Too bad levels somewhat obstructs using this ability to breeze through them as fast as you can, like in 3D Land.
Cat running animation in level select! (https://d3esbfg30x759i.cloudfront.net/ss/zlCfzRNT1k0SaL19Zb) (https://miiverse.nintendo.net/posts/AYQHAAABAAABUaW3e5WGDg) Cat Mario runs completely different in level select from regular gameplay. He's walking like a very proud and smug cat with tail up vertically in the air. It's so funny and becomes funnier when you run because animation just speeds up to 2x.
Music remixes: (https://d3esbfg30x759i.cloudfront.net/ss/zlCfzRNT2gATLV7hCA) (https://miiverse.nintendo.net/posts/AYQHAAABAAABUaW3e6vDnw) (https://d3esbfg30x759i.cloudfront.net/ss/zlCfzRNWnjY01LJF1P) (https://miiverse.nintendo.net/posts/AYQHAAABAADYUV6qvOUBZA)
Sound effects and sound design: (https://d3esbfg30x759i.cloudfront.net/ss/zlCfzRNUEqUbrJ_-w-) (https://miiverse.nintendo.net/posts/AYQHAAABAAABUaW3e3Aj7A) So many little things: birds chirping and flutter of wings when they fly away, cat goombas meowing, muted music when you sink into water.
Fire Flower Peach: (https://d3esbfg30x759i.cloudfront.net/ss/zlCfzRNT7a0skKgygp) (https://miiverse.nintendo.net/posts/AYQHAAABAACNUKEa8Bv_PQ) Got damn.
What are yours?
Title: Re: These are a few of my favourite things... from Super Mario 3D World!
Post by: Soren on March 17, 2015, 01:14:16 PM
Let's bump this topic, why the hell not?
Mark Brown talks about 3D Mario series director Koichi Hayashida's game design philosophy. Some good stuff.