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Gaming Forums => Nintendo Gaming => Topic started by: notic on July 25, 2004, 09:33:01 AM

Title: Metroid Prime 2!!...2!...2......
Post by: notic on July 25, 2004, 09:33:01 AM
How do you think multiplayer will turn out? It's hard to see how Retro will pull it off. But then again they made Metroid first person while being extremely fun.  
Title: RE:Metroid Prime 2!!...2!...2......
Post by: Flames_of_chaos on July 25, 2004, 09:37:23 AM
My guess is its going to be kinda like Metroid Prime hunters on the DS so kinda like a death match with  morph ball and standard metroid weapons and such.
Title: RE: Metroid Prime 2!!...2!...2......
Post by: GoldShadow1 on July 25, 2004, 11:15:47 AM
Does anyone else think that multiplayer Metroid is completely pointless and unnecessary?  I think that unless they can do something that suits the style of the game - adventuring, upgrading, solving puzzles, etc - a multiplayer mode is a dumb idea.  I just don't see any need for another deathmatch - there are already far too many FPS deathmatch games. Maybe if it was something along the lines of Four Swords, I'd be more interested - maybe.
Title: RE:Metroid Prime 2!!...2!...2......
Post by: Jale on July 25, 2004, 11:21:34 AM
THey did say that the multiplayer is alomst totally detatched from the main quest so i have no problems with it.
Title: RE:Metroid Prime 2!!...2!...2......
Post by: notic on July 25, 2004, 01:07:22 PM
Just imagine how cool it would be looking for extra energy tanks and beam upgrades to fight your opponents. I think a lot of people asked for multiplayer and Retro listens to its fans at least.
Title: RE: Metroid Prime 2!!...2!...2......
Post by: Myxtika1 Azn on July 25, 2004, 02:45:02 PM
I don't think it's because Retro Studios listened to the fans.  I believed they mentioned that they planned on implementing mutiplayer for the first Prime, but didn't have the time to.
Title: RE: Metroid Prime 2!!...2!...2......
Post by: Draygaia on July 25, 2004, 04:38:18 PM
Thing is deathmatch is cool.  But its really cool if its online.  Now with no online you just kind of don't care.  The controls aren't really FPS quality and when you lock on its like Link vs Link.  Who will let their guard down first?  It will probably be much worse than a deathmatch of the worse FPS ever.

I see it working if you can create your own worlds and have a dungeon master.  Of coure play it like Four Swords.
 
Title: RE: Metroid Prime 2!!...2!...2......
Post by: bonestormer on July 25, 2004, 08:22:38 PM
I really think Metroid should of stayed a single player experience, but whatever. As long as the main game doesn't suffer as a result. Let them eat cake, err add that mode.

BUT like hinted at above, I don't get how it will work? Prime doesn't have "normal" FPS controls unfortuently. It's based on a 'lock-on' system. How much fun can deathmatch be when you can lock onto someone and kill them without even trying? Well.... we'll see I guess.
Title: RE: Metroid Prime 2!!...2!...2......
Post by: Uglydot on July 25, 2004, 08:22:52 PM
No multiplayer was a complaint about MP1, so they addressed this.  I see no point in it, but I do like it when companies listen to fans.

"BUT like hinted at above, I don't get how it will work? Prime doesn't have "normal" FPS controls unfortuently. It's based on a 'lock-on' system. How much fun can deathmatch be when you can lock onto someone and kill them without even trying? Well.... we'll see I guess. "

Thing is, all of the weapons in metroid are delayed, you can do the dodge move, so there is still skill involved, just as much as when you fight a boss.  I doubt Retro will let this out with a problem like that dogging it down.
Title: RE: Metroid Prime 2!!...2!...2......
Post by: KDR_11k on July 25, 2004, 08:42:38 PM
In most PC FPSes, the aim of your opponent is almost always spot on so your job is to dodge the stuff he throws at you. Though I think P.N.03 would be much more fun than MP in multiplayer...
Title: RE:Metroid Prime 2!!...2!...2......
Post by: Myxtika1 Azn on July 25, 2004, 11:23:01 PM
Quote

Originally posted by: Uglydot
No multiplayer was a complaint about MP1, so they addressed this.  I see no point in it, but I do like it when companies listen to fans.


No, it was not because fans complained.

Quote

GC Bloodworth: With the multiplayer, that’s a new thing for the Metroid series entirely. What led to the decision to do that? Was it a natural thing with what people are used to with first-person games or do you have some other creative ideas that you wanted to add to that?

Tanabe: You know actually, we wanted to have a multiplayer mode in the first Metroid Prime. However, we just didn’t have the time to do something that would be of sufficient quality. So our plan right from the beginning of Metroid Prime 2 was definitely to include a multiplayer factor. We also thought that’s something the fans wanted. That’s something we wanted to do as well.


Linkety-link-link
Title: RE:Metroid Prime 2!!...2!...2......
Post by: Infernal Monkey on July 26, 2004, 02:40:35 AM
Quote

Originally posted by: GoldShadow1
Does anyone else think that multiplayer Metroid is completely pointless and unnecessary?  I think that unless they can do something that suits the style of the game - adventuring, upgrading, solving puzzles, etc - a multiplayer mode is a dumb idea.  I just don't see any need for another deathmatch - there are already far too many FPS deathmatch games. Maybe if it was something along the lines of Four Swords, I'd be more interested - maybe.


Don't play the deathmatch mode, then. It's that simple. Deathmatch is just a nice add-on for those who are bored of single player, it's not a massive crucial part of Metroid Prime 2. I always welcome a multi-player mode to any game, it's something else to bust out at multi-player nights.
Title: RE: Metroid Prime 2!!...2!...2......
Post by: DrZoidberg on July 26, 2004, 04:17:08 AM
Don't forget, Goldeneye 007's multiplayer was an after thought
Title: RE:Metroid Prime 2!!...2!...2......
Post by: kirby_killer_dedede on July 26, 2004, 05:09:36 AM
Quote

Originally posted by: GoldShadow1
Does anyone else think that multiplayer Metroid is completely pointless and unnecessary?  I think that unless they can do something that suits the style of the game - adventuring, upgrading, solving puzzles, etc - a multiplayer mode is a dumb idea.  I just don't see any need for another deathmatch - there are already far too many FPS deathmatch games. Maybe if it was something along the lines of Four Swords, I'd be more interested - maybe.



Note that I am unaware of any other such "FPS deathmatch games" that there are "too many" of on GCN.
Title: RE: Metroid Prime 2!!...2!...2......
Post by: Draygaia on July 26, 2004, 05:37:50 AM
In a way it could be like Conker's Bad Fur Day.  There were a lot of things in multiplayer mode that was so damn awesome.  Even for Banjo-Tooie.  You could play FPS multiplayer in that game.  Both these games had multiplayer games that weren't in single player mode.

So for MP2 we could feel a control more like Timesplitters 2 in multiplayer mode but a different one for single player mode.
Title: RE: Metroid Prime 2!!...2!...2......
Post by: KDR_11k on July 26, 2004, 07:56:23 AM
I hope they make an assault-style Hunters vs Pirates mode, where the Hunters have to complete some kind of task and need to find certain items on the way while the Pirates have to stop them. Perhaps even allow for sequence breaking. The chances are bad, though.
Title: RE: Metroid Prime 2!!...2!...2......
Post by: Ian Sane on July 26, 2004, 08:24:30 AM
I figure the multiplayer is going to suck and then all the idiots who said Metroid Prime sucked because it didn't have multiplayer are going to say Metroid Prime 2 sucks because of the multiplayer.  That doesn't matter to me since I'm just interested in the single player.  Metroid isn't an FPS and if you want it to play like an FPS you aren't a Metroid fan and thus your opinion is worthless.  I don't care if there is or isn't a multiplayer or if the multiplayer is good or bad just as long as it's inclusion doesn't wang the single player.
Title: RE:Metroid Prime 2!!...2!...2......
Post by: ib2kool4u912 on July 26, 2004, 08:32:24 AM
Quote

Originally posted by: Draygaia
Thing is deathmatch is cool.  But its really cool if its online.  Now with no online you just kind of don't care.  The controls aren't really FPS quality and when you lock on its like Link vs Link.  Who will let their guard down first?  It will probably be much worse than a deathmatch of the worse FPS ever.

I think i read somewhere that if you go into morph ball mode, you cant be locked onto. I thought that was a good idea, adding the whole "Do i want to be able to shoot someone but also get shot? or should I make it hard to hit me, but also very hard to hit someone else?". I'm not sure if this is true though, don't remember where i read it.
Title: RE:Metroid Prime 2!!...2!...2......
Post by: Berny on July 26, 2004, 10:28:04 AM
Quote

Originally posted by: Ian Sane
Metroid isn't an FPS and if you want it to play like an FPS you aren't a Metroid fan and thus your opinion is worthless.  


Ouch. Harsh, but I agree 100%. The fact that they are spending any production time at all on a multiplayer mode just makes me sad. That time could be spent perfecting single player mode...although I really don't anticipate disappointment from Echoes.

Title: RE: Metroid Prime 2!!...2!...2......
Post by: Draygaia on July 26, 2004, 10:37:17 AM
I know it isn't an FPS its just hard to think of what way the multiplayer could go other than being like an FPS.  But I'm always fine with silly fun multiplayer games too.  
Title: RE: Metroid Prime 2!!...2!...2......
Post by: Qwerty on July 26, 2004, 12:05:40 PM
As long as we dont end up with things like four swords, where it requires four poeple to play, then I'm fine.
Title: RE:Metroid Prime 2!!...2!...2......
Post by: The Omen on July 26, 2004, 12:13:54 PM
The morph ball breaks any lock ons, so that is in effect, the dodge manuver.  Sounds like it could be fun.  Add in the morph ball cannons, spider ball and bombs, and it should be crazy.
Title: RE:Metroid Prime 2!!...2!...2......
Post by: Bill Aurion on July 26, 2004, 02:08:04 PM
Quote

Originally posted by: Qwerty
As long as we dont end up with things like four swords, where it requires four poeple to play, then I'm fine.

I don't recall Four Swords ever needing four players...
Title: RE: Metroid Prime 2!!...2!...2......
Post by: Smashman on July 26, 2004, 04:49:31 PM
I have heard Retro Studios is trying to make this twice as good as MP, not to mention twice as long. If that is true, then this game JUST might beat out OoT as my favorite game of all-time.
Title: RE:Metroid Prime 2!!...2!...2......
Post by: notic on July 26, 2004, 05:35:46 PM
Where did you hear that?
Title: RE: Metroid Prime 2!!...2!...2......
Post by: Infernal Monkey on July 26, 2004, 07:28:49 PM
On a forum, maybe. Or a Teen Chatz Room.
Title: RE:Metroid Prime 2!!...2!...2......
Post by: Cube_King on July 27, 2004, 10:11:07 PM
Im not worried about the Multiplayer in MP2 AT ALL. Everyone was bitching when they said they'd make Metroid First-Person and that ended up working perfectly. These guys are brilliant. I dont think I've overestimated them.
Title: RE:Metroid Prime 2!!...2!...2......
Post by: Urkel on July 27, 2004, 10:31:41 PM
Basically, my feelings about Retro including a deathmatch mode in Prime 2 are that Retro is making a mistake this time that they were smart enough to avoid the last time around.

See, when Prime 1 was first revealed to take place in first person, most fans freaked out. "Freaked out" is an understatement. It was more like "Oh no Retro is raping our beloved franchise! FPS? WTF!?! Burn in hell, Retro! Burn in heeeeellllllll!". All the Metroid fans KNEW Prime was going to suck. They KNEW that Metroid SHOULD have been a third-person action adventure. There was no way they could capture the "Metroid feel" in first-person, right?

Retro was smart to ignore the fans on that one. Instead of going with the potentially hazardous third-person shooter route, they went with what they knew worked. Now, they're adding a superfluous deathmatch mode because the fans asked for it, even though Retro probably knows it's not a good idea.

Am I saying developers should ignore gamer feedback? Absolutely not. But they should be smart enough to know when NOT to fulfill a request, when they know the request is unfeasible. They're going to get MORE complaints for the weak multiplayer mode than if they had just left it out.

It reminds of how Rare added pointless multiplayer modes to several N64 games just for the sake of having a multiplayer mode. JFG, DK64, Banjo-Tooie...

Before anyone calls me a hypocrite because I act like I know the multiplayer mode wont be anything special, I would like to point out the the E3 impressions were so-so, so it's not like I'm basing my opinion on nothing. I suppose anything could happen by the time the final product launches, but I'm not getting my hopes up.

The bottom line is, they're wasting time on a useless multiplayer mode that would be better spent on making the one player game more awesome.
Title: RE: Metroid Prime 2!!...2!...2......
Post by: NinGurl69 *huggles on July 27, 2004, 11:38:18 PM
Chill.  They had lots of dev time this time unlike last time so now's i guess a good time.

Good times, everyone.
Title: RE: Metroid Prime 2!!...2!...2......
Post by: Bill Aurion on July 28, 2004, 05:38:39 AM
Multiplayer doesn't detract from the main game, so as long as it's acceptable, it's not a problem to me...In fact, the addition of the morph ball in standard Deathmatch is very, very intriguing...If Retro puts enough "morphball escapes" into levels, the multiplayer could be a whole new experience...
Title: RE: Metroid Prime 2!!...2!...2......
Post by: nitsu niflheim on July 28, 2004, 11:07:54 AM
I could care less about the multiplayer, as my other personalities can't come out and play... I don't play multiplayer games because I have no one to play with ;___;


I was one of those people that freaked out about Metroid Prime being 1st person, but I got the game anyways after word got out that it was't a 1stPerson Shooter.  I never regretted buying the game, it didn't make me want to go out and buy actual 1st person shooters though.
Title: RE: Metroid Prime 2!!...2!...2......
Post by: KnowsNothing on July 28, 2004, 11:25:54 AM
Like Bill said, having "morph-ball escape routes" could make multi-player very interesting.  Now, think about this:  Was Metroid Prime what you expected?  Was it like anything you've played before?  Most likely not.  What makes you think that the same thing won't happen this time around?  

Quote

I don't play multiplayer games because I have no one to play with ;___;


Then buy the DS and play with me, nistu. ^_^  
Title: RE:Metroid Prime 2!!...2!...2......
Post by: notic on July 29, 2004, 03:42:21 PM
I heard that there's DM mode and Bounty Hunter mode. Bounty Hunter mode is when you search for tokens to earn points and kills earn some points as well. EGM says that Retro is working on even more modes. Don't even sweat multiplayer in MP2.
Title: RE:Metroid Prime 2!!...2!...2......
Post by: Syl on July 29, 2004, 04:00:43 PM
I think the multiplayer will be great, you have to remember where the majority of retro's staff came from.  Zoid, one of the head programmers... Was the guy that made Team Fortress to begin with.  A very large part of retro's staff has multiplayer FPS backgrounds, Its not like the multiplayer hasn't had enough time to be thought out... and its obvious that the level design is going to be amazing.

They've been working on multiplayer since before the original prime, thats more than enough time to realize if its fun or not.  I've been talking with some of retros staff (and exstaff), and none of the issues seem to have anything to do with multiplayer, I have faith in retro, they amazed the hell out of me before, i don't see why they won't do it again.

Of course, i suppose we'll find out on november 18th.
Title: RE: Metroid Prime 2!!...2!...2......
Post by: Rich on July 31, 2004, 09:11:21 PM
You know what, I believe that we have nothing to fear with this multiplayer, I was unsure of whether a First person metriod could be done and then the give me a game that was better then I coulda imagined. Then there is the publisher, Nintendo, now we all know that Nintendo knows how to put out good multiplayer games. I'm sure each of us have spent hours playing the multiplayer modes of smash bros, Mario kart/tennis/golf/party and what about GoldenEye, Perfect Dark, and Conker, so its not like Nintendo doesn't know what a good multiplayer mode is. So lets be patient and optimistic that Nintendo will once again deliver on a fine multiplayer mode.
Title: RE:Metroid Prime 2!!...2!...2......
Post by: notic on August 02, 2004, 05:08:06 AM
Woah. The maker of TFC is in Retro Studios? I friggin love TFC. Is there anyone else like that guy who worked on good FPSs that are working in Retro now?
Title: RE: Metroid Prime 2!!...2!...2......
Post by: Plugabugz on August 02, 2004, 10:00:08 AM
Does anybody know of a UK Release Date yet? "Q4 2004" is not good enough, and neither is not finding it anywhere online to pre-order!
Considering Pikmin 2 has been on pre-order for over a year.....
Title: RE:Metroid Prime 2!!...2!...2......
Post by: mouse_clicker on August 02, 2004, 10:02:03 AM
Quote

Is there anyone else like that guy who worked on good FPSs that are working in Retro now?


I don't know if they're still there, but I know there were some people at Retro who had worked on Doom, Quake, and Half Life.
Title: RE: Metroid Prime 2!!...2!...2......
Post by: Syl on August 02, 2004, 03:55:10 PM
Yeah, some of them are there.
this is a good article on the subject:
http://www.n-sider.com/articleview.php?articleid=325
Title: RE:Metroid Prime 2!!...2!...2......
Post by: nickmitch on August 02, 2004, 04:32:43 PM
Quote

Good times, everyone.

Yeah, I like that show too.
Title: RE:Metroid Prime 2!!...2!...2......
Post by: OG_OriginalGamer on August 02, 2004, 08:47:56 PM
I get the feeling MP2 multiplayer, may be the GC Goldeneye. Retro has so much time left to polish the single player and multiplayer that will create an experience new to all of us. Having the Charge beam, Grapple beam, morphball bombs, powerbombs, missiles, and the virus download by scanning a player.

Picture this, your playing free for all. You catch a player off guard, he or she is attacking another player. You approach them from behind and you unleash a powerbomb. The powerbomb doesn't destroy them, but their energy light is blinking. He or she goes into morphball mode to avoid an imminent death, and search for energy.

How about someone is grappling across an area, you spot them and fire a lock on missile or a Chargebeam combo. Knocking them down.

I think there's so many unique scenarios that can occur when the different concepts of Samus world and weapons that lend them to unique level designs as well.    
Title: RE:Metroid Prime 2!!...2!...2......
Post by: Plugabugz on August 06, 2004, 01:27:31 AM
Yay!

For anyone in the UK, MP2 is now available to pre-order for £29.99 (Free P&P) at Play.

Metroid Prime 2: Echoes

A release date of December 1st 2004 is being touted.