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Gaming Forums => Nintendo Gaming => Topic started by: BR_Simba on May 11, 2004, 04:41:23 AM

Title: DS Titles - Official
Post by: BR_Simba on May 11, 2004, 04:41:23 AM
I personally see no competition. PSP is an experiment, DS is a phenomenon in the making, but I wanna hear what other people think.
Title: RE: The inevitable DS vs PSP debate.
Post by: jasonditz on May 11, 2004, 08:38:05 AM
Unless the PSP is priced at $250 or less or the DS is over $200, as a stockholder in nintendo I'm not worried.

Title: RE: The inevitable DS vs PSP debate.
Post by: jasonditz on May 11, 2004, 08:39:36 AM
Unless the PSP is priced at $250 or less or the DS is over $200, as a stockholder in nintendo I'm not worried.

"The PSP will not be able to display anything that you cannot do on a current system." - Shigeru Miyamoto
Title: RE: The inevitable DS vs PSP debate.
Post by: Gamecubivore on May 11, 2004, 01:23:19 PM
I think as far as gameplay goes the DS will be vastly superior. . .

As for sales. I think people are downplaying that the PSP will likely have great mainstream appeal. Sony is very "cool" these days and people are pretty into multi-functionality.

But the price will hold it back I believe and it looks like Nintendo is already stealing alot of attention from it. I believe it will do well enough but it is likely the DS will do considerablly better. . . but if Sony suprises us with the pricing then I believe there will be a very close battle.

My guess.
Title: RE: The inevitable DS vs PSP debate.
Post by: Gamecubivore on May 11, 2004, 01:24:31 PM
EDIT: Sorry. Double-post.
Title: RE:The inevitable DS vs PSP debate.
Post by: Griffin on May 11, 2004, 11:11:53 PM
It pretty much does come down to pricing, for the average consumer. I do believe the PSP will do well just because it's from the makers of the PSX, however if it has the price tag that most people are saying it's going to be, then the DS could very easily beat it. In either case, I'm getting a DS, no doubt about it...even if it was obvious it wouldn't take off (which I firmly believe it will be VERY popular now), I would still buy one...heck, I even have a Virtual Boy If the PSP is as pricey as I've heard...meh, my money is better spent elsewhere....like DS games.
Title: RE:The inevitable DS vs PSP debate.
Post by: davidlow122 on May 12, 2004, 01:03:00 AM
PSP looks like the Atari Lynx: Similar size, more powerful then current handhelds, short battery life (they actually admit 2.5 hours battery life).

Why it will fail (using reasons other handhelds have failed):

It's too big.

The battery life is too short.

It will be uncomfortable to hold (like the original GBA, the weight of a 'lengthways' handheld is too far from your palms)

It will cost too much (most say US$400)

The Screen is exposed, so it will scratch (for that price, this is inexcusable)

Man, Sony have just handed Nintendo another 15 years of handheld dominance. Imagine them making the same mistakes as ATARI?

Ha! Ha! Ha! Ha! Ha! Ha! Ha! Ha! Ha! Ha! Ha! Ha!  
Title: RE: The inevitable DS vs PSP debate.
Post by: DrZoidberg on May 12, 2004, 05:36:22 AM
I was mostly disapointed with Sony's presentation of it at their press conference, they didn't seem very excited about it at all. I mean geez, the thing that got the biggest responce was the trailer for Advent (blol callender, lol infernal) Children not a very good sign. Still things can change, they won't be on shelves for another 6ish months yet.
Title: RE:The inevitable DS vs PSP debate.
Post by: yellowfellow on May 12, 2004, 06:25:37 AM
Metal Gear? Gran Turismo? on PSP??? what's wrong with putting these on home consoles...?
this is NOT what i wanted to see... these types of games belong on sit on your couch, feet up, sound system blarring, lights dimmed, atmosphere... NOT standing on a bus, fat guy looking over your shoulder, bumpy road, traffic atmosphere...
wtF! i understand Sony needs some killer apps on the system to get it noticed but it really does mark the beginning of the end to good wholesome travelling games (and to 2D)
Title: RE: The inevitable DS vs PSP debate.
Post by: Nile Boogie on May 12, 2004, 06:42:16 AM
When you look @ what they can do at the moment its seems the DS has the edge but not a super big egde.

Sony PSP:
It's Sony therefore certain folks will flock no matter what:
I think its a bit more sexy than the DS:
It will be more powerful than DS(although Metriod Hunters looks great):
Cell Phone
Movie Playback mpeg-4
Wi-Fi
larger game space 1.8gigs(gamecube size games)

Nintendo DS:
It's Nintendo so people will flock to it
Backwards compatible will 1500 Gameboy and GBA games
Two Screens
Touch screen
Movie Playback Mpeg-2 via GBA slot
Lan and Wi-Fi
Voice Chat
Price

There are other spec about both systems that I dont know off hand. The DS needs to get a tad more sexy in terms of design and luanch with a very decent titles list and I belive it will be a juggernuat. Sony however will be its biggest challenge yet.
Title: RE: The inevitable DS vs PSP debate.
Post by: Bill Aurion on May 12, 2004, 07:25:20 AM
The DS has a HUGE advantage when it comes to actual GAMING...In terms of it, the DS can do what the PSP can do, but with much, much more...I was about even with the two when they were both announced, but now?  DS gets my money, and the PSP gets a big red "FAILURE" stamp on its forehead...
Title: RE:The inevitable DS vs PSP debate.
Post by: couchmonkey on May 12, 2004, 07:43:04 AM
I think the PSP will take some of Nintendo's market (and create a considerable new market)  for two reasons:

1.  It has better graphics.  They may or may not be suitable for on-the-go gameplay, but the point is, casual gamers won't care, they'll just see pretty pictures and buy it.

2. Sony is cooler and more mature than Nintendo - or at least that's the perception of the general public.  I think a lot of people who never even thought about owning a Gameboy will buy this system because it's not from Nintendo and most of the big titles are franchises that are already popular with older players.

Having said that, I'm more impressed than ever with DS.  It definitely looks to have some killer aps, and I do think it will be a better handheld system than the PSP - more durable, efficient, and so on.  It's also really unique!  Depending on pricing, I think the DS is going to hold PSP off nicely while Nintendo preps the next "real" Gameboy, but I think Sony is going to create a new handheld market among older, casual gamers and it will probably stay in the handheld game for more than one generation.
Title: RE: The inevitable DS vs PSP debate.
Post by: KDR_11k on May 12, 2004, 09:13:33 AM
I think the PSP looks like crap. More exactly like a cheap plastic toy (like the PS2). The DS in contrast looks like something serious, something that can take a beating, something a businessman could use. It looks like an organizer or a personal translator.

Both devices are huge, I don't know which is larger (GSI gave the measurements of the DS in INCH, how is one supposed to work with that scale?), but they seem to be about equal.
The PSP can live 10 hours if the screen and probably the drive are disabled (MP3 playback, probably from memory stick), only 2.5 if you're streaming a video (or playing a disk intensive game?). Even if Square Enix went with the PSP for being able to throw in prerendered videos, noone would want to play their games if the cutscenes outlast the battery. "Well, yes, it's called a portable, but I can only play Final Fantasy Portable at home if I want to make it to the next savepoint before the battery runs out".

The PSP has much more RAM than the DS. It's going to need that, with those UMDs it can't do streaming. At least not if you're not attached to an outlet.

I wonder which one has a longer battery life: NGage or PSP?
Title: RE: The inevitable DS vs PSP debate.
Post by: Ian Sane on May 12, 2004, 10:06:37 AM
Right now I'm digging the DS but I'm a Nintendo fan so what do you expect?  However one of the reasons for that is that we know more about it's games.  We haven't even seen a PSP game being run on PSP hardware.  Sony is showing us an emulator while Nintendo has playable DS units on the E3 floor that are being played as we speak (I mean type, whatever).

I don't think we know enough to make any sort of predictions yet.  We still don't know the battery life of the DS (though it's got to be better than 2.5 hours) or even really what battery it uses.  I assume it's like the SP but I don't think they have officially revealed it.  Neither price has been officially announced, only speculated on.  Obviously price makes a huge difference.

And then there's all sorts of issues that we only know about after reading some hands-on reports.  I want to know about the ergonomics, and how durable the hardware is.  If there are any flaws in either design the makers sure as hell aren't going to point them out.  We need some impressions from an independent source.  One thing I want to know is how GBA games handle on the DS.  What are the controls mapped to?  Which screen is used?  How do GBC and GB games handle.  It's just too early to really make the call.

However I agree that the DS has an advantage in that any game that makes full use of the DS hardware cannot be made on the PSP.
Title: RE: The inevitable DS vs PSP debate.
Post by: KDR_11k on May 12, 2004, 09:04:11 PM
Nintendo claimed ten hours of battery life, AFAIK. Sounds realistic, the device might eat more than the SP, but it's twice as large and can hold larger betteries.
Title: RE: The inevitable DS vs PSP debate.
Post by: - NintendoFan - on May 15, 2004, 04:46:54 AM
The biggest advantage the DS has over the PSP is the cost. Think about, lets say the cost for the PSP turns out to be around the 400 mark and the DS around 150. I don't think anyone in there right mind would pay 400 for a handheld, for the risk of breaking it, dropping it, etc. At this point in time you can buy all three consoles for the cost of one PSP.

But then again that's just me.
Title: RE:The inevitable DS vs PSP debate.
Post by: Pikkcuber on May 15, 2004, 11:49:21 AM
This is Sonys first trip into the handheld universe it doesnt look like the psp will be great but this is giving sony a start in the market.  Fortunately with nintendos game list for the DS and a new GBA still coming out(which i assume) nintendo will not have to worry to much about sony for a while.  THough they do have some good games coming out,metal gear,GT....  If the PSP does well it will be because it play games, its a phone, it slices, it dices it does abunch of things.  But all that slicing and dicing costs money and a very good perctage of the GBA population are kids whos parents will not pay 300 bucks for a handheld that can be lost easily.
Title: RE:The inevitable DS vs PSP debate.
Post by: Smadte on May 15, 2004, 01:27:47 PM
I'm more interested in the PSP. The screens on the DS are too small and the touchscreen is just a hassle. I really don't want to play games with my hand constantly in the way of the screen. I'll stick to buttons, thankyouverymuch. The screen on the PSP is massive, and I really like that aspect. And the PSP blows DS out of the water when it comes down to graphics capabilities. Niether of the handhelds have any games I'm currently interested in, really, but I still prefer the idea of having a PSP over the DS.

I don't want any fanboy bashing, this is just my view on things. I still love Nintendo games, I just think this DS thing is a mistake.
Title: RE:The inevitable DS vs PSP debate.
Post by: mouse_clicker on May 15, 2004, 01:30:57 PM
Not a fanboy bashing, but I'd reserve judgement on both systems until you play them. I find it odd how you already know you won't like the touch screen despite the fact you've never used one before, certainly not in the context of the DS.
Title: RE:The inevitable DS vs PSP debate.
Post by: Smadte on May 15, 2004, 01:55:14 PM
It doesn't float my boat. The PSP seems like it might. That's all I'm saying.
Title: RE:The inevitable DS vs PSP debate.
Post by: Darc Requiem on May 15, 2004, 04:02:06 PM
The PSP is pointless. I'm mean really what is the point of the PSP. Okay I'm playing PS2 games on a portable system with worse graphics on a smaller screen and wait for it. I'm gonna be constrainted to 2 and 1/2 hours of play time? Please. The PSP isn't any revolution its a retread, its just like the TurboExpress and Sega Nomad. Except with those two handhelds at least you could play the home consoles games on the portable rendition. The PSP will have you buying the same game twice. I mean I don't want to buy GT4 twice. Wow you can bring your PS2 save games over to the PSP version of the game. You know that would be a great idea...if I didn't have to buy the game twice to do it. I mean buying two versions of a game for the GCN/GBA connectivity didn't fly and that was paying $50 for a GC game and $30 for the GBA game. With the glory of the PSP I'd be paying $50 bucks for each version of the game. I'm sorry I will NOT be buying a PSP. I'm sure Sony will be able to sucker quite a few mainstream morons...well if they can get the price to $200. Well I have a party to run off to...I'll continue this rant later.

Darc Requiem
Title: RE:The inevitable DS vs PSP debate.
Post by: Chongman on May 15, 2004, 05:16:38 PM

Holy @$%*@)(#!!!

Wait, wait, wait...

See, the only thing that really scared me about the psp is its graphical prowess. While DS can display some amazing stuff, PSP still blows it out of the water in terms of looks. I suspected the major phenomenal killer app for the PSP would be Metal Gear Acid...................................

And then I hear it's  CARD BASED STRATEGY GAME?????????????????????

What the hell have they done to my metal gear???? Is this true? If so then good God, who in the world is going to buy the psp when the launch title is a card game?

Not that card based strategy games aren't good, its just...it doesn't scream launch title.
Title: RE: The inevitable DS vs PSP debate.
Post by: KDR_11k on May 15, 2004, 09:19:38 PM
The only pro-PSP arguments I've heard so far are big screen, better graphics. Everyone here probably knows the pro DS arguments already.

Me? I'm happy with my GBA, I don't need the PSP. The DS is more interesting because it even gives third-parties a valid reason for exclusives AND those excited devs will probably come out with intersting stuff.

Hell, why am I trying to hide it? All I want is Stunt Hamsters made a full game.
Title: RE: The inevitable DS vs PSP debate.
Post by: Bloodworth on May 16, 2004, 12:29:21 AM
I think the general impression at the show is that the DS is more highly anticipated.  While the PSP may be the handheld equivalent of the PS2, the DS allows a lot of possibilities for new types of games, and for making menu-heavy games like RPGs a lot simpler.  While the touch screen turned out a lot better than I would have thought, I think a lot of people are as equally impressed with the simple multiplayer connections and possibility of voice chat over WiFi.  Heck, me and Ty had a blast with freaking PictoChat -- if Nintendo takes my suggestion and includes that with the system, I think they'll see a huge surge of interest.

As far as better graphics goes, it's not a real issue.  Competing handhelds have always had better graphics than Game Boy, but that hasn't gotten them anywhere.  While the DS isn't quite as jaw-dropping as the PSP, it's a lot better looking than I had expected, and more importantly, it can handle the same type of level designs - and thus the same gameplay.  

I have to admit, while Nintendo has had a lot of wacky quirky things the past few years, this year, they've surprisingly all been worth it.  They're showing off a lot of great demos for the DS.  Odama - the military pinball strategy game - is incredibly fun and challenging.  DK King of Swing is turning out to be a wonderful puzzle game, and DK Jungle Beat is just wild pick-up-and play fun.  
Title: RE:The inevitable DS vs PSP debate.
Post by: Hybrid Hunter on May 16, 2004, 04:07:41 AM
If DS does come out pictochat that would rule, because its such a necessary tool, i mean you could use it for business communications!
PSP only has graphics and i guess some of their games as an advantage.
I know which one i'll be getting.
Title: RE: The inevitable DS vs PSP debate.
Post by: odifiend on May 16, 2004, 04:32:41 AM
I think the fact that the PSP has metal gear as a 'killer app' is funny because with 2.5 hours of battery life, you'll be lucky if you even get through any of the cinematics.
Anyway most of what I have to add has already been said, but I want to stress that if PSP wants to contend, the price needs to plummet.  There is no way that many teenagers and even young adults can afford or can justify paying 400 USD for a handheld, which by the way is more expensive than all three of the consoles combined right now.
Title: RE: The inevitable DS vs PSP debate.
Post by: KDR_11k on May 16, 2004, 08:01:38 AM
I see MGSA as the equivalent to Luigi's Mansion: A launch title with a gameplay fundamentally different from other games in the franchise.I bet five minutes after its release we'll start to hear complaints.
Title: RE: The inevitable DS vs PSP debate.
Post by: Pale on May 16, 2004, 08:14:33 AM
PictoChat shouldn't even be a cartrdige...it should just be built into the system.  All mutiplayers should be able to be paused so that gamers can switch into pictochat mode to talk about something.  Now that would be awesome.
Title: RE:The inevitable DS vs PSP debate.
Post by: odifiend on May 16, 2004, 12:29:52 PM

I see MGSA as the equivalent to Luigi's Mansion: A launch title with a gameplay fundamentally different from other games in the franchise.I bet five minutes after its release we'll start to hear complaints.


Oh I completely agree with that.  The thing is, since Kojima is involved and the PSP can push so many polygons, you know there are bound to be movies.  Other Metal Gear Solid games have hours of cinema, and the PSP reportedly, with a fresh battery, won't be able to get through the cinema let alone playing the game without running out of juice.
But I guess this isn't even a metal gear solid game as it's named Metal Gear: Acid.

Quote

Originally posted by: PaleZer0
PictoChat shouldn't even be a cartrdige...it should just be built into the system. All mutiplayers should be able to be paused so that gamers can switch into pictochat mode to talk about something. Now that would be awesome.


When I first heard that the DS had wireless capabilities integrated into it, I wondered whether Nintendo would make somesort of program that let players communicate without a game and Pictochat does sound perfect for it.  (Packaging it in free would also float my boat, I'm not picky )  
Title: RE:The inevitable DS vs PSP debate.
Post by: Uncle Rich AiAi on May 16, 2004, 05:44:25 PM
Quote

Originally posted by: PaleZer0
PictoChat shouldn't even be a cartrdige...it should just be built into the system.  All mutiplayers should be able to be paused so that gamers can switch into pictochat mode to talk about something.  Now that would be awesome.

That would be so awesome to the max!  Onrine (or no-line) games will then become more fun!


Hear that Pietriots?!  
Title: RE: The inevitable DS vs PSP debate.
Post by: Bill Aurion on May 16, 2004, 05:45:18 PM
I hear!  Now I'll just need to set up a wireless router between now and then...
Title: RE:The inevitable DS vs PSP debate.
Post by: JGarcia050 on May 16, 2004, 05:54:09 PM
how long does this wireless connectivity thing stretch for the DS (like cross country or like 30 feet)? Cause if it was online cross country...it would blow the psp out of the water.
Title: RE: The inevitable DS vs PSP debate.
Post by: Bill Aurion on May 16, 2004, 05:56:33 PM
From what was said at Ninty's conference, you can link the DS to a wireless router and play around the world...Pretty neat from what was said, and I hope Ninty can pull it off...

Onrine more like norine, right?
Title: RE: The inevitable DS vs PSP debate.
Post by: Pale on May 16, 2004, 06:00:03 PM
The only thing that has me worried about them actually using the wi-fi for internet play is this...

Remember when they launched the gamecube and immediately showed the add on broadband adaptor like it was gonna be a big thing...  

Hmm...
Title: RE:The inevitable DS vs PSP debate.
Post by: mouse_clicker on May 16, 2004, 06:00:25 PM
Nintendo said the wireless LAN supports up to 16 players at a radius of up to 100 feet. With the Wi-Fi capability you can play anyone in the world provided you've both found wireless access points.
Title: RE:The inevitable DS vs PSP debate.
Post by: Pale on May 16, 2004, 08:00:29 PM
Quote

Originally posted by: mouse_clicker
Nintendo said the wireless LAN supports up to 16 players at a radius of up to 100 feet. With the Wi-Fi capability you can play anyone in the world provided you've both found wireless access points.


... and Nintendo sets up some sort of a backbone to connect gamers...
Title: RE:The inevitable DS vs PSP debate.
Post by: WuTangTurtle on May 16, 2004, 08:41:27 PM
I am just astonished about the DS.  And im really disappointed with the PSP.

SONY PSP:
1.  PSP has only 10hrs max on full battery for games, 2hrs for movies, and 8hrs for music.  But with SquareEnix and Metal Gear games we all know cinema scenes will cut that 10hr battery life for games to shreds!  By the way the official battery life is 10hrs, I was at E3, sony confirmed it.

2.  PSP has no cover for that giant and beautiful screen.  How is it gonna feel when u buy that $200-$400 PSP only to scratch that screen or even open the box and find it scratched, lol.

NINTENDO DS:
1.  Touch Screen is used very well in Metroid Prime:  Hunters.  When u use your pen u drag the screen to look around (almost like a PC mouse).  Click where u want to shoot, that is exactly how FPS are meant to be played.

2.  100ft wireless lan play!

3.  Wi Fi sounds great but i really don't understand it.  It's like online play but no wires?  How does it work?

4.  Voice Recognition.

For the people that did not go to E3 take my words  Nintendo DS will be a revolution as long as gameplay is important if it isnt then the PSP will sell and we will be playing the same games over and over again, and IMO every generation we are supposed to get inovation and PSP is just not inovative at all.

I really think Nintendo stole the whole show this year at E3 whether it was DS, Zelda, Metroid, or Resident Evil 4.  Nintendo just plain out rocked!  
Title: RE: The inevitable DS vs PSP debate.
Post by: jasonditz on May 16, 2004, 10:01:37 PM
Game cost is important to me. The PSP isn't even something I'm considering. I will buy a DS if the games cost GBA or less (the media is supposedly less expensive than the GBA carts).
Title: RE: The inevitable DS vs PSP debate.
Post by: KDR_11k on May 16, 2004, 10:13:01 PM
1. PSP has only 10hrs max on full battery for games, 2hrs for movies, and 8hrs for music. But with SquareEnix and Metal Gear games we all know cinema scenes will cut that 10hr battery life for games to shreds! By the way the official battery life is 10hrs, I was at E3, sony confirmed it.

It was "10 hours, but...". 10 hours for mp3 playback. I've heard the number 8 thrown around in respect to games but I doubt it unless it's GC-OOT-style preload-everything. Sony is known for its preferrence towards theoretical maxima.

3. Wi Fi sounds great but i really don't understand it. It's like online play but no wires? How does it work?

Basically it's a standard WLAN connection. If an open WLAN router with internet connection ("hotspot") is nearby, you can use it to connect to the internet. Hotspots can be found in some public places like airports and a few schools and sometimes near company buildings (bad security). Nintendo recently deployed WLAN hotspots for the GBA throughout Japan, allowing for downloadable content and online games.
Title: RE:The inevitable DS vs PSP debate.
Post by: kilohertz on May 17, 2004, 06:42:50 AM
You don't need to go around your city searching for a hotspot, just buy an access point and game away.
Title: RE: The inevitable DS vs PSP debate.
Post by: Pale on May 17, 2004, 07:31:31 AM
They are dirt cheap now.  A good Linksys 802.11b wireless router can be had for 50 bucks.
Title: RE: The inevitable DS vs PSP debate.
Post by: Gamefreak on May 17, 2004, 01:29:26 PM
I already have a great wireless router in our house...it's connecting me to PGC right now! Anyone who has broadband should have a router (since most families have more than one PC) and anyone who's smart has a wireless one....
Title: RE: The inevitable DS vs PSP debate.
Post by: Pale on May 17, 2004, 03:32:22 PM
unless that someone bought their router before wireless was even really around.  
Title: RE: The inevitable DS vs PSP debate.
Post by: Ian Sane on May 18, 2004, 10:27:45 AM
Well Gamespy has put up an E3 comparison article with the natural DS vs PSP arguement.  Guess which one they think is better?  The author evens goes as far to predict that even if the PSP costs TWICE what the DS does (which would likely mean it would cost more than the PS2 and Xbox did at launch) it will outsell the DS.  The reason: the PSP looks slicker and more high tech.  WOW!  I better go buy one right now.  I fail to see how a supposed professional gaming journalist can base his own opinion on which one he's more impressed with by the physical look of the unit itself.  I fail to see how marketing and style somehow makes a product BETTER.  As a "gamer" (I use the term loosely) such things shouldn't concern him.  A review score isn't based on how well the writer thinks the game will sell.

How can the PSP revolutionize the industry when it can provide no gaming experience that a home console can't already provide?
Title: RE: The inevitable DS vs PSP debate.
Post by: odifiend on May 18, 2004, 11:11:13 AM
The new head of IGN's PSP channel seems to think the same.  No one can deny that PSP looks nice but outsell the DS? With a price point like that and games that any fool could pick up for twenty dollars (or less) on a console that is half the price?  I just don't think so...
An answer to Ian's rhetorical question: It can't.  The way the PSP is set up is that it will require the budget of a console game to develop a portable game.  There is just no way in hell the PSP will be as ubiquitous as the PS2.  Therefore there won't even be as much return as on the PS2.  If we think developpers are playing it safe and lacking innovation now, critics will have a field day picking through most of PSP's line up.  
DS is where my money is at. What it is.
Title: RE:The inevitable DS vs PSP debate.
Post by: WuTangTurtle on May 18, 2004, 03:55:31 PM
After seeing and physically playing the DS at E3 all i have to say is that if PSP sells better then the gaming industry is simply down the drain.  If PSP sells better then i guess the next console systems should strap on some bikinis and forget about the games alotogether.

Everyone here already knows that the game industry is at a sad state.  If innovation is beaten by graphics then the industry will be like the movie industry, same old thing over and over again but with younger actors and better special effects, and alot of old movie remakes.

Seriously if u stand back and look around, ask yourself what games this generation have been really innovative?  Majority of games now are copies of other games (GTA wannabes, Unreal engine useres, War games, etc).

IMO Nintendo DS is the only true thing in the game industry today that is truly innovative.
Title: RE: The inevitable DS vs PSP debate.
Post by: Gamefreak on May 18, 2004, 07:45:09 PM
Dudes...you're all reading this wrong.

The Gamespy and IGN dude's aren't giving their opinions...the Gamespy dude doesn't actually think the PSP is better because it looks sleeker...He's saying it will sell better because all 20 people on this forum are going to run out and buy DS but all those 20 million people who don't follow game news at all and think for about 1 minute before buying something are going to buy PSP...they already did it with PSX and PS2 right?

Although...I don't agree. Unless Sony can fix the battery issue....
Title: RE: The inevitable DS vs PSP debate.
Post by: Bloodworth on May 18, 2004, 09:46:52 PM
I still think the new media is gonna be the second biggest PSP killer (behind the price).  It would be great if it could play DVDs and PS2 games, but people aren't going to want to buy the same games and movies twice just for portability.  If you can have a game like Gran Turismo 4 at home with surround sound and wheel support, why in the world would you pay the same price for a portable version?
Title: RE:The inevitable DS vs PSP debate.
Post by: WuTangTurtle on May 18, 2004, 11:43:58 PM
Not to mention it will play smoother and better on a console.  Handhelds shouldn't be about current system ports (thats just plain stupid).  At least old ports (Super Mario 1,2,3,etc) have a reason to be made, which is that us old school gamers want to play them and the new generation might find playing a classic to be good.  But why play a PSP version of a PS2 version game, its just silly really.
Title: RE: The inevitable DS vs PSP debate.
Post by: Ian Sane on May 19, 2004, 07:50:11 AM
"If you can have a game like Gran Turismo 4 at home with surround sound and wheel support, why in the world would you pay the same price for a portable version?"

This reminds me a lot of the current situation with arcades and I think this situation will eventually render the concept of a seperate portable game system obsolete.  Arcades used to be huge as they should have been because they provided a gaming experience that couldn't be replicated at home.  However eventually the home console hardware caught up to the arcades and there was little reason to spend money at the arcade when you could own your own copy of a perfect arcade port.

Portable gaming is going to go the same way though in this case the portable hardware catching up is going to render portables obsolete.  It made sense for the Gameboy to have a different format than the NES and SNES because you couldn't accurately play NES and SNES games on a Gameboy.  Instead they had to make non-colour games with less detailed graphics.  We all accepted it though because it was worth playing these games because they were portable.  However if the portable hardware is able to match the home console hardware and play the exact same games then a seperate portable hardware is not needed.  Realistically they could just make a portable that plays the exact same games as the home console.

That's where the future is headed.  Ten years from now Nintendo will uses a physically small form of media for it's games (like it's doing with the Cube) and will offer two models of the same hardware that play the same games.  There will be the home version that connects to your TV and the portable version.  All games will work on both machines and the really smart developers will incorporate features that allow you to increase the text size for when played on the portable and allow for both split screen multiplayer and the ability to hook up multiple systems (LAN basically).

In this future Sony's portable design is obsolete.  Nintendo on the other hand has managed to create something that can't be accurately recreated on a home console and thus still has a reason to exist.  The DS is like DDR in that it's a dated concept that is taken in a new direction that gives it a reason to exist.  Nintendo has adapted to the future of portable gaming, Sony has not.
Title: RE:The inevitable DS vs PSP debate.
Post by: WuTangTurtle on May 19, 2004, 03:58:47 PM
I totally agree with you Ian but i think that portables will one day take over consoles.

Think about it if they were able to create a portable that can do a consoles job then the portable systems would replace consoles altogether and of course the portable could just connect to a tv, then that would replace the consoles for sure.

As for the DS, PSP is really the system that is obsolette.  Graphics or not its like voting for a president by his looks over his smarts.  Imagine having some blonde haired, big chested, and dumb as a brick as our president.  We would all call for a recall in like .000001 seconds!!!!!
Title: RE: The inevitable DS vs PSP debate.
Post by: odifiend on May 19, 2004, 04:50:26 PM
I just don't see portables taking over until portable fusion is invented too.  Batteries limit a portables capabilities too much, another problem that the PSP will likely have.  On top of compounding a game, you have to make it so it efficiently uses the battery (for disc media anyway).
Title: RE: The inevitable DS vs PSP debate.
Post by: Ian Sane on May 19, 2004, 05:15:32 PM
"Think about it if they were able to create a portable that can do a consoles job then the portable systems would replace consoles altogether and of course the portable could just connect to a tv, then that would replace the consoles for sure."

Only if they allowed you to hook three other controllers to it.  One can use a laptop as a home computer yet PCs are still sold.  A discman can be hooked up to a sound system but a lot of people still buy non-portable CD players.  I think it would be ideal marketing to have two different models.  Plus the portable would probably cost more because of the added screen.
Title: RE: The inevitable DS vs PSP debate.
Post by: Bloodworth on May 22, 2004, 11:27:31 AM
Not sure if any of you have seen this hilarious Majesco quote from Kevin Ray, chief technology officer:

Quote

DS is deceptively amazing. ... Touch screen is a very blank canvas for a game designer to be able to design their own input features. ... DS really could be a killer to PSP. ... I really think the Nintendo DS could kick the crap out of Sony PSP.
Title: RE:The inevitable DS vs PSP debate.
Post by: joeamis on May 22, 2004, 12:51:08 PM
That is pretty funny considering Majesco just got the official license for GBA SP headphones and their only cash cow is GBA Video which they milk the $hit out of.  While everything else they have done is pure cr@p.  So yea considering their loving Nintendo right now, that is quite humorous.  I do think the DS could kill PSP though, but I bet both will target a different demographic and have their own markets.
Title: RE:The inevitable DS vs PSP debate.
Post by: WuTangTurtle on May 22, 2004, 06:06:17 PM
Ian, i didnt even think about the controllers issue.

You got me there.

Maybe one day Wireless connections ie DS 100ft lan could just replace the need for controllers, then again i don't think people would be happy about buying the system in order to have a 2nd or 3rd let alone 4th controller, lol.

So in other words i think your words (Ian) has shut me up for now, lol.
Title: RE:The inevitable DS vs PSP debate.
Post by: BlackNMild2k1 on May 22, 2004, 06:21:44 PM
Theoretically if you think about it, the 'portable console' could have wireless 4 player controller support ie.  Bluetooth Wavebird.
 
You buy the system as a stand alone handheld w/ a tv-out option then you buy 4 seperate wireless controllers all on different switchable frequencies.  Hook it up to the TV, sit back and relax just as if it was a regular console.  But of course you're also gonna need some kind of AC/DC in to power the unit, something small like the plug for a nokia phone.

As far as sound goes, well you could use the standard headphone jack for basic stereo/mono output and I'm sure they could modify that same port to support 5.1 - 7.1 sound if need be.

I can picture it already, the future is 'The Handheld Console' !!  
Title: RE:The inevitable DS vs PSP debate.
Post by: Hybrid Hunter on May 24, 2004, 04:39:03 AM
Future handheld console!
That would be amazing, makes you wonder if the Revolution could be like that.

I hope Nintendo markets the DS like crazy, showing off all the neat features, it would get peoples attentions pretty well.
Title: RE: The inevitable DS vs PSP debate.
Post by: boggy b on May 24, 2004, 06:48:11 AM
Personally, I sit almost exactly on the fence, but with a slight lean towards PSP.

The PSP, IMO, is a far sleeker and better looking design. Also, contrary to what most people seem to think, it's pretty small (slightly shorter, but about 20mm longer than the original GBA (about the same size as the GBA-SP when fully flipped open). The screen is great; it's big, it's got great contrast, and it's high resolution for the size. The graphics are fantastic, it's got a big storage on the UMD and it's got WiFi capabilities as well as numerous others. On the other hand, we <B>still</B> don't know how long the battery will last (Sony said 2.5 hours, 8 hours, and 10 hours, all in the same sentence!) and the price could be a major sticking point.

The DS, IMO, is downright ugly in comparison. It looks cheap and tacky, like some stupid personal organiser you can buy for $5 with a little 'Made in Taiwan' stamp and no brand name. I think Nintendo REALLY ought to go back to the drawing board because I can see them putting off lots of style-concious people who want a handheld as a fashion accesory more than a gaming machine. The graphics are decent enough for a handheld, though they're well behind PSP's, and the dual screens has some really good possibilities. The WiFi seems to be taken to a greater level than PSP's (or they're just flaunting it more; one of the two), and being an instant messenger is cool too. On the downside, I can see the stylus being really REALLY annoying on such a tiny screen, and 3D games are gonna seem like hell without analogue.

But, despite which one I eventually plump for, they're both bound to be great. The handheld market NEEDS competition, because as the PSP proves Nintendo have been holding it back on a technological level.
Title: RE: The inevitable DS vs PSP debate.
Post by: KDR_11k on May 24, 2004, 09:21:31 AM
I've heard rumors that Sony stated the PSP is a bit fragile and should not be dropped. I wonder if they take bets on the return rate of the thing?

Nintendo held back, because currently batteries can't support that much processing power and he PSP seems to prove it. Most of the DS' critics have never used the device, almost everybody who used it was blown away and the hands-on articles never complained about the controls, graphics or originality of the device (except for the shoulder buttons). If you criticize its graphic, try watching videos of Sonic DS or Metroid Prime:Hunters. On small screenshots you may think they're just N64 quality, but in a fullscreen video you'll soon realize the graphics are a LOT better.
Title: RE:The inevitable DS vs PSP debate.
Post by: joeamis on May 24, 2004, 06:59:17 PM
Another reason I think Nintendo held back was because of development time and costs required for portable games.  They are really the only company that has successfully supported both a console and portable (Sega to a much lesser degree), so they had to make it as easy as possible for them.  Sure Nintendo could have released a portable more powerful than the GBA when it released at the time and still had the batteries be reasonable, especially if they included rechargeables like SP but making it comparable to SNES quality was the best decision because they were already familiar with developing for hardware at those specs and they could do remakes and ports of SNES titles as they have.  I think that's the reason why everyone of their portables (minus the doomed Vboy) has basically had equivalent specs to everyone of their home consoles.  It's really smart of them.
Title: RE:The inevitable DS vs PSP debate.
Post by: WuTangTurtle on May 24, 2004, 08:27:09 PM
I wanted to say that exact same things as u joeamis.

I'd just like to add that the industry's consumers would most likely buy a portable over a console if he or she knew that the portable was just as good as the console.  So in order to have 2 seperate product lines there must be a reason to own both.

So in other words if the portable and the console were almost identical a consumer would likely not purchase both knowing that he or she is getting the same product only its a portable.  There simply needs to be a reason to own both or else it is a bad company decision.

In the case of The GBA consumers knew that the portable was like a SNES except portable, fast pick up and play, CHEAPER, and would have lots of old school classics.  All of which was not provided on a console.

So i guess in a way I think GBA users are more hardcore gamers then any other console owner, IMO.
Title: RE:The inevitable DS vs PSP debate.
Post by: kennyb27 on May 25, 2004, 05:25:29 AM
Quote

because as the PSP proves Nintendo have been holding it back on a technological level.
I hardly think Nintendo was "holding back" simply because there was no competition.  I think Nintendo wanted to keep the avenue of 2D gaming, almost a retro look, open.  I think the PSP is the opposite of what Nintendo has been going for with their portable systems.  Maybe that's why Nintendo has dubbed the more powerful DS the "third pillar."  Maybe they will keep the old-school style with their next GB.  But, overall, I don't think Nintendo was "holding back" to slight the consumer in any way.
Title: RE:The inevitable DS vs PSP debate.
Post by: WuTangTurtle on May 25, 2004, 09:47:29 PM
think about it if it costs $200(DS)-$400(PSP) for a 3-d portable in the near present time, then think what it would cost when the original Gameboy Advance came out.

1.  It would be too costy.
2.  Production time would be long.
3.  Less profit for Developers, due to console game competition, and Production time.
4.  Risky business model.

If GBA was 64 like when it released we could probably paid $300-$500, sure Nintendo could have lowered the sale price and take a big hit like Microsoft and its Xbox but then again why would they need to do that and plus that is plain out a dumb business decision.

Just look what happend to Game Gear, Ngage, etc.  They were all a bit before there time as goes to the PSP, its just not Sony's right time to get in the portable market.  What Sony should have done was to wait for LCD/TFT screens to go down in price, Bigger Battery, and get a head start or match release dates with Nintendo in all regions.
Title: RE:The inevitable DS vs PSP debate.
Post by: Blackknight131 on May 25, 2004, 10:58:14 PM
Nintendo, traditionally, considers hard-ware loss something of a no-no. Altho the latest news suggests this may change with the DS and its suddenly more expensive screens (c'mon Sharp)

Gawd, I want to know the price SONY will set for the PSP...anything less than $299 would be unreal. Im looking forward to the reports on exactly how much of a loss per unit they are going to take...more hardware changes are a distinct possibility too: theyve already like tripled the RAM, wonder if they'll galvanize the battery as well.

-Blackknight131
Title: RE: The inevitable DS vs PSP debate.
Post by: KDR_11k on May 26, 2004, 12:49:53 AM
How would you have improved the GBA? Making it more powerful is pointless unless you're going 3d (since there's only so much you can do with 2d graphics, no matter how powerful). And 3d looks really ugly on a device that isn't significantly faster (read: eats more power, at least back when the GBA was released). Also, 3d complicates the controls. That means they'd have to throw a lot more butons and maybe a stick on the GBA because people would complain about not having enough buttons for MGS or something.
Title: RE: The inevitable DS vs PSP debate.
Post by: Mario on May 26, 2004, 06:46:12 PM
http://www.computerandvideogames.com/news_story.php(que)id=105169
Quote

17:32 A recent comment from SCE president and father of PlayStation Ken Kutaragi that: "The place I'm imagining for use of the system [PSP] is the home. People don't play games while walking around," has left the world a tad non-plussed.

Not enough battery life to take out of the house with?  
Title: RE:The inevitable DS vs PSP debate.
Post by: Darc Requiem on May 26, 2004, 07:23:43 PM
Has he lost his mind. Whats the point of a portable system if its for home use? Sounds like he's conceding defeat to me.

Darc Requiem
Title: RE: The inevitable DS vs PSP debate.
Post by: Ian Sane on May 26, 2004, 07:30:05 PM
If the PSP is designed for home use and has a lot of the same games as the PS2 why wouldn't I just buy a f*cking PS2?

"People don't play games while walking around."

Yeah I guess none of the millions of GBA owners play their games on the go.  Did Sony hire the same market analyst as Nokia?
Title: RE:The inevitable DS vs PSP debate.
Post by: WuTangTurtle on May 26, 2004, 09:40:46 PM
Well thats funny.

When i went to the PSP area at E3, when i asked the sony rep about the battery he told me 10hrs gameplay, 8hours music, 2 hours movies and i told him that seems awfully low.  He then replied "youd think so but u can recharge the battery, and u can charge and play at the same time."  To me it seemed that was his only rebutal, and it seemed he thought it was a postive one that would magically make me think wow PSP is GREAT!
Title: RE: The inevitable DS vs PSP debate.
Post by: jasonditz on May 26, 2004, 09:56:31 PM
yeah... the first time someone tries to play a 2 and a half hour movie on a fully charged battery and it craps out near the end its going right into someone's "ignore" drawer.
Title: RE: The inevitable DS vs PSP debate.
Post by: KDR_11k on May 26, 2004, 10:27:17 PM
Eh, Shaolin, I doubt you can get more game than MP3 time unless the game consisted only of a black screen.
Title: RE:The inevitable DS vs PSP debate.
Post by: Blackknight131 on May 27, 2004, 09:05:43 AM
Quote

Eh, Shaolin, I doubt you can get more game than MP3 time unless the game consisted only of a black screen.


Ive been thinking about that too...I just instinctively figured that game applications would surely suck more juice overall than music apps...I mean, you got the big, bright n' beautiful screen, you have to power the UMD drive, and ya have to feed da need for the monster processor.
I think that if playing music off a UMD then certainly the drive would be used more than in say, most games....however does that alone equate to more juice drained?
Can anyone with some kind of experience or knowledge enlighten me on this?

And I wonder if SONY is frantically working on augmenting the battery in some way. It seems to be one of the top two fallacies of the PSP.
The other, of course, being that it perhaps mimicks the PS2 a little TOO closely...

-Blackknight131
Title: RE:The inevitable DS vs PSP debate.
Post by: BlackNMild2k1 on May 27, 2004, 10:30:44 AM
First off you are not gonna be playing mp3's off f any UMD unless you want Sony picking your songs for you and you paying for random mixes, UMD is not gonna be writable, you would be using the memory stick.  Since the memory stick has no moving parts and you only need the screen temporarily to see what song you are currently picking/playing then you should use the least amount of power while playing music (how much processing power does it take to decode mp3's?)

The numbers I have heard for the PSP are:

2.5 hrs. - movies  (disc is always spinning)
4-6 hrs. - games  (depends on how much streaming is used in game)
10 hrs.  - music    (no disc use at all & very low processor usage)
Title: RE:The inevitable DS vs PSP debate.
Post by: WuTangTurtle on May 27, 2004, 11:34:24 AM
I was just stating what the sony rep told me, plus ive heard the same at some other sites.

On the other hand now that u mention it, that doesn't seem right at all.  Even if u can listen to Mp3's for 10hrs that is kinda short for a Mp3 player and if that is short for an Mp3 player then the gameplay surely will suck alot more battery.

It really doesn't make any sense at all, I'm gonna laugh if the PSP only last 4-6hrs for gameplay, if the DS had anything near that i wouldn't buy it at all either.  I wouldn't care how bad ass the system was if i could only use it for 4-6hrs!  Even if the beautiful graphics could give me an mental orgasm of joy i wouldn't buy it if the batteries lasted 4-6hrs!!!!!!!!!!!!
Title: RE:The inevitable DS vs PSP debate.
Post by: Chongman on May 27, 2004, 02:27:50 PM

Goodness gracious!

Do you realize how crappy 10 hours of mp3 time is???? Seriously? I have an eight hour mp3 player that i only use during school and I have to change the battery every one to two days. It sucks major !*(^&$!^*!!! The thing is, they'll say it's around eight hours but the fact is the louder you plug in your headphones, the shorter the battery life will be. I listen to my music LOUD, as do most of the other youth out there. If I bought a PSP and the battery ran out the FIRST DAY, damn I'd be pissed. We're not even considering game time, which added to mp3 listening when not gaming = much shorter battery life. And what if I'm in the middle of gaming on a trip and think...hmmm...I think i'll watch a movie now...but you only have an hour left of juice?

Price and battery...i swear...that's what determines the winner folks...
Title: RE:The inevitable DS vs PSP debate.
Post by: JGarcia050 on May 27, 2004, 04:35:21 PM
is the DS going to be able to play movies?
Title: RE:The inevitable DS vs PSP debate.
Post by: Chongman on May 27, 2004, 05:39:47 PM

technically yes, just like the gba can ;-)

if the ds developed away to view movies, which i'm sure isn't too hard considering the gba can, it wouldn't eat at battery life any more then gaming would because there's no streaming involved. The reason the PSP battery life is cut so short is because during a movie it needs to constantly be reading off the disk and spinning the drive, which leads to the sucking of battery juices.
Title: RE: The inevitable DS vs PSP debate.
Post by: KDR_11k on May 27, 2004, 08:49:54 PM
I wonder if the 3-6h estimate was before they added that co processor?
Title: RE:The inevitable DS vs PSP debate.
Post by: reverend_tod on May 28, 2004, 01:08:35 PM
Are you guys serious?  You think the PSP looks better?  That thing looks f*****g hideious to me.  Look I'm all about Nintendo, but I owned a PlayStation and a PlayStation2 from launch day, (I only sold it because it came down to PS2, GC or my drums...no f*****g way my drums were gonna go, and GC is better IMO) but that thing looks just stupid to me...it's like some geek with photoshop making some portable he day dreams about.  Ugly.  Plus I don't just play portables in some kind of civilised couch environment: I play riding the bus, I'm a bike messanger and I bring it in my bag in case I get a break, I take my GBA-SP EVERYWHERE with me, and it's been through hell and back.  That PSP doesn't look like it'd stand up to that.

I guess I'm less of a hardcore gamer than I was when I was younger, more casual now so from a casual standpoint I like DS better because:

Nintendo always makes new games that are refreshing.  Every new game from them always has some wierd twist to it that makes it really fun.

The price.  Man I work for $7.50 an hour and share a two bedroom apartment with four people.  I'm not paying more than I pay for home consoles brand new for a portable.  NOooooooo way.

And on that point, if I wanted to play Gran Turismo 4 or any of those games, I would just get them on my girlfriend's PS2...there's no reason at all to have two of the same system.  Now, if the PSP had a way to connect two (how pathetic is that?  PS2 with 2 controller ports!?  PLEASE, even waaaay back in the past that dinasour N64 had four ports.  Sony you're pathetic, and I'm NOT gonna spend money on a piece of s**t multi-tap) controllers and hook up to my TV and stereo, and somehow the games were just on one disc.  I'd think about it.

Then I'd buy a DS anyway. ha.
Title: RE:The inevitable DS vs PSP debate.
Post by: WuTangTurtle on May 28, 2004, 01:43:43 PM
"there's no reason at all to own two of the same system"

Perfect wording Reverend_Tod.
Title: RE: The inevitable DS vs PSP debate.
Post by: KDR_11k on May 28, 2004, 09:04:27 PM
Sony already stated the PSP will be somewhat fragile... I smell desaster...
Title: RE:The inevitable DS vs PSP debate.
Post by: Blackknight131 on May 28, 2004, 11:58:53 PM
Quote

Nintendo always makes new games that are refreshing. Every new game from them always has some wierd twist to it that makes it really fun.


Just in case you havent heard of it yet man, ya might want to give Donkey Kong: King of Swing a look-see. That game seems to fit the above description to a tee...

About the movie playing features of the PSP, if it is true that music and movies can be accessed from the Memory Stick than that is definitely a big plus, despite how expensive the media is...that makes me wonder what encoding methods the PSP will be capable of recognizing...if it cant play avi's (likely not, and windows media...uh, fuggedaboutit) then the movie abilities are not very useful at all...UMD movies seem to be a waste when you can have the DVD.
BUT, there is one PSP feature I just heard of that I think is intriguing (read about it on IGN's PSP FAQ)...A/V outs. If you can plug that sucker into external devices for playback, I think thats quite impressive. Then, it pretty much IS a freakin console...one you can haul around easily. Like a built in GameBoy Player is how I imagine it.

The system's looks, altho I for one DO like the aesthetics, I agree it looks like it can be damaged a lot more easily than an SP or a DS for that matter. Not sure if thats true, I would think SONY would test thoroughly for that kind of thing....but nevertheless I definitely share that perception.

-Blackknight131
Title: RE: The inevitable DS vs PSP debate.
Post by: Renny on May 29, 2004, 04:58:14 PM
I just saw a quote from a Sony rep saying that 'the PSP is meant to be played at home....' I forget where I saw the article though. Anyone else see this? [scatterbrain+sick=needs help]
Title: RE:The inevitable DS vs PSP debate.
Post by: The Omen on May 29, 2004, 05:48:05 PM
Yes, look above^

As for the PSP being for home use, that sounds like hundreds of Sony employees hastily backtracking to their hole after the debut of the DS.
Title: RE: The inevitable DS vs PSP debate.
Post by: KDR_11k on May 29, 2004, 09:20:08 PM
I remember MS trying some portable displays (they crashed all the time and were abandoned) for home use. They were portable but only worked near your computer. Maybe Sony thought "Well, people can't move their TV from room to room, can they?" or tried to remove the need for a TV in japanese homes or something insane. And people claim Nintendo lost their touch with reality...  
Title: RE: The inevitable DS vs PSP debate.
Post by: Flames_of_chaos on May 30, 2004, 12:20:54 PM
Also the DS has a way to be used as a MP3 player thing. How you ask?  Well in BestBuy in the GBA accessories isle I saw a 3rd Party MP3 player add on thing and its also a OFFICIAL NINTENDO LISCENCED PRODUCT.
Title: RE:The inevitable DS vs PSP debate.
Post by: WuTangTurtle on May 30, 2004, 01:34:23 PM
Thats funny I don't remember a officially liscensed Nintendo mp3 player.  either way though its nice but im not buying it, just like i didnt buy the GBA tv tuner.  If these such items don't interest me much then why does PSP focus on these concepts so much?
Title: RE: The inevitable DS vs PSP debate.
Post by: KDR_11k on May 30, 2004, 08:24:21 PM
From what I remember that GBA MP3 player takes CF cards, which is an advantageover Sony's memory stick technology.
Title: RE: The inevitable DS vs PSP debate.
Post by: Draygaia on June 01, 2004, 10:39:57 AM
I still see the DS vs PSP idea as something stupid.  I want both and I'm very confident that they will both have good games.  I'm just leaning toward the DS because I know for sure it will have good games.
Title: RE: The inevitable DS vs PSP debate.
Post by: Mario on June 04, 2004, 09:56:48 PM
http://www.gameinformer.com/News/Story/200406/N04.0604.1354.39666.htm
Quote

If you are playing a game that is consistently cycling through and putting the CPU to good use, yeah, battery life is going to be shorter. Maybe about two and a half, three hours.

Oh dear.
Title: RE: The inevitable DS vs PSP debate.
Post by: Ian Sane on June 05, 2004, 12:13:01 AM
"Maybe about two and a half, three hours."

They're f*cked.  Unless the DS isn't any better but I doubt that.
Title: RE: The inevitable DS vs PSP debate.
Post by: KDR_11k on June 05, 2004, 05:17:18 AM
I bet we're going to see lots of bad graphics on the PSP to preserve battery life...
Title: RE:The inevitable DS vs PSP debate.
Post by: Darc Requiem on June 05, 2004, 11:11:09 AM
Quote

Originally posted by: Ian Sane
"Maybe about two and a half, three hours."

They're f*cked.  Unless the DS isn't any better but I doubt that.


Yeah like a new inmate in prison. Sony truly is arrogant. I knew they were full of themselves, but 2 to 3 hours is unacceptable. Given the reliablity issues of Sony products this thing will be as fragile millimeter thin glass. I can imagine the DRE issues its gonna have. I already have a dead PS2. Went to Ars Technica.....tried to fix. Still won't read. I'm sure there will be an Ars Technica article on PSP within a year of its launch.

Darc Requiem
Title: RE:The inevitable DS vs PSP debate.
Post by: Koopa Troopa on June 05, 2004, 11:37:12 AM
Quote

If you are playing a game that is consistently cycling through and putting the CPU to good use, yeah, battery life is going to be shorter. Maybe about two and a half, three hours.


That is horrible. What the hell? That isn't even taking the disc-drive into consideration. Sony is officially the biggest jackass company in existence.

I hope Sony fanboys like NOT playing games and having their machine break if you set the unit down too roughly.

I swear if the PSP manages to outsell the DS I'm going to quit gaming and devote my life to finding, and destroying, anyone who buys a PSP...
Title: RE:The inevitable DS vs PSP debate.
Post by: WuTangTurtle on June 05, 2004, 03:32:39 PM
yay!  I was planning on joining a terrorist organization but this sounds better!, lol.

Yeah seriously if i see somebody with a PSP saying how awesome it is, I swear am gonna just smack the back of his/her head.  Then ask them "How is it awesome if the battery dies every 3hrs?".

This really is truly retarded though, I mean cell phones last longer than that and you always hear ppl getting pissed off about there batteries dieing.
Title: RE:The inevitable DS vs PSP debate.
Post by: Blackknight131 on June 05, 2004, 06:09:48 PM
Quote

That is horrible. What the hell? That isn't even taking the disc-drive into consideration. Sony is officially the biggest jackass company in existence


Hold on there, buddy, lets not bury em yet!

All of this is still conjecture...Im surprised at the lack of tact Mr Hirai demonstrated with some of his points, and to hear that gameplay could be as low as 3 hrs is horrible indeed. However, Mr. Hirai's main point in the interview was that people were throwing around the PSP's most extreme case scenarios....such as the gameplay battery life question...

Sony has talented engineers, and even if whats in-house isnt good enough, they have a host of technological partners whom they could surely draw from.
Its total foolishness for a company to deliver a portable they know full well will generally last an average of 4 or 5 hrs gameplay time when the unit's abilities are being pushed (AVERAGE)...that kind of foolishness doesnt seem to be characteristic of a company who has seized control of a market in a generation and has dominated for two.

All Im trying to say is that these details now are all ultimately up in the air....until the system is in yer hand and it dies 4 hrs into Viewtiful Joe PSP (in the middle of a boss fight no less ) we can take everything we see or hear on a whim...
And if Sony doesnt rectify these issues someway somehow...shoot, they truly deserve to have their butts handed to them in the handheld market....

-Blackknight131
Title: RE: The inevitable DS vs PSP debate.
Post by: KDR_11k on June 05, 2004, 08:09:41 PM
I think the "cycling" part meant heavy disk usage...

BTW, what was the battery life of the NGage?
Title: RE: The inevitable DS vs PSP debate.
Post by: reverend_tod on June 06, 2004, 12:26:19 AM
God don't even talk about N-Game..it's like game.com on crank.
Title: RE:The inevitable DS vs PSP debate.
Post by: SuperMario35 on June 11, 2004, 08:31:35 AM
I know the PSP will probaly have a main menu and an internal clock. I justed wanted to know if the DS is going to have a main menu like options, clock and gameplay much similar to gamecube? The DS should at least have a clock  
Title: RE: The inevitable DS vs PSP debate.
Post by: odifiend on June 11, 2004, 10:15:23 AM
Since it goes online, I am sure it will.
Title: RE:The inevitable DS vs PSP debate.
Post by: dead718 on July 06, 2004, 09:37:17 PM
okay, i will say this now DO NOT BE FOOLED BY THE METAL GEAR ACID. Games like Metal gear: solid rocked, but this  IS A CARD game. Still want metal gear acid?
Title: RE:The inevitable DS vs PSP debate.
Post by: dead718 on July 06, 2004, 09:49:20 PM
Quote

Originally posted by: Smadte
I'm more interested in the PSP. The screens on the DS are too small and the touchscreen is just a hassle. I really don't want to play games with my hand constantly in the way of the screen. I'll stick to buttons, thankyouverymuch. The screen on the PSP is massive, and I really like that aspect. And the PSP blows DS out of the water when it comes down to graphics capabilities    

LOL blow out of the water  DS= dreamcast    PSP = PS2   i do not consider that being BLOWN out of the water      

. Niether of the handhelds have any games I'm currently interested in, really, but I still prefer the idea of having a PSP over the DS.

no games your are interested in,  well stfu and dont get one if that is the case

I don't want any fanboy bashing, this is just my view on things. I still love Nintendo games,

if this is true, how come none of the games interest you.

I just think this DS thing is a mistake.  

how

Title: RE:The inevitable DS vs PSP debate.
Post by: dead718 on July 06, 2004, 10:03:02 PM
Quote

Originally posted by: PaleZer0
They are dirt cheap now.  A good Linksys 802.11b wireless router can be had for 50 bucks.



HANG ON hang on hang on hang on hang on HHHHHHHHAAAAAAAAAANNNNNNNNNNNNNNNNGGGGGGGGGGGGGG OOOOOOOOOOOOOONNNNNNNNNNNNNNNNNNNN.

i dont wanna be paying no fifty bucks to get Wlan connection i thought you could do this for free
Title: RE:The inevitable DS vs PSP debate.
Post by: dead718 on July 06, 2004, 10:16:04 PM
Quote

Originally posted by: Ian Sane
"If you can have a game like Gran Turismo 4 at home with surround sound and wheel support, why in the world would you pay the same price for a portable version?"

This reminds me a lot of the current situation with arcades and I think this situation will eventually render the concept of a seperate portable game system obsolete.  Arcades used to be huge as they should have been because they provided a gaming experience that couldn't be replicated at home.  However eventually the home console hardware caught up to the arcades and there was little reason to spend money at the arcade when you could own your own copy of a perfect arcade port.

Portable gaming is going to go the same way though in this case the portable hardware catching up is going to render portables obsolete.  It made sense for the Gameboy to have a different format than the NES and SNES because you couldn't accurately play NES and SNES games on a Gameboy.  Instead they had to make non-colour games with less detailed graphics.  We all accepted it though because it was worth playing these games because they were portable.  However if the portable hardware is able to match the home console hardware and play the exact same games then a seperate portable hardware is not needed.  Realistically they could just make a portable that plays the exact same games as the home console.

That's where the future is headed.  Ten years from now Nintendo will uses a physically small form of media for it's games (like it's doing with the Cube) and will offer two models of the same hardware that play the same games.  There will be the home version that connects to your TV and the portable version.  All games will work on both machines and the really smart developers will incorporate features that allow you to increase the text size for when played on the portable and allow for both split screen multiplayer and the ability to hook up multiple systems (LAN basically).

In this future Sony's portable design is obsolete.  Nintendo on the other hand has managed to create something that can't be accurately recreated on a home console and thus still has a reason to exist.  The DS is like DDR in that it's a dated concept that is taken in a new direction that gives it a reason to exist.  Nintendo has adapted to the future of portable gaming, Sony has not.




now that i think about it  you have a point,   the PSP doesn't need to exist,  but the Ds does because it is different,  it is a very accurate way of looking at it.

But there is a statement i would like to make.

The PSP may sell better for this reason:

most people dont go online and spend weeks looking at the DS vs. PSP.  What most people do is see a commercial. In a commericial you dont know about battery life innovative gameplay and being fragile.  you see two things:

looks and graphics.   Since the PSP looks so darn sexy and has such good graphix they may buy it over the PSP

Title: RE: The inevitable DS vs PSP debate.
Post by: KDR_11k on July 06, 2004, 10:17:16 PM
You can o it for free if you hack somebody's network or use an open hotspot. This thing won't magically connect to other devices around the planet. It doesn't work like a mobile phone, either (would you like paying for every second you play?).
Title: RE:The inevitable DS vs PSP debate.
Post by: dead718 on July 06, 2004, 10:32:31 PM
Quote

Originally posted by: joeamis
Another reason I think Nintendo held back was because of development time and costs required for portable games.  They are really the only company that has successfully supported both a console and portable (Sega to a much lesser degree), so they had to make it as easy as possible for them.  Sure Nintendo could have released a portable more powerful than the GBA when it released at the time and still had the batteries be reasonable, especially if they included rechargeables like SP but making it comparable to SNES quality was the best decision because they were already familiar with developing for hardware at those specs and they could do remakes and ports of SNES titles as they have.  I think that's the reason why everyone of their portables (minus the doomed Vboy) has basically had equivalent specs to everyone of their home consoles.  It's really smart of them.


i think i know what nintendo held back for.  and if they did it was increddibly smart.

This is what i think i just stumbled across.

Nintendo obviously knew for some time now that a real competitor would come. So they would hold back with their consoles until something like teh PSP came. Since every other company failed in their attempts to defeat the GBA,  The only companies taht would be confident to step into the arena would be Sony or microsoft. Since they never made a handheld before, they wouldnt support it way too much in case they failed. So they tryed to make their system Just good enough to defeat the next nintendo handheld. As soon as Sony took the bait,  Nintendo went full force at the PSP.  Sony didn't expect the next system to be so upgraded,  with me here?
Title: RE:The inevitable DS vs PSP debate.
Post by: dead718 on July 06, 2004, 10:51:26 PM
Quote

Originally posted by: Blackknight131
Quote

Eh, Shaolin, I doubt you can get more game than MP3 time unless the game consisted only of a black screen.


Ive been thinking about that too...I just instinctively figured that game applications would surely suck more juice overall than music apps...I mean, you got the big, bright n' beautiful screen, you have to power the UMD drive, and ya have to feed da need for the monster processor.
I think that if playing music off a UMD then certainly the drive would be used more than in say, most games....however does that alone equate to more juice drained?
Can anyone with some kind of experience or knowledge enlighten me on this?

And I wonder if SONY is frantically working on augmenting the battery in some way. It seems to be one of the top two fallacies of the PSP.
The other, of course, being that it perhaps mimicks the PS2 a little TOO closely...


-Blackknight131



my estimate on the battery life is this

2.5 hours movies
3-6 hours gameplay (six would be for crap games that dont suck much juice, the games people wont buy)
8 hours music

Title: RE:The inevitable DS vs PSP debate.
Post by: dead718 on July 06, 2004, 10:52:58 PM
Quote

Originally posted by: BlackNMild2k1
First off you are not gonna be playing mp3's off f any UMD unless you want Sony picking your songs for you and you paying for random mixes, UMD is not gonna be writable, you would be using the memory stick.  Since the memory stick has no moving parts and you only need the screen temporarily to see what song you are currently picking/playing then you should use the least amount of power while playing music (how much processing power does it take to decode mp3's?)

The numbers I have heard for the PSP are:

2.5 hrs. - movies  (disc is always spinning)
4-6 hrs. - games  (depends on how much streaming is used in game)
10 hrs.  - music    (no disc use at all & very low processor usage)


yeah that is about right  but i think the 10 hrs. is a bit high  because it would be like sony to add a few hours to stuff like that


Title: RE:The inevitable DS vs PSP debate.
Post by: dead718 on July 06, 2004, 10:56:53 PM
Quote

Originally posted by: ShaolinKilla
I was just stating what the sony rep told me, plus ive heard the same at some other sites.

On the other hand now that u mention it, that doesn't seem right at all.  Even if u can listen to Mp3's for 10hrs that is kinda short for a Mp3 player and if that is short for an Mp3 player then the gameplay surely will suck alot more battery.

It really doesn't make any sense at all, I'm gonna laugh if the PSP only last 4-6hrs for gameplay, if the DS had anything near that i wouldn't buy it at all either.  I wouldn't care how bad ass the system was if i could only use it for 4-6hrs!  Even if the beautiful graphics could give me an mental orgasm of joy i wouldn't buy it if the batteries lasted 4-6hrs!!!!!!!!!!!!



AGREED,  i live overseas,  and i travel alot to see my family back in the states.  THAT IS 24 WHOLE HOURS OF TRAVELING. if my PSP only had 4 hours of battery life, it would suck. The longest flight is 14 hours so i would run out quick.

The DS on the other hand has about 10 hours of gameplay.  That would last me the first flight, i could recharge it in the airports, and be able to play alot.
Title: RE:The inevitable DS vs PSP debate.
Post by: dead718 on July 06, 2004, 11:04:22 PM
Quote

Originally posted by: KDR_11k
Sony already stated the PSP will be somewhat fragile... I smell desaster...



WHY did they make the PSP FRAGILE.  a portable is supposed to be durable, because you are bound to drop it. i would wanna have a psp in my pocket,  not in some velvet briefcase so it wouldnt break  lol.
Title: RE:The inevitable DS vs PSP debate.
Post by: mouse_clicker on July 06, 2004, 11:06:10 PM
For the love of benji, deadly, edit new stuff into your original post! I'm getting tired of having to scroll through 5 of your posts just to read all of what you have to say.
Title: RE:The inevitable DS vs PSP debate.
Post by: dead718 on July 06, 2004, 11:26:11 PM
oh well um srry about that..... i will do that next time
Title: RE: The inevitable DS vs PSP debate.
Post by: KDR_11k on July 07, 2004, 09:54:12 AM
They make the PSP fragile so they sell more units. Perhaps they couldn't make a device using moving parts that durable, but I think the "Sony factor" had it's part in there...
Title: RE:The inevitable DS vs PSP debate.
Post by: Blackknight131 on July 08, 2004, 08:12:41 PM
Well, I beleive their Walkman CD players have decent skip/shock protection....the problem is, its likely a helluva lot worse when a game skips than a music CD.

You guys are right, the PSP has some build quality issues that need to be determined...Im skeptical if it can even withstand normal wear and tear in a backpack for very long. Getting a case for it may help tho, at the very least it will protect the screen from scratches.

-Blackknight131
Title: RE: The inevitable DS vs PSP debate.
Post by: ruby_onix on July 08, 2004, 09:43:22 PM
I remember something from E3, where a reporter asked Sony's president (or CEO, or something like that) in an interview about the quality of the PSP, given the quality issues of both the Playstation and the PS2. His response was a sharp "Do you have a Sony MiniDisc player?" (Yes) "Does it still function?" (Yes) "There you go. End of story. Next question."
Title: RE: The inevitable DS vs PSP debate.
Post by: Myxtika1 Azn on July 08, 2004, 11:12:39 PM
My friend's MD Player broke on him... after he spilled soymilk on it.

That was a pathetic response to instill confidence into the quality of the PSP.  A better question would have been to ask how many PS2 consoles the person had to have replaced.

On a another note, has anyone read the new EGM that is out?  I was at Borders Bookstore a few days ago and I saw a big "PSP Vs. DS - We tell you which one is best!" or something like that on the cover.  I couldn't look in it because it was still in wrapped up.  I'm interested in knowing what the outcome is, though I'm pretty sure that it'll be like there "Xbox vs. GC" one.
Title: RE: The inevitable DS vs PSP debate.
Post by: KDR_11k on July 08, 2004, 11:22:11 PM
It's a magazine, they'll tell you the PSP is the best and will revolutionize gaming with it's big screen and cool design. They all say the same crap, they all wear the same money hats.

Sony said both that UMDs don't skip easily (tend to believe that, they're like harddrives or something in that the disk is fixed much better than CDs) and that the PSP shouldn't be dropped (well, OK, but we know what that means in Sony's case).
Title: RE: The inevitable DS vs PSP debate.
Post by: Zach on July 09, 2004, 05:31:11 PM
one thing seems certain, and that is that nintendo has an advantage on durability, that is if the gba is any indication, I remember one time where me and a friend of mine were playing Zelda:Four swords, and my dog ran through, tripped the cord, ripping the gba out of my friends hands. We picked up the gba and kept playing, after it had landed on the floor pretty hard. (The cord came unplugged so we had to start the level over, which sucked, but the gba was absolutely fine.) It makes me wonder if the PSP can take that kind of abuse so well.  
Title: RE: The inevitable DS vs PSP debate.
Post by: KDR_11k on July 09, 2004, 11:12:42 PM
The PSP has moving parts, no matter how much Sony tries it won't be as durable as the DS (and Nintendo is known for its durable hardware, someone tied a Cube to a car and drove around, afterwards the Cube still worked).
Title: RE:The inevitable DS vs PSP debate.
Post by: WuTangTurtle on July 10, 2004, 12:11:45 AM
Quote

Originally posted by: Myxtika1 Azn
My friend's MD Player broke on him... after he spilled soymilk on it.

That was a pathetic response to instill confidence into the quality of the PSP.  A better question would have been to ask how many PS2 consoles the person had to have replaced.

On a another note, has anyone read the new EGM that is out?  I was at Borders Bookstore a few days ago and I saw a big "PSP Vs. DS - We tell you which one is best!" or something like that on the cover.  I couldn't look in it because it was still in wrapped up.  I'm interested in knowing what the outcome is, though I'm pretty sure that it'll be like there "Xbox vs. GC" one.


And if u ask the same question except about a PS1 and PS2 they would say "yes they work, but i have to put it upside down, vertical or surgically fix it, lol"  
Title: RE:The inevitable DS vs PSP debate.
Post by: dslovers on July 10, 2004, 05:42:53 AM
We have had to replace 2 PS2s  and no GBAs (and they beat the heck out of the GBAs)  So I have more confidence in the DS then I would over the PSP so much so that we have just launched our new Nintendo DS portal at dslovers.com.  Please stop over and say HI!  


edit: hohoho being a moderator is fun!
Title: RE:The inevitable DS vs PSP debate.
Post by: Myxtika1 Azn on July 10, 2004, 05:24:21 PM
Quote

Originally posted by: Myxtika1 Azn
On a another note, has anyone read the new EGM that is out?  I was at Borders Bookstore a few days ago and I saw a big "PSP Vs. DS - We tell you which one is best!" or something like that on the cover.  I couldn't look in it because it was still in wrapped up.  I'm interested in knowing what the outcome is, though I'm pretty sure that it'll be like there "Xbox vs. GC" one.


I just read my friend's copy of the magazine, and the PSP won 5-3 over the DS.  Meh, I expected something like this.

And get this quote from Hideo Kojima about the DS:
Quote

[I probably won't make] a Metal Gear Solid game for DS, because I think the DS is for a  younger audience.  With the PSP, I think it's the perfect audience -- That's why we're making Metal Gear Ac!d.


That just pisses me off!  I hate how people say that systems have a certain demographic.  They are just hardware.  Hardware do not have demographics  It is just so stupid when I hear people say that the Cube is kiddy because it is geared "towards a younger audience."  What the hell kind of BS is that?  It's a game console! Game consoles are designed to run games.  That is all.  Games have demographics, consoles do not!  Developers who claim that they will not make a game because it's too violent for a kiddie system are just idiots.
Title: RE: The inevitable DS vs PSP debate.
Post by: Mumei on July 10, 2004, 07:17:45 PM
Hardware can have demographics (eg. 18 to 24 crowd buying a certain product far more than any other group), but I don't believe that it applies to video games nearly as much as some developers believe...
Title: RE: The inevitable DS vs PSP debate.
Post by: odifiend on July 10, 2004, 07:42:05 PM
Kojima had to be paid to say that.  Much as I respect Metal Gear Solid: TTS, Kojima is a straight up Sony whore.
Title: RE:The inevitable DS vs PSP debate.
Post by: Myxtika1 Azn on July 10, 2004, 07:57:06 PM
Quote

Originally posted by: Mumei
Hardware can have demographics (eg. 18 to 24 crowd buying a certain product far more than any other group), but I don't believe that it applies to video games nearly as much as some developers believe...


Yeah, I see your point.  Perhaps I should change "hardware" to "consoles".
Title: RE: The inevitable DS vs PSP debate.
Post by: KDR_11k on July 10, 2004, 10:03:55 PM
Kojima is an idiot, he loves spouting bullsh#t like that. I just wish people would stop thinking of him like some kind of god and realize he's jut a rambling idiot with a seriously overblown ego.
Title: RE:The inevitable DS vs PSP debate.
Post by: Blackknight131 on July 12, 2004, 04:41:22 PM
I dont understand all the hostility there...Hideo Kojima expresses his opinion, you may not agree with it but it doesnt automatically make him a raving idiot.
Besides, his view of Nintendo's traditional market is shared by apparently the majority of the industry, as Gamecube's 3rd party developer support reflects. Nintendo themselves state over and over their own aim is to develop software that can be picked up by "children and adults alike"....and as Reggie stated in his E3 opening address, that stance is not going to change.
Do plenty of adults enjoy Nintendo games and consoles. Hell yes. Does the PS2 and by extension the PSP generally gravitate toward a more mature video game player? I really think the numbers do the talking there.
Its perception, yes...and one that is frustrating for fans of Nintendo like you and me. But that perception is reality right now, and changes can only come from the top, I think...and Iwata has been quoted as saying Nintendo is pursuing partnerships with American developers for games that appeal more to adults. Perhaps that will prove to be a big step in the long run...

That said, about Kojima: he has done Boktai and its sequel for the GBA, and seems to be quite excited to make all new kinds of games using the DS's unique hardware. If Boktai is any indication, I'd rather have that than MGS: Acid any day of the week (I'm not a huge fan of MGS style games or military shooters in general)

-Blackknight131
Title: RE:The inevitable DS vs PSP debate.
Post by: WesDawg on July 13, 2004, 07:26:47 AM
I know this is just semantics, but I take issue with the statment that Sony's consoles are more geared towards "mature" gamers. It's like calling porn "Mature" content. Certainly they're geared directly towards an older demographic, but the word mature don't fit there. In fact most things that are called mature in this industry seem more juvenile to me. Sony's consoles are geared towards teens. That's the truth. Anyways, it just pisses me off when I see that big M rating on games because they have lots of blood or cussing in them. Theres a huge difference between something being inappropriate for kids and something being mature.
Title: RE: The inevitable DS vs PSP debate.
Post by: KDR_11k on July 13, 2004, 08:13:42 AM
That's why they're just labeled 16 or 18 (actually they don't write 18, they write "no clearance for adolescents") here. Easy to understand numbers instead of confusing labels. You don't need to learn what they mean, they're written in plain german (and are legally binding...).
Title: RE: The inevitable DS vs PSP debate.
Post by: DrZoidberg on July 13, 2004, 05:08:59 PM
There, cleaned up the topic, that took a long time.
Title: RE:The inevitable DS vs PSP debate.
Post by: Mumei on July 13, 2004, 05:16:02 PM
Quote

Originally posted by: KDR_11k
Kojima is an idiot, he loves spouting bullsh#t like that. I just wish people would stop thinking of him like some kind of god and realize he's jut a rambling idiot with a seriously overblown ego.


No, he isn't the rambling idiot... That would be Tomonobu Itagaki (Tecmo).  He is the most annoyingly arrogant developer I know... Go read his interviews and the gist of it is him talking trash about his competitors games and how his games are so much better and they are on the most powerful console and that he refuses to work on anything else.  Can someone shut him up for a bit?  What happened to the typically Japanese developer who wasn't an ass about his competitors games.  When you read most interviews by a Japanese developer, they praise certain things from competitors games.  All he does is act like an ass T_T.

Title: RE:The inevitable DS vs PSP debate.
Post by: Blaster009 on July 13, 2004, 05:18:26 PM
Quote

Originally posted by: DrZoidberg
There, cleaned up the topic, that took a long time.


Now you need to clean up the "Developers pass on the DS because its the DS topic", since CasualGamer flamed up the joint in there too...  
Title: RE:The inevitable DS vs PSP debate.
Post by: Blackknight131 on July 13, 2004, 09:51:07 PM
Quote

Originally posted by: Mumei
Quote

Originally posted by: KDR_11k
Kojima is an idiot, he loves spouting bullsh#t like that. I just wish people would stop thinking of him like some kind of god and realize he's jut a rambling idiot with a seriously overblown ego.


No, he isn't the rambling idiot... That would be Tomonobu Itagaki (Tecmo).  He is the most annoyingly arrogant developer I know... Go read his interviews and the gist of it is him talking trash about his competitors games and how his games are so much better and they are on the most powerful console and that he refuses to work on anything else.  Can someone shut him up for a bit?  What happened to the typically Japanese developer who wasn't an ass about his competitors games.  When you read most interviews by a Japanese developer, they praise certain things from competitors games.  All he does is act like an ass T_T.



I actually find the guy to be generally pretty amusing in his interviews...hes often pretty frank and to the point. Thats refreshing sometimes. Less PC, y'know.

-Blackknight131
Title: RE: The inevitable DS vs PSP debate.
Post by: KDR_11k on July 14, 2004, 02:10:52 AM
Which one of the two on offer are you referring to?
Title: RE:The inevitable DS vs PSP debate.
Post by: Mumei on July 14, 2004, 07:31:17 AM
Quote

Originally posted by: Blackknight131
Quote

Originally posted by: Mumei
Quote

Originally posted by: KDR_11k
Kojima is an idiot, he loves spouting bullsh#t like that. I just wish people would stop thinking of him like some kind of god and realize he's jut a rambling idiot with a seriously overblown ego.


No, he isn't the rambling idiot... That would be Tomonobu Itagaki (Tecmo).  He is the most annoyingly arrogant developer I know... Go read his interviews and the gist of it is him talking trash about his competitors games and how his games are so much better and they are on the most powerful console and that he refuses to work on anything else.  Can someone shut him up for a bit?  What happened to the typically Japanese developer who wasn't an ass about his competitors games.  When you read most interviews by a Japanese developer, they praise certain things from competitors games.  All he does is act like an ass T_T.



I actually find the guy to be generally pretty amusing in his interviews...hes often pretty frank and to the point. Thats refreshing sometimes. Less PC, y'know.

-Blackknight131


If he could back it up T_T.  Soul Calibur and Virtua Fighter >> Dead or Alive, and all he does is say that those games don't look as good... Who the hell cares, they play much better and are all-around better games >_>.

Title: RE:The inevitable DS vs PSP debate.
Post by: Blackknight131 on July 14, 2004, 10:17:56 PM
In reference to Itagaki, Team Ninja's efforts have been generally pretty high quality. Ninja Gaiden of course leaps straight to mind...they make games how they want to make them, and they dont bother themsleves with details like "this might be too hard for some people". I respect that...at any rate, as long as his studio stays dedicated to producing quality software, I can tolerate a little eccentricity...

But you know, I actually happen to be a bigger DOA fan.
...
Im not much of a fan of fighting games tho, if that means anything...
Mwahahah!

-Blackknight131
Title: RE:The inevitable DS vs PSP debate.
Post by: Sango on July 17, 2004, 02:40:07 PM
Quote

Originally posted by: ShaolinKilla


3.  Wi Fi sounds great but i really don't understand it.  It's like online play but no wires?  How does it work?




With the Wi Fi the ds connects to the internet throught a hotspot like at starbucks or a wireless router like at a wireless home network and allow you to play against people all around the world. You can school your friends in UK while you sit and sip your coffee at a starbucks in the states

Right now I am gungho for the ds It can play all my old gba and gb games. The wifi is awesome because I have alwaysed want to beat my friends at a game but, Felt wierd taking a link cable or forgot to bring it. There are no excuses for friends who chicken out. The psp clearly has a better design because sony has tons of money to do it. But if you want a pocket dvd player just go to best buy and get one with a 5inch screen and cheaper than the psp price of 200+. The ds seems so awesome now I just want to play it. I hope that nintendo will clean up the ds desing a bit, but overall it's a solid system.

that's my two cents
 
Title: RE: The inevitable DS vs PSP debate.
Post by: kirby_killer_dedede on July 21, 2004, 05:01:51 PM
i think they're both terrific platforms.  DS will attract Ninty fanboys as well as kids (oooh 2 screeens coool) and others who see the truth that it is it is the only system worth spending hours with, while sony will attract...every1 else.  sony, as some1 said earlier, is very cool nowadays, and ppl are into multifunctionality.  the main reason DS will whop PSP's hiney is because it has one more audience: parents.  no sensible parent will buy their kid a 300 dollar toy they're gonna leave on the bus.  
Title: RE:The inevitable DS vs PSP debate.
Post by: kirby_killer_dedede on July 21, 2004, 05:11:51 PM
Quote

Originally posted by: KDR_11k
I see MGSA as the equivalent to Luigi's Mansion: A launch title with a gameplay fundamentally different from other games in the franchise.I bet five minutes after its release we'll start to hear complaints.


Five whole mintues?  You're being real optimistic.

And after reading Ian's interesting post (which should go down in the Book of Best Posts on PGC) on arcade gaming, I've realized I'm actually quite scared not of the PSP, but of the PSP2 (you know it's coming, folks).  I mean, the way I see it, if PSP's already practically as powerful as the PS2 (and they still have more than half a year of development time to put some more  juice into it), at the pace at which technology is moving nowadays, PSP's successor will literally be as powerful as PS3.  Sure, people like Ian will basically reiterate what he's stated in his post, but other Sony fans will say "Oh yaaaaaay!  Now I can play at home aaaaaand at TV-less Grandma's house!"  Also, if someone can answer this question I've got...is it that the developers at Nintendo are incapable of developing better quality graphics, or they're just trying to stick to this stupid philosophy?  I mean, I get where they're heading with it, but they inevitably know: graphics sell.  IDK, kinda stupid on Nintendo's part.
Title: RE:The inevitable DS vs PSP debate.
Post by: mouse_clicker on July 21, 2004, 05:38:56 PM
Quote

In reference to Itagaki, Team Ninja's efforts have been generally pretty high quality. Ninja Gaiden of course leaps straight to mind...they make games how they want to make them, and they dont bother themsleves with details like "this might be too hard for some people".


They also don't bother themselves with details like "this game is exactly like something else on the market", or "this game is so frustratingly difficult I'm not having any fun at all". It's good to see Team Ninja isn't worrying themselves with the details.

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I respect that...at any rate, as long as his studio stays dedicated to producing quality software, I can tolerate a little eccentricity...


A little eccentricity? The man makes wild claims that his games are only possible on the XBox in the face of more impressive games on at least the Gamecube and then doesn't even explain himself! He actually called Tekken a "piece of ****" in an interview (he used those words), as if his own fighting series was any better. Itagaki may make some polished games but the fact of the matter is he's an arrogant, pretentious asshole who's money hat is pulled down so far over his eyes that he is incapable of making a single relevant comment on the industry.
Title: RE: The inevitable DS vs PSP debate.
Post by: Mumei on July 21, 2004, 06:50:33 PM
Wow.. I agree with almost all of that.  Except the thing about more impressive GCN games - I think that Splinter Cell looks best on the X-Box, and most games look a just a tad better.  But when it comes to the best looking first-party GCN games and the best looking X-Box games, the difference is just about negligible...
Title: RE:The inevitable DS vs PSP debate.
Post by: mouse_clicker on July 21, 2004, 07:02:02 PM
Ugh, don't start a technical debate- the point I was making was that Team ninja claimed games like DOA3 were only possible on the XBox when we've seen games on the Gamecube that clearly surpass it, such as Rogue Leader, Rebel Strike, and Resident Evil 4.
Title: RE: The inevitable DS vs PSP debate.
Post by: Mumei on July 21, 2004, 07:17:06 PM
Well honestly, I don't think that DOA3 is even close to the best looking X-Box game.... Look, I do think that his games could run on the GCN (well maybe a few resolution downgrades....), but the systems are close to the same.
Title: RE:The inevitable DS vs PSP debate.
Post by: mouse_clicker on July 21, 2004, 07:27:25 PM
I'm talking about a specific game, you're trying to do a system comparison. My point is Itagaki originally claimed that Dead or Alive 3 was IMPOSSIBLE on the Gamecube and could ONLY be done on the XBox, and yet there are clearly Gamecube games surpassing it, which either proves that Itagaki lied or he was making a very ignorant claim, neither of which are any good at all.  
Title: RE: The inevitable DS vs PSP debate.
Post by: Blackknight131 on July 21, 2004, 07:43:35 PM
I wont start a technical debate. There can really be no debate in the face of hardware fact: the XBOX has the highest graphical potential ofthis console generation.
However, you guys make a good point about some of the Cube's games being absolutely beauiful....Metroid 2, Zelda and especially Resident Evil 4 spring to mind. These fabulous results are the fruits of development know-how and programming sweat. These guys absolutely know the Cube's hardware through and through and the results speak for themselves. So when Itagaki says "this game could not be possible on another system" I think hes right in a way and wrong in a way.
On one hand the sharp visuals of Ninja Gaiden or the textures in Halo 2 just dont seem feasible on the Cube's hardware, strong as it is. For example, a good looking Riddick may be possible, but again could not match the integrity of the XBox version (which of course doesnt bode well at all for the PS2 version...).
HOWEVER, many technical "limitations" usually seem to be worked around by the most talented developers. So in this sense when Itagaki says "not possible", I take it in some cases as "we really dont want to bother learning the hardware", as with DOA3. I have to admit tho, I just want DOA in some form for Cube.

...
....

Uh, at any rate, people are subject to their own opinions about Itagaki and what he says. However, I hope this quote:
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They also don't bother themselves with details like "this game is exactly like something else on the market", or "this game is so frustratingly difficult I'm not having any fun at all". It's good to see Team Ninja isn't worrying themselves with the details.
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isn't alluding to Ninja Gaiden on the XBOX. Its an awfully subjective opinion if it is, of a game that many people enjoy exactly for its refinement of the genre (I think a good number of people wouldn't hesitate to rate it over the likes of Shinobi and even Devil May Cry 1) and its no-frills difficulty.  No game of course is ever really for everyone tho, even if they are fans of its genre.

For the record, Devil May Cry made me do just do that, sooooo....

-Blackknight131

Title: RE:The inevitable DS vs PSP debate.
Post by: mouse_clicker on July 21, 2004, 08:14:12 PM
What'd I say about a technical debate? Are we going to have to get KDR in here?

In any case, yes, I was referring to Devil May Cry in my comment about Ninja Gaiden, and I don't see how anyone who has played both games couldn't come to the same conclusion- the similarities are apparent, right down to collecting different colored orbs, one to refill health and the other to redeem at various statues for an odd assortment of new abilities and items. Ninja Gaiden IS Devil May Cry with a Ninja, and a lot more frustrating.

They also ripped the wall running RIGHT out of Prince of Persia.
Title: RE: The inevitable DS vs PSP debate.
Post by: Blackknight131 on July 21, 2004, 09:28:44 PM
Well, I won't argue that Ninja Gaiden borrows various gameplay mechanisms from other series....most notably it will definitely appeal to Devil May Cry gamers right off the bat...but I still maintain that borrowing gameplay mechanisms doesnt disqualify the game for what it is: a further refinement of the genre that Devil May Cry made cool to begin with.

The fact that it would make me cry with its demanding level of skill will be a blessing or a curse depending on who is playing it...I'll say tho, I would definitely look forward to watching some videos of the head to head online modes. For the players that have attained that level of skill, its very fluid indeed to watch.

-Blackknight131

Shout out to DOA.
Title: RE:The inevitable DS vs PSP debate.
Post by: mouse_clicker on July 21, 2004, 09:37:35 PM
No, no- Ninja Gaiden didn't just "borrow" gameplay mechanisms from Devil May Cry, it WAS Devil May Cry, down to the fine little details. The biggest difference was the main character was a ninja instead of half-devil. I'm all for the spreading of gameplay mechanisms, but only when the developer is going to refine and improve that mechanism. Team Ninja just took Devil May Cry, made it prettier, changed the locales and character, and called in "Ninja Gaiden"- that's called ripping off.

And I love hard games, don't get me wrong, but only when I'm still having fun. Ninja Gaiden is difficult to the point where I have no interest in playing it. Games like Viewtiful Joe or Ikaruga are incredibly difficult, too, but not at the cost of my enjoyment. They're difficult in such a way that I'm encouraged to keep trying. Ninja Gaiden pissed me off, Viewtiful Joe and Ikaruga never did.

And besides all that, Itagaki is still an arrogant, pretenious ass- there's no two ways around that.  
Title: RE: The inevitable DS vs PSP debate.
Post by: KDR_11k on July 21, 2004, 09:52:22 PM
Well, maybe DOA3 just uses too large textures? I mean, Quake 3 Arena wouldn't work on the GC since it requires 64MB of RAM. Of course that's not a reason if you put some effort into it, memory usage can always be reduced. For example, they could use one or two textures per model instead of one texture per UV group, which could save them a lot of texture memory, then they could downsample the textures (how many GC games use the same texture resolutions as XBox games?) or reduce the number of some decoration objects or such. DOA 3 as it is won't work on the Cube, but I think Itadaki didn't keep in mind you can't just do straight ports if you want decent graphics. Let's put it like that: ANY game would work on ANY modern platform provided you're willing to sacrifice graphics on the way. The N64 could probably run Pikmin if the Pikmin were sprites.
Title: RE:The inevitable DS vs PSP debate.
Post by: kirby_killer_dedede on July 22, 2004, 06:12:57 AM
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Originally posted by: KDR_11k
Well, maybe DOA3 just uses too large textures?


Oh, me and my sick mind...heh, heh...that's going in my sig as soon as I get the chance...
Title: RE:The inevitable DS vs PSP debate.
Post by: dead718 on July 22, 2004, 04:12:09 PM
the psp won.

They voted five to three.

They didn't want a DS because  "It looks too gimmicky." (are you SURE you are not talking about the PSP?)
Title: RE:The inevitable DS vs PSP debate.
Post by: Uncle Rich AiAi on July 22, 2004, 05:30:49 PM
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Originally posted by: Mumei
Except the thing about more impressive GCN games - I think that Splinter Cell looks best on the X-Box, and most games look a just a tad better.

The GC version of Splinter Cell is a port of the PS2 version.  And the PS2 version was done by the Shanghai team.  Therefore it's pointless to compare the GC to the Xbox version.
Title: RE: The inevitable DS vs PSP debate.
Post by: KDR_11k on July 22, 2004, 09:20:13 PM
dead: I think in Gamespy's comparison, the DS won 5-3... Somehow they have now become pro-DS after being pro-PSP for a long time. Either they liked the E3 games so much or they're negotiating with Nintendo over something...

BTW, if anyone wants to compare consoles, use Soul Calibur 2 as an example.
Title: RE:The inevitable DS vs PSP debate.
Post by: mouse_clicker on July 22, 2004, 09:33:20 PM
Soul Calibur 2 or to a lesser degree Prince of Persia- both of those games demonstrate how multiplatform games should be made. If you ask me I can't tell the difference between any of the versions, except maybe the XBox version having higher resolution. Otherwise they're practically identical.
Title: RE:The inevitable DS vs PSP debate.
Post by: dead718 on July 23, 2004, 05:45:43 AM
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Originally posted by: KDR_11k
dead: I think in Gamespy's comparison, the DS won 5-3... Somehow they have now become pro-DS after being pro-PSP for a long time. Either they liked the E3 games so much or they're negotiating with Nintendo over something...

BTW, if anyone wants to compare consoles, use Soul Calibur 2 as an example.


no some one mentioned earlier that he saw the magazine. It was the EGM coverage of E3, i have it right here.

It states this:

"too early to pick the winner the winner? Of course...... But that didn't stop us from developing our own half-baked opinions..... and the EGM staff responded five to three in favor of the PSP. Here were their first impressions.

ds:

Mark: i get the feeling people are hyped on teh DS. What i want to know is, where are the games that really make use of the dual displays? They need to show why having a touchscreen is such a brilliant idea.

Shane: I'll admit that the functionality of the double screen and touch panel have not been fully fleshed out yet, but nearly every developer i spoke with can't wait to expiriment on it, and it's going to be cheaper than the PSP. Pllus, wanna bet that every first party game will be [fantastic]

Shoe: It's all about potential. The DS's design is fundamentally unique, which means it'll give us new gaming experiences we've never seen or even thought of before/

Demian, yeah, but touch screens aren't exactly new. How many good PDA games have you played? The really only new thing here is the twin screens, and though it is early, i haven't seen them used to any mind blowing effect yet.  So I don't have to press start to look at the map, thanks for that. (sarcasm is in the air) I am much more excited about Wi-fi so far.

Shoe: that is a horrible example-true career game designers are not busy thinking of ways to take advantage of a PDA's functions. But get a Ds in the hands of [the guy who makes boktai or the one who makes MArio] and we'll se some innovative magic.

Demian: ooh the dreaded miyomato (mario) card like a punch to the gut.

Mark: launch is just a few months away and everyone is still talking about potential and not auctualy games-that is a bad sign. Also ,Ds has no price, no release date (auctually it comes out novermber 30), barely any games-it doesn't even have a final hardware design. Anyone else think it will be delayed?

Shane: I think it will make it in time for Christmas. Nintendo is not afraid to launch a system with two games, see n64 (lol true.)

Shoe: looks like teh ps1. IT didn't laucnh with anything innovative but it had enough potential to make it on of the most succesful systems of all time. The Ds doesn't have to show its hand now. It has plenty of time before it is released, and has years after that to show us what it is made of.

Crispin: the DS sure looks clunky, though. Now the PSP-that is a sexy looking system.

Jen: you know nintendo made it clunky so a year after it comes out they can make us buy the sleeker DS-SP for only have the price (yeah sleeker and have an anlaog stick i hope)

End DS.

PSP impressions:

eh i dont wanna write all that. basically they said.

Wow music video, enuf to get me excited

you get excited with just that sounds like the ps1..... now we will see some games for vice city with wider audience.... umd to oddball of a format.... needs a da** cover.

anyhow I think the DS was better,  and how they said the ps1 didn't launch with anything innovative, that is kinda true. But how in the world does that compare to the DS. They dont call a touchpad, mike, and two screens innovative (for a game console anyways.)
Title: RE: The inevitable DS vs PSP debate.
Post by: KDR_11k on July 23, 2004, 09:22:21 AM
Yeah, yeah, maybe I should've worded it differently,  wasn't disagreeing with you.
Title: RE:The inevitable DS vs PSP debate.
Post by: dead718 on July 23, 2004, 11:26:04 AM
neither was i.

I guess they auctually found out that the DS had some auctual potential, and had second thoughts...  
Title: RE:The inevitable DS vs PSP debate.
Post by: Blaster009 on July 23, 2004, 05:19:17 PM
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Originally posted by: dead718
Jen: you know nintendo made it clunky so a year after it comes out they can make us buy the sleeker DS-SP for only have the price (yeah sleeker and have an anlaog stick i hope)


The quote was twice the price, not half.(though I don't see why they said that, since the GBA SP cost the same as the GBA did when it came out, and the GBA SP wasn't twice the price of the GBA at the time of the GBA SP's release...)

I read the whole article, and I didn't think they were being all that biased to the PSP, since they did say the PSP might break easily, and that it was pricey...
Title: RE:The inevitable DS vs PSP debate.
Post by: dead718 on August 10, 2004, 05:17:52 AM
okay i made a mistake.

But nowhere in my post does it say,  "they were PSP biased."