Gaming Forums => Nintendo Gaming => Topic started by: Terranigma Freak on July 28, 2003, 05:55:27 AM
Title: Interview with Denis Dyack.
Post by: Terranigma Freak on July 28, 2003, 05:55:27 AM
I think this is a new interview.
it's from Gamespy....
People are making a bad habit of copying articles from other sites. If it keeps up, I may have to start banning people on the first offense. -Bloodworth
Title: RE: Interview with Denis Dyack.
Post by: Grey Ninja on July 28, 2003, 06:09:07 AM
I love that man... He is like my god...
Btw, posting the entire interview here is a big no-no. You should have just linked us. What you are doing is bandwidth theft.
But thank you very much for showing us this. The interview was fantastic.
Title: RE:Interview with Denis Dyack.
Post by: rpglover on July 28, 2003, 06:15:40 AM
yeah i read the interview a while ago on gamespy and man denis pulls through again that man just knows how to give a good interview- it never gets boring to listen to him talk i cant wait to see how mgs turns out followed by whatever silicon knights next project is
Title: RE:Interview with Denis Dyack.
Post by: Terranigma Freak on July 28, 2003, 06:36:09 AM
Oops, sorry, I didn't know about that.
Title: RE:Interview with Denis Dyack.
Post by: Hemmorrhoid on July 28, 2003, 11:12:47 AM
Quote Originally posted by: Grey Ninja I love that man... He is like my god...
Btw, posting the entire interview here is a big no-no. You should have just linked us. What you are doing is bandwidth theft.
But thank you very much for showing us this. The interview was fantastic.
its wrong allright, but still no bandwitdth theft
anyways, great Interview, very insightful, and really helps understand nintendos philosophy and gain new confidence in their business ethic. But still no info about Too Human, its really killing me
Title: RE:Interview with Denis Dyack.
Post by: Rhoq on July 28, 2003, 11:17:54 AM
I had absolutely no idea that Silicon Knights have been working on Metal Gear Solid: The Twin Snakes for so long. I thought they had only been working on it since around E3.
Title: RE:Interview with Denis Dyack.
Post by: Hemmorrhoid on July 28, 2003, 04:17:37 PM
Quote Originally posted by: Rhoq I had absolutely no idea that Silicon Knights have been working on Metal Gear Solid: The Twin Snakes for so long. I thought they had only been working on it since around E3.
Well what else could they have been working on?
Title: RE:Interview with Denis Dyack.
Post by: rpglover on July 28, 2003, 06:46:42 PM
Quote Originally posted by: Hemmorrhoid
Quote Originally posted by: Rhoq I had absolutely no idea that Silicon Knights have been working on Metal Gear Solid: The Twin Snakes for so long. I thought they had only been working on it since around E3.
Well what else could they have been working on?
well they could have worked on too human, eternal darkness 2 (if its real), or a number of different titles- they do have more in the making
Title: RE:Interview with Denis Dyack.
Post by: Hybrid Hunter on July 28, 2003, 09:19:06 PM
Denis is so cool, i anticipate what they have after MGS!
Title: RE:Interview with Denis Dyack.
Post by: Rhoq on July 29, 2003, 03:30:28 AM
Quote Originally posted by: rpglover
Quote Originally posted by: Hemmorrhoid
Quote Originally posted by: Rhoq I had absolutely no idea that Silicon Knights have been working on Metal Gear Solid: The Twin Snakes for so long. I thought they had only been working on it since around E3.
Well what else could they have been working on?
well they could have worked on too human, eternal darkness 2 (if its real), or a number of different titles- they do have more in the making
RPGLover took the words right out of my mouth
Title: RE:Interview with Denis Dyack.
Post by: Hemmorrhoid on July 29, 2003, 04:32:00 AM
I really want a new Eternal Darkness, hopefully for the Cube and then Too Human as a GCN2 launch title.
Title: RE: Interview with Denis Dyack.
Post by: Termin8Anakin on July 29, 2003, 05:03:01 AM
This guy is like the God of game interviews. No hidden PR to promote a game, just one hell of an interesting interview that gets the job done without sounding like gloating.
Title: RE: Interview with Denis Dyack.
Post by: RickPowers on July 30, 2003, 03:00:37 PM
Denis is always a great interview, but that one in particular read an awful lot like an amalgamation of the interviews we've done with him.
Title: RE:Interview with Denis Dyack.
Post by: ThePerm on July 30, 2003, 03:09:17 PM
i know sometiems its like he's given a script that he has to memorise for interviews...then again
i saw harrison ford on the daily show with john stuart and then conan o'brian...and like they did the exact same interview. They both asked him to make furiniture..they both played on his bad ass actorness...etc. The interviews were identicle. I wonder how many interviews he went through like that that day. it must have been hell.
Title: RE:Interview with Denis Dyack.
Post by: mouse_clicker on July 30, 2003, 03:16:01 PM
I was thinking that same thing when I was reading it, Rick- some of his answers seem to be quoted verbatim from a lot of other interviews he's done. I guess he gets asked a lot of the same questions, like The Perm pointed out with Harrison Ford (he was great on Conan ).
Title: RE:Interview with Denis Dyack.
Post by: Ryujin on July 30, 2003, 03:18:49 PM
I saw that too, Perm If you noticed, they also both asked how much it would cost for them to hire him as a carpenter, and in both he said the same answer, lol
Title: RE:Interview with Denis Dyack.
Post by: Ryujin on July 30, 2003, 03:28:05 PM
Lol, wtf? No link at all even after edited? I can't find the interview now on Gamespy, grrr...
Title: RE:Interview with Denis Dyack.
Post by: ThePerm on July 30, 2003, 05:14:17 PM
the gamecube section has it..or you coudl read the pgc interview..its liek the same thing.
Title: RE:Interview with Denis Dyack.
Post by: mouse_clicker on July 30, 2003, 06:42:37 PM