Gaming Forums => Nintendo Gaming => Topic started by: mjbd on October 13, 2003, 03:02:47 PM
Title: Are Games Getting To Easy?
Post by: mjbd on October 13, 2003, 03:02:47 PM
I have heard alot of complaints about games being to simple and easy to beat. For the most part, games are not getting easier. I have heard this complaint about Wind Waker many times. What you have to realize is that for many people, games are completely new to them. Of course a game like Wind Waker may seem a bit easy for someone who has played OoT and MM. We build experience throughout the years, and developers dont want to turn away new gamers.
Title: RE: Are Games Getting To Easy?
Post by: Berny on October 13, 2003, 03:14:40 PM
Well, although there are some easy games out there like as you mentioned WW and also Eternal Darkness (unfortunately) there are some pretty hard ones as well. Metroid Prime certaily is especially in Hard Mode. I must have died at least 40 times trying to beat the Omega Pirate. Oh yeah and Vietiful Joe is quite possibly the most challenging game on the Cube.
Title: RE:Are Games Getting To Easy?
Post by: Cap on October 13, 2003, 03:14:48 PM
wind waker was way too easy. experience had nothing to do with it, becouse the enemys hardly did any damage.
for most games though, i would say yes. games i buy seem to be easier then they used to be, but i think its due to longer games rather then the game actually being easier. older games usually forced you to play through in one sitting. now if you die, you just load up your last save and try it again.
there are some exceptions that i've been playing recently. ikaruga and f-zero are both fairly recent gamecube purchases and are quite difficult, and advance wars 2 is giving me a hard time on the gba.
Title: RE:Are Games Getting To Easy?
Post by: Flames_of_chaos on October 13, 2003, 03:46:50 PM
Some games are easy, some are mediocre in difficulty, some are hard and some are insanely hard. But all I care for is a great game with a great gameplay, higher difficulty is a treat sometimes exept if its that stupid "button mashing test of strength" in star fox adventures.
The only thing i think people are just doing this generation is moaning , whining and b*tching about things that they dislike about great games (ex. cell shading) and IMO great games should not be bashed but praised this also goes for great sleeper hits.
Title: RE:Are Games Getting To Easy?
Post by: Bill Aurion on October 13, 2003, 04:06:32 PM
Hmmmm...I just might be the only person here who likes easy games...I play games to escape reality and to have fun, not to get frustrated...
*shakes fist at F-Zero GX's Diamond Cup master class*
Title: RE: Are Games Getting To Easy?
Post by: Grey Ninja on October 13, 2003, 04:35:35 PM
It's ok with me if games are easy. I don't really have a lot of time for video games anymore, and I don't really have the patience to play the same level 200X until I find the exact way to do it to win. I am much more happy with a game that provides a moderate amount of challenge, but a very entertaining experience.
I have played F-Zero GX for a couple of hours since I got it, but the game is way too frickin hard to be fun.
Title: RE:Are Games Getting To Easy?
Post by: Moonwatcher on October 13, 2003, 04:36:47 PM
While I'll admit that WW was not very difficult, it was not so easy as to be annoying. It provided a few amusing puzzles and fun boss fights. The enemies were typically easy to kill but I always had lots of fun doing it. That is something I can't say for most games. Viewtiful Joe is very challenging and requires you to really master the game. The result is that beating the game is greatly rewarding and is an event you will not soon forget. That kind of challenge has became less and less common in games as developers try to appeal to the mainstream. While us hardcores may appreciate the difficulty, I wonder how it will be recieved by more casual gamers.
Title: RE:Are Games Getting To Easy?
Post by: Pikkcuber on October 13, 2003, 04:54:04 PM
Games to easy nah, i think easy is good, and there is a thing as to easy and most games arent near that yet. Viewitful Joe is really hard, if it was easier and longer it would be great.
Title: RE:Are Games Getting To Easy?
Post by: joeamis on October 13, 2003, 05:19:27 PM
games back in the day were not as long as they're now so most were harder. in the early days they couldn't make games as long as they're now so they had to make them harder to preserve the game's life. also there were much fewer games, so they were played more, and they were created to be played alot and mastered.
now with the technology to create very long games, and there being so many more on the market they have to adjust them accordingly, i.e. make them easier. this is for the majority of games. ofcourse exceptions are evident as some older games were easy and modern games are hard. trying to appeal the games to a masser audience is also a factor in games being easier, they make them easier but longer...hoping to please everyone.
i believe including difficulty levels is something that should be more evident in games, although simply making enemies stronger is not enough for higher diff levels, they should up as many variables for the difficulty as they can-creatively. the first game that comes to mind doing this, is Goldeneye 007 for the N64. Harder difficulty included: stronger enemies, better AI, more+harder objectives, and less powerups, more cameras.
Title: RE:Are Games Getting To Easy?
Post by: mouse_clicker on October 13, 2003, 06:06:08 PM
While on the whole I think game difficulty has declined a bit, you still have your incredibly hard games. Look at F-Zero GX and Viewtiful Joe just within the last few months if you don't believe me.
Title: RE:Are Games Getting To Easy?
Post by: honda_insightful on October 13, 2003, 06:27:17 PM
Quote Originally posted by: Bill I play games to escape reality and to have fun, not to get frustrated...
Ditto, but I also want to challenge myself to higher levels of achievement. Give me a hard game that I can play again & again until I beat it.
Actually, the best games are those with difficulty settings (like DDR & fighters) so you can tailor the game to your own desires. (I of course pick the hardest level.)
Title: RE:Are Games Getting To Easy?
Post by: vroenis on October 13, 2003, 06:36:20 PM
it really has been a while since i've been here ;) i think at times games can appear too easy in retrospect. for example if a game is short and has minimal replayability, it may seem too easy - it may (may) equate to brief content, no rewards, no longevity. but short games can be great - i'd play ico again just to relive the atmosphere (yeah, if i had a ps2) - and back in my pc days i clocked myst in 4 days but played it three times again after that. before i get flamed as an old-schooler, i think perhaps people need to check their expectations of a game - what they expect to get out of it, whether there is just too much hype surrounding a certain game's technical development. i'm reminded of miyomoto's (can't speeell) words on gta3 - it doesn't have the best graphics, it doesn't have the best gameplay, but it gives gamers an excellence sense of freedom (not his exact words, but you get the drift) i think perhaps freedom is something more and more gamers are looking for instead of on the rails gameplay and/or plots/narration development. that being said, just because a game is long doesn't mean it's hard or necessarily good. gar - i think i lost myself in there somewhere.
Title: RE:Are Games Getting To Easy?
Post by: mouse_clicker on October 13, 2003, 06:43:56 PM
Exactly, honda- games shouldn't have to conform to the lowest common demoninator (aka little Johnny who has no hand eye coordination), although they don't need to exclude them, either. Games that have an easy setting for novices and a hard setting for pros are the ones that will really sell.
Title: RE: Are Games Getting To Easy?
Post by: Rich on October 13, 2003, 06:49:56 PM
Guys, I dont know what your talking about with F-zero about it being to hard, I love everything about it and I think the difficulty is just perfect.
Title: RE:Are Games Getting To Easy?
Post by: mouse_clicker on October 13, 2003, 06:57:15 PM
Rich, play Grand Prix on Master, or Story Mode on Very Hard. THEN you'll see what we're talking about.
Title: RE:Are Games Getting To Easy?
Post by: The Omen on October 13, 2003, 07:19:07 PM
Games back in the day were harder because of no saving and technologically limited level design. Most games were side scrollers, which forced you to memorize the placement of every enemy before advancing. So a lot of times, it was trial and error. And when saving was implemented, there were too few save points, usually having to beat the level first, which still caused that hit or miss frustration. Just go play Ghosts and Goblins or Ninja Gaiden. I also find games now seem to take longer for me to beat, but not because they're harder. I just dont have the time or patience as i did back in the NES/SNES days.
Title: RE:Are Games Getting To Easy?
Post by: cheers69 on October 13, 2003, 07:20:11 PM
i think the reason y everyone is saying viewful joe is hard because its a new style of gameplay we r used to in this modern day. windwaker was easy because the gameplay was the same as ocarina of time but when i 1st played ocarina of time it was amazing and hard because i hadnt played those styles of games same as with goldeneye it was one of the 1st fps on consoles and it owned.
and by the way have RARE gone down the toilet lately anf not reappared or is bill gates just making them create games for his kids
Title: RE:Are Games Getting To Easy?
Post by: S-U-P-E-R on October 13, 2003, 08:19:05 PM
With a couple of notable exceptions, I definitely agree that games today are WAAAAAAAAAAY too easy on average. I mean, even people that play recent games ALL THE TIME have pretty much no discernable talent at gaming unless they play VERY HARD and to WIN at something COMPETITIVE. Because there are almost no hard goddamn games like Ninja Gaiden that made pretty much 3/4 of the NES lineup. :S
Title: RE:Are Games Getting To Easy?
Post by: nolimit19 on October 13, 2003, 08:22:44 PM
my question is, "what is the deal with these lame ass threads?"
Title: RE:Are Games Getting To Easy?
Post by: S-U-P-E-R on October 13, 2003, 08:24:28 PM
Quote Originally posted by: nolimit19 my question is, "what is the deal with these lame ass threads?"
Get out of it
Title: RE:Are Games Getting To Easy?
Post by: S-U-P-E-R on October 13, 2003, 08:44:04 PM
Also, to add onto my original mini-rantish post, I'd like to add that the oldschool/competitive crew gets games like Ikargua and F-Zero and TAKES IT LIKE A MAN, DAMMIT
Title: RE: Are Games Getting To Easy?
Post by: KDR_11k on October 13, 2003, 09:35:04 PM
High difficulty won't work with everything. RPGs for example are often lacking in the gameplay department, thus a long, hard fight you have to train for can get REALLY frustrating.
Title: RE: Are Games Getting To Easy?
Post by: NinGurl69 *huggles on October 13, 2003, 11:23:32 PM
Viewtiful Joe kicked my A$$ good, on 'kids'. I'm the "Final Fighter" type, but not necessarily the "Street Fighter" type. I beat it, though VJ was not easy -- truly awesome.
Title: RE:Are Games Getting To Easy?
Post by: joshnickerson on October 14, 2003, 04:01:26 AM
To me, I don't care if a game is easy or hard, just as long as in the end, I enjoy it. That's how I love both Wind Waker and Viewtiful Joe.
Title: RE: Are Games Getting To Easy?
Post by: Plugabugz on October 14, 2003, 06:07:25 AM
Amusement Vision are the masters of difficulty. Super Monkey Balls' 1 and 2 (Expert and Master Stages) are enough to drive anyone insane. Also very well knowing AV made F-Zero, that's going to be amazingly hard.
Being in Europe, I'll get my hands on F-Zero at the end of the month, and then I'll see for myself
Title: RE: Are Games Getting To Easy?
Post by: Ian Sane on October 14, 2003, 09:39:01 AM
I think the arguements that games were harder because of shorter game length and a lack of save points are very valid. Another point I would like to make is that a lot of what made older games harder was due to hardware limitations or unevolved game design. Back in the day you could die because you mistimed a jump and your foot touched an enemy's ear. That sort of thing would just be ridiculously out of place in a modern game. In the original Metroid you couldn't fire diagonally which made it really hard to hit some enemies. Game design has since evolved so that being able to only shoot in front of you just wouldn't be acceptable.
Another thing to note is that a lot of the hard classics like Contra and Ghouls 'n' Ghosts were arcade games designed to steal as many quarters as possible from kids. If the game was too easy you just wouldn't make any money because everyone would just plow through on one quarter. Thus there was a necessity to make a game harder which doesn't really apply to today where the goal is to sell as many copies of a game as possible so a mass market friendly difficulty is the way to go.
I don't have a problem with hard games or easy games as long as I have fun. A high difficulty is fine as long as it's possible to improve in the game and overcome it with skill. Cheap difficulty like the test of strength in Star Fox Adventures is bullsh!t though and I don't tolerate it. I also hate it when a game is hard because of crappy controls or a bad camera. It sucks when you miss a jump in Super Mario Sunshine because the camera angle is such that you can't see a f*cking thing.
Easy games also suck when you never die, EVER. I remember in Luigi's Mansion I didn't die once until the last boss. Wind Waker is also too easy because I never die while playing it. I wouldn't call Ocarina of Time a hard game but at least I died a few times and when I encountered an enemy like a Stalfos or an Iron Knuckle I was at least worried because I knew they could kick my ass if I wasn't careful. Enemies in Wind Waker are more like an irritating distraction than a threat.
Title: RE:Are Games Getting To Easy?
Post by: Matthew on October 14, 2003, 01:15:02 PM
I think a lot of games are pretty easy, but there are also a lot of hard ones out there, so it's up to you as to what you buy. For example, in Mario Sunshie, the main game was pretty easy, but try getting all 120 Shines and such and the game gets a whole lot harder. Metroid was amazing and hard mode is incredible. F-Zero was really hard at some points, but you got used to it. Viewtiful Joe was pretty easy on Kids, but Adults you really have to work for! The way I look at it, I think it's dumb complaining about it. After all, no matter how hard a game is, if you stick with it, you will perfect it eventually. If you started SSB:M on Very Hard the first time you playred it and only played that, it would suck for a while, but once you get the hand at it, you will be an amazing player. The harder the game, the better you will be at it.
Title: RE:Are Games Getting To Easy?
Post by: Hostile Creation on October 14, 2003, 01:30:00 PM
I like both. . . for example, I'm currently beating my brains out over F-Zero GX, which is very hard (and I could probably scrape through expert on the third cup, but I insist on getting as many firsts as possible), but I'm going to get Kirby Air Ride, which I expect to be easy but also a great deal of fun.
Title: RE: Are Games Getting To Easy?
Post by: KnowsNothing on October 14, 2003, 01:31:20 PM
Story Mode on F-Zero GX is the hardest thing I have experienced in videogames for a while. Level 3?!? NOOOOOOOOOOO!
Title: RE:Are Games Getting To Easy?
Post by: SuperLink666 on October 14, 2003, 02:40:23 PM
VJ isnt..
Title: RE:Are Games Getting To Easy?
Post by: joeamis on October 14, 2003, 03:32:53 PM
honda you're not so insightful, i made the same point you made, much better i might add... an hour and a half before your post... so do you not read the posts right before yours or do you just steal other peoples posts?
Title: RE:Are Games Getting To Easy?
Post by: Berny on October 14, 2003, 03:36:09 PM
Quote Originally posted by: joeamis honda you're not so insightful, i made the same point you made, much better i might add...
Ouch. I felt that burn from here.
Title: RE:Are Games Getting To Easy?
Post by: Pod on October 14, 2003, 04:28:14 PM
I don't think games in general are getting too easy. Well, their actual difficulty might be dropping, I wouldn't know, but I feel that games are generally becoming more complicated. Particularly PC-games are getting rediculessly complex. For newcomers to games, learning to play Civilization III, Heroes of Might and Magic IV or just Warcraft III seems simply incomprehendable. I have a feeling the same thing is happening to many console games; Mario doesn't just jump anymore, each new action adventure has a weirder spell system than the previous, and it's considered unacceptable not to overload players with a plethora of gadgets with several different functions.
If games are at the same time actually getting easier to complete, once you learn to play them, it means that the people who aren't scared away by how immense a game looks, but invests time in figuring out the play mechanics, will just be dissapointed by the lack of actual challenge.
That would indeed be a very sad evolution of gaming, but I don't think there's much to be afraid of really. Though the mainstreem games might be getting easier to cater to a wider audience, really tough games will probably always be around. Viewtiful Joe, Mario Sunshine and F-Zero GX are not particularly easy to me, and Tactics Ogre on the GBA is both obscenely complex and hard.
Title: RE:Are Games Getting To Easy?
Post by: honda_insightful on October 15, 2003, 04:20:40 PM
Quote Originally posted by: joshnickerson To me, I don't care if a game is easy or hard, just as long as in the end, I enjoy it. That's how I love both Wind Waker and Viewtiful Joe.
For me Wind Waker was too easy. I was literally BORED it was so easy. So I went back to Ocarina which was much more challenging/fun.
Title: RE:Are Games Getting To Easy?
Post by: honda_insightful on October 15, 2003, 04:27:54 PM
Quote Originally posted by: joeamis honda you're not so insightful, i made the same point you made, much better i might add...
Hmmm, I think I drank too much beer this evening. Your name's all blurry.... is that joesanass? Probably, because you're certainly acting like one.
Title: RE:Are Games Getting To Easy?
Post by: Hostile Creation on October 15, 2003, 05:14:35 PM
Ooh, harsh. Clever, too, especially the part where you said you were drunk. Good one.
I am eagerly awaiting Kirby. I hope to get off work Friday so I can go and pick it up. . . if not, it'll have to wait till. . . Saturday evening!!!!
Title: RE:Are Games Getting To Easy?
Post by: joeamis on October 16, 2003, 11:13:08 AM
Quote Originally posted by: honda_insightful
Quote Originally posted by: joeamis honda you're not so insightful, i made the same point you made, much better i might add...
Hmmm, I think I drank too much beer this evening. Your name's all blurry.... is that joesanass? Probably, because you're certainly acting like one.
uhhh, did you read my whole post? or did you refrain from reading posts before yours again? Quote: -------------------------------------------------------------------------------- Originally posted by: joeamis honda you're not so insightful, i made the same point you made, much better i might add... an hour and a half before your post... so do you not read the posts right before yours or do you just steal other peoples posts?
Title: RE: Are Games Getting To Easy?
Post by: Berny on October 16, 2003, 11:22:17 AM
Hey, Joe's not an ass. He's rather viewtiful in fact. In the mean time, them's fightin words. Let's get a good ol' fashioned PGC brawl goin on.....just as soon as I am at a safe distance from all projectiles such as beer bottles, knives, and mechanincal pencils.
Title: RE: Are Games Getting To Easy?
Post by: Berny on October 16, 2003, 11:23:22 AM
Edit: I AM AN IDIOT!
Title: RE: Are Games Getting To Easy?
Post by: Berny on October 16, 2003, 11:25:59 AM
EDIT: Thrice an idiot. Thrice the insults.
Title: RE:Are Games Getting To Easy?
Post by: joeamis on October 16, 2003, 11:47:42 AM
honda i don't want to fight, i wasn't in the best of moods when i posted that first response in this thread. i let bygones be bygones, but I do get a little upset when people don't read posts and post the same thing twice.
Title: RE:Are Games Getting To Easy?
Post by: WesDawg on October 16, 2003, 11:54:21 AM
I don't think I ever died in OOT. Got frustrated and quit in the middle of some long temples, but I don't think I ever died. Compared to old school NES games, everything is kinda easy now, mostly because you were moving such big clunky sprites around on the NES, it was harder to not get hit or fall. People perceptions are distorted I think.
Title: RE:Are Games Getting To Easy?
Post by: honda_insightful on October 16, 2003, 04:07:58 PM
If you didn't die in OOT, you must be a gaming god! ;-) I died several times with the later bosses. Bongo Bongo killed me several times... so did those Blacknut Knights in the desert place, and of course the final boss wiped my ass all across the floor, ceiling, and walls. He was tough!
Wind Waker on the other hand... did not die once. Even in that 50 level dungeon (near Link's Island) I did not die. I think it's pretty pathetic when you can go through an entire game, and not even use your save card!
Title: RE:Are Games Getting To Easy?
Post by: Bill Aurion on October 16, 2003, 04:12:01 PM
I think I've only died in OoT once, and that was by blowing myself up in Dodongo cave(didn't expect bombs to bounce back at me )
Title: RE: Are Games Getting To Easy?
Post by: thecubedcanuck on October 17, 2003, 08:08:07 AM
SUPER
for some reason your avatar makes me want to kill my parents.........
Title: RE: Are Games Getting To Easy?
Post by: GoldShadow1 on October 17, 2003, 08:19:51 AM
I don't think games are getting that much easier - people forget that older games like Super Metroid or Super Mario World are actually pretty darn easy as well (though perhaps not as easy as Wind Waker). It just depends on the game. I can't think of many games that are harder than Viewtiful Joe (from what I hear) or Super Monkey Ball.
Title: RE: Are Games Getting To Easy?
Post by: Uglydot on October 17, 2003, 10:18:32 AM
Ikaruga, SMS, Viewtiful Joe, SMB, RS2....I think it depends on the game, like it always has. Game do rely less on trial and error now, it seem though.
Title: RE:Are Games Getting To Easy?
Post by: nolimit19 on October 17, 2003, 10:48:00 AM
fortuantely i suck at video games, so i dont have this problem...i think the first game i was ever able to beat was mario 64, and that took me 5 years to get all 120 stars. i just dont have the comitment and coordination skills of most.
Title: RE: Are Games Getting To Easy?
Post by: KnowsNothing on October 17, 2003, 11:54:52 AM
"I think it's pretty pathetic when you can go through an entire game, and not even use your save card! "
What? you played WW in one sitting?
My sit'ation is about the same as nolimit19's. Never did get all the stars in SM64 or SMS (beat the final boss on both, though)
Title: RE: Are Games Getting To Easy?
Post by: PIAC on October 17, 2003, 03:54:49 PM
i died once in OoT, i forget where, probably doing something stupid though , WW i never died, MM i never died (was used to the mechanics after OoT, thats not to say MM was easy) ive died a few times in Mario Sunshine, even more in Mairo 64, like other people have said it really depends on the game, i don't really think games are getting easier, they are just different to what they once were, now instead of stupidly hard platforming sections we have complicated puzzles, technology has advanced in such a way developers don't have to rely on the simple yet hard mechanics of old.
out of my GCN games 8 out of 17 games i consider difficult.
Title: RE:Are Games Getting To Easy?
Post by: honda_insightful on October 17, 2003, 05:14:11 PM
I like the hard mechanics of old games. There's something extremely satisfying about dying on Screen 1 of Mario Brothers or Super Metroid, and then, over time, learning to improve yourself to beat the game. It feels like you've accomplished greatness.
There's nothing satisfying about just "walking through" a game... you might as well just be watching a movie instead... because you have not improved yourself.
Title: RE: Are Games Getting To Easy?
Post by: getupkids on October 17, 2003, 10:13:06 PM
yes games are too easy! tell them to stop making games easy its a jip-off.
Title: RE: Are Games Getting To Easy?
Post by: PIAC on October 17, 2003, 11:37:22 PM
not all games are easy. a blanket statement like that is ignorant, ikaruga is not easy, viewtiful joe is not easy, advance wars 1 and 2 is not easy, metroid prime is not easy, metroid fusion is not easy, need i go on?
Title: RE: Are Games Getting To Easy?
Post by: Mario on October 18, 2003, 12:17:07 AM
Wind Waker is one of the easiest games ive ever played, a huuuuuuge disappointment in that regard. I hope the next Zelda is much harder, and i dont want 3 new hearts every time i kill an enemy.
Title: RE:Are Games Getting To Easy?
Post by: Huzkee on October 18, 2003, 06:06:05 AM
It has to do with the change in focus by developers. Earlly games had to be hard to keep players entertained with low quatities of gaming code due to technological restrictions, memory, storage medium, etc. Today all those limitations are gone and developers have to find different ways to keep game longevity up. Now a days exploration is a big part of game lenght whereas before it was playing similar levels at higher degrees of difficulty.
That being said I do find that even hardcore gamers are becoming increasingly turned off by games that require even a medium level of difficulty. I'm talking specifically about gamezine reviews of games that require a higher skill level and went on to get much lower than decerving scores. EGM sometimes baffles me with some of their scores: Waverace Blue Storm, excelent lauch game, requiring finesse and skill to complete the higher courses received scores no higher than 7s because of difficulty. F-zero got two scores that put it below the 8 mark because it was too difficult. Totally unacceptable. Finally, PN03 has been shunned by most game critics by being too short/too difficult/too bland. I personally love it and think the main reason for the low scores being difficulty. Reviews have gone as far as admitting they could only play the game on easy mode, then they complain that the game is too short, that's coming from supposed hardcore gamers? I think this generation of gamers has become too dependant on light and whistles instead of a challenging gaming experience. If you want an indication of true laziness just look at all the cheat devices on the market. Even in entertainment the lazy take the easy road.
Title: RE:Are Games Getting To Easy?
Post by: nemo_83 on October 18, 2003, 11:07:19 AM
WW, Metroid, and ED were all too easy. I want games that are hard like the old Mario Bros. games like this new FZero. Games can be easy to get into and perhaps even simple but Nintendo seems to forget that they need to be challenging in order to be fun. I'm also not a fan of fighting the game rather than the enemies like in Metroid. I found myself fighting the control setup the whole way through. I found myself fighting mindless pirates rather than AI.
The crown jewl though would have to be just how easy bowser was in Mario Sunshine. I beat him the first time. Bowser has always posed at least some challenge in the past.
Title: RE: Are Games Getting To Easy?
Post by: GoldShadow1 on October 18, 2003, 08:52:38 PM
The difficulty of Wind Waker didn't really bother me. Zelda difficulty is all about the puzzles (although, thinking about it, Wind Waker's puzzles were very easy too... dangit).
I am rather perplexed with how everyone seems to think Mario Sunshine is so hard... I didn't have that much of a problem with it, it was certainly easier than SM64 (though probably because I'm more used to the controls). I think it's about medium difficulty. And of course, for some reason it's a Nintendo tradition to have a very easy final boss (compared to earlier bosses, even)