We're back to prune backlogs and examine a rare set of leaks from Nintendo.
http://www.nintendoworldreport.com/rfn/38397/episode-396-always-be-leaking
Other than intercontinental pro football discussion, most of us spent the week off playing lots of games and, generally speaking, we all made some progress on our backlogs. Gui starts off with Shadow of the Ninja from the NES days, plus an interesting indie game called The Fall that just dropped on Wii U's eShop. Jonny has a whole grab-bag and spends a least a few minutes each on Gone Home, Wario Land 3, Rogue Legacy, SpecOps: The Line, and even the notorious "PT" demo. Lindy takes us into an opposite direction with Madden 15 (you know, the fifteenth Madden game...) and even a bit of Demon's Souls. James wraps up the New Business with his long-awaited impressions for Persona 4, and we beg the question of whether it is weird. Answer: YES.
The final segment begins with a feature discussion about Mario Kart 8's DLC plan and what it may say for other Nintendo games, especially the new Smash Bros. Then we have time for a single but rather deep email topic: leaks. We've seen a few of them lately, whereas Nintendo has historically been very tight. Why is this happening now, and could it affect Nintendo's strategy? You'll have to listen to find out what we think! We have some great emails that got bumped to next time, and you can add to the fun by sending in your own question or topic for the RFN crew.
I ask this seriously: if Nintendo released a battle mode level pack that had a bunch of levels in it for say, a dollar a track. And lets say they actually work well for the mode.
Would you feel ripped off that they weren't in the game to begin with?
Would you feel ripped off that they weren't in the game to begin with?Yes, but it would still be better than them not existing.
Would you feel ripped off that they weren't in the game to begin with?Yes, but it would still be better than them not existing.