Nintendo World Report Forums

NWR Interactive => TalkBack => Topic started by: Br26 on November 11, 2014, 12:38:57 PM

Title: Amiibo Figures Have Limited Save Space
Post by: Br26 on November 11, 2014, 12:38:57 PM

You might have to erase data if you plan on using Amiibos with multiple games.

http://www.nintendoworldreport.com/news/38997/amiibo-figures-have-limited-save-space

Amiibo games that require the ability to both write and read data on an Amiibo figure will have to erase data on a previous game in order to be used again, according to Nintendo of Japan.

For example, Super Smash Bros. for Wii U requires writing and reading save data on each figure. If you take these to games such as Hyrule Warriors or Mario Kart 8, the save data can be retained as these are read-only titles. If you use the figurines with both Smash Bros. and another game that requires writing save data, you might have to erase older data in order to make room for the new game.

Nintendo has not commented further regarding save data for Amiibo figures.

Title: Re: Amiibo Figures Have Limited Save Space
Post by: leahsdad on November 12, 2014, 12:36:57 AM
WTF?

Okay, just how much save space do these things have?   I mean, are they recycling old Gamecube memory cards or something?
Title: Re: Amiibo Figures Have Limited Save Space
Post by: broodwars on November 12, 2014, 01:10:10 AM
(re-posted from another thread, where it was posted by accident)

Considering these things will probably be used in at most 3-4 games for the more common figures (Mario, etc.) and so far only one game saves data on the things (Smash), I doubt this will be much of an issue.
Title: Re: Amiibo Figures Have Limited Save Space
Post by: BlackNMild2k1 on November 12, 2014, 02:30:11 AM
(re-posted from another thread, where it was posted by accident)

Considering these things will probably be used in at most 3-4 games for the more common figures (Mario, etc.) and so far only one game saves data on the things (Smash), I doubt this will be much of an issue.
until there is another game that needs to save things....

Amiibo's - marching in place till they take one step backwards.....
Title: Re: Amiibo Figures Have Limited Save Space
Post by: NeoThunder on November 12, 2014, 03:38:14 AM
If only there was some type of game system they could connect to that had a large amount of built in flash memory...

Limited space? These things arn't storing your YouTube videos, it's just numerical data. Is it seriously that difficult or expensive to stick a 1 MB memory chip in these things?
Title: Re: Amiibo Figures Have Limited Save Space
Post by: Enner on November 12, 2014, 04:00:59 AM
WTF?

Okay, just how much save space do these things have?   I mean, are they recycling old Gamecube memory cards or something?
If only there was some type of game system they could connect to that had a large amount of built in flash memory...

Limited space? These things arn't storing your YouTube videos, it's just numerical data. Is it seriously that difficult or expensive to stick a 1 MB memory chip in these things?


We never questioned the limits of stand-alone NFC chip objects (Skylanders/Disney Infinity, Suica cards, Oyster cards, other transit payment cards) since they just work. With amiibo, it appears Nintendo is brushing up against the limits of NFC chips that are not connected to a more powerful device.


According to a quick Google search:
http://rapidnfc.com/nfc_tags_how_much_memory
http://www.quora.com/How-much-data-can-be-stored-on-an-NFC-chip


One of the biggest NFC chips have a capacity of 8 kB, but those are expensive. The common capacities measure in bytes.
Title: Re: Amiibo Figures Have Limited Save Space
Post by: MASB on November 12, 2014, 04:57:05 AM
I had no idea NFC could hold so little. I thought there would just be a regular chip/memory and NFC is used to transmit that data from object to object. Not to both store and transmit. You could barely fit the original Super Mario Bros. on the most expensive NFC chip you (Enner) mentioned.
Title: Re: Amiibo Figures Have Limited Save Space
Post by: kokumaker on November 12, 2014, 11:46:52 AM
If we can transfer Amiibo save data to the Wii U when using Amiubo for other games, I could see this not being a really big deal. Inconvenient, yes, like all the fridge cleaning we had to do with the Wii before SD storage was finally updated, but at least we wouldn't have to lose all the data we've worked to create. Ultimately, though, we'll probably start seeing more game-specific Amiibos. This first series is really meant to be Smash Bros.-centric.
Title: Re: Amiibo Figures Have Limited Save Space
Post by: Ceric on November 12, 2014, 11:48:34 AM
I would not be surprised if Nintendo gets around this limitation by making an Amiibo digital storage area so you could just store the game data on the system and reload you Amiibo.
Title: Re: Amiibo Figures Have Limited Save Space
Post by: broodwars on November 12, 2014, 05:02:48 PM
I would not be surprised if Nintendo gets around this limitation by making an Amiibo digital storage area so you could just store the game data on the system and reload you Amiibo.

And Amiibo "Bank", if you will...for the low, low price of $5.
Title: Re: Amiibo Figures Have Limited Save Space
Post by: pokepal148 on November 12, 2014, 05:11:59 PM
I would not be surprised if Nintendo gets around this limitation by making an Amiibo digital storage area so you could just store the game data on the system and reload you Amiibo.

And Amiibo "Bank", if you will...for the low, low price of $5.
Per figure per month.