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Messages - Sarail

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1
General Gaming / Re: Do you think more MMORPGs will come to Switch?
« on: May 04, 2019, 04:42:42 PM »
There are still ongoing talks with Yoshida (director of FFXIV), Square-Enix, and Nintendo to bring FFXIV to Switch.

It may happen. It may not. We'll see.

2
What kind of game is this, exactly?
Gauntlet, but with Marvel characters.

3
Nintendo Gaming / Re: Super Smash Bros. Ultimate - Prediction Challenge!
« on: October 25, 2018, 07:44:53 AM »
It's real. It's totally real.

Except for Skull Kid. Where's Skull Kid?!

4
General Chat / Re: What is your most recent purchase of interest?
« on: October 13, 2018, 06:05:22 PM »
https://store.google.com/product/pixel_3?gclid=Cj0KCQjwr4beBRDNARIsAGZaZ5fDGPM1hmAuc2A6uRLcHO7XurekvCVn1-PrTLQrZEFcb8hPsHXILOUaAp6cEALw_wcB&gclsrc=aw.ds&dclid=CILElrbdhN4CFZOXyAodIqUJyQ

I bought a Pixel 3XL through my Google Project Fi service. Trading in my Pixel 2XL for it, too. I'm all kinds of excited to start using the new front-facing camera. :)

5
Nintendo Gaming / Re: Super Smash Bros. Ultimate - Prediction Challenge!
« on: September 19, 2018, 06:08:25 PM »
Obviously, no one is going to be able to crack the mind of Sakurai, the Joker of the video game development world. But, how can close can NWR users get to that madness?

So, let's have a friendly competition to see who can predict it best.

1. How many fighters will Ultimate end up having at release? Give me your number either based on unique fighters or total number of fighters including echo characters.

2. Who are the remaining characters you think will be announced? Don't forget to mention if you think they will be unique or echo.

3. If the rumor is correct, then what do you think the final five stages yet to be shown will be?

4. If the secret mode is called Spirits after all, what do you think the mode will contain. Shoot for 5 details.

5. If there is any other predication you want to make about the game, this is your chance for extra credit. Go for it!
1. There's 74 total characters (unique and echo) now, and I believe it'll round off at an even 80 when all is said and done by release date.

2. As for who's left? My money is on Isaac (unique), Skull Kid (unique), Geno (unique), Incineroar /or/ Decidueye (unique), Ray 01 (unique), Banjo/Kazooie (unique). I don't think there are any echo fighters left to reveal.

3. Five stages? Isaac will get his own stage — possibly fighting atop the Venus Lighthouse. Geno should get a stage set in Star Road. A Custom Robo battle arena for Ray 01, Spiral Mountain, of course, for Banjo-Kazooie, and as for a final stage...possibly a new Final Fantasy stage.

4. I think the Spirits mode (if it's the single-player story mode) will be how we'll unlock the entirety of the roster.

5. I predict the game will most definitely get DLC — and with that will come additional characters, skins, music, stages. A fighter from ARMS is totally happening. I'd love to see Maximo from Ghosts 'n Goblins as playable. There's so many possibilities. Nintendo know Smash is going to print money...so they'll totally milk the DLC arm of the game, for sure.

6
Yay! You guys read my StarCraft II email. I thought it might have gotten passed over. :P

7
And a new Smash character announcement, derp.

8
Staff needs to give me back my mod powers. I could fix all of this so fast and make the Funhouse fun again.
"MTFFA" doesn't quite have the wretched appeal that "MAGA" does.

Nice try, though!

9
Mop it up's Restaurant / Re: Forum Interviews: Let the Learning Begin
« on: August 21, 2018, 05:33:04 PM »
1. What is about NWR that you like? Why are you here?
That I've been around these boards and site since 1999. Feel like a lot of the guys here are close friends...even though we're just gamer friends.

2. If you could change one thing about your past what would it be?
To be born differently.

3. What is one thing you really want in life?
A career I love.

4. If you could be anyone else in life, who do you wish you could be?
Emma Stone.

5. Which do you choose: A New 3D entry in the F-Zero series or a new entry in the Mother/Earthbound series?
Mother/Earthbound, definitely!

10
General Chat / Re: Official Avatar Discussion
« on: August 21, 2018, 07:54:34 AM »
Whoa. I am SO not Phil. Sorry, Phil. :/

11
Here's a big one, The Last Story (2012, Wii).



This one got recommended to me on the Discord, and man was it a ride. The Last Story is a fast-paced action RPG where you fight in real time and simultaneously direct your party of mercenaries around. They get caught up protecting a lady of royalty of an island nation on the verge of (basically nuclear?) war with a southern continent.
No random battles, all the fetchquesty bits are entirely optional, a score with so many highlights, fantastic localisation with loads of U.K. accents represented and fun banter... Yeah I really dug this one.

Are there problems? Sure, the framerate can't always keep up with the size of the city they've created and will outright stutter during some of the bigger fights in the mines with loads of enemies and particle effects from spells popping off everywhere. The multiplayer mode is also down of course now, since it was online only - no local option.
The game is kind of ugly by today's standards too. Lots of bloom, and the major hub city is essentially all browns/beiges/grays. I personally also really dislike many of the character designs, though your mileage may vary there. Their voice acting picks up the slack though, really strong here.

Those technical & visual problems aside, I would also say the game makes some... curious narrative decisions at times. I'm pretty sure there's a sidequest which allows your main character to date several NPCs? I didn't follow that quest so could be wrong, but it feels inconsistent with the otherwise pretty central love story.

More importantly however, the game gives these false choices sometimes. There's fairly major reasons why you would want to refuse to cooperate with the Duke, and many characters encourage you to turn down his offers. But actually turning him down is basically impossible, since your character is dim as a lamp and won't see the super obvious warning signs until it's way too late.
While that's kind of neat in that the story basically makes you an accomplice to actual fucking genocide, it also really, really sucks you can't prevent that from happening because of these false choices. Don't pretend like I have a choice, especially on major themes like this, if you're just gonna force the player to pick one option anyway.

I have one more curious complaint about the pacing: the game is just around 40 chapters long, which I cleared in 27 hours. However, around chapter 30, 31~ish the plot basically goes full-throttle towards the finish. I suppose it's a good thing that everything felt tense and critical enough to wanna keep playing, but it basically overshot my planned bedtime by oooooh four hours? Haha, I suppose blaming my lack of self-control on the game is unfair, but that felt a bit wonky in terms of time balancing.

I've read some things online about people thinking the battle system doesn't really take advantage of all its potential until the very last bosses. Not sure I agree with that, as it gets really complex and stressful by the end. The last fight especially is really tough and took me close to an hour to figure out. Up until there though, the game is mostly smooth sailing which I like.

The game is just kind of delightful really. You can paint your armours in really garish colours, so I had the big brute guy in hot pink and black, the shy introverted girl in a hideous tint of snot yellow, my main character I tried to turn into a walking rainbow for shits & giggles, had another one in Halloween colours running around. The game also tracks some really idiotic stats, like the amount of times you bang your head on street signs, trip over fallen oranges, and even rewards you for rudely bumping into people a lot. You can even load banana peels on your crossbow to trip up people and they even work on one of the final bosses, hilariously.

Add to that quite some strong characterisations, again, fan-tas-tic music, fast-paced combat, skippable filler chapters, some gorgeous CGI cutscenes, and you basically get what Final Fantasy 8 should always have been: a quarter of the length, techno-fantasy mix, floating castles, prison breaks, sewers, romance to actually root for, much more streamlined inventory stuff and way less obtuse.

Recommendation: if you have The Last Story still wrapped on a shelf somewhere, hook up your Wii (U) and play this one. You'll know within half an hour if you'll like it, since it hits the ground running and rarely lifts its foot from the gas. If I was an objective reviewer, I'd point to the problems and give it four stars. Luckily however, I can freely choose to ignore them and declare this my favourite Wii game since Brawl.
FIVE STARS.

Oh, goodness. Great review.

I have five favourite RPGs. And those five are as follows:

Chrono Trigger
Xenoblade
Final Fantasy VI
The Last Story
Final Fantasy IX

In that order, too. I long so much for an HD revisit of this game for Switch. I'm not sure what Mistwalker Studios are doing at the moment (maybe phone games, LOLs), but Nintendo need to buy them outright, and make them their new "Final Fantasy" studio. I seriously love The Last Story so much, as I feel it could be a stronger series than Final Fantasy could ever dream of being. Sakaguchi knows how to create wonderful characters, and their stories are so fantastically woven together in The Last Story. I want The Last Story II...and then TLS III...and TLS IV...and so on.

If Nintendo aren't going to get Camelot to continue with Golden Sun, then The Last Story should be their franchise RPG series. Yes yes, they own Monolithsoft, and Xenoblade is all kinds of wonderful, but there's something about the characters and story of TLS that Xenoblade just can't touch. They're so memorable, and their actions speak massive amounts of volume more than the previously mentioned RPG series.

12
Battle Chasers: Nightwar

Goodness, what a game. Game has a super heavy emphasis on battles - I mean, the game is titled Battle Chasers, after all. But if you're looking for a JRPG type of game to play that is crazy big on aesthetics and art style, then Battle Chasers is for you.

I loved every single bit of my 52 hour play-through. I found all of the ultimate weapons for my primary three party members and levelled them to max level. Using the Tolkas Arena is a great way to do just that.

I found the sound effects and music really well put together. When Gully lands a hit on an enemy, you really feel the hit - thanks in part to the HD rumble, of course. I loved the art style, and you can definitely tell artists who worked on the Darksiders series, worked on this game as well. Alumon could be straight out of Darksiders!

But yes, heavy emphasis on battling, and story sequences are played out through a series of comic still frames with small bits of animation thrown in here and there. Most of these take place before dungeon boss sequences – but there are points where they'll stop the gameplay to drop another to pad the story along. They're fun sequences, definitely. Great artwork.

Seriously, if you love JRPGs, then this game is for you.

I recently finished Battle Chasers myself, it was a great game. The Perk system was really important and I would often re-arrange mine to get the most out of my crew. My mine three settled down to Calibretto, Alumon, and Garisson. Who did you play as?
Ah! I ran with Red Monika, Alumon, and Garrison. Garrison, especially, got WAY incredibly strong.

13
Battle Chasers: Nightwar

Goodness, what a game. Game has a super heavy emphasis on battles - I mean, the game is titled Battle Chasers, after all. But if you're looking for a JRPG type of game to play that is crazy big on aesthetics and art style, then Battle Chasers is for you.

I loved every single bit of my 52 hour play-through. I found all of the ultimate weapons for my primary three party members and levelled them to max level. Using the Tolkas Arena is a great way to do just that.

I found the sound effects and music really well put together. When Gully lands a hit on an enemy, you really feel the hit - thanks in part to the HD rumble, of course. I loved the art style, and you can definitely tell artists who worked on the Darksiders series, worked on this game as well. Alumon could be straight out of Darksiders!

But yes, heavy emphasis on battling, and story sequences are played out through a series of comic still frames with small bits of animation thrown in here and there. Most of these take place before dungeon boss sequences – but there are points where they'll stop the gameplay to drop another to pad the story along. They're fun sequences, definitely. Great artwork.

Seriously, if you love JRPGs, then this game is for you.

14
TalkBack / Re: Another World (Switch) Review
« on: July 18, 2018, 05:46:06 PM »
Do we know if this game is getting a physical release yet? I thought I heard that it was...but now I'm not certain.

15
General Gaming / Re: XBox Live Gamertag rollcall
« on: May 19, 2018, 09:55:18 AM »
Sarail Clay

Add me!

16
MAIN TIME
Smash Bros: Kirby/Samus
Melee: Mario/Young Link
Brawl: Zero Suit Samus/Lucario
Project M: Charizard/R.O.B.
Smash 4: R.O.B./Greninja

There’s lots of characters I’ve wanted to be good with but never invested enough time into. The worst offenders are Shulk and Bowser Jr. from Smash 4. Two of my absolute favorite characters, fallen by the wayside.
Mine...

Smash Bros.: Marth
Melee: Ice Climbers
Brawl: Lucas
Project M: Squirtle/Lucas
Smash 4: Zero Suit Samus

17
Nintendo Gaming / Re: Official Sales Thread
« on: May 08, 2018, 11:40:41 AM »
I loved MLB Power Pros when it previously came out on a Nintendo console. Wish the Jikkyou Powerful Pro Baseball series would come back to Nintendo consoles again. :/

18
Super stoked!!

19
Nintendo Gaming / Re: Switch Friend Code Thread
« on: May 09, 2017, 10:48:29 AM »
Sarail

2368-1023-8039

20
Khushrenada Recommended Purchase?
KRP Certified!™

21
Can we be honest and say that the real reason Nintendo are discontinuing the NES Classic is because of piracy? Because that's the real reason.

People are learning they're able to mod this console easily and add, basically, the entire NES library. Nintendo do not like this, obviously. So what do they do? Discontinue it.

22
I wonder if Unannounced Title 2 will be an actual direct sequel, or if will be a weird shoe-in like the US Super Mario Bros. 2 was.
:/

I still long for a Doki Doki Panic sequel starring the Mario crowd once more.

23
Nintendo Gaming / Re: Not a hater but... (future prediction)
« on: February 10, 2017, 05:43:27 PM »
Not a hater, but...

Switch will be awesome. It's going to kick so much ass — especially once word gets out to the mass market of casual gamers outside of the core. If my boyfriend, who loves his Xbox more than anything, and doesn't necessarily care for Nintendo all that much, can get super excited for Nintendo's new console (I mean, seriously, he's stoked for this thing...maybe more than my little fangirl ass is), then that means Nintendo have a hit on their hands once again.

Now, more than ever, it's up to third-parties to seriously deliver the goods.

24
Is there a sensor bar? I thought I read one of the JoyCons  has an IR pointer?
No sensor bar. The right Joy-Con has an IR pointer in the bottom of it.

25
It is a damn mystery why they crippled the hell out of the Switch in console mode. I might understand shaving a bit off in handheld mode.

Nintendo has been playing the less power game for a while, but this is really fucked up. I am out again until some serious games come out.
Crippled it? How so? Was there that much of a reduction in power from previous dev kits to what's getting released in less than two months?

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