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Messages - Arbok

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1076
General Gaming / Re: Resident Evil 5 is the greatest thing ever.
« on: July 29, 2007, 06:52:16 AM »
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Originally posted by: Bill Aurion
Looks like clear-cut RE4 gameplay with some new "cut-and-dodge" maneuvers (a la Leon's defense kick)...Which isn't necessarily a BAD thing, but it shouldn't be taking until 2010 to finish like Capcom is saying... =\


They are just trying to make sure that it has the same level of impact on overall console sales that RE4 did when it hit the Cube late in its life cycle...

1077
TalkBack / RE:EA Admits To Focusing Development On The Wrong Console
« on: July 28, 2007, 04:30:33 AM »
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Originally posted by: Ceric
I don't get EA they keep apologizing for not having enough support for the Wii but they have been one of the biggest third party supporters since launch.


Cause stock holders sound like they want to hear it?

1078
"Introducing State of Emergency... the trilogy!

...wait, where is everyone going?"

1079
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Originally posted by: UncleBob
So... When DNF *finally* comes out, will it be the absolute best game ever made - so good that the Earth will simply explode from its goodness, or will it be the absolute worst piece of trash software ever, sucking so bad that it causes the Earth (and this part of the universe) to implode on itself?


This topic lacks a third option:

"...or will it never come out?"

1080
General Chat / RE:The Simpsons Movie
« on: July 27, 2007, 06:44:48 PM »
I agree. I'm glad someone made this topic so I didn't have to. Likewise, I haven't watched the show in ages (although not as long as the person I went to see it with, as she was shocked when I told her Maude Flanders had died) due to declining quality, but I felt this was a full return to glory for the franchise. Just so many jokes done right. Simply put, I enjoyed myself at this film more than any other this year so far. Highly recommended!

1081
General Gaming / Re: Resident Evil 5 is the greatest thing ever.
« on: July 27, 2007, 06:10:00 PM »
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Originally posted by: bustin98
I'm not holding my breathe for RE5 on Wii, but I would hazard a guess at another action title in the RE universe.


Resident Evil: Pinball, a Wii exclusive. Players can now experience RE1-3 AGAIN, except this time enhanced by the break neck excitement that only a survival horror themed pinball game could induce!

....hey, we were all thinking it.

1082
Nintendo Gaming / RE:Super Smash Bros. Brawl (nsf56k)
« on: July 27, 2007, 06:50:31 AM »
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Originally posted by: TVman
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Originally posted by: Mashiro
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Did you just say "Dedede" as in the Carlos Mencia "De-de-de"?

If so, -1,000,000 respect points.


Kashogi minus 1 Million respect points for not knowing whom Dedede is.


Agreed, while my respect points intact. For shame, Mashiro, for shame.


Wait, what did Mashiro do?

1083
General Gaming / RE: Twisted Metal: Head On
« on: July 27, 2007, 06:21:30 AM »
Okay, I read up on it more, and my earlier statement doesn't stand on account of it.

Seems this is just a console port of the PSP game with added content, not an all new game.

1084
General Gaming / RE: Twisted Metal: Head On
« on: July 27, 2007, 05:42:14 AM »
For the PS2? Wow, even Sony sounds like they are hesitating about the PS3 now...

1085
They seriously need to consider dropping Rayman from the titles...  

1086
TalkBack / RE:PREVIEWS: Godzilla: Unleashed
« on: July 27, 2007, 05:20:26 AM »
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Originally posted by: Viewtiful mario
I don't think anyone besides you, me, Zach, and Halbred know what your talking about.


Ah, the wonders of an obscure fandom.

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Originally posted by: Viewtiful mario
I know what you mean by the charge, but she's so much bigger then the other kaiju I wonder howshe'll be able to manuver around objects.  Not to mention getting powerups.  


That was definitely something that the SNES game had trouble with. Being huge and slow was not something that was in her favor, and she was way under powered in that game.

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Originally posted by: Viewtiful mario
I personally wasn't as fond of GvB as much as everyone else, the music was highly underdramatic and the fights were waaaaaay to short.  I mean Godzilla isn't even dead yet and Biollante dissapears into the sky.


I'd rather have a short fight than a overly long one, personally. And Godzilla had more or less passed out in the ocean when Biollante decides to high tail it, so good enough. At least they didn't use the alternate ending where she, more or less, merges with Godzilla after he falls victim to the Anti-Nuclear Energy Bacteria... which just would have been odd, not to mention the use of animation there.

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Originally posted by: Viewtiful mario
I actually have to agree with Zach, I think pipeworks had the millenia version in mind when they made it.


The character seem to be an amalgam. Which would fit with how Pipeworks has done things in the past, such as with King Ghidorah in the previous game who wasn't really modeled after a particular version... in fact I think he looked more like the Trendmasters, red-eyed toy version of the character in G: DAMM.

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Originally posted by: Viewtiful mario
I sure hope someone actually reads this.


Yeah, I'm not sure what happened, but for some reason I didn't see this until after I posted...

1087
General Gaming / RE:The truth about working at Rockstar
« on: July 26, 2007, 06:46:53 PM »
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Originally posted by: IceCold
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He wants to marry Peach because, lets face it, she is the only regular women in the Mushroom Kingdom.
Oh snap! Pro's gonna be after you now!




Paulina would definitely qualify as a "regular woman" as well.

1088
Nintendo Gaming / RE:review alien syndrome already!!!
« on: July 26, 2007, 05:40:47 PM »
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Originally posted by: Kairon
... just like I paid $40 for RE4 on the GC and ended up not liking that either ...


I stopped reading there.

1089
Nintendo Gaming / RE:8 Biggest Wii games of 07
« on: July 26, 2007, 05:22:27 PM »
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Originally posted by: Kairon
I'm 23 and live in Fremont, California.


I didn't know Kairon lived in Fremont... now who was the other CA person on here? Was it Pro?

1090
Nintendo Gaming / RE:Escape from Bug Island in stores today!
« on: July 26, 2007, 05:19:01 PM »
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Originally posted by: Viewtiful mario
for thoes curious about the game I think this derserves watching.


This game, and that video, is concrete proof that a developer needs to hire the crew from Mystery Science Theater 3000, buy up really bad games, and then add commentary through out them that is related as the game is played. The scene where the fish "flies" and lands next to the main guy, and then start flying around in mass, is unintentional comic gold.

1091
TalkBack / RE:PREVIEWS: Godzilla: Unleashed
« on: July 26, 2007, 04:58:02 PM »
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Originally posted by: Halbred
Arbok--no way, Godzilla 1985 FTW.


I agree, I said I loved the 1980's films, with The Return of Godzilla (aka, Godzilla 1985) being one of those.

Sorry if there was title confusion, but I have a habit of always using Toho's English names for their films, even if it's obscure and hasn't really been used (example: "Ebirah, Horror of the Deep" for "Godzilla vs. the Sea Monster").

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Originally posted by: Halbred
I like the early Heisei films. Godzilla vs. Mothra is very good, but Godzilla vs. King Ghidorah and Spacegodzilla suck balls.


I have a soft spot for Godzilla vs. SpaceGodzilla, probably because it was the first of the Godzilla films I saw in Japanese, but don't really have much love for any of the 1990's films... including Godzilla 2000.

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Originally posted by: Halbred
As for King Caesar, I'm guessing that Pipeworks is trying to integrate a little bit of both designs into the final character model. Having recently seen "Final Wars" again (God, it sucked), the overall build is definately from the last movie, but the red eyes could just be a nod to his Showa origins.


http://www.tohokingdom.com/vg/godzilla_unleashed/images/kcaesar_model_n.htm

Well, the red build of the body, and the brick-like surface is more reminiscent of the Millennium version, although the eyes are distinctly from the Showa one. The characters in the past two games from Pipeworks (save the two Godzillas, and arguably Mechagodzilla) were typically amalgams of several different versions, and that seems to be the case for some of these as well... although, unlike the past, some of them are obviously modeled after a particular version, like King Ghidorah being based on the GMK one or Anguirus for the Showa series.

1092
General Gaming / Re: Resident Evil 5 is the greatest thing ever.
« on: July 26, 2007, 10:15:19 AM »
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Originally posted by: Ceric
Though it looks a lot like RE4 in Africa.


About the jist of it, but are you really surprised? I mean it's Capcom... you will have to wait till RE8 before they change up the series again in a major way.

1093
General Gaming / Re: Resident Evil 5 is the greatest thing ever.
« on: July 26, 2007, 09:02:56 AM »
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Originally posted by: Mashiro
Not really, only time will tell what it can handle =) (I know you said probably but I think the Wii could handle a lot of enemies on screen, I do).


I do as well, but WITH a significant decrease to the graphics to better handle it.

1094
General Gaming / Re: Resident Evil 5 is the greatest thing ever.
« on: July 26, 2007, 08:48:11 AM »
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Originally posted by: Mashiro
Yeah I am hoping the same Arbok. It looks graphically great but I don't think it'll need to be toned down too much for Wii to be able to handle it.


It probably will be rather significant due to the number of enemies on screen at one time, if it were to happen. I could more than handle a significant decrease in graphics, though, if it saved me from having to buy a whole new system.

1095
General Gaming / Re: Resident Evil 5 is the greatest thing ever.
« on: July 26, 2007, 08:41:29 AM »
Wow, it looks amazing. The first game that has seriously got me to consider getting a 360.

My hope, though, is that the temptation of money gets Capcom to pull a RE4 for the PS2 with it to maximize profits.

1096
Nintendo Gaming / RE:Super Smash Bros. Brawl (nsf56k)
« on: July 26, 2007, 05:42:38 AM »
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Originally posted by: Bill Aurion
"Sounds like edge guarding just got a huge boost against... well, Yoshi I guess, since he's the only one without a secondary, offensive or teleportation style jump"

Go back and read Yoshi's profile again... =)


Forgot about that.

Seems Sakurai and his team already considered that then.

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Originally posted by: Smash_Brother
Meteors, or "spikes" as they were called in my group, are basically any move which can knock an opponent straight downward.

Meteors don't have to be strong attacks, either. Just anything which will redirect an opponent's momentum downward.


About the jist of it, although generally the downward momentum is surprisingly fast, and very hard to recover from in any situation.

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Originally posted by: Strell
Meanwhile, Falco's jumping down-A smash is that spinning "needle kick," and if you guard the edge with it, chances are you're going to get the KO.   Short hopping this meteor is particularly devastating because you'll normally just be out of right of an opponent's third jump attack, and be given priority when you hit them during your descent.


I'd say that's one of the most lethal ones, depending on the opposing character. You don't even have to jump out, putting yourself in danger, to pull it off... just be near the edge when you strike the other player and it will send them crashing down. It's very hard for both Captain Falcon and Ganondorf to stop it if they are a fair distance away from the platform, as they can risk either the meteor strike or Falco simply grabbing the edge himself if they try to avoid it.

1097
Nintendo Gaming / RE:Super Smash Bros. Brawl (nsf56k)
« on: July 25, 2007, 08:18:20 PM »
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Originally posted by: Adrock
I really like this new footstool jump technique. It makes jumping back onto the platform a bit more interesting and I have a feeling that this is going to be a very important (and difficult) technique to master. This could be very interesting in team matches.


Sounds like edge guarding just got a huge boost against... well, Yoshi I guess, since he's the only one without a secondary, offensive or teleportation style jump. I could also see this causing some trouble for Ness, depending on how close he was to the edge when he tried to PK thunder.

1098
NWR Forums Discord / RE:Reader Reviews : mysticspike
« on: July 25, 2007, 04:12:16 PM »
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Originally posted by: mysticspike
who remembers this one?


I do, but I was trying my hardest to forget...

1099
Nintendo Gaming / RE:Disc Read Errors? On MY Wii?
« on: July 25, 2007, 03:54:43 PM »
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Originally posted by: Dirk Temporo
I haven't played my Wii in a while, as in actually playing a disc game on it. Probably about a month or so.


.... was Wii Connect 24 enabled?

I used to have that enabled on mine, but after someone warned me about it, and I hadn't played my Wii in a few weeks, I checked my console to find that it was very, very hot. Since then I have disabled it, and never plan to enable it again. Sadly, my Wii seems to dim the in-game brightness at random times now... probably once every five hours or so. Which didn't start happening until after I had left it off with Wii Connect 24 on for so long.

1100
TalkBack / RE:PREVIEWS: Godzilla: Unleashed
« on: July 25, 2007, 03:39:27 PM »
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Originally posted by: Halbred
Okay, yeah, I mispelled Biollante's name. Dammit! Godzilla vs. Biollante is in my Top 5 Godzilla films!


Good man; Godzilla vs. Biollante is my favorite Godzilla film.

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Originally posted by: Halbred
However, the King Caesar from the screenshots of Unleashed looks a lot more like his Final Wars incarnation than his Showa version, and that's a good thing.


The eyes are red, which is a trademark of the Showa version.

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Originally posted by: Halbred
The majority of the Showa series can be buried and forgotten for all I care. Son of Godzilla? Godzilla's Revenge? Godzilla vs. Megalon? Such low, low points.


I find the Showa films to be superior to the rest of the series, save the two 1980 flicks (The Return of Godzilla and Godzilla vs. Biollante). I'd say the original Godzilla, Mothra vs. Godzilla, Invasion of Astro-Monster and Godzilla vs. Mechagodzilla are among some of my favorites in the series. I'd say the low point was the 1990's films, although oddly enough they did banner business at the box office, especially compared to the Millennium films which never did very well (save GMK).

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Originally posted by: Halbred
I know that Bagan, a character designed for Super Godzilla (SNES) was actually going to get his own film (it fell through) and he was supposed to appear instead of Monster X in Final Wars (everybody loves Ghidorah, though)


Not true on the last part. He was never slated to appear in Final Wars. As far as I know, the last time he was seriously considered was for the mid-1990's project that never went through, which was after the previous failure of Mothra vs. Bagan in the early 1990's.

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Originally posted by: Halbred
...but I think Toho created Bagan, not the Super Godzilla developer.


Toho was the developer of Super Godzilla. The company used to have their own video game wing, although produced some pretty infamous games in their time (Circus Caper comes to mind).

At this point, I'm going to have to shamefully plug my site I'm afraid, as it's dedicated solely to the many things that Toho has done, and continues to do:

http://www.tohokingdom.com

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Originally posted by: Halbred
In Unleashed, the new monsters are entirely created by Pipeworks and blessed by Toho...and are voted on by fans.


One of them was, Obsidius (formerly Magmouth). The other, Krystalak, had no fan input what so ever.

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Originally posted by: Halbred
There are rumors abound that one of the winning monsters will go on to star in its own "Godzilla vs. _______" film...


Can't see that having a chance in hell of happening myself...

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Originally posted by: Halbred
...but Toho has stated several times that Final Wars will be the last Millenium-era Godzilla film, and that the property will be shelved for a decade at least (just like the Showa-Heisei transition).


It was less than a decade that it would be shelved, as I recall, but close enough.

Yoshimitsu Banno, the director of Godzilla vs. Hedorah, was given the okay to try to make another, though, although Toho would not produce it. So he has been trying for several years now to find a backer who will take on the project, which is planned as a 3-D IMAX film. Hopefully that project sees the light of day.

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Originally posted by: Halbred
As for Gamera, did Kadokawa produce the most recent Gamera trilogy? Because it kicked ASS! So maybe I'll edit the preview and say that Pipeworks needs to get in good with Kadokawa.


No, those were produced by Daiei and distributed by Toho. Daiei was absorbed into Kadokawa after that trilogy was produced. Sadly, the Gamera film they released (Gamera: The Brave) took it back to the Showa roots with the kid angle again, and having seen it in theaters the year it was released I can confirm it was quite lackluster.

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Originally posted by: Halbred
I'm definately getting this game--I just hope the motion controls aren't wonkey.


I'll second that. It's one of my most anticipated releases, only behind Smash Bros Brawl in fact.

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