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Messages - NinGurl69 *huggles

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17476
Nintendo Gaming / RE:Media blitz!!
« on: March 15, 2004, 12:55:03 AM »
I've re-encoded a few trailers at higher-resolutions:

(640x480) DivX 5.1.1 format.

Wave Race: Blue Storm - Official Trailer
Viewtiful Joe - Official trailer
1080*: Avalanche - Official trailer/Opening sequence

Expect some MGS:TTS and RE4 in the coming weeks.

17477
Nintendo Gaming / RE: Silocon Knights + Konomi = Nintendo's revival?
« on: March 14, 2004, 04:40:19 PM »
... Or a re-envisioned 3D overhaul of Metal Gear 1, a la Twin Snakes, with optimized framerates.

17478
General Chat / RE: Furbies scare the crap out of me
« on: March 12, 2004, 06:48:07 PM »
Psycho Mantis and the Sons of Libido are after you.

17479
Nintendo Gaming / RE: Resident Evil 4 Discussion
« on: March 12, 2004, 06:46:28 PM »
It's my sick hobby.

There'd better not be strange men dancing to funkadelik music in the background of the trailer.

17480
Nintendo Gaming / RE: Resident Evil 4 Discussion
« on: March 12, 2004, 03:00:33 PM »
With regards to the end-of-March trailer, I've pre-ordered the May 2004 issue of Famitsu Wave DVD a few weeks ago.  I "promise" to have a 640x480 DivX copy of the Bio4 trailer available to the public within 2 days after I receive the DVD/magazine.  This had better be worth my $20.

17481
The difficulty on Normal in this game is lovely.  My roomie previously exhausted MGS2 on Normal on numerous occasions, and he felt the challenge was noticeably higher in Twin Snakes, which made it all the more enjoyable.  I let him play through it first, and it took him 12 hours to reach the end, according to the game timer.

As for my playtime, it's my first MGS experience, I'm playing on Normal, snapping as many necks as possible is fun, even on attack team dudes, though the "choking" sound effect is *very* odd and should have been redone with a little bit of programming adjustments.

"UGH-UGH-UGH-UGH-UGH-UGH-UGH-UGH"  *SNAP!* *dies*


Overall, my Rainbow Six experience is carrying over quite well.

17482
Nintendo Gaming / RE: Sick of Ganon?
« on: March 11, 2004, 09:55:42 AM »
The fourth goddess is obvious........... IT'S MANTOROK!!!!

AHAHAHAHAHA

17483
Nintendo Gaming / RE: What was better, the boat or the horse?
« on: March 10, 2004, 03:09:53 PM »
Flark the owl!!
He's just raw KFC meat!

17484
I have it now, too.  Though it's not open yet cuz I'm typing this.

17485
Nintendo Gaming / RE: What was better, the boat or the horse?
« on: March 09, 2004, 10:03:26 AM »
The Bunny Hood.  Hands Down.

17486
Sometimes IGN(matt/peer) have said they rate games against the standards set by a game's peers, aka the console's current library.  MGS1 on PSX was rated based on what came before it, at the time it was released.  Our MGSTTS, graphically in-game, has to stand up against the likes of say, Metroid Prime (which has a deliciously smooth framerate).  On the control side, effective control schemes like those of Zelda:WW and Eternal Darkness also pre-date Twin Snakes, which could reasonably justify a dissappointment in the lack of analog character movement in Snake.  Then there's the phenomemon of Snake's combat movements seeming vastly simplified compared to the cool stuff in the cutscenes -- I'm not sure how to explain that other than Konami is happy with that, just as players were happy with MGS2's boss fights.  Then I remind myself MGS2 originally came out for PS2, and came out a while ago, where it was rated against the peers of its own time.


mouse, isn't the core material of Twins Snakes the ["modern" or "not that modern anymore"] gameplay mechanics of MGS2 that's applied to MGS1's old level design, though?  So help me out:  what should Twin Snakes be rated against?

17487
Nintendo Gaming / RE: Amazing Deals!
« on: March 08, 2004, 03:09:45 PM »
h0ly CRAP i live by that store!  Davis, CA!!!

17488
General Chat / RE: Nintendo sued over epileptic seizures
« on: March 08, 2004, 03:03:38 PM »
I'm surprised Viewtiful Joe isn't mentioned as a repeat-offender.

17489
General Chat / RE: Convenience VS. Piracy
« on: March 05, 2004, 03:14:56 PM »
ROMs are like pr0n viewed by minors.

17490
Nintendo Gaming / RE: Critic's Choice?
« on: March 05, 2004, 03:10:22 PM »
Nah, Nin won't.  And they'd better prove me wrong.

17491
Nintendo Gaming / RE:Resident Evil 4 Discussion
« on: March 04, 2004, 05:02:03 PM »
2 new, semi-clear (deinterlaced S-Video captures, I think) screenshots of Resident Evil 4.
click

I don't agree with the lack of lighting applied to the villagers with the torches.  Since the torches act as a point-source of light, the faces of the villagers should've been lighted clearly.

Having them darkened out only makes sense if the light sources are "1-dimensional," between the viewer and the person holding the light, and directed toward the viewer, like from a flashlight, as shown in this older screen:
flashlight

17492
General Chat / RE: Soul Calibur Movie Discussion
« on: March 04, 2004, 04:50:50 PM »
If this would only turn out to be a high-quality mini series like how Band of Brothers was produced, then things might look brighter.

17493
General Chat / RE: Soul Calibur Movie Discussion
« on: March 04, 2004, 10:59:32 AM »
IS THER ENYTHING STILL SACRED ;IN THIS WORLD1!?!

17494
Nintendo Gaming / RE: Resident Evil 4 Discussion
« on: March 04, 2004, 10:40:23 AM »
HAHAHAHAHAHAH
The two guys dancing in the background is FUNNY STUFF!

17495
General Chat / RE: Interesting Article. Draws strange conclusions.
« on: March 04, 2004, 10:31:08 AM »
I can make my own set-top box.  I'll call it "Super Box".

17496
Nintendo Gaming / RE:Resident Evil 4 Discussion
« on: March 03, 2004, 05:29:50 PM »
Berny, all of mankind is depending on you to listen to this audio file.  It's the "mansion incident" Capcom didn't want you to know  *_*

17497
Nintendo Gaming / RE: Will the horse be back, I HOPE SO
« on: March 03, 2004, 03:55:33 PM »
Well said.

17498
Nintendo Gaming / RE: Resident Evil 4 Discussion
« on: March 03, 2004, 03:28:36 PM »
"That was TOO CLOSE.  You were almost a JiHLL sandwich!"

"Yh-you're right!!  Barry, thanks for saving my life!"

17499
Nintendo Gaming / RE:DPL II/Progressive Scan Support
« on: March 03, 2004, 02:27:51 PM »
Quote

Originally posted by: Nemo
What resolution is better, 720p or 1080i?

What's the diference between DD(Dolby Digital) and DTS(and what does DTS stand for?)?


1)  It depends on the source video: is the video progressive or interlaced?  Is the video resolution high enough to take advantage of the increased screen resolution?  A general rule, match progressive w/ progressive, interlaced w/ interlaced; mixing them up will lessen the overall perceived quality.

2) DTS stands for "Digital Theater Systems."  They, DTS & DD, are both brands (like DivX vs. Quicktime) of formats for digital audio.  DD is largely focused on the home theater market (watching DVDs), while DTS is focused on the professional/motion picture/movie theater market (watching movies in a theater; audio editing or presentation).  DTS boasts higher-quality sound since it is meant to match the original master recording as close as possible.  Most home theater receivers and DVD films support both formats.

17500
Nintendo Gaming / RE: METROID PRIME 2
« on: March 02, 2004, 10:01:21 AM »
So you're implying that, despite the physical distance separation between the "funky fungi" and "Mr. R," any (possibly unseen) piece of "Mr. R" is enough to "bear offspring," right?

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