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Nintendo Console Discussion / Re: Official Club Nintendo Thread
« on: September 03, 2012, 01:37:17 PM »Anyone interested in a Metroid Prime Trilogy code?Used it. Thanks!
XRM-3AVT-HU8F-WSX
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Anyone interested in a Metroid Prime Trilogy code?Used it. Thanks!
XRM-3AVT-HU8F-WSX
Besides, everyone knows that Nintendo reads these forums.It'd make sense for them to be reading these forums. It's smart business to know what your most loyal customers are thinking about your products and services. For example, the cruise lines track what is being discussed on cruisecritic.com Companies pay to find out what their customers think about their products and services (NPD surveys, how most stores have a feedback survey at the bottom of the receipt) why not at least track what your customers are saying about you when the info's out there for free?
Lite and XL models shouldn't count. The DSi was different than the other revisions because it added online downloads and a built in camera and other things.I'd agree that Lite and XL models don't count but I'd say that DSi was more like DS 1.1, not DS 2. Sure it added some new features and DSiWare but the retail games were all still regular DS games.
Really what gamers want is to know that the 3rd party games won't dry up after 2 years on the market. Unfortunately, that is something Nintendo cannot answer as they do not have a crystal ball. So really gamers won't be satisfied until they know the Wii U will continue to get the majority of 3rd party games in 2013 as well as 2014 and 2015 and through until 2018 when the next Wii is released.This seems to be the biggest obstacle for Nintendo, especially with core gamers. The problem I see is that if gamers taker a wait and see approach, the early 3rd party games are more likely to not sell well, resulting in 3rd parties being less likely to release games, and off the vicious cycle goes. That's why I think Nintendo really needed to wow gamers, convince them that there's going to be so many amazing games that they should buy as soon as possible, not give them a reason to wait and see what happens.
I can't help but think that it was mandatory for DS games to have touch screen features, but I might be imagining itMario Kart DS didn't use the touch screen in any way, did it? If one of Nintendo's most popular games didn't use the touch screen, I can't imagine they required others to use it.
I'm going to disagree with the majority, in that I agree with Nintendo's reluctance to show future titles. First, it keeps the competition guessing as to your strategy. But more importantly, it allows Nintendo to go all out next E3, stealing the attention away from Sony and Microsoft's next consoles. Timing is as important as the nature of your news. Could Nintendo have shown one major game to create a positive impression? Sure, (and I don't think Pikmin 3 was this game) but I think having mostly tech demos to stimulate the imagination of your audience is sufficient for now. The whole point is to not be forgotten next year when the competition increases.Your point that they need to have a good showing next year when they're going to have to compete with the next generation consoles is a good one. The only thing I wonder is if by that time, it's already going to be too late to have a chance to capture the core gaming audience. Many seem to have already lost interest and forgotten and the system isn't even out. Maybe I'm crazy but this feels like the WiiU could end up like the Dreamcast, caught half way in between generations and people will take a wait and see approach and end up choosing the next Sony or Microsoft consoles because they're far ahead technologically. Obviously, Nintendo is in a completely different place financially and Nintendo's first party games are superior and they're coming off of the best selling console of last generation so it's a different situation so who knows. I want the WiiU to be successful but I just don't see that being the most likely scenario at this point.
Wasn't the backlash not that they showed an "HD Zelda" but that they completely changed course with Wind Waker and people who were looking forward to the "HD Zelda" were disappointed? And wouldn't that exact thing happen again if they went that route with the first WiiU Zelda?A little tease of an HD Zelda, any sort of small piece of information about the next Smash Bros.
Hahaha this sentence is funny for two reasons: You obviously don't remember the backlash after showing an "HD Zelda" before the GC launched. Plus, they've already done it last E3 (so maybe Nintendo doesn't remember either; but they did remember to say that it's just a tech demo...repeatedly).
Secondly, they just gave a little tidbit of Smash Bros. not even a week ago. Look at the Talkback forum.
Nintendo did that on purpose. When the 3DS was announced, we got all excited about the games. By the time the system launched, it was basically a bait-and-switch. To avoid getting our hopes up and leaving us disappointed at launch, they only showed launch window games they know are going to be ready in time.But is it any better to have people be disappointed from the start than it is to get them excited then have them be disappointed? Either one seems like a negative to me.
Remember, the absence of evidence is not the evidence of absence.