"100mill polygons? yeah me too. Microsoft had to reduced that number dramatically. Remember the figures for GameCube? no? yeah, thought so as well. it was 6 to 8 million if my memory serves me right. But here's the kicker that was a very modest figure from Nintendo. But EA did some benchmarks and say GC doing well over 20-44 mps and that's with effects."
Actually the Xbox does hit 100 million polygons per cycle but that's RAW, MS stated from the begining that it'll hit 16million will all effects on vrs nintendo's 12 million will full effects on.
Hell if you really want just the raw data, Sony claims it's hitting 66 million without effect and 16 million full. :0.
Really the polygons don't mean much because the differences in hardware for example 8 hardware lights for the GC which the other consoles don't have.
Hell I still have a guy (sharkyextreme) who believes the PS2 is the most powerful

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