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Messages - couchmonkey

Pages: 1 ... 6 7 [8] 9 10 ... 175
176
Nintendo Gaming / RE: Official Tingle Discussion
« on: August 14, 2007, 09:39:42 AM »
The only proper attack for Tingle would be something useless that further enrages the haters.  He should just dance in place and sing - maybe if someone is stupid enough to touch him, they take 1-2 damage.

177
Nintendo Gaming / RE: Predict the Daily Update Thread.
« on: August 14, 2007, 09:36:05 AM »
August 15th Prediction: Boring item.

178
Nintendo Gaming / RE: ITT Should Malon be in SSBB
« on: August 14, 2007, 09:34:55 AM »
I vote for third lady from the left at the merchant stand just inside Hyrule Castle Town.

179
NWR Forums Discord / RE: Anti-Prediction Smash Bros. Thread
« on: August 14, 2007, 03:52:08 AM »
Tomorrow, Birdo will be revealed, and Nintendo will have changed his backstory back into being a transvestite.

180
NWR Forums Discord / RE: The Can't Be Derailed Thread
« on: August 14, 2007, 03:47:07 AM »
It could always be derailed by a discussion of how great church was this Sunday, it was about religion AND politics all at once.  Edit: Throw in some sex and nudity and you're on your way!

181
Reader Reviews / RE: Kid Icarus.
« on: August 14, 2007, 03:41:15 AM »
I was just playing this game too...dusted off the old NES and played it for a couple of weeks before giving it to a friend that loves the game.

It was pretty good, but I'm turning into a crusty old guy - I can't take my hard games anymore.  Still well-designed for a game of its age.

182
Nintendo Gaming / RE:Shiggy speaks about Casual and Hardcore games
« on: August 14, 2007, 03:27:12 AM »
Quote

Originally posted by: Michael8983
It's all relative. I guarantee you if you gave someone who never played video games in their life Super Mario Bros and then Super Mario Sunshine they would say the former is easier than the latter.
Sure Super Mario Sunshine seems MUCH easier to most of us now but we've been gaming with Mario for two decades.
Also a lot of NES games were more difficult for no other reason than because save files weren't common at the time. I don't consider that true difficulty as much as a technical restraint.

QFT.  All the complaints about infinite lives come back to this: The game has a FRICKING SAVE FEATURE.  If you ran out of lives, you'd just have to spend two extra minutes getting right back to the point where you died.  And that's not a bad thing - the only difference between Super Mario Sunshine and Super Mario Bros. is you don't have to slog all the way back to level 8-3 every time you run out of lives trying to get past all the Hammer Bros.

The truth is, "lives" are an outdated concept for most modern games, but Nintendo leaves 1-ups and lives in the Mario games because it knows people expect them.  

183
TalkBack / RE: EA Gets Rights to Hasbro Properties
« on: August 10, 2007, 06:06:34 AM »
Can that Nerf-Person-Shooter that someone on the forums proposed be far away?

184
TalkBack / RE: Wii Remote Supported By XNA
« on: August 10, 2007, 06:02:36 AM »
This is really cool, I'd check it out if such a game were available to me...

It could be perceived as a threat to Nintendo but as usual, Wii is more than a controller.  It's the whole package and the way the parts of it interact: the name, the size, the look, the internal memory, the price, the interface, Wii Sports.  Not to mention that Nintendo and third parties have been targeting its marketing and games for the Wii audience for nearly a  year.  Microsoft is way behind.

It's too little, too late.  MS is dabbling here and there, but all signs suggest that 360 and PS3 are simply incapable of competing with Wii.  They need a whole new platform.

185
NWR Forums Discord / RE: Don't smoke crack, you ain't cool enough
« on: August 10, 2007, 04:23:06 AM »
Yes I am. I live in Calgary, soon to be the new center of the universe, and crack is our fave.

186
NWR Forums Discord / RE: Proof Knights own Samurais
« on: August 10, 2007, 04:11:33 AM »
The true lesson of the video is this:

Always remember your family right before you die, it will give you an instant boost of win.

187
NWR Forums Discord / RE: Anti-Smash Bros. prediction thread.
« on: August 10, 2007, 04:05:22 AM »
Miss Marple.

188
Really, they just need to find a single venue and split it into parts.  Cutting down the size is fine, but driving from location to location is stupid.

189
General Chat / RE: Anime =/= Design and Art?
« on: August 10, 2007, 03:47:45 AM »
As per usual, of course anime is art, it's just a question of whether or not it's good art.   A lot of it isn't good...or isn't original.  Then again, plenty of it is good or original.  Not every anime can be a Miyazaki (sp?) film, just like not every artist can be...umm...a Warhol?  (I kind of find Andy Warhol overrated, but I guess you had to be there at the time before his ideas had spread throughout pop culture).

How about, not every cartoonist can be a Bill Watterson?

190
General Gaming / RE: Horse game
« on: August 10, 2007, 03:41:31 AM »
GameCube Phails again?
Harvest Moon contains some horseback riding, but a ton of farming inbetween.

191
Nintendo Gaming / RE: Chibi Robo:Park Patrol to be Wal-mart exclusive(?)
« on: August 10, 2007, 03:22:14 AM »
This is very weird.  Now I feel like I should support it just to boost sales...but those days are over - until I find a high-paying new job.

192
Nintendo Gaming / RE: Ubi Soft teaches girls how to be women.
« on: August 10, 2007, 03:20:05 AM »
Why Happy Cooking? The Enraged Cooking genre needs equal time!!

193
Nintendo Gaming / RE: Official DS Sales Thread
« on: August 10, 2007, 03:16:59 AM »
Viva la face training!

194
Nintendo Gaming / RE: Super Mario Galaxy
« on: August 10, 2007, 03:14:51 AM »
Thanks Bill.  Glad to see lots of classic enemies and new ones making it into the game - good balance.

195
I tend to agree that this isn't likely to be outright canned...I hope not anyway.  This was my most-anticipated game for August...now I'll probably just wind up saving my money for something else.

196
Nintendo Gaming / RE:Official Samus Discussion
« on: August 10, 2007, 02:56:04 AM »
Regarding the Zero Suit: my brain says no but my crotch says "oh yes!"

Regarding the practicality of a jumpsuit under the armour: Meh, it's been this way since game 1.  In fact, you could argue that Samus taking off her suit as a reward for winning quickly is one of the most subversively sexual things going on in video games, even if she is a strong feminine character the rest of the time.

Regarding the Zero Suit interface with the regular suit: My crotch says *blank stare* but my brain says *double blank stare*.

197
I think the newfound corporate attitude at SegaSammy will block a lot of unique game ideas from making it out this generation, unless they fit into the new-gamer mold (Love and Berry?)  Who knows?

198
Nintendo Gaming / RE:Wii, the ubiquitous home device?
« on: August 07, 2007, 04:18:52 AM »
512 MB Flash > 20 Gig Wii for $350.  Nintendo should offer a way to attach a USB harddrive, but the machine had to be built cheap if it was going to upset the market.  This is a major part of market disruption strategies: Hardcore gamers would love to have a huge hard drive, but the general market won't pay a premium for something like that.

As for the idea of the machine becoming a major home appliance, Nintendo accidentally built the machine to be very attractive in that way - the interface is really good - but if you're trying to disrupt the market you can't count on having a strategy like that from the start.  Experimentation is the order of the day.  For every Nintendogs there is a Super Mario 64 DS.  For every Brain Age, an Electroplankton.

I think Wii could become a major home appliance if Nintendo keeps moving in that direction (news, weather, etc) and keeps having success, but it's impossible to say for sure, and I don't know if Nintendo has a plan for making money that way.

199
General Gaming / RE: games pricing: US vs Canada
« on: August 02, 2007, 10:54:26 AM »
Ha ha ha.
The upside to being in Canada is that since we're right next door, this kind of gouging can't last as easily as it does in other places.  It is annoying though.  Cars in particular...it makes a lot of sense to go down to the states to get one now, if you can.

200
General Gaming / RE: Can anything save Sega?
« on: August 02, 2007, 10:49:41 AM »
I think Ian's got a point about the company not really being Sega anymore.  The company was floundering financially until Sammy bought it up, but it was still making some great games (Super Monkey Ball, Jet Set Radio Future, Panzer Dragoon Orta, etc.)  Now that Sega is in Sammy's hands, it seems like the order of the day is "good" business instead of good games.

The problem is, the two are not totally inseperable.  It's one thing to rehash a good game every single year like Burnout or The Sims or Mario Party - that gets boring and gamers will start to complain about it, but the game doesn't suck.  It's something else entirely to have a borked game and keep rehashing it...then even casual users and hardcore fans are going to start giving up on it.

Umm...so can Sega be "fixed"?  Anything can happen.  I had very little respect for Acclaim prior to the N64 years, where they put out some excellent games.  Unfortunately they went back to their sucky ways over time, but the point is, there's always room for change.  Maybe Sega's decision makers just need to be shaken up a bit.  Personally, I liked Sonic and the Secret Rings, and I'm hoping (but not expecting) that NiGHTS will be even better.

On that subject...I'm pretty sure Alien Syndrome was made in America, which I'm guessing is the motivating factor behind this post.

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