I am chillaxed, dude. You chillax.
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To clarify, a RTG doesn't directly use the radioactive decay to generate electricity,
theres no hydrogen on venus, so Venus isn't a great candidate.If we actually had the ability to move a planet into a different orbit, I don't think that would be an issue, but I lost my main point in there. I think that in reality, space colonies of any sort could only serve research purposes. There is no chance of large scale colonization of space at all. I'm not opposed to trying, and I'd like to go to space, but life as we know it has requirements that I don't think we'll be able to artificially manage, at least not indefinitely sustainably.
Also, Nuclear energy is probably much more efficient in space given melt down concerns are always less when everything is freezing temperature.
With USB support, you might as well plug in a mouse and keyboard. I can kind of envision a control scheme using the Wii remote as the mouse and the Wii U tablet as a keyboard replacement, or one using the touch screen as a track pad for an on screen pointer, but it seems kind of wonky. We'd be better off with RTS games that work to consoles' strengths instead of trying to overcome their weaknesses to play PC style RTS games. Something like those games where you play as a commander on the ground, running around among your units, perhaps. I can see the tablet helping out a lot there.
The problem is that Blizzard has tried that specific idea before with StarCraft: Ghost, and if you remember it that story didn't end well. Blizzard doesn't have a good history with new projects tailored specifically for consoles after the SNES era, so I wouldn't want to tempt fate on that.
You know what I would like to see on Wii U (and I'm not even kidding about this)? StarCraft 2. I'm dead serious. If that controller is good for anything, you'd think an RTS would be a natural fit. At the moment, I don't have a computer good enough to run StarCraft 2, and while I will have one by Christmas, I've pretty much moved on from PC gaming at this point. StarCraft 64 on the N64 was a flawed port, but I thought it played alright given the limitations of the hardware. I've seen rumors of Diablo 3 being ported to consoles, so why not StarCraft 2 to a console with not only the suitable specs, but an interface device possibly ideal for those sorts of games?
Granted, we'd probably need a keyboard accessory or USB support to really make the game work, but I'm sure Blizzard could manage a good port if they actually gave a damn about expanding beyond the PC market.
To go totally off track (no pun intended), why do all the MK7 headlines read normally on the front page, but become 'Mario 3D Kart' on the forums?
I honestly don't know if I can go back to other Zelda games and enjoy them as much as I did after playing this game.