Sequel to 2003 Game of the Year Delivers Even More Viewtiful Style, More Attitude, New VFX Moves and Characters
SUNNYVALE, Calif. - April 21, 2004 - Capcom, a powerhouse in the multi-billion dollar video game industry, today announced the highly anticipated Viewtiful Joe sequel, Viewtiful Joe 2 for the PlayStation 2 computer entertainment system and Nintendo GameCube. In Viewtiful Joe 2, players will reacquaint themselves with the cel-shaded, comic book movie realm and stunning signature gameplay elements that are synonymous only to Joe. Capcom's quirkiest action superhero once again takes center stage in this engaging action brawler that has new moves, a playable heroine, and inventive character designs with gameplay that perpetuates more punch and style than its predecessor. Viewtiful Joe 2 is set to unleash it's viewtifulness onto the real world this winter. "Viewtiful Joe was the killer app for the GameCube in 2003, and this winter Viewtiful Joe 2 will raise the bar for excellence and innovation even higher with the second generation of the series," said Todd Thorson, director of marketing at Capcom Entertainment. "With new visual effects, enemies and challenges, Joe and Silvia are ready to take on an all new Viewtiful adventure."
At the beginning of this new adventure, we find Joe and his girlfriend, Silvia, ready to face even tougher enemies and greater challenges. This time around, not only will gamers be able to play as Joe, but as Silvia right off the bat as well. In addition to being equipped with her pompoms, Silvia will be packing some heat as she wields a projectile weapon to help defeat the encroaching evil that lurks in the shadows.
Keeping to the stylized yet richly detailed visuals, Viewtiful Joe 2 stays true to its masterfully crafted roots and delivers an even more brilliant and polished videogame. New cinematic visual effect (VFX) powers, such as "Replay" which allows gamers to repeat a part of the action for heroic results, have been implemented to help solve ingenious puzzles, defeat unique yet relentless enemies and add variety to gameplay: Spanning across an increased number of stages and environments including a jungle, snowy mountains and outer space, Viewtiful Joe 2 incorporates more impressive quasi 2D/3D action with over 40 new types of adversaries to obliterate. The not-so-average-Joe will once again break the gaming mold and deliver an experience unlike any other with his polished martial arts attacks, high-flying acrobatics, and compelling storyline.
Viewtiful Joe 2 boasts the following features:
Quoteread: japanese companies hate american companies.
Originally posted by: Lord_die_seis
I guess Capcom just favors Sony's and Nintendo systems.
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Then what can you say about Tecmo giving the X-Box so much support, Kingvudu?
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tecmo is a crappy japanese developer. they know they can't hold their own against other japanese developers, so they choose to publish on the xbox and be (almost) the only japanese developer for the system.
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But the reason that the PS2 is getting Viewtiful Joe 2 is because the original didn't have as high a sales figure as Capcom would have liked.
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Originally posted by: Madman Adam
But the reason that the PS2 is getting Viewtiful Joe 2 is because the original didn't have as high a sales figure as Capcom would have liked. And even if it did, Capcom recognises that this game could have good sales on the PS2.