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Messages - smallsharkbigbite

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476
TalkBack / Re: EA CEO Frustrated by Low Wii Sales
« on: November 12, 2009, 08:50:05 PM »
I don't necessarily mean take 1 game and make sure it's developed for all systems semi-equally, per se (otherwise we'd end up with Jurassic:  The Humped), but rather putting your good foot forward to provide those products that do similar jobs despite targetting different platforms.  Street Fighter went HD, while TatsuCap went Wii -- different projects with different targets yet doing similar jobs without the Wii version being some ugly duckling that remains ugly -- all well and good.

"Why would that make sense?"

Because it provides a clean frame of reference for a company to speak from before they blame Nintendo/Wii/casuals on disappointing sales.  "Did you apply your best efforts, like you're so happy to do on other platforms?"  Yes?--OK you can blame the casuals.  No?--OK 3rd party, you're full of ****.
Who is the judge of equal?  That will always be subjective.  EA had it's big guns on the Wii.  They had their most releases on the Wii.  They tried to get the Wii market and they failed.  You say it's not good enough.  For the record Capcom has never blamed anything on the Wii.  They've done exactly what you said.  They gave the Wii Monster Hunter, they gave it Tan vs. Cap, they gave it that Spyborgs game.  They gave the PS3/360 Resi, Street Fighter, DMC.  And they aren't blaming anything on the Wii, just raking in the profits of good planning.

Quote
RE5 "not on Wii", if anything, just highlights the gap left by a potential full-fledged Wii Resident Evil title.  Wii got Monster Hunter Tri, a huge huge game everyone has forgotten, so it shows Capcom had significant resouces go SOMEWHERE substantial, but it doesn't address the gap for a dedicated Wii RE title.
Shows your biasedness.  Of all third parties Capcom has probably balanced the best between Wii/HD and are raking in profits.  But since your a Nintendo fan, best efforts mean puts everything on the Wii and makes sure the Wii version is better than HD systems if they choose to support those systems.

477
TalkBack / Re: EA CEO Frustrated by Low Wii Sales
« on: November 12, 2009, 07:31:43 PM »
But supporting all platforms with proper funding and attention would make too much sense.  That's just not in the cards here.

Why would that make sense?  You support the platforms the most that you expect the most profit from.  I'm sorry if Capcom decided that porting RE5 to the Wii wouldn't make them more money than making DLC for RE5, or bringing Tatsunoko VS Capcom: Ultimate All-Stars to the Wii or whatever other projects they were working on.  Making money alone isn't justification enough for a project.  Making the most money is.  And they decided they should use their resources elsewhere.  A pc version of RE5 is looking likely though if you don't want to pick up a PS3/360.  And that may not have Wii type controls but it should have better than console controls.

478
TalkBack / Re: EA CEO Frustrated by Low Wii Sales
« on: November 12, 2009, 05:12:14 PM »
The PS3 and 360 are affordable now.  If you wanted to try RE5 you'd buy one of those and play the game.  Also, the gamecube was last gen and also the last time that Nintendo focused on the core market.  The gamecube was almost all core market.  The Wii has some core market holdovers, mainly for the Nintendo branded games, but even most of them have a PS3 or 360.  Notwithstanding exclusives change hands all the time.  RE alone started with Sega, moved to Sony, moved to Nintendo, moved to Microsoft and Sony.  It happens alot.  And generally the series continue to sell well no matter who their on. 

The bottom line is Capcom is doing great financially, so they know more than you right?  That's what I was always told when I thought Nintendo could be doing a better job with the Wii.  I'm just joking about that, but the truth of the matter comes down to numbers none of us have a clue about.  A.  Cost of porting to Wii, B.  Sales revenue brought in by the game.  We can speculate but they don't think it is worth their time. 

479
TalkBack / Re: EA CEO Frustrated by Low Wii Sales
« on: November 12, 2009, 04:05:52 PM »
It's not that RE5 would not work on the Wii, it's that it doesn't make business sense to put it there.  RE is now a premium brand.  Think about a company like Ferrari.  Ferrari isn't going to try and compete with the Ford Taurus even though the Ford Taurus is going to sell a bunch more.  By putting RE5 on the Wii, they may make $.  But it has the possibility of 2 negative consequences.

1.  Water down the series.  Most good series can only see a sequel ever 2-3 years without the gaming public getting tired of them. 

2.  Lead the public to believe RE is not a premium brand.  I.E., poor graphics, poor game from a technical perspective, etc.  They are trying to sell you a $60-$80 game with DLC.  On top of that several premium games try to sell a collector's edition for over $100.  They don't want you to think RE is only worth $50 and they don't want you thinking it isn't from a performance perspective among the best in this generation.

Bottom line is they made enough $ on the PS3/360 versions not to risk a Wii version and they aren't going to.

480
TalkBack / Re: EA CEO Frustrated by Low Wii Sales
« on: November 12, 2009, 03:24:59 PM »
I understand what you're saying, but Capcom didn't have to design RE5 from the ground up for the non-Nintendo platforms. They supported the GC with the RE series throughout its life, and that worked out well. Why did they abandon Nintendo now that  they're number one? It doesn't make sense. They could have used the RE4 engine and built an entirely new game from that. Why didn't they? No one said they had to make a game too complex for the Wii hardware.

It makes perfect sense.  First all REs except 0 are playable on the PS2.  So it's leave Nintendo's crowd or Sony's crowd since the two are so technically different it's hard to create an RE5 and port to the other one.  By siding with the PS3, they set themselves up for easy ports to the 360 and to PC which WILL get a much greater base than the Wii.  The PS3/360 market are much easier to predict.  While third parties have had failures, you can accuraty guess how much your going to sale.  From a business perspective they nailed everything.  They made a game that was reviewed highly, was thought to be fairly technical, and sold millions and made lots of money. 

The question isn't should RE5 be made for the PS3/360, the question is should a technically inferior version be made for the Wii?  Or maybe a RE 4.5 exclusive for the Wii?  They probably could have made money with either but they chose not to water down the RE name.

The whole gamecube experiment was Capcom seeing if they could bring back RE.  Before RE0, the last original RE game was Veronica for the DREAMCAST.  Most of the reviews for that game were the same, horrible control scheme, more of the same puzzles, but RE games are still pretty good.  The gamecube while not having a huge base, it was a market of core gamers.  By picking the gamecube, RE didn't have to compete with Silent Hill or Rockstar or other big time games that arguably had a better brand name at the time.  ReMake was to make sure an RE game would sell to the market.  Zero was simply a filler to bridge the gap to RE4.  RE4 was a big question mark.  It was rebuilding it's brand, but how many games have changed control schemes and gameplay so drastically?  There's loads of games that couldn't make simpler transitions. 

Then came the critical acclaims that RE4 got.  They couldn't port it soon enough to the PS2 and later cashed in on the gravy train with the Wii.  Make no mistake, the business decisions surrounding RE4 and RE5 were both solid.  It's just that we as Nintendo gamers were the beneficiary of RE4 and not of RE5.

481
TalkBack / Re: EA CEO Frustrated by Low Wii Sales
« on: November 11, 2009, 11:03:20 AM »
Choz,

Only the big games have ever had alot of Advertising.  The Halo 3's, MGS's, Mario's, GTA's.  Everything else has a much smaller budget. 

While game quality is certainly an issue with most third party games, the PS2 was king of shovelware.  And their shovelware sold, usually in the millions.  It seemed like every game was a greatest hit (seperate rant but I think it's an abomination that Wii doesn't have a player's choice/greatest hit library).  I think the bigger issue is EA has tried more than any third party and they are throwing the white flag.  Grand Slam Tennis, Tiger Woods, Boom Blox, Madden, these are all games that were designed specifically for the Wii, adertised well, got good reviews, yet only Tiger Woods is not a dissapointment in the sales category. 

What's worse is if you were a third party and wanted to make a profitable Wii game, what are you going to make?  They market has responded so sporatically.

On rails - RE-UC sells great.  Another well known IP House of the Dead sells crap.  Deadspace - crap. 

Mature - RE4 sells great.  Bully, Godfather, Manhunt sell crap.

Shooters- Medal of Honor, Metroid, Conduit, Call of Duty 3 all sold like crap. 

I'm not saying those all are A+ games, but most of them are at least C+ games that would have sold millions on the PS2 during it's prime.  The only known way to success on the Wii (if you don't have the Nintendo licence library) is A. Party game (Mario & Sonic, Raving Rabids, Carnival Games etc, all Successes) or B. Fitness game (Wii Fit, EA Active, heck even Gold's Gym sold great.) 

Not saying they've brought their best content but by now most third parties have tried to find the Wii market and failed.  Wii may be cheaper to develop for than PS3/360 but it still costs millions of dollars to bring a full retail game to market.  They don't have multiple failures to figure out Nintendo's market.  Nintendo should be helping them with that.

482
TalkBack / Re: EA CEO Frustrated by Low Wii Sales
« on: November 10, 2009, 07:00:29 PM »
They were never testing.  It was marketing BS.  It's the same thing we here every time a marginal core game is released for the Wii.  Well, if you don't buy this game there probably won't be any more core games for the Wii.  Like buying loads of crap will get us better games.

I do think it's interesting.  Although I am in the Nintendo is partially responsible for this mess, is that the Wii has it's best support in the survival horror realm.  And in the Gamecube this is the only realm they tried to push by grabbing RE as an exclusive series and making the first party Eternal Darkness. 

483
TalkBack / Re: EA CEO Frustrated by Low Wii Sales
« on: November 10, 2009, 06:40:42 PM »
It could have still been a good game.  But it would have been a different experience.  Simply put you cannot get the same experience on the Wii as you can on the PS3.  However, vice versa, with the Wii's controls you can't get the same experience on the PS3 as the Wii. 

484
TalkBack / Re: EA CEO Frustrated by Low Wii Sales
« on: November 10, 2009, 06:33:46 PM »
It's not a stupid argument to make.  While graphics aren't everything they are part of the game's ability to draw you in.  Graphics are a part of the equation.  If graphics didn't matter, we'd still have 13" black and white TVs instead of high def 50" tvs.  And while an awesome game, who would have paid $50 for Mega Man 9?

485
TalkBack / Re: EA CEO Frustrated by Low Wii Sales
« on: November 10, 2009, 06:21:38 PM »
I'm not going to dispute that some awesome games exist for the Wii and third parties missed some oportunities by not bringing over some of their epic stuff, however, the Wii is gimped hardware and that does scare third party developers.  You can't just say PS2 was weaker than Gamecube and Xbox but still won.  In the real world, they were indistinguishable.  You could take the 5 best looking games on each and they all looked about the same.  However, the Wii's A+ library doesn't look as good as most PSN games.  It's not even close graphically.  It doesn't mean I don't love Mario Kart Wii, it just means that a game like BioShock is not possible on the Wii. 

It doesn't matter anyway.  You can argue until you are all blue in the face.  The self fulfilling prophesy has already came true.  For three years, all we heard was the Wii isn't capable, etc, etc as third parties put their best content on the PS3/360.  And now all of the core gamers (or PC "people who enjoy their games") already own a PS3 or 360.  Even if DeadSpace was an exact PS3/360 port with SD graphics and awesome controls it wouldn't have sold well.  The PS3/360 versions are on the cheap now and support HD.  I purchased a PS3 well after I had a Wii.  And now I'm 99% likely to get the PS3 version of any multi-plat games because it usually is a better experience for me. 

486
TalkBack / Re: EA CEO Frustrated by Low Wii Sales
« on: November 10, 2009, 05:05:07 PM »
The real answer is everyone deserves some blame. 

Nintendo did a great job of bringing in traditionally non-gamers but didn't expand that market.  I.E. they brought in people that bought Wii Fit and basically play Wii Fit and Wii Sports.  I do blame them that they were not able to cultivate these gamers into 1-2 game a year purchasers. 

Nintendo also did a poor job collaborating with third party developers.  It was obvious from the beginning with UbiSoft coming up with serious support (although flawed) to EA coming through with serious support that developers have struggled making games that reach the Wii demographic but have tried.  Nintendo makes a licensing fee for every game sold on the Wii so they should have been ecstatic to help third parties sell on the Wii. 

Third Parties (EA in this case) did not come out with great games for the Wii for the longest time.  Like for instance if you a big Capcom fan, how could you not purchase a PS3 or Xbox360?  Your going to miss SF4, DMC4, Bionic Commando, SSF2Turbo, RE5, Soul Calibur, etc?  Even Xseed wants to port Maramasu and some of their other games due to poor Wii sales.  If you like those games you probably already moved on from the Wii.  Even They could have done a much better job of cultivating their market on the Wii to facilitate the types of games they make. 

The gaming market in general has been stupid to allow costs to increase so much and push game prices up.  Now when a couple of games fail, a studio could end up closing.  And the market in general won't spend $50/$60 on a game so much of it gets dumped at $20 because the store can't sell it.  This leads to the approach that EA is taking which is horrible for consumers and Nintendo is somewhat doing.  The plan is release fewer games and the games that you do release, make sure they are well known IPs so that you are assured of good sales. 

487
Nintendo Gaming / Re: DSi LL Announced! *Pics Inside* 4.2" screens
« on: November 04, 2009, 07:52:08 PM »
I know it's frustrating that Nintendo seems to be updating the DS at least every other year, but I think this is a very positive step (assuming they don't pull a PSPgo and raise the price). 

I'm almost 30 now and when most of you get there, you'll see you start losing some of your eyesight typically.  You don't have to be 80 years old to enjoy a larger screen.  I much enjoyed the PSPs screen which is why I can't believe they shrunk it for the go.  I have 2 DS phat's and this may get me to upgrade.  I was upset that the DSi came out because like VC and WiiWare on the Wii(at least for the longest time), DSi has crap support.  Yes, DS has a great library but there is absolutely nothing out there that makes me think I need to spend $170 to have a DSi.  They should have just made a DS 2 and been done with it so developers were forced to make games for it.  Having said that it'll probably still take me at least 1 killer app and and a price point < $150 to jump on board but this at least has me excited about the DS again.  A 4.2" screen is 96% bigger than my Phat screen.  I think that is a worthy upgrade.  It's 67% bigger than the current DSi model.  What's also interesting is since the PSP uses a 16:9 ratio and the DSi uses a 4:3, that one screen on the DSi LL will be 7% bigger than the 4.3 inch PSP screen.

488
Nintendo Gaming / Re: Official Wii Sales Thread
« on: August 17, 2009, 07:26:24 PM »
It's gotten me more better games than I could adbsorb last gen.  But gaming died when the PS2 came out, so it's all relative.

I could agree with both of your points.  The gamecube was a much better machine than the wii to me although the market differs in my opinion.  Although third parties largely ignored the machine, I always felt like I had something worthwhile to play.  Maybe I'm just reaching that age when gaming isn't my thing anymore.  I'm actually a Nintendo fanboy.  I'd just like someone around here to see that Nintendo isn't perfect with their approach to gaming.  But every time I state they could be doing something better, I get $20 billion disagrees with you, or 50 million Wiis sold disagrees with you.  Not exactly thought provoking. 

489
Nintendo Gaming / Re: Official Wii Sales Thread
« on: August 17, 2009, 07:20:37 PM »

But Fiscal 2007 & 2008 Sony LOST ~$2Billion and ~$1Billion respectively

& $20Billion gets you whatever you want.

Your talking games division.  I was talking Sony Consolidated.

490
Nintendo Gaming / Re: Official Wii Sales Thread
« on: August 17, 2009, 07:01:12 PM »
Nintendo has been acquiring more and more new customers at a rate faster than the old ones whine and commit suicide.

That's actually pretty funny.  My bad, I grabbed $369 billion yen from 2008 fiscal year.  They are on the messed up terms so yes, they did just have a loss for 2009 fiscal year. 

The big question is though, does that $20 billion get you better games or just the ability to gloat?  Either way some Japanese guy in a private jet thanks you. 

491
Nintendo Gaming / Re: Official Wii Sales Thread
« on: August 17, 2009, 07:49:37 AM »
We all know Nintendo did great this generation, but Sony has done okay in my mind this generation.

Nintendogs may have been the downfall of the PSP.  But the PSP is most successful console launch of this era.  50 million in sales is nothing to laugh at and the PSP did outsell the DS in it's launch year.  I'd also wager it is making Sony money but it's impossible to tell because of the losses of the PS3 run thru the same division. 

The PS3 is what it is.  They priced it out of the market and they added features (blu-ray) that were costly and not important to the consumer.  They had two options.  Cut the PS3 entirely, which would have saved them the most money, or run the gauntlet of the generation and make thier next console better (hopefully they will).  With what they launched with, it will be a victory to come in 2nd in this generation.  Nintendo hit a home run with motion control and I'm not convinced a $250 PS3 from the get go would have been able to hold off the Wii. 

Sony did lose a lot of money with the PS3 and they aren't going to get it back.  But the rumored slim is rumored to cost around $250 to manufacture so a price point of $300 will hold the losses and allow them to build going into the next generation.  Yeah their launch was a disaster, but a $300 PS3 would go along way towards healing with the public.  Sony made $369 billion yen last year.  Did Nintendo make more, I think they did, I'm sure someone here can let me know.  But the PS1+PS2 only ever made them a couple of billion.  If you are looking at $ Nintendo's model will always make more $.  Sony focuses on selling you the PS3 so you get the Bravia TV, and the Sony soundsystem, and the Sony Blu Ray player, etc. etc.  They want to make money clearly which they didn't but they view the PS3 as a gateway where if a console fails for Nintendo they have to scramble to stay afloat. 

492
Nintendo Gaming / Re: Official Wii Sales Thread
« on: August 16, 2009, 08:03:15 PM »
I don't really think Sony is doing that bad.  After this Christmas they will be over where the Gamecube was for it's lifetime.  The PS3 slim is mostly for Japan as it's always been said they prefer smaller things due to thier small living compartments.  It also gives them a chance to change the image of their machine.  The DS was struggling against the PSP until the DS Lite came out and became the sexy machine that the DS wasn't.  Unless it's a clearance sale (like the original 20 gig and 60 gig were) there are already images popping up online that the PS3 will start at $299 starting next month.  That's a significant drop and should build interest into the holidays.  Sure they'll never catch the Wii in userbase, but that still shows a very good brand image for the price point they've been at this generation. 

Now the GO, I'm not really sure what they are trying to do with that.  Well, I guess they are trying to compete with the IPOD touch, but minus the touch.  Which I don't think will make anyone change from Apple to Sony.  They really missed an opportunity in my opinion because a rebranded PSP Go at $169 would have compared favorably (in my opinion) to the DSi at $169.  At $249, it's not on most people's radar.

493
General Gaming / Re: ♥ Loyalty ♥
« on: August 04, 2009, 05:43:16 PM »
No offense, but what a stupid argument.

Your basically saying that Nintendo has done nothing to bring in third party games when they've done the most important thing of all: DOMINATE THE MARKET.

It's Third Parties that are missing out on a financial opportunity. Why should Nintendo whore themselves out when they can sit back on a throne and laugh?

No offense, but where are the third party games if Nintendo has fulfilled their side of the bargain? 

Losing money on HD consoles.

Or they could be Sega and EA losing money on the Wii.

Yeah that Tiger Woods 10 bombed big time. EA has done perfectly fine on Wii except for a couple of games. They don't need to sell 1 million units or so like HD consoles for a game to be profitable.

Sega has really had 1 failure on Wii, that was Madworld, HOTD:O was profitable and it appears Conduit is on the way to being profitable as well. Not to mention Sonic and the Secret Rings did very well.

EA had it's best Wii quarter ever with EA active, Tiger Woods, Boom Blox, etc. and it doubled it's Q1 loss from the Prior year.  That's also with Sims 3 selling 3.7 M copies. http://microsoft-news.tmcnet.com/news/2009/08/04/4308027.htm

Sega the same thing http://www.nintendoworldreport.com/newsArt.cfm?artid=19145.  Sega is one of the few publishers to give the Wii their best software.

This leads me to two believes.  A. That most software companies are too highly leveraged and will lose money no matter what. 

But B.  The best route of some software is to not put it on the Wii. 

It's easy to say the Wii is much cheaper to develop for so they have to sell less, but the reality is that PS3 + xbox360 user base >Wii.  By bundling those two together you don't have 2x the costs of the Wii because it's easy to port between them.  You don't get scaleable costs to port to Wii because of how different it is.  PS3 + Xbox360 have a track record of selling games such as those.  I.E. you build it they will come.  If someone wants to try out an RE5 type game they probably already have a PS3 or 360 because the Wii (unless you count the remake of RE4) doesn't have a game that's similiar.  So I would be willing to believe that some of companies have a Wii aversion, but at some point you'd think the Wii would get AAA games and that hasn't happened.  I think it's Nintendo's time to man up and get us some of those games or your just going to see this perpetuate on future Nintendo systems. 

494
General Gaming / Re: ♥ Loyalty ♥
« on: August 04, 2009, 05:19:38 PM »
I am mad as **** at third parties and the general Nintendo bias. That's entirely different though.

See I don't think it is though.  Nintendo has loads of money.  Why can't they collaborate with third parties to bring good games to it?  It's a win/win.  They break the argument that certain games aren't for their system, they are considered an elite console, and the end consumer is happier.  That also = more $ for Nintendo.  Your right, in the fact that for most people one console and whatever games they get are enough.  Well, I'm a Nintendo fanboy.  Nintendo systems all the way.  Then in Gamecube era I tried an xbox and I wasn't a fan so I sold the xbox.  Then with the Wii I tried the PS3 and I really liked it alot.  I have spent more $ on the PS3 than the Wii.  So yes, I know everyone is not me, but Nintendo could have kept me exclusive.  I wasn't naturally promiscuous.

495
General Gaming / Re: ♥ Loyalty ♥
« on: August 04, 2009, 05:06:13 PM »
No offense, but what a stupid argument.

Your basically saying that Nintendo has done nothing to bring in third party games when they've done the most important thing of all: DOMINATE THE MARKET.

It's Third Parties that are missing out on a financial opportunity. Why should Nintendo whore themselves out when they can sit back on a throne and laugh?

No offense, but where are the third party games if Nintendo has fulfilled their side of the bargain?  The loser isn't Nintendo when a third party game doesn't come to their system.  It's you the consumer.   

No, the loser is you specifically. I have plenty of games with my only deterrent from buying more games is having them get less than the attention they deserve due to my backlog.

No need to be rude.  I'm not the loser because I am a multi console owner and your right, most people don't have enough time to play the games that they do have.  But you can't tell me you like not even having the choice of trying some of the so called epic games.

496
General Gaming / Re: ♥ Loyalty ♥
« on: August 04, 2009, 05:04:46 PM »
No offense, but what a stupid argument.

Your basically saying that Nintendo has done nothing to bring in third party games when they've done the most important thing of all: DOMINATE THE MARKET.

It's Third Parties that are missing out on a financial opportunity. Why should Nintendo whore themselves out when they can sit back on a throne and laugh?

No offense, but where are the third party games if Nintendo has fulfilled their side of the bargain? 

Losing money on HD consoles.

Or they could be Sega and EA losing money on the Wii.

497
General Gaming / Re: ♥ Loyalty ♥
« on: August 04, 2009, 05:02:53 PM »
"Maybe that makes them alot of dough, but it's not very consumer friendly"

I thought we were talking about Nintendo.  Being consumer friendly made them a lot of dough (step back and rethink whom "consumers" encompasses).

"Because if Nintendo doesn't come out with the WOW factor in the hardware, they won't have the best game selection to help them out."

Help them do what?  Do more than dominate the industry?  This handheld white plastic hardware thing people got to swing around had plenty of WOW factor for *customers.*

"Everyone should be priced closer together next time as well."

$300-close so that the system makers do what Nintendo successfully already demonstrated?  Or $600-close to threaten the prosperity of the industry?  Pick one that's going to lose the WOW-hardware factor.  The other one will lose its WOW factor for exceeding the value of my monthly rent.

They were consumer friendly in the fact that Wii Sports and WiiFit have tapped into a new market.  Sony and Microsoft are certainly not going to let them run free next gen since they've seen all the money that is in play. 

I'm just saying the difference between failure (gamecube) and success (Wii) are not that big.  What were the big games on the gamecube?  Mario, Zelda, Metroid.  What are the big games on the Wii?  Mario, Zelda, Metroid.  The control thing was genius but I look at the failure of Sony, Microsoft as an equal reason the Wii is leading.  They missed a competitive pricepoint and they suffered because of it.  Most of their big games were pushed way back and they completely ignored the casual market. 

With the Wii, Nintendo is going back to SNES to Genesis domination, not PS1 or PS2 domination.  They are hardly gauranteed to dominate another round of consoles.  In fact the 360 routinely outsells the Wii in software questioning domination to begin with.

498
General Gaming / Re: ♥ Loyalty ♥
« on: August 04, 2009, 04:51:32 PM »
No offense, but what a stupid argument.

Your basically saying that Nintendo has done nothing to bring in third party games when they've done the most important thing of all: DOMINATE THE MARKET.

It's Third Parties that are missing out on a financial opportunity. Why should Nintendo whore themselves out when they can sit back on a throne and laugh?

No offense, but where are the third party games if Nintendo has fulfilled their side of the bargain?  The loser isn't Nintendo when a third party game doesn't come to their system.  It's you the consumer.   

499
General Gaming / Re: ♥ Loyalty ♥
« on: August 04, 2009, 03:50:09 PM »
Most businesses collaborate to get a better product and try to maximize the value to the customer.  I feel like Nintendo is doing neither.  That was just an example with GTA.  But there's a way their to pad both TT's and Nintendo's wallet.  But Nintendo would never approach them with a deal.  Everything has to be Nintendo's way when you work with them.  Maybe that makes them alot of dough, but it's not very consumer friendly and my guess is Nintendo doesn't pull the repeat in the console wars.  Because if Nintendo doesn't come out with the WOW factor in the hardware, they won't have the best game selection to help them out.  Everyone should be priced closer together next time as well. 

500
General Gaming / Re: ♥ Loyalty ♥
« on: August 04, 2009, 03:19:14 PM »
Why would Nintendo do special deals like that? Who cares if GTA IV comes to the Wii. Nintendo sure doesn't if it'll cost them money.

If Wii sales were really sagging this would be a different story, but even in their decline Wiis are still selling like hotcakes.

Therein lies the problem.  It wouldn't cost Nintendo money because to give them a break on licensing fees. The alternative is there is no GTA IV on the Wii.  10 million in sales says alot of people do care if GTA IV is on the Wii. 

Nintendo doesn't have to do anything.  It's just me as a consumer would like to see some non-Nintendo AAA games.  But I guess I can because I own a PS3.  They won't be coming to the Wii.  Not because the Wii isn't a capable console, but because that's the Nintendo runs business.  The Wii is good for Nintendo first party games and the few motion control games that are good.  My problem is that it could be good for alot more.  Those 10 millino GTA owners may own a Wii but the Wii will never be enough for them.  I don't even like GTA, but I can't stand missing all the great third party games that the Wii will never have.

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