The Famicrew survived the Tokyo Game Show (it wasn't hard) and have an episode full of impressions from the show and more!
http://www.nintendoworldreport.com/famicast/38611/episode-41-tgs-troll-get
The smell of 251,832 sweaty Japanese game fans can only signal one thing - Tokyo Game Show 2014, baby! Danny, Ty and JC hop aboard the hype train for a lengthy discussion on the scores of amazing Nintendo games that were at the show!! OK, maybe that is overselling it a bit. How about boarding the regular speed commuter train to discuss the handful of 3rd party 3DS games that were available to play? Be sure to put down any hot drinks you may be carrying when you find out that Monster Hunter was at the show and is still popular in Japan! I know, right? The crazy thing this year was that Danny actually managed to play it this time, and on the New 3DS, too. Listen in for his feelings on the new C-stick and increased CPU power. Find out if these features make any discernible differences to the game, or even future/current games.
After all the TGS chat, the crew give updated impressions on Smash Bros. Two weeks after the game came out they are still having fun, but they have reservations about some modes - find out which ones! Lastly the show wraps up with some news on the week's best selling games in Japan and a (brief) Twitter question aimed at Ty. I bet you can't guess the topic.
So grab your TGS swag bag, fill it with as many band aids and fake cigars as you can find, and join us for another podcast from "here in Japan!"
If you guys are curious about the awesome music in between the segments, you can find them all listed below. There are several that you probably can recognize, so have fun guessing if you're into that!Oh yeah, i was wondering where that Kid Icarus metal remix came from! Now i know.
Also, I was going to say that I am ASTOUNDED that Ty didn't spend an hour of this podcast gushing about Maya and her daggers and weird conditions for her damage ender. Between her and JC Tombo, I'm kinda worried that Iron Galaxy might be more worried about making characters have a unique flavor to them rather than having characters that function and don't have some silly mechanic to them. I feel like at this point we're going to get Cinder and he's going to have a friction meter that has to be full for him to do some of his shadow moves or some BS.