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TalkBack / Re: Monster Hunter Tri Launches Today
« on: April 21, 2010, 02:03:26 PM »
I got very bored of Monster Hunter releasing the same game with almost every iteration.
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I had to smile at James' mini-rant about the random wierdness and...well...just plain randomness of Shin Megami Tensei: Strange Journeys, because for the most part you can apply those comments to just about every MegaTen game (especially the bit about Demon Negotiation being completely random). I've played quite a few of the MegaTen games now (Personas 3-4, Digital Devil Saga, and Devil Summoner 2), and to be honest the two PS2 Persona games are the only ones I'd actually consider good (and not just "good", but "amazing") with consistent logic and rules. I keep trying each new MegaTen title in the hopes that they would recapture the magic of the Persona games, but they just seem to be weird for weirdness' sake with an emphasis on grinding and repetition.
(where is the next dinorama, btw?)
It's coming. We're recorded it. From what I hear, the production was marred by technical problems (again, but different ones) because my co-host, Scott, who is also the editor and tech guy, still doesn't know what he's doing. I haven't heard any of it yet, but Scott is re-recording his and Raven's news segments, and Scott tells me that he gave me the wrong mic accidentally, so I sound like I'm speaking through a muffled tube. Wonderful.
A part of my just wants to Skype in like I do for the Newscast, even though Scott lives ten minutes away. I'd rather use my own headset mic that his equipment. Just between you 'n' me, of course.
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Hey now, I don't review games that are 8-12 months old all the time! Cave Story just came out, and I plan on reviewing Mega Man 10 after I download the interesting DLC. Screw you guys!
*goes back to playing NyxQuest and Retro Game Challenge*
I'm going to do some research at NASA for six weeks. It's on the southeast side of Houston.
where in texas are you going jonnny ?
Anywhere near the University of North Texas in Denton ?
I also wonder how many units were shipped. Given the size of the box, I wouldn't think most stores would want to stock too many of them due to the extra shelf space taken up.
With respect to the MK license, it was my understanding that as of last year that has been in Warner Bros.' hands.
I'm actually aware of this. There was still a 2 1/2 year period that Midway had. Hopefully Time Warner realizes how much easy money there is by releasing Midway IP's on the Virtual Console (just releasing the games in the three Midway Arcade Treasures releases would add about 50 games to the VC). I am still stunned Midway didn't do this to help their financial situation. I don't think it would have stopped them from being bankrupt, but it might have kept them afloat a little longer.
I still wonder if it's Nintendo's fault or Midway's fault that the Mortal Kombat games have not appeared on the VC. Back in March 2007 Midway confirmed that the Mortal Kombat games would be released on the VC. It's been over three years and no Midway games have appeared since then (in fact, very few games from western publishers have appeared).
Graybrick, I like you. Not like that...unless your, to quote a funhaus meme, "a hot chick."
Yep, that is the reason! Not my real name, of course. It was the first piece of gaming I ever touched, and for a very long time I exclusively owned game boys and nothing else... until late into the gamecube's life if you would believe it.I would be willing to help out with that if the staff aren't eager to move on a GB feature. My name is, after all, greybrick.Ha ha, is your name really "greybrick" because of the Game Boy? I totally didn't make that connection.
I'm not going to bother looking it up, but I would guess that beetles fight each other on instinct and can't actually be trained. More intelligent animals usually prefer to avoid fighting to the death.
Also, would anyone else here rather play Dragon Quest than Final Fantasy? One of these franchises has stayed true to it's roots while still offering new adventures. The other has totally jumped the shark and become a "cinematic experience" aimed at angst-filled teens who are happy to think that style can overcome the glaring shortcomings in story-telling and gameplay. To each their own I guess.
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I know people like to rag on Dragon Quest for being stuck in its own traditions, but at least every Dragon Quest has a new story, new characters, and a totally new world to explore. And since those are the main reasons to play this kind of RPG, every game in the series feels fresh despite the simple gameplay and call-backs to classic monsters. Put DQ8 next to the original Dragon Quest, and you may not even realize they're from the same series. But put Pokemon Platinum next to Red/Blue, and it's painfully obvious.
Did greybrick just try to win me over with Mesozoic Morrison references?
He did. And he did.
Revival?!?
The cel-shaded Zelda still exists on the DS. Right now we have BOTH styles being made. So what's with the complaining? Does realistic Zelda have to cease to exist to appease the Wind Waker fanboys? What we have now is a compromise and I think it's a pretty good one.
I just want Nintendo to bring back the cel-shading.
Never going to happen on a home console again. The haters of cel-shading where way more vocal about it and made their presence known much more. Not to mention after the realistic Twilight Princess went on to sell 3 million more copies then the cel-shaded Wind Waker, it doesn't really give Nintendo any reason to use cel-shading on a home console Zelda again.
The best anyone can hope for is if the Nintendo 3DS is around the same power as the Gamecube, at least the handheld Zelda's will be of Wind Waker cel-shading quality.
I think this means that we are going to get another realistic looking Zelda.
Yeah that's what I was thinking too from what he said, but it's not what I want. Oh well.