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General Gaming / Re: What are you playing?
« on: December 03, 2016, 02:23:52 AM »
La-Mulana (PC):
So I've been interested in this game for a long time, but was put off by the alleged extreme difficulty and abstruse puzzles. GOG had a flash sale last week, however, and I bit the bullet at $4.
I'm about three hours in and my feelings are decidedly mixed. I very much enjoyed completing the initial ruins zone (and didn't realize I could leave through the area exits), as I chipped away steadily figured out the grammar of the world interaction and the logic to the clues, while picking up some vital items. Controls are a tad stiff for the genre, but serviceable.
But then I beat the first boss and have pushed out the walls, so to speak, with grail warps into four or five other areas. With the increased scope I've lost serious track of any clue logic and don't have a clear sense of what I'm supposed to be doing or why, other than eventually killing the boss in each sector. Like, the last time I played I wandered into some labyrinth zone and stumbled into a shop that's selling a helmet that will let me progress through a waterfall on the other side of the world. Glad to get the hat, but I could use more rhyme and reason to the progression.
So I've been interested in this game for a long time, but was put off by the alleged extreme difficulty and abstruse puzzles. GOG had a flash sale last week, however, and I bit the bullet at $4.
I'm about three hours in and my feelings are decidedly mixed. I very much enjoyed completing the initial ruins zone (and didn't realize I could leave through the area exits), as I chipped away steadily figured out the grammar of the world interaction and the logic to the clues, while picking up some vital items. Controls are a tad stiff for the genre, but serviceable.
But then I beat the first boss and have pushed out the walls, so to speak, with grail warps into four or five other areas. With the increased scope I've lost serious track of any clue logic and don't have a clear sense of what I'm supposed to be doing or why, other than eventually killing the boss in each sector. Like, the last time I played I wandered into some labyrinth zone and stumbled into a shop that's selling a helmet that will let me progress through a waterfall on the other side of the world. Glad to get the hat, but I could use more rhyme and reason to the progression.
