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Messages - Bill Aurion

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1126
Nintendo Gaming / Re: Theory about third party support
« on: August 01, 2008, 08:47:40 AM »
Yep, I'd actually love to see the complete Wii game collection of everyone complaining about third party support, just for a few laughs...

(And everyone who doesn't have Okami yet SHOULD buy it, and not for the reason of buying a third party game but because it's an incredible game that is well-worth the 40-dollar-or-less price point...Who cares about credits?)

1127
Nintendo Gaming / Re: Fatal Frame IV
« on: August 01, 2008, 08:41:25 AM »
That would make too much sense, Maxi... =)

1128
Nintendo Gaming / Re: Fragile - new RPG from Namco
« on: August 01, 2008, 08:33:55 AM »

1129
Nintendo Gaming / Re: Fatal Frame IV
« on: August 01, 2008, 12:14:58 AM »
Well that's IGN for you...

(IGN also claims that the game will be localized, though that much seemed pretty obvious...)

1130
Nintendo Gaming / Re: Cursed Mountain
« on: July 31, 2008, 06:27:01 PM »
Wii is the survival horror console!  It doesn't even have Resident Evil 5 but that's okay!

Have you seen the latest trailers to Resident Evil 5?  The game looks like Gears of War set in Africa now. 

That's a pretty apt analogy, sadly enough... =/

The concept is really interesting, so hopefully this pans out like The Conduit...

1131
Nintendo Gaming / Re: Captain Rainbow?!
« on: July 31, 2008, 04:02:45 PM »
Well so is Ulrira, but that doesn't mean you can go and not know who he is! =(

1132
TalkBack / Re: Unique Copy Protection Implemented in Dragon Quest V
« on: July 31, 2008, 12:08:48 PM »
I think I recall reading at some point that the pirated version of Earthbound actually erasing its save data towards the end of the game, but I don't know if that was actually true or not...

1133
Definitely The Beatles for me, though I love most of the bands on the list...

1134
Nintendo Gaming / Re: Fragile - new RPG from Namco
« on: July 31, 2008, 08:09:58 AM »








Looks better and better with every set of screens they release! (Also appears to confirm that the girl, Ren, is playable as well...)

1135
Nintendo Gaming / Re: Captain Rainbow?!
« on: July 31, 2008, 12:39:58 AM »
You must play the game until it is burned into your MEMORY!

1136
Nintendo Gaming / Re: Captain Rainbow?!
« on: July 30, 2008, 11:21:00 PM »
Don't do that!  This was a secret plan to find out who hasn't played the best game ever!

Well at least I have one target to stalk... >=|

1137
TalkBack / Re: Nintendo Announces Wii MotionPlus
« on: July 30, 2008, 09:44:26 PM »
Oh whoops, I didn't see that posted here and went and made a new topic...Amazing stuff!

1138
Nintendo Gaming / LiveMove 2 - The power of Wii MotionPlus
« on: July 30, 2008, 09:40:50 PM »
Video demo inside!

Very impressive stuff, particularly the swordplay...I'm looking forward to seeing what devs do with MotionPlus even more now!

1139
Nintendo Gaming / Re: Captain Rainbow?!
« on: July 30, 2008, 06:17:16 PM »
Farore (the ignored Oracle of Secrets who spends both games hanging around inside the Maku trees)
Wart
Kuribo's Shoe
Ayumi Tachibana (Famicom Detective)
Giygas
Kraid
Luigi

1140
Nintendo Gaming / Re: Captain Rainbow?!
« on: July 30, 2008, 02:17:51 PM »

1141
Nintendo Gaming / Re: Captain Rainbow?!
« on: July 30, 2008, 01:47:07 PM »

1142
August 1st Edition

Sigma Harmonics (DS)



Ragnarok Online DS



Kingdom Hearts 358/2 Days (DS)



Scores
(DS) Fire Emblem 9/8/8/9
(DS) Code Geass R2 6/6/6/7
(DS) Summon Night 2 8/8/8/6
(DS) Sankoku Shi Taisen Sora 8/8/8/8
(DS) Monster Farm DS2 6/7/8/8
(DS) Ron-Q! Highland in DS 7/7/7/6
(DS) Mite wa Ikenai 6/6/6/5
(DS) Wantame Music Channel: Doko Demo Style 6/6/6/6
(DS) Trauma Center 2 8/8/8/8
(Wii) Fatal Frame: Tsukihami no Kamen 9/9/8/8
(Wii) Survival Kids 7/7/6/5

More scans coming when I feel like putting them up... ='D

1143
Nintendo Gaming / Re: Theory about third party support
« on: July 29, 2008, 09:12:13 PM »
Well sh!t how come no one is making Atari 2600 games?  No one complained about the quality of those back in 1981.  That's just the nature of the "bigger is better" attitude.

If "bigger is better," then why didn't everyone move over to XBox and GC when they came out?  The difference between them and PS2 is pretty noticeable, but no one seemed to care...Oh yeah, the whole money/market share issue...It's a shame that it doesn't seem to make a difference anymore...

Then why the hell haven't they joined the Wii after all this time?  That's what I'm trying to figure out.  They aren't jumping to the Wii.  They're making the real efforts on the other consoles while the shovelware goes on the Wii.  And I think the Wii has been on the market long enough that they old blind optimistic "well they just didn't expect the Wii to catch on" excuse no longer flies.

Bias or stupidity...Or perhaps both...The graph that Deg posted above pretty much proves that, yes?

Or....... instead of giving 3rd parties a headstart, Nintendo made it that much harder for them to implement the peripheral's capabilities into their games. So 3rd parties, most of whom have barely embraced the Wii remote, are now even further behind the curve. That sucks for everyone, including Nintendo.

That would also most likely be giving MS and Sony a head-start, as leaks are most certainly likely...It's the reality of business...

1144
Nintendo Gaming / Re: Theory about third party support
« on: July 29, 2008, 07:55:09 PM »
"My argument is that the Wii is a big annoying limitation: last gen hardware and wacky controller."

I don't recall anyone complaining about quality of games last generation, so why the hell can people not make good games on more powerful hardware NOW?

"At least with the other consoles that "cap" isn't there.  A developer can at least just go nuts and make it bigger and that still results in better games than waggle controls."

You keep on crying wolf with this whole "art" argument when if you actually cared about games as an art form you'd realize that it IS the cap on a system that forces developers to be creative and to actually focus on the game instead of just the visuals...And developers CAN'T just go nuts anyway, or at least not for very long, considering increasing development costs and decreasing revenues...

"Nintendo's whole plan very specifically is to restrict videogame design."

Yeah, games like Super Mario Galaxy, Super Smash Brothers Brawl, Metroid Prime 3, Super Paper Mario, etc, sure are restricted...Anyone can see that they are low-quality compared to their last generation efforts...Are you done making up arguments yet?

1145
Nintendo Gaming / Re: Rune Factory Frontier
« on: July 29, 2008, 02:24:48 PM »
I love the remixed boss music towards the end... :cool;

1146
Nintendo Gaming / Re: Fragile - new RPG from Namco
« on: July 28, 2008, 11:05:34 AM »
It's an "Exploration RPG" in a post-apocalyptic world where you are looking for survivors while fighting off ghosts with your flashlight and stick... =)

1147
Nintendo Gaming / Re: Fragile - new RPG from Namco
« on: July 28, 2008, 09:54:24 AM »

1148
NWR Forums Discord / Re: 'ELLO BRUCE!
« on: July 28, 2008, 12:00:43 AM »

1149
NWR Forums Discord / Re: 'ELLO BRUCE!
« on: July 27, 2008, 07:38:33 PM »
still dont get it but thanks

So much fail... =(

1150
Nintendo Gaming / Re: Okami (Capcom to send out replacement box art!)
« on: July 27, 2008, 07:34:15 PM »
Attacking is rhythm-based...You waggle, then wait a half-second and attack again, and keep up the rhythm...It takes a little time to get used to, particularly when in the heat of battle you just want to waggle as fast as you can... =)

Second, I never bothered with the Z button, as I felt it made things harder...Just do a quick motion left or right...Again, it's something that may seem difficult but is a cakewalk once you get the hang of it...

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