Did Pokémon cause big bucks, or is the final Switch push a whammy?
The holiday quarter with the release of Pokémon Sun and Moon was a lucrative one for Nintendo, and the company produced an operating profit as a result.
As well, Nintendo did announce an increase in their profit expectation for the full fiscal year, though the Animal Crossing mobile project was delayed out of fiscal 2017.
Financial Indicators
Hardware and Amiibo Sales:
Software Sales:
Game sales milestones:
Upcoming release schedule highlights:
Project Giant Robot has been removed from the schedule along with all other Wii U games, but Dr. Kawashima's Devilish Brain Training (Europe) has not been removed from the company's release calendar.
Only selling 200,000 Wii Us worldwide in an entire quarter is impressively terrible.
Only selling 200,000 Wii Us worldwide in an entire quarter is impressively terrible.
That's pretty good considering Nintendo recalled them from the West during the holiday.I thought this was just a rumor, but I haven't looked into it. Is there some proof that this happened?
96.5/13.56= 7.11 games per Wii UHistorically, handhelds generally have lower attach rates than consoles. One reason is because handhelds tend to have lots of revisions, which means that the same person could be buying more than one system which will lower the attach rate. A family may also buy a 3DS system for each member, but buy only one copy of games to share.
320/65.3= 4.9 games per 3DS
Obviously super basic way of going about this, there's bound to be a ton of outliers skewing these results. But the 3DS average seems a bit low to me perhaps? Maybe a bunch of people just ONLY buy Pokémon on it, so they have 2 or 3 games max?
Over 65m for the 3DS now, thats very impressive. I hope the Switch is at least this popular too.