Nintendo World Report Forums

Gaming Forums => Nintendo Gaming => Topic started by: XIXChamp on November 11, 2003, 12:17:20 PM

Title: RareWare
Post by: XIXChamp on November 11, 2003, 12:17:20 PM
Hey do u think if the games RareWare made for the Xbox dont sell like microsoft thought they would and sell really bad do u think they will sell the company back to nintendo(if they offer to buy again) or my worst nightmare(sony)
Title: RE:RareWare
Post by: Bill Aurion on November 11, 2003, 12:22:37 PM
The chances of Rare being bought by Sony or being bought back from Nintendo are so indescribably small it's not even funny...If Microsoft ever left the console business(which isn't likely), then I would expect someone along the lines of EA or Activision to buy Rare...
Title: RE: RareWare
Post by: NinGurl69 *huggles on November 11, 2003, 12:25:22 PM
Would you think Nintendo would want Rare back after seeing Grabbed by the Ghoulies?
Title: RE:RareWare
Post by: The Omen on November 11, 2003, 12:25:23 PM
No.  Mostly because most of the Rare team we remember is now at Free Radical among others.  Plus, i'm sure PD0 will sell a lot(for Xbox2) based on name recognition alone.  Nintendo doesn't need Rareware when they have Silicon Knights and Retro, who are both becoming great developers in their own right.  
Title: RE:RareWare
Post by: savanna03 on November 11, 2003, 12:28:13 PM
i dont know if MICROSOFT would jump out of the bandwagon right away because if they did, that investment would be just a waste... regardless if their first game will or wont sale at all they have to give RAREWARE a decent time to be re-evaluated.

for me, i think the decision made by NINTENDO to sell off RARE is a good move.  it takes for them a long time to make a game and the game has a potential to bomb because of the play mechanics... if its a hit, its okay but they are playing with time and too much time cost money and thats a risk that no company would rather take.
Title: RE:RareWare
Post by: Rhoq on November 11, 2003, 12:41:32 PM
Quote

Originally posted by: Professional 666
Would you think Nintendo would want Rare back after seeing Grabbed by the Ghoulies?


I think it's hilarious that in the Grabbed By The Ghoulies commercial the voice-over at the end says "From Rare: The makers of Donkey Kong Country"  
Title: RE: RareWare
Post by: XIXChamp on November 11, 2003, 12:57:38 PM
does anyone now where i can see that commercial?  
Title: RE:RareWare
Post by: kennyb27 on November 11, 2003, 01:03:41 PM
Microsoft payed some $375 million for Rare.  

Rare would have to do something extremely bad for Microsoft to just dump them.
Title: RE: RareWare
Post by: XIXChamp on November 11, 2003, 01:28:45 PM
This may sound crazy

But imagine that Nintendo and Rare are on the same page i'm just saying nintendo doesnt sell when Microsoft first wanted to buy and then they do they could be doing that so microsoft sell them back for less.....(Hey it could Happen)  
Title: RE:RareWare
Post by: AERO on November 11, 2003, 01:54:08 PM
But some how I don't think microsoft acquired rare to "get the big hits" like grabbed by the ghoulies and kameo. Filler material until the brand name stuff is finished, that they truely desire.  
Title: RE: RareWare
Post by: Berny on November 11, 2003, 02:10:47 PM
They just wanted to "steal Nintendo's glory". Rare made some of Ninty's best. They wanted to tap into that. They assumed that everything they did was golden. Fools...heh. Oh well. Rare is gone so can we please get over it. These things raise my hopes of a reunion and then I remember that that will never happen. *sigh*  
Title: RE:RareWare
Post by: Rhoq on November 11, 2003, 02:46:06 PM
Quote

Originally posted by: XIXChamp
does anyone now where i can see that commercial?


I see it all of the time on SpikeTV and Comedy Central.
Title: RE:RareWare
Post by: mouse_clicker on November 11, 2003, 02:49:56 PM
Didn't Microsoft pay something like $375 million on Rare? We'll see very soon if they were worth the price.
Title: RE:RareWare
Post by: Flames_of_chaos on November 11, 2003, 03:29:24 PM
Ehh Rare still makes GBA games that are published by THQ if you want a Banjo game or a Sabrewulf game that bad get em on GBA. Note - I heard Banjo for GBA was alittle on the short side.
Title: RE:RareWare
Post by: Aussie Ben PGC on November 11, 2003, 10:27:42 PM
Wow, a lot of you really hate Rare, don't you?

Oh well.
Title: RE:RareWare
Post by: Bill Aurion on November 12, 2003, 02:30:08 AM
Not me!
Title: RE:RareWare
Post by: vudu on November 12, 2003, 04:45:46 AM
Quote

Originally posted by: The Omen
No.  Mostly because most of the Rare team we remember is now at Free Radical among others.  Plus, i'm sure PD0 will sell a lot(for Xbox2) based on name recognition alone.  Nintendo doesn't need Rareware when they have Silicon Knights and Retro, who are both becoming great developers in their own right.

correct me if i'm wrong, but didn't perfect dark have less than stellar sales?
Title: RE:RareWare
Post by: Ymeegod on November 12, 2003, 04:56:44 AM
PD was a million seller, quite a bit less than GE64 but it was released during the death of the N64.

And it's quite funny how people write off Rare for one title but dont' when capcom, sega or even nintendo releases a average game.  

Title: RE: RareWare
Post by: Bloodworth on November 12, 2003, 05:34:14 AM
No, people are writing off Rare for the past couple titles, plus they take forever to make their games, with the quality not really making up for it.
Title: RE: RareWare
Post by: Jdub03 on November 12, 2003, 06:06:34 AM
Yeah I dont hate the "older rare".  The people who brought us Goldeneye Perfect Dark, and Donkey Kong(snes), and Conkers Bad Fur Day.  I cant give them credit for making a game called grabbed by the goulies.  Its just not gonna happen.  How did that game do anyway.  Anybody have any sale numbers.
Title: RE:RareWare
Post by: The Omen on November 12, 2003, 06:20:13 AM
Quote

And it's quite funny how people write off Rare for one title but dont' when capcom, sega or even nintendo releases a average game.


Well you tell me, when was their last above average game?  In 2000(albeit flawed)?  If Sega or Capcom hadn't released a good game in almost 4 years, people would think less of them as well.
Title: RE: RareWare
Post by: Ian Sane on November 12, 2003, 06:27:45 AM
"I think it's hilarious that in the Grabbed By The Ghoulies commercial the voice-over at the end says 'From Rare: The makers of Donkey Kong Country'"

Is Microsoft legally allowed to reference Donkey Kong in their commercials without Nintendo's permission?

Judging by Rare's pre-Nintendo games (Battletoads, various crappy Acclaim published games) and post-Nintendo games (Grunty's Revenge, Grabbed by the Ghoulies) it seems like Rare is only a videogame powerhouse when they're teaming up with Nintendo.  I've noticed that they became more known for endless collectathons as they became a bigger name and had more independence from Nintendo.  Their SNES and early N64 games for instance didn't have these problems.

It's worth it for MS to continue with them for another reason besides the amount of money they spent.  Although SFA is a pretty poor last effort Rare was a pretty big asset for Nintendo and I'm sure can still make great games by collaborating  with them.  Therefore if MS has Rare not only do they have a popular developer that probably can still crank out a good game but they also have robbed a competitor of one of their top assets.  As long as MS owns them Nintendo and Rare can't make a Gamecube killer app together and that is an advantage for the Xbox.
Title: RE:RareWare
Post by: Ymeegod on November 12, 2003, 07:24:29 AM
Actually, both rare titles recieved an 7.3/AVG on gamerankings.com  which is the same as freaking Billy Hatcher which some of you played.

And sega has countless POS games during the last two years, and capcom's PNO3 or DC3 speak for themselves.  

SFA score was an 8.0 ish which isn't that bad, sure it's not steller but it's well above average.  

Title: RE: RareWare
Post by: Rich on November 12, 2003, 09:39:44 AM
Is it just me or does it seem like every develper Nintendo buys or helps out seems to do exceedingly well. All you have to do is look at Retro. I mean damn the did one hell of a good job with prime and now that Rare doesn't have Nintendo's little touch they aren't doing so hot. so basically Nintendo was the key to the success of all rare's games. well thats all i have to say.
Title: RE:RareWare
Post by: mouse_clicker on November 12, 2003, 10:30:38 AM
I enjoyed SFA a lot (at least more than most), but even I don't think it felt like a game that had been worked on for years upon years. On the opposite end of the spectrum, look at Eternal Darkness- it was in the works for some 6 years or so, but it's obvious they used every second of that time to polish the game.

I'm still a huge Rare fan- I've loved nearly all of their games, regardless of time periods. That doesn't mean I don't think Nintendo's decision to drop them was without reason, though, and that doesn't mean I'm interested in every Rare title that's coming out for the XBox. PD0 intriuges me, but I'd pass on Grabbed by the Ghoulies even if it was a Gamecube game.

Ymeegod: Compared those average/POS games to the wealth of great games those companies make- the good vastly outweighs the bad. Compare that to Rare, who takes forever to make any game, much less a good one.
Title: RE:RareWare
Post by: Ymeegod on November 13, 2003, 02:44:17 AM
Well that's an opinion.  ED wasn't as polished as it could have been, for example right for the begining there's a huge "WTF" when the police call the main character and she hops on a plane without asking what happened?  Doh!.  That just doesn't happen.    

Or what about not being able to target legs?  Hell Vagrant Story did and that was 3-4 years old by the time ED hit the shelves.  

SFA suffered alot because Rare tonned down the combat--making it just a simple button smash system.  Also would have been nice to play as Krystal a bit more .

Title: RE:RareWare
Post by: The Omen on November 13, 2003, 08:08:55 AM
Quote

Actually, both rare titles recieved an 7.3/AVG on gamerankings.com which is the same as freaking Billy Hatcher which some of you played.


But Hatcher isnt Segas first or 2nd game in the last 4 years is it?  Sega have released many tons more games in the same period.  And surely youre not comparing Capcom to Rare, or are you?  You take one Capcom release, when they've had several since the GCs launch, and compare that to 2 Rare games in the last 4 years?  I'd take Capcom vs Rare any day.   I personally would take Super monkey ball 1 and 2 from Sega over SFA and GBTG.
Title: RE:RareWare
Post by: jasonditz on November 14, 2003, 12:04:04 PM
Quote

Originally posted by: Ymeegod

And it's quite funny how people write off Rare for one title but dont' when capcom, sega or even nintendo releases a average game.


A lot of it is because Rare releases so few titles. When you get a soso title like PN03 from Capcom its easy to forgive, because almost immediately thereafter we get blessed with Viewtiful Joe. When you get a shaky rare title, that's literally the only product they have on the shelves for the whole year sometimes.

Besides which, most of the talent that produced Rare's great N64 titles had moved on elsewhere to work on things like Timesplitters. People might write off Nintendo too if they lost Shiggy and whatnot.

But then, when's the last time Nintendo released anything 1st party that was an "average game"?
Title: RE:RareWare
Post by: BoboThePenguin on November 14, 2003, 12:19:47 PM
Quote

But then, when's the last time Nintendo released anything 1st party that was an "average game"?

Many people, that I do not agree with, say SMS was an "average" game.
Title: RE: RareWare
Post by: Ian Sane on November 14, 2003, 12:39:23 PM
"But then, when's the last time Nintendo released anything 1st party that was an 'average game'?"

Luigi's Mansion.  Decent title that's good for a rental but not a classic by any means.  Definitely NOT the killer app Gamecube launch title that Nintendo pretended it was.  If Yoshi's Story didn't exist Luigi would easily be EAD's worst game (though that's not much of an insult).  I think the same guy was the director for both games.  Obviously that guy has a problem with game length and replayability.

SMS is not an average game.  Other companies WISH they could make something that good.
Title: RE:RareWare
Post by: Oldskool on November 14, 2003, 12:44:46 PM
A lot of Rare's magic left when the N64 died. We waited almost 3 years, more if you include when the game dinosaur planet, for Rare to deliver a game that was "only" good. Now with GBG added, I am pretty sure that rare is dying, but I'll wait for Kameo and later PD2 to make my final judgement.
Title: RE: RareWare
Post by: kennyb27 on November 14, 2003, 01:08:11 PM
I can honestly say I enjoyed Banjo for GBA; however, I can also say that it was not up to the standards they set with the two games for N64 in any category: gameplay, story, anything.