RE:Doom 3
« on: August 27, 2004, 04:06:05 PM »
Quote

Originally posted by: KDR_11k
Games don't cost more or less because of quality or cost, they cost more because the game is hyped up enough that people wil buy it even at an increased price. Remember how hyped Enter The Matrix was? Doom 3 was treated as one of the three saviours of PC gaming adna s such they knew the fans would buy it, 55 or not.


Enter the Matrix sold in the US for $49.99.  Games don't cost more or less because of quality or cost?????!  Tell that to developers and publishers.  That logic would mean budget games don't exist.  ID, especially John Carmack has always pushed technology in their games.  It took alot of money to make Doom 3 look as good as it does, and it was in development for a long time.  Pushing the technological envelope and long development times cost more money.  I'm not saying the name had nothing to do with the cost, but if the game cost less to develop it could've very well sold for $45.

239
General Gaming / RE:PlayStation 3 will use Blue-Ray discs
« on: August 27, 2004, 03:59:03 PM »
Quote

Originally posted by: KDR_11k
If you can't pirate those disks I'd imagine Sony would lose a lot of its customer base.


If that was the case, then PS2 titles wouldn't be dominating sales on a daily basis.  Dell and HP haven't released burners yet, I doubt they will release stand alone models but rather just stick to having them in their computers.  Since Sony is a key company in developing Blue-Ray, it will probably be easier for them to combat piracy using Blue-Ray discs in PS3 than it is for them now using DVDs for PS2.

240
Nintendo Gaming / RE:Goldeneye 007 DS
« on: August 27, 2004, 03:53:29 PM »
Quote

Originally posted by: KDR_11k
"EA has no rights or access to the assets or codebase of GE64. They aren't legally allowed to remake the game without both Nintendo's and Rare's consent.  Thinking "It's Golden Eye, what could go wrong?" is like a CDi owner thinking "It's The Legend of Zelda, what could go wrong"?


I wouldn't compare having a new Goldeneye on a Nintendo system made by EA, to a zelda game on a phillips system made by Animation Magic, Inc. for a basis analogy.

On another note I just read that Rare infact doesn't have rights to the Goldeneye material, but rather Nintendo does.  And that EA is possibly working with Nintendo to make the remake.

241
Nintendo Gaming / RE:World Reborn
« on: August 27, 2004, 03:44:45 PM »
looks decent, as far as portable shooters go though, I'm interested in the new DS game.  Nanostray.  Nanostray

242
Nintendo Gaming / RE:Mario Party 6
« on: August 27, 2004, 03:38:32 PM »
The microphone is only being used for one mode according to new previews.  It's used for just a question answering mode part of the game.  It sounds like Nintendo is just doing this to experiment with microphone type gameplay before implementing it more fully for DS games.  I hope this isn't the peripheral they've been talking about for Gamecube that will change the way people play games.  Hopefully something more significant for a new peripheral will come out next year.

243
Nintendo Gaming / RE:Acclaim Inches from Bankrupcy
« on: August 27, 2004, 03:33:20 PM »
Well even their bad games sold alot better on the other consoles, the fact that they sold so badly on the Gamecube didn't help them.  Despite supporting the Cube, with the small userbase they couldn't match sales of 1st party games, no company can.  Nintendo fans shouldn't put off acclaim because of that, many companies have made the same claim.  Acclaim was a key supporter for Nintendo.  They've done so much more positive for Nintendo than negative.

244
Nintendo Gaming / RE:Acclaim Inches from Bankrupcy
« on: August 27, 2004, 03:17:56 PM »
This is unfortunate.  Acclaim had some great games throughout their company lifetime, and will be remembered with nostalgic feelings by many who remember them in their youth.  They are one of the longest running companies in the business and were a key supporter for Nintendo early on and then again for the Nintendo 64.  It's too bad they will be gone eventually, they helped make the industry successful.  An amazing amount of games thanks to Acclaim  I can't help but find it shocking that Nintendo fans rejoice at the end of Acclaim...

245
General Gaming / RE:1 Million People Are Using Xbox Live
« on: August 26, 2004, 03:20:19 PM »
Then it's still overpriced in your opinion isn't?  Only 5 dollars cheaper for a year?  And the quality doesn't match XBLive...  

246
General Gaming / RE:PlayStation 3 will use Blue-Ray discs
« on: August 26, 2004, 03:12:58 PM »
Quote

Originally posted by: manunited4eva22
Okay, HP and Dell, both sell servers, whats your point.     What you are saying is that it if something happens, and if something happens after that, then this might happen, that's a lot of ifs, and I seriously doubt that blu-ray will be the medium of choice in the next few years. Will it be cheap to produce?  Sure, but it's cheap to make a lot of things, doesn't make it infallible either.



You're ignoring what I said.  Here it is again: Hewlett Packard and Dell have backed Blue Ray since before January of this year... They plan to use it in their (home) computers sometime at 2006 at the latest. Another thing is, that the Blue-Ray Companies say that the production costs of Blue-Ray is going to be comparable to DVDs in mass volumes. There are also already 10 companies making Blue-Ray recorders.

I included that BRD production costs are going to be as cheap as dvd's because we were talking about the cost of BRD Recorders...  and the media costs tie into that directly.

And I didn't say this might happen, then this might happen, only.  Like I said previously ONLY PS3 has to do as half as well as PS2 has done, for BRD Recorders to be cheap in 2 years.  That is not alot of ifs at all.  

247
General Gaming / RE:Doom 3
« on: August 26, 2004, 03:03:54 PM »
Quote

Originally posted by: KDR_11k
It sold for 55 because of the name.


It costs alot of money to make very good game engines, and games with visuals of that caliber.  I wouldn't say it's just because of the name, especially for how long the title was in development.  ID has always pushed the barrier with technology.

I didn't say they skipped MP, they just did less.  And ID has always been a company about letting the user get in and mod the game more so than most companies.  They did it first with Doom 1 and have always been excited about giving the user more input into the games beyond just playing it.  And Quake 3 was released in December of 1999.  Between Quake 3 and Doom 3, ID has released other games...  on consoles.  And when you have to wait years for their PC releases I'm glad when another 3 months isn't tacked on.

248
General Chat / RE:To celebrate drifto month, I bought a new car.
« on: August 26, 2004, 02:53:28 PM »
how many miles are on it?  how much it cost?  looks nice.

249
TalkBack / RE:Nintendo Reveals Mario Party 6 Details, Microphone
« on: August 26, 2004, 02:44:51 PM »
This is a disapointment to me.  They heralded this as something new that's easier than using a controller.  I didn't see how Mario Party could be hard, even for the most young players, especially given it only using a few buttons on the controller.  Now the requirements for multiplayer will probably require either a microphone for each person.  This is like the gba requirement for some games multiplayer.  

250
TalkBack / RE:BloodRayne to Sing Evanescence Song on MTV2
« on: August 24, 2004, 05:16:55 PM »
Quote

Originally posted by: Ian Sane
"Good for videogames, get more mass exposure, get more people playing em."

Yeah more people playing sh!t like BloodRayne.  I can count the advantages so far of any mainstream videogame exposure on one fist.


It's good for the industry to get mass exposure.  The industry as it is gets no respect compared to music and movies, so this type of exposure will help that.  The more people who buy games, the more games you're going to see, and when people buy more games, companies make more money and can take more risks.  Besides I thought you believed that you shouldn't judge a game until it's released, sometimes sequels make great strides over their predecessors.  And apparently BR2 is supposed to be alot better than the first which actually was a bit above average.  There are hundreds of games this generation worst than BR.

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