726
TalkBack / RE: Metroid Pinball DS, Metroid Prime: Hunters Delayed
« on: February 11, 2005, 06:36:45 AM »
I remember, that as well as the cosmic mini game where you used samus's ship to shoot metroids and skree I believe. Only issue I had with it was that sometimes the tables felt a little limited in what they could do, no doubt the cartridge size had something to do with that, which the DS won't have to deal with.
" I don't know why people keep dissing the controls in Mario 64 DS. I found using the thumb strap and touch screen as an analog input far more acurate and controlable then the stick."
I feel the same way, and really I believe it comes down to most people having an analog stick ingrained in their minds for so long they can't see any other way of doing it. Yeah, I had a few kinks to work out with it also at the beginning of the game, but once I've adjusted to it it's became second nature.
" I don't know why people keep dissing the controls in Mario 64 DS. I found using the thumb strap and touch screen as an analog input far more acurate and controlable then the stick."
I feel the same way, and really I believe it comes down to most people having an analog stick ingrained in their minds for so long they can't see any other way of doing it. Yeah, I had a few kinks to work out with it also at the beginning of the game, but once I've adjusted to it it's became second nature.
