Gaming Forums => Nintendo Gaming => Topic started by: BlackNMild2k1 on May 22, 2004, 06:01:29 PM
Title: Surprising Support for the DS
Post by: BlackNMild2k1 on May 22, 2004, 06:01:29 PM
I don't know if any of you watch G4TV (soon to be G4TechTV), but this is a paraphrased quote off of their interview on PULSE with Tomonobu Itagaki - creator of the DOA series: " We will definately be supporting the DS, but as far as the touch screen goes, you may want to think about DOA Beach Volley Ball, because you can touch the girls.
So I guess you can count Team Ninja in onto the DS developer list, and sleep well knowing that all Nintendo fans may get their share of the over glorified T & A that is DOA and Beach Volleyball also!!
P.S. it has been rumored that RARE is also supporting the DS just as they have been supporting the GBA. they have the development kits, but M$ denies support of DS, just the SP.
P.S.S. Here on the Nintendojo Forum I read that M$ may be having other game studio's support the cash cow that will be the DS with such studio's as 'Bungie' with their ever popular HALO. - Quartermain's rumor report from EGM mag.
Title: RE:Surprising Support for the DS
Post by: joeamis on May 22, 2004, 06:55:22 PM
Old news, well old news if you read over every developer supporting the DS
One thing is he says "but as far as..." which usually means a no in reference to whatever thing they talkin about. Unless it's a translation error or just not very good english usage.
EDIT Oh, I see you changed the quote, okay in that form then it does look like it, negate what I said earlier then to align with the new quote which does indicate it should be made.
Yep Rare too.
As far as other MS studios supporting the DS I guess it's plausible, maybe MS wants the DS to beat the PSP. Good news for Nintendo thumbsup;
Title: RE: Surprising Support for the DS
Post by: Bloodworth on May 23, 2004, 11:33:41 AM
yeah, we already knew Team Ninja was working on the DS. Not sure about Rare and Microsoft, but they've put out plenty of GBA games, and don't seem interested in the portable market.
Title: RE:Surprising Support for the DS
Post by: joeamis on May 23, 2004, 12:03:28 PM
Rare is supposedly working on DS titles: RARE on DS
Title: RE:Surprising Support for the DS
Post by: BlackNMild2k1 on May 23, 2004, 12:28:38 PM
Quote Originally posted by: Bloodworth yeah, we already knew Team Ninja was working on the DS. Not sure about Rare and Microsoft, but they've put out plenty of GBA games, and don't seem interested in the portable market.
My post wasn't so much about Team Ninja support as it was about the Tomonobu Itagaki quote from his interview. It just proves how perverted the guys at Team ninja really are (as if we didn't already know ).
Title: RE: Surprising Support for the DS
Post by: KDR_11k on May 23, 2004, 09:03:25 PM
I bet the japanese version of DOAXBV2 will include tentacles...
Title: RE: Surprising Support for the DS
Post by: Uncle Rich AiAi on May 24, 2004, 02:23:14 AM
Man, I knew this was coming from Team Ninja....
Title: RE:Surprising Support for the DS
Post by: Hybrid Hunter on May 24, 2004, 04:48:02 AM
Well at least we know we got a "mature" game for the DS. Just in case you didn't know i used sarcasm!
Title: RE: Surprising Support for the DS
Post by: Bill Aurion on May 24, 2004, 06:51:40 AM
You know, I hate to say this, but if Microsoft puts a Halo title on the DS then that could seal the DS' victory...
And I want a Ninja Gaiden title, not DOA!!!! ;_______; (stupid Tecmo)
Title: RE: Surprising Support for the DS
Post by: KDR_11k on May 24, 2004, 09:22:41 AM
Perhaps they'll make a Ninja Gaiden afterwards. I mean, stylus = sword...
Title: RE:Surprising Support for the DS
Post by: Polyethylene on May 24, 2004, 04:03:12 PM
Quote Originally posted by: BlackNMild2k1 P.S.S. Here on the Nintendojo Forum I read that M$ may be having other game studio's support the cash cow that will be the DS with such studio's as 'Bungie' with their ever popular HALO. - Quartermain's rumor report from EGM mag.
It's Halo for the GBA not NDS.
Title: RE:Surprising Support for the DS
Post by: BlackNMild2k1 on May 24, 2004, 04:56:48 PM
well whatever
the DS plays GBA games so technically you will be able to play HALO on the DS
now what mr. smarty pants
Title: RE: Surprising Support for the DS
Post by: couchmonkey on May 25, 2004, 06:31:24 AM
I don't know if Microsoft would want Halo on the DS...I would think a similar game with a different title would be more likely because MS probably wouldn't want it's single biggest brand being associated with the competition.
Title: RE:Surprising Support for the DS
Post by: Blackknight131 on May 25, 2004, 11:08:06 AM
Thats a great point, Lil' Goomba. On the other hand, theres lotsa lotsa $$$ to be made with such a property....and Microsoft likely doesnt have any plans within the next few years to even develop their own handheld...so its an intriguing possiblity. That the Q-Mann reports this lends the rumor an iota of truth for me, at least. The advent of network multiplayer handheld gaming is upon us, and such a title would make waves. However, the game as we know it would make more sense for the PSP, I think. Halo is afterall incredibly graphic intensive.
-Blackknight131
Title: RE:Surprising Support for the DS
Post by: BlackNMild2k1 on May 25, 2004, 11:16:54 AM
What better way to get people to buy an X-box to play Halo than to release a version of it that is gonna make you want the console version even more? By releasing it on the most widely spread and popular handheld around?
If they can make a very fun portable version of Halo that gets me hooked and wanting more, I would more likely be inclined to purchase an X-Box to play Halo among other X-box games that I wasn't willing to purchace an X-box for.
And besides they could use the handheld experience. I'm sure they don't want to garner that experiece on a Sony handheld, and it would be way too risky to make one of their own right now. If Microsoft can help Nintendo cripple Sony in the handheld department that would definately put a chink in Sony armor and a hole in their pocket, along with a bad taste in some 3rd parties mouths. That would also leave a hole for M$ to slide into the handheld market on their own in the future, while keeping xtra market share away from Sony.
Title: RE:Surprising Support for the DS
Post by: Blackknight131 on May 25, 2004, 11:28:31 AM
I actually was thinking much along the same lines man, tho I didnt feel like saying it outright at the time. MS would love to hurt SONY sales, no doubt...and Im sure theyd love to see the PSP fail in the sense that it weakens the company that is their key competitor financially and image-wise. However, Lil' Goomba's point totally makes sense: maybe MS wouldnt want to risk the brand-confusion in putting one of their hottest properties....naw, screw it, their HOTTEST property on a Nintendo system in any way shape or form. They run the risk that people not so well informed, aka mainstream America, would start believing that future Halo games may hit other Nintendo consoles....and THAT would I think be bad for business.
-Blackknight131
Title: RE:Surprising Support for the DS
Post by: BlackNMild2k1 on May 25, 2004, 02:10:38 PM
I don't think it would be bad for business. I actually think it could help both companies. I mean if the 'mainstream' were looking for those new Halo games and bought a Nintendo system thinking that they were coming to that system, well........ they'll find out the truth sooner or later, but then have to go out and buy an Xbox for that Halo game that they wanted. So now they have 2 systems with very different games that that person may likely go buy games for both, instead of niether.
Title: RE: Surprising Support for the DS
Post by: KDR_11k on May 26, 2004, 01:10:56 AM
Screw Halo Advance, give us Oni DS! Stylus fighting!
Black: Naah, they'll ask for Halo and get an XBox. Even if they don't ask, I'm sure the clerk would try to sell them an XB instead of a GC with "It's got Halo!" and our fish would bite.
Title: RE:Surprising Support for the DS
Post by: joeamis on May 26, 2004, 03:44:17 PM
Update: Now they say no Rare on DS. Blame Ken Lobb I guess: Turn of Events
Title: RE:Surprising Support for the DS
Post by: BlackNMild2k1 on May 26, 2004, 04:02:15 PM
Quote Originally posted by: joeamis Update: Now they say no Rare on DS. Blame Ken Lobb I guess: Turn of Events
Actually I mentioned this in the original post
Quote P.S. it has been rumored that RARE is also supporting the DS just as they have been supporting the GBA. they have the development kits, but M$ denies support of DS, just the SP.
Title: RE:Surprising Support for the DS
Post by: joeamis on May 26, 2004, 04:14:42 PM
Oh okay, I just thought before since Rare said they were it would mean they're. How'd you know about that on Saturday? I'd like to get that source too (for in the future) if they're getting the information so much earlier.
Title: RE:Surprising Support for the DS
Post by: BlackNMild2k1 on May 26, 2004, 04:31:01 PM
well sometimes you just have to know where to look.
and don't worry about the future...... I'll keep you updated the best I can.
Title: RE: Surprising Support for the DS
Post by: BlackGriffen on May 29, 2004, 07:49:36 PM
Quote Probst said that the Nintendo DS represented a "different demographic" from the Sony PSP, another portable game machine that is set to launch next year. "We're thinking of DS as the 18 and under crowd and PSP as the 18 and over crowd. We think you're going to see a higher price point, at least initially, on PSP and different types of software as opposed to what's going to be on the DS." Probst added that EA would likely be "most prolific" on PSP, but that the company would also support the DS.
Rat bastards. I hope they lose a load of money on being dead wrong. I'm not stupid enough to think that's a certainty, but one can still hope.
Luckily, we have the perverts at Tecmo to help fend such pigeonholing problems off. EA's stance could still be rather damaging, though. We need someone to fill their shoes on the DS in a big way. Most importantly, in ways that leverage the DS's strengths. For instance, a football game that lets you draw out/modify plays yourself would kick @ss, and I doubt that EA will do anything but a lousy port from a PSP version.
Sega would be perfect for it, I think.
BG
Title: RE:Surprising Support for the DS
Post by: Blackknight131 on May 29, 2004, 10:56:35 PM
Speaking of EA...I wonder to what extent voice recognition can augment gameplay. Heck, I wonder how sophisticated the voice recognition abilities for the DS will be! I think voice recognition can offer some very cool subtle enhancements to sports games, such as calling out plays as opposed to menu-selecting them... And I wonder how the touch screen might be used for sports games as well...Im thinking right off the bat it might be used for "touch-passing" say, a basketball...
-Blackknight131
Title: RE:Surprising Support for the DS
Post by: Uncle Rich AiAi on May 29, 2004, 11:50:49 PM
Quote Originally posted by: BlackGriffen For instance, a football game that lets you draw out/modify plays yourself would kick @ss, and I doubt that EA will do anything but a lousy port from a PSP version.
Sega would be perfect for it, I think.
Oh man, I would have an orgasm if a EA, Sega or anyone developed a football game that took full use of the touch screen. Draw out/modify plays could be a problem though, due to the cartridge and not enough save data? It would be cool if you touch the screen where you want the QB to throw the ball. And maybe use voice recognition so you can call "hut" and possibly audibles, although it can be embarrassing doing that on the train.
Title: RE:Surprising Support for the DS
Post by: BlackGriffen on May 30, 2004, 07:13:13 AM
A lot of memory? Not at all, grasshopper.
The screen is 256X192, right? Well, storing the path in the absolute dumbest way possible would be 256X192 bitmap where each pixel is a single bit. So, that's 49152 bits, or 6144 bytes per path. That's not all, though, because this thing is going to be mostly zeroes, making it extremely easy to compress.
That's the dumb way. The smart way would be to have the user pick points on the path, and then connect them with an interpolated spline. I don't know if you're familiar with this drawing tool, but you can find it in most drawing programs, especially vector based ones. Basically, it's a way for the computer to connect the dots, smoothly. Giving the user the option of using that or straight line connect the dots, and they'll be able to make any path they like with no more than 3 or 4 points per path. Each point would be two bytes: one for the width (range of one unsigned byte = 256), and one for the height. The unused bits in the upper part of the height could be used to tell the AI whether that point is connected to the previous one by a spline or a sharp turn. Now, a football team has, what, 11 guys, right? Say that the devs place a limit of ten points per path (no particular reason other than that you should be able to get just about any path with that many points). That's 11*10*2 = 220 bytes per play. Now, considering that most of the players don't get told to do anything special (i.e. the linemen just block most of the time), the dev could let you spread the points out, say, giving more detailed instructions to the receivers.
Point being, there's plenty of room to let players make their own play books, especially if the dev compresses them (again, most of those points will probably go unused, and what's left should be highly compressible).
BlackGriffen
Title: RE: Surprising Support for the DS
Post by: darknight06 on May 30, 2004, 11:19:19 AM
"Draw out/modify plays could be a problem though, due to the cartridge and not enough save data? It would be cool if you touch the screen where you want the QB to throw the ball. And maybe use voice recognition so you can call "hut" and possibly audibles, although it can be embarrassing doing that on the train."
That idea sounds absolutely killer. I don't even play sports games that often but I would definitely give something like this a try. However this is something I could see Sega doing moreso than EA. I just don't see them taking the time to actually implement something like that, especially if they're just doing a PSP port.
Title: RE:Surprising Support for the DS
Post by: Koopa Troopa on May 30, 2004, 01:25:10 PM
Quote "Draw out/modify plays could be a problem though, due to the cartridge and not enough save data? It would be cool if you touch the screen where you want the QB to throw the ball. And maybe use voice recognition so you can call "hut" and possibly audibles, although it can be embarrassing doing that on the train."
Can you imagine the advertisement for something like that? Cut to commercial of Nintendo DS. "The Nintendo DS puts you right IN the game! Allowing you to plan and use you own plays!" Shift to footage of the player drawing out a play. "For the first time YOU are in complete control of your team."
A feature like this would sell DS's like hotcakes. I wouldn't buy it(not a fan of sports games) but millions of other people would. It would be killer. Maybe even make it a connectivity title so you can draw plays for your console games too.
Title: RE:Surprising Support for the DS
Post by: Blackknight131 on May 31, 2004, 12:14:22 AM
Quote That idea sounds absolutely killer. I don't even play sports games that often but I would definitely give something like this a try. However this is something I could see Sega doing moreso than EA. I just don't see them taking the time to actually implement something like that, especially if they're just doing a PSP port.
Hehe, my buddy and I have a joke about "for what EA giveth, EA will taketh away." Or, in other words, he felt that for all the features new editions of NBA Live would add, useful features or another aspect of the previous game would be cut out. Maybe thats one way of guarunteeing "new gameplay enhancements" every year =p
Technically, I think the PS2 or XBox could have their versions of Madden do these things, since they both have headset peripherals...but of course having it all in one package that you can take with you on the road would be kewl. I like yer idea for a commercial focusing on that...I think that would effectively illustrate some of the little things possible on the DS that add up to a more immersive experience. One thing to add to your idea however, is to pimp the different multiplayer modes, both WI-FI and LAN... ==$$$
On the memory and the ability to save plays drawn up on the fly Im sure at least a handful of plays could be tucked somewhere in system memory since from B.Griffens technical description, such information mappings wouldnt take an unreasonable amount of memory at all... Now what if you could marry plays you draw out yourself with the stylus with voice keyword commands that you can record...or at least pre-recorded key words that can be used to identify your custom play. Thats an intriguing dimension of video game coaching...
-Blackknight131
Title: RE:Surprising Support for the DS
Post by: BlackGriffen on May 31, 2004, 05:59:24 AM
This exact same feature could be used extremely well to make and execute battle plans in RTS games. Frankly, I don't know why nobody has implemented it in PC based RTSs.
BG
Title: RE:Surprising Support for the DS
Post by: Blackknight131 on June 01, 2004, 09:00:29 AM
Hmm, so in say a "WarCraft DS" you could round up a group of units and give it a command and a target like "raze village", and they'll stomp off and schlack the nearest enemy village... -Blackknight131
Title: RE: Surprising Support for the DS
Post by: reverend_tod on June 01, 2004, 10:17:12 AM
I've always wondered the same thing, Griffen. I used to play TA like mad when it was out (stone age :-p) and it had a SIMILAR feature, you could assign any number and combonation of units to a hot key, I think it was shift 1 so you could have like ten or something...can't remember quite though.
Anyway your idea, though, is that taken to a more detailed and filled out level. If you could for instance lay out what path the unit should take and what other units it should concentrate on attacking ect. then that would be a cool feature, however being RTS, emphasis on RT, I wonder if it would be practical...OR maybe, get this, you could work on battle plans ect. ect. just all by your lonesome and when you go to battle somebody through your wireless link then you can call up the pre-determined battle strategy you find most useful.
Boy...boy oh boy I have to admit I was sure pissed about the DS at first "I just bought my SP!" but I've really fallen in love with the thing...
Title: RE: Surprising Support for the DS
Post by: Draygaia on June 01, 2004, 10:25:58 AM
*touches screen*
Virtual Girl: Oh baby!
Title: RE: Surprising Support for the DS
Post by: reverend_tod on June 02, 2004, 11:41:11 AM
Those ones probably won't get brought to the US market
Title: RE:Surprising Support for the DS
Post by: Blackknight131 on June 02, 2004, 01:28:28 PM