« on: June 21, 2012, 11:12:36 PM »
Yes. Not sure about the demo.
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Well, then I have to ask... did you play the Wii version of Okami on a HD televsion, or did you play it the correct way on a SDtv? Because the game is outright gorgeous on a standard def tv. Even taking away the graphical effect from the PS2 version, the game looks great. And honestly (remember, I played both), I much prefer the Wii version - both graphically and play control-wise.
It's how I played Skyward Sword, too - which also totally blew me away on a SDtv.
I was talking simply plot in that post. I would assume it would demand a gameplay expansion.Not the plot. The entire game was just like Okami in every way. They didn't try to expand the gameplay.Wait, I'm confused. You suggested that Capcom "should have done what the original was eluding to: Ammy exploring her homeland and cleaning it up and having adventures there with Wakka." That sounds more like plot than gameplay expansion.
The Wii version was not superior. It removed the paper parchment effect (semi-ruining the graphics) and tried to fix the control issues with the brush of the first game with motion control (which only made things worse).Oh, I highly disagree with this statement. It may have been worse for you, but I found that using the Celestial brush with motion control was fantastic. I very rarely had a problem painting the symbols, and I found the combat quite enjoyable -- even with the goofy waggle for attack. And this all coming from a guy who played the much inferior PS2 version, too.
I would say, "You're doing it wrong." But eh.. to each his own. :/ Whatevs.
Are you...are you kidding?Give the man a job in our Cyber war against Iran.
Does Iran even have computers?
Capcom could always make Okami 3.