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Messages - TheYoungerPlumber

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2051
Podcast Discussion / Planet Trivia Results for 11/18/2005
« on: November 21, 2005, 03:36:17 PM »
-----QUESTION WRITERS-----
Daniel Bloodworth: 1 (1)
Stan Ferguson: 2-6 (5)
Jon Lindemann: 7-9 (3)
Ben Kosmina: 10-15 (6)
Ty Shughart: 16 (1)
Jonathan Metts: 17-21 (5)
Jeff Shirley: 22-23 (2)
Michael "TYP" Cole: 24-30, 12-r (8)


-----QUESTIONS-----

Q1] In Nintendogs, what item costs $30 in the STANDARD pet supply store?
A1] <Gorillaz87> rubber brush!

Q2] What was the first toy Nintendo ever manufactured?
A2] <MCP> Ultra Hand

Q3] What console did Nintendo obtain the rights to sell in Japan in 1975?
A3] <Gorillaz87> oddysey

Q4] What was Mario’s cousin’s name in Donkey Kong III?
A4] <MegaByte> \Stanley

Q5] What American Company was offered the rights to sell the Famicom and Nintendo-made software in the US?
A5] <MegaByte> Atari

Q6] What city was Nintendo’s test market for the original NES?
A6] <MegaByte> New YOrk

Q7] What currently-unused Nintendo DS Wi-Fi functionality was displayed as a technical demo at E3 2005?
A7] <MCP> voip

Q8] Which university did Reggie Fils-Aime attend?
A8] <Gorillaz87> cornell

Q9] What does "Konami" mean?
A9] <Gorillaz87> small waves. <<<< It is also a conjunction of the last names of the
four original founders (Kagemasa Kozuki, Yoshinobu Nakama, Hiro
Matsuda, and Shokichi Ishihara).


Q10] Which three Killer Instinct characters did NOT have their names changed during development?
A10] Jago, Glacius and Eyedol

Q11] What was the name of the added boss in the Game Boy Advance version of Donkey Kong Country 2? (SPELLING COUNTS)
A11] <MegaByte> KEROZENE

Q12] Where would you find Penkinos, the inflatible magicians in 'Plok' for the SNES?
A12] Plok's house <<< Unsure of this, THROWN OUT

Q12-r] What is the name of the everyday frog enemy in Yoshi's Island?
A12-r] <Cyan> frog pirate

Q13] What does Bert say to Mark at the very end of the NES game 'Monster Party'? (BE SPECIFIC)
A13] <Cyan> let's go again

Q14] What video game character does Klonoa have on his hat?
A14] <Gorillaz87> pac-man

Q15] What Game Boy game initially came bundled with a four-player adaptor?
A15] <MegaByte> F-1 race

Q16] What is the name of the main character in Virtua Quest?
A16] <FalleStar> Sei

Q17] In what NES game would you visit levels like Attica, Laconia, and Tartarus?
A17] <Cyan> battle of olympus

Q18] What are the only Nintendo-published games to be released exactly once on GameCube and twice on Game Boy Advance, worldwide? (All separate SKUs but virtually the same game content.)
A18] <TKnHappyNess> Metroid, Dr. Mario

Q19] What was the first Game Boy game released in which you could fight against Baxter Stockman?  (BE SPECIFIC)
A19] <MegaByte> Teenage Mutant Ninja Turtles: Fall of the Foot Clan

Q20] What NES game lets you use weapons like a boomerang, gun, and flying discs, and was one of the first games to use the wall jump technique now synonymous with Samus Aran?
A20] <FalleStar> Batman
 
Q21] What is the only major 2D Super Mario Bros. game not released on GBA as part of the Super Mario Advance series?
A21] <MegaByte> Super Mario Bros

Q22] In Final Fantasy Tactics Advance, what skill does a Ranger Bow teach an assassin?
A22] <MegaByte> ague

Q23] Where and when does the musical track "Bloody Tears" play in Castlevania DS? (ONE LINE)
A23] The Dark Chapel, Julius Mode

Q24] Which vehicle, by name, can you find in the Arabian-themed level in Rocket: Robot on Wheels (N64)?
A24] <MegaByte> Shag Flyer

Q25] In Fire Emblem: Path of Radiance, what derogatory term do the laguz use to describe humans?
A25] <Rimmer> Humans

Q26] Which company's service does Nintendo use to provide gamers with the locations of "non-partner" hotspots on NintendoWiFi.com? (SPELLING COUNTS)
A26] <Sonuis> JiWire

Q27] The potential existence of voice acting in the Zelda: Twilight Princess is a hot topic right now, but it wouldn't be a first!  What official, Japan-only Zelda game featured voice acting?
A27] <MegaByte> The Stone Tablets <<< BS Zelda: Kodai no Sekiban

Q28] In which SNES game must you vanquish the evil Tomator?
A28] <Cyan> lost viking

Q29] In which Star Fox 64 level must you fight the boss with bombs? (SPELLING COUNTS)
A29] <Rimmer> Zoness

Q30] In which Yoshi's Island level must you race through (almost) the entire level, or else you'll fall to your doom?
A30] <MegaByte> Hit That Switch!!


-----RESULTS-----

MegaByte: 11


Gorillaz87: 5

Cyan: 4

MCP: 2

FalleStar: 2

Rimmer   : 2

TKnHappyNess: 1

Sonuis: 1





2052
TalkBack / Kids Love Mario's GC Games
« on: November 21, 2005, 09:44:54 AM »
Kids rate Mario games second, third and fourth in the Today show's holiday Toy Test.

Did You Know?    


   The People Have Spoken: Mario Games Rank Among Today Show's Holiday Best
        Three Mario(TM) games made exclusively for Nintendo GameCube(TM) rank  second, third and fourth in this year's Today show holiday Toy Test.  The  survey collected more than 11,000 ratings from game testers, and Mario's   games earned top marks again and again and again.  Both boys and girls rated  these games highly, and each of the games has been Rated E for Everyone,   meaning they're great fun for the whole family.    


  • No. 2: Super Mario(R) Strikers is a frantic soccer-themed game.  
  • No. 3: Mario Superstar Baseball(TM) combines baseball with classic        characters.  
  • No. 4: Dance Dance Revolution(R): Mario Mix gets players off the couch        and burning calories while they shake their booties.    


        These high-ranking Toy Test games are sure to move quickly onto holiday  shopping lists. Super Mario Strikers launches on Dec. 5, while the other two  games are available now. Nintendo GameCube, which is celebrating its fourth  anniversary, remains one of the best values for the holiday season, and  Nintendo is offering bundles featuring two titles from the most popular video  game franchises of all time to sweeten the deal. Each bundle sells at an MSRP  of $99.99:  

  • The Mario Party(R) 7 bundle includes a Nintendo GameCube, two        controllers and a copy of Mario Party 7.  
  • The limited edition Pokemon(R) XD: Gale of Darkness bundle features a        Nintendo GameCube, a controller, a copy of Pokemon XD: Gale of  Darkness        and a limited edition Pokemon XD faceplate.    


    For more information about Nintendo's holiday lineup, please visit  www.nintendo.com


  • 2053
    TalkBack / RE: Obi's Mario Kart Review
    « on: November 19, 2005, 10:38:51 PM »
    You can't rush the power slide too much.  I like to think of it as a rocking motion.

    2054
    Nintendo Gaming / RE: TYP, Hyrbid, Mario. Sorry guys.
    « on: November 19, 2005, 10:36:05 PM »
    Yeah, I pulled a tin cup on that shortcut, RABicle.  Tried it two laps in a row and failed.  I've done it before, but it's a gutsey shortcut.

    And yes, that lightning bolt was most excellently timed.

    2055
    TalkBack / RE: Obi's Mario Kart Review
    « on: November 19, 2005, 01:01:44 PM »
    Agreed.  I had no problems with Double Dash in multiplayer mode.

    2056
    Nintendo Gaming / RE: TYP, Hyrbid, Mario. Sorry guys.
    « on: November 19, 2005, 12:07:12 AM »
    I dunno, I drop out too.  And I'm thinking it's less and less my router (though my router DOES suck).  Yeah, you had a pretty sweet win and 2nd place that last race, Dan.

    2057
    Nintendo Gaming / RE: Tony Hawk: Sk8land
    « on: November 18, 2005, 10:18:20 PM »
    Quote

    I haven't spent all that much time with the online objectives just yet but I don't believe it actually downloads them to your card. You can only play them when connected to the wi-fi network, so I think they're just saved in your ram and deleted when you disconnect. That way they can constantly add new objectives without eating up save space on the card.
    No, you are 100% wrong on this.  ONE downloaded mission is stored at a time on the card.  Not just in RAM.  You can play said downloaded mission offline, on the plane, whatever. When you reconnect, it syncs up and reports to the server if you completed it, score, etc.

    2058
    Nintendo Gaming / RE: Holy frigging CRAP TYP!
    « on: November 18, 2005, 04:28:45 PM »
    Hmmm, I see no problem, except that the whole thing is going to get cluttered.  Maybe there's a way to auto-delete in this forum section after X days?

    2059
    Nintendo Gaming / RE: Holy frigging CRAP TYP!
    « on: November 18, 2005, 04:22:10 PM »
    Nah, Trivia starts, that's why I backed out

    2060
    Nintendo Gaming / RE: Holy frigging CRAP TYP!
    « on: November 18, 2005, 04:20:31 PM »
    Yeah, screw your blue shells ;-)  I tried to cut a corner in Frappe on that last race and apparently went OB.

    Yeah, great race.  I like playing with someone who ONLY CHEATERS MESS UP.  Seriously, Nintendo better learn to punish intentional disconnectors-on-the-last-race in future games.

    2061
    TalkBack / RE: Shadow the Hedgehog Ships
    « on: November 18, 2005, 02:11:22 PM »
    http://cube.ign.com/articles/449/449162p1.html

    Matt wrote this one too.  Perhaps he read my Sonic Heroes review and realized I was right, because I  can't think of any other explanaition.  Even if Sonic Heroes looks and plays better, it couldn't be by enough of a margin to warrant this discrepancy in the score.
     

    2062
    NWR Forums Discord / RE: We Got Mario Kart DS Before Bill Thread
    « on: November 18, 2005, 02:06:07 PM »
    You clowns all lose.  Nintendo handed me my copy up in Redmond.  Early.

    2063
    Nintendo Gaming / RE: On-campus?
    « on: November 17, 2005, 09:10:41 PM »
    Go find the IT desk.  Especially if you live on campus, they should be able to configure the software on their end to make your DS's MAC address a special case.  Now, if they're not willing to help you out, then you'll have to go the USB route.

    2064
    Nintendo Gaming / RE: Router Compatibility Ratings Updated
    « on: November 17, 2005, 03:31:56 PM »
    Yeah, it's still inaccurate though.  Someone emailed me a fix for my WRT54GC, and it had nothing to do with WEP.  (I don't know why they say WEP doesn't work...)

    2065
    Nintendo Gaming / RE: My router...
    « on: November 17, 2005, 03:30:37 PM »
    Someone just emailed me a fix for my router.
    Quote

    I too was having problems with my WRT54GC router.. I changed the
    "Transmission rate" to 54M in the Advanced Wireless Settings menu and I
    havn't had a broblem since..
    Everything seems fine for me now, so look around--perhaps there is a similar fix for your router?

    EDIT: Damnit, now it's acting up.  GRRR.

    2066
    TalkBack / Sakurai Still Smashing on Revolution
    « on: November 16, 2005, 08:37:59 PM »
    Masahiro Sakurai is heading up the next-generation entry in the popular Nintendo mascot fighting game.

    Smash Bros. fans, have no fear!  IGN reports that Kirby and Smash Bros. father Masahiro Sakurai has allied with his former employers for Super Smash Bros. on the Revolution.    


    This relieving news was disclosed by Sakurai himself in the latest Famitsu Magazine.  The seasoned creator reveals that upon his departure from Nintendo, his boss and long-time colleague Satoru Iwata expressed interest in collaborating down the road if HAL made another Super Smash Bros. game.  Iwata followed up on his proposal and promptly approached him after the sequel's announcement during E3 2005.  Sakurai accepted Iwata's offer, and is now director and lead game designer for the Revolution game.  (Actual game production had not commenced when the project was publicly announced.)    


    Sakurai is famous for his attention to detail, and his involvement almost certainly ensures a worthy sequel with a comprehensive online mode.


    2067
    TalkBack / RE: Revolution To Feature Parental Controls
    « on: November 16, 2005, 10:49:35 AM »
    There is an almost identical press release for North America today, mentioning the ESRB ratings instead.  Why we have the European PR up instead I don't know.

    2068
    Nintendo Gaming / RE: My router...
    « on: November 16, 2005, 05:15:28 AM »
    It means you're getting a new router sometime soon, like me.  Unless you enjoy getting mysteriously disconnected from Nintendo WiFi every other race.  Sometimes the game doesn't even realize it has been disconnected when inside the menu system!

    2069
    NWR Forums Discord / RE: Pop-Tarts
    « on: November 15, 2005, 11:46:30 PM »
    IT'S A BOX OF LIES

    2070
    TalkBack / RE: GBA and DS Dev Kits Get Video Applications
    « on: November 15, 2005, 01:16:11 PM »
    I don't know how big that GBA cartridge was for Shrek 2, but it looked like ASS it was so compressed.  I hope Nintendo comes out with DS cards larger than 128 MBytes soon.

    2071
    Nintendo Gaming / RE: OMG Mario Kart Icon fun
    « on: November 15, 2005, 12:59:13 PM »
    The limited color pallette makes many things I tried fugly, including just about every Luigi image I tried, but this program is certianly more convenient than doing stuff in GIMP.  Remember to resize/crop to a square before using this thing, too!

    2072
    TalkBack / Tony Hawk's American SK8Land Ships
    « on: November 15, 2005, 12:04:26 PM »
    3D skating, cheesy humor, and eye candy await in Vicarious Vision's brand new entry in the franchise.

    ACTIVISION’S TONY HAWK’S AMERICAN SK8LAND FOR THE NINTENDO DS TAGS ITS TURF ON RETAIL SHELVES NATIONWIDE    


         


    Nintendo Wi-Fi Connection Allows Fans to Challenge One Another Across the Globe    


         


         


    Santa Monica, Calif. — Nov. 15, 2005 — Kick-flipping into retail stores nationwide, Activision, Inc.’s (Nasdaq: ATVI) Tony Hawk’s American SK8Land™ for the Nintendo DS™ introduces a brand new way to play a Tony Hawk game on a handheld system.  Designed to take full advantage of the Nintendo DS, the game is the first third-party title to utilize the Nintendo Wi-Fi Connection allowing fans to create a community where they can skate head-to-head against other DS players online worldwide.  Players can post and download high scores and statistics, as well as view replays to see amazing skate runs, combos and other tricks completed by community members.  In addition, Tony Hawk’s American SK8Land includes exclusive features such as voice in-game and touch-screen capabilities.    


         


    “Tony Hawk’s American SK8Land illustrates how the brand is continuing to grow and innovate,” said Will Kassoy, vice president of global brand management, Activision, Inc.  “In addition to incredible gameplay, for the first time ever, fans will be able to create and become part of a handheld wireless Tony Hawk’s American SK8Land community that spans the globe.”    


         


    Built from the ground up, Tony Hawk’s American SK8Land features a unique cell-shaded art style and challenges players to prove themselves to Tony Hawk and other legendary pros as they undertake hundreds of skating goals set in seven popular areas of Los Angeles and restore the ultimate skatepark to its former glory.  Along the way, gamers can complete signature skate tricks, including bert slides and Natas spins that have been made popular by the Tony Hawk franchise.  Fans will also experience Nintendo DS specific features, such as drawing with the DS stylus to customize deck art and graffiti tags, performing special moves by touching “trick slots” that appear on the bottom screen, and recording voices that replay in the game when a player bails or performs a special gap.    


         


    Tony Hawk’s American SK8Land wireless multiplayer options allow two players to go head-to-head via the local wireless gameplay feature as well as the Nintendo Wi-Fi Connection and battle through several modes, including “Trick Attack,” “Score Challenge,” “Combo Mambo,” “The Price is Wrong” and more.    


         


    Tony Hawk’s American SK8Land was developed by Vicarious Visions and is currently available at retail stores nationwide for a suggested retail price of $39.99 and has been rated “E” (Everyone – mild lyrics) by the ESRB.      


    The Game BoyÒ Advance version of Tony Hawk’s American SK8Land is now available for a suggested retail price of $29.99 and has been rated “E” (Everyone) by the ESRB.  For more information and to become part of the Tony Hawk’s American SK8Land community, visit www.american-SK8Land.com.  


    2073
    TalkBack / RE: REVIEW: Sonic Rush
    « on: November 15, 2005, 11:05:13 AM »
    I've heard Tails is MIA.  I told it to Sega and I'll say it here: MINUS 20 POINTS

    2074
    TalkBack / RE: Parents Agree with ESRB
    « on: November 15, 2005, 09:01:42 AM »
    I'm sorry, I just can't trust this study.  Funded by the ESRB, The ESRB chose the pool of 80 games (which I bet were marginal Ts Ms)....I mean, come on!

    2075
    TalkBack / RE: Pac-Man World 3 Ships
    « on: November 15, 2005, 08:58:12 AM »
    Uh, Pac Man World 2 was not made by the same devloper.  That's my point.  I thought PMW2 was surprisingly good as well.

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