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Nintendo Gaming / Programming/Creating content for the Gamecube
« on: February 17, 2003, 05:23:53 AM »
Sorry if this has been asked before, but I couldn't find any information in the archives.
I ma interested in creating a few programs for my Gamecube (writing on those little 150MB CD-Rs), but I haven't a clue as to where to start.
Is there a Nintendo developers kit available (without spending untold thousands of dollars for such a kit)?
Has anyone (fans/players) created any programs for the Gamecube?
What about alternate controlers? I mean, it would not surprise me to find out that the Gamecube controller ports are similar to the USB ports on a PC.
Here's what I want to create: A keyboard and web browser for the Gamecube (with Broadband adapter). IF the Gamecubes processor uses a semi-standard OS, it should be easy (Heck, the Dreamcast used WIndows CE)
Is there a comercial market for this? I don't care.
WIll this be very usefull? Probally not.
Then, you may ask, why bother? The answer is simple: Because it is there.
I ma interested in creating a few programs for my Gamecube (writing on those little 150MB CD-Rs), but I haven't a clue as to where to start.
Is there a Nintendo developers kit available (without spending untold thousands of dollars for such a kit)?
Has anyone (fans/players) created any programs for the Gamecube?
What about alternate controlers? I mean, it would not surprise me to find out that the Gamecube controller ports are similar to the USB ports on a PC.
Here's what I want to create: A keyboard and web browser for the Gamecube (with Broadband adapter). IF the Gamecubes processor uses a semi-standard OS, it should be easy (Heck, the Dreamcast used WIndows CE)
Is there a comercial market for this? I don't care.
WIll this be very usefull? Probally not.
Then, you may ask, why bother? The answer is simple: Because it is there.
