Ok, this thread continues on from
hereQuote
Furthermore it is not a Sony/Sega/Nintendo thing at all. Polyphony Digital is completely separate from Sony and is really a 2nd party.
If you want to be technical, a second party is not completely separate from their owner. They are wholly owned by Sony. Just because they are not an internal party like EAD is to Nintendo, doesn't mean they aren't in Sony's back pocket. Compare them to Camelot - they are a Nintendo second party, but get their projects and direction from Nintendo.
Quote
When I say GTA 5 I mean San Andreas, even though they're not numbering the games now it is still the 5th official installment (minus that London game which was essentially an expansion pack). Saying a game can't be that different from another because it uses the same game engine doesn't hold much to it. Many sequels use the same game engine and are vastly different.
I don't consider GTA:VC to be a new installment. Because
1. It uses an enhanced engine from GTA3
2. It is much of the same premise as GTA3(run, shoot, steal repeat)
3. It might be a new city, but that's an obvious step for a sequel. MORE + BIGGER + FASTER != BETTER
4. Rockstar hasn't called it a sequel. Its GTA:SA to them. So why should you be different?
Quote
Entirely separate franchise are created using the same engines as others and both have succeeded. They have done a major overhaul to the engine, please read the Game Informer 10 page feature on GTA:SA if you're going to state viewpoints about the game since really nothing was none before that except 3 screenshots. And the other recent articles about it online barely touch the surface.
That's nice

. I'd like to hear some facts in there regarding 'separate franchises' using the same engine. I have little interest in SA despite what you say. And imported magazines cost a lot more (despite the exchange rate being the reverse) and an imported magazine detailing a series I've had little interest in since the original is worth even less to me.
Quote
He has said numerous times that car damage is something they're looking into.
Do we need a commitee or something? What on earth is stopping them?
Quote
Obviously he wants to include it, is negotiating with the companies to, and has said he really hopes they will be able to include it in GT5.
Prove it. Link me up. As far as I know, the problem is the power of the PS2 (IGN chat) and haven't heard your suggestion.
Quote
As for GT4, knowing alot about the creator Kazunori Yamauchi, he lives and breathes cars and he would never dream of taking away the car licenses to include damage
You remind me of someone.
Quote
Originally Posted by: OMGWHOCOULDTHISBE?:
Anyway, I've been a fan long enough to basically think like Capcom with their thoughts on Resident Evil.