Gaming Forums => Nintendo Gaming => Topic started by: Grey Ninja on June 16, 2003, 08:17:38 AM
Title: *sigh* GameCube finally hacked.
Post by: Grey Ninja on June 16, 2003, 08:17:38 AM
Well, the GameCube had a good run didn't it? A year and a half without anyone being able to read the games reliably with an optical medium is quite an achievement. Nintendo should be proud.
I saw this one coming though. A freeware GCN dev kit was released recently, and someone had managed to get homebrew code running on a GameCube, although nobody is talking about HOW it was done yet. Supposedly though, I will need to buy a broadband adaptor soon.
The problem is that with every good comes the bad. Piracy is finally going to rear it's ugly head on the GameCube. It will sell lots more consoles I am sure, but I am afraid that in many 3rd world countries, this is going to be like opening the flood gates.
Anyways, I trust that you all will continue to buy your games legally?
Title: RE: *sigh* GameCube finally hacked.
Post by: Uglydot on June 16, 2003, 08:29:20 AM
Was a good run, at least it wasn't like the DC. Hopefuly the GCN is harder than that.
Title: *sigh* GameCube finally hacked.
Post by: Ian Sane on June 16, 2003, 08:38:44 AM
Well I'm not going to be too worried...yet. Piracy is a problem on any console. The real issue is how easy it is to do. I believe people can pirate PS2 and Xbox games but it's not a problem to the point that either system is in trouble. With the PSX and Dreamcast you often knew people that didn't own ANY non-pirated games. I haven't seen that with any of the current systems so I don't think it will be too much of a problem. According to the source they haven't even been able to make the games playable on the Cube yet.
It will probably be a problem in some other countries but usually in those countries Nintendo doesn't sell many games in the first place so it's not like lost revenue or anything. Nintendo really only loses money if piracy becomes a big deal in the major markets like America, Europe or Japan.
Title: *sigh* GameCube finally hacked.
Post by: Grey Ninja on June 16, 2003, 08:42:14 AM
I doubt it will really become that big in the US, as a lot of people don't have DVD burners, and a 94MB CD wouldn't hold that much of a game. But piracy in any form bothers me. The GameCube is "pure" at the moment, and it's about to become tainted.
Title: *sigh* GameCube finally hacked.
Post by: Hostile Creation on June 16, 2003, 09:02:05 AM
I'll still buy my stuff legally, of course. I'll give Nintendo all the profit that I can handle.
Title: RE: *sigh* GameCube finally hacked.
Post by: OsonCubed320 on June 16, 2003, 09:09:56 AM
I agree, though Nintendo makes me go nearly bankrupt with me buyin so many of their games I have never, and will never make Piracy. Even if it was as simple as just magically burning a full gamecube game onto a normal cd and just sticking it in (wouldn't really fit now would it?) I wouldn't do it. But I will sure as hell do it to the Music Business! They overcharge way too much!
Title: *sigh* GameCube finally hacked.
Post by: thecubedcanuck on June 16, 2003, 09:14:18 AM
This is a non issue IMO. Unlike stealing music, stealing console games is a much more difficult process, too difficult and or bothersome for the average consumer to bother with. At ht e end of the day I could care less either way as it really doesnt affect me.
Title: *sigh* GameCube finally hacked.
Post by: JB on June 16, 2003, 09:35:13 AM
In Europe DVD-burners are starting to get very cheap. A friend of mine bought one last week after one of the NEC burners dropped 30 Euro's in price in a matter of days.
Title: *sigh* GameCube finally hacked.
Post by: Kyosho on June 16, 2003, 10:02:51 AM
I feel pirating is a small minority in every console. Only few who know how to do it will do it. Reason being, the average consumer doesn't understand how to burn these things and such. The numbers are not *overly* significant.
Look at Ps2 and Xbox piracy. Ps2 games need a DVD burner which most people do not have. Xbox on the other hand is basically a PC so you can buy another hard drive and store all the games on it. However, this comes at a price, risk, and hassle which I think most people are not willing to take.
If this piracy falls through, I'll still be a strong supporter of Nintendo (part of the reason is cuz I want the box ).
Title: RE: *sigh* GameCube finally hacked.
Post by: Ninja X on June 16, 2003, 10:03:18 AM
Piracy has not hit any system big-time to do serious damage. I doubt the same will occur to the GCN.
Title: *sigh* GameCube finally hacked.
Post by: ReallyScrued on June 16, 2003, 11:01:15 AM
you people are being wayyyyyyyy to positive of this. 50% of all xboxes have owners who added a hard drive for copying games for. starcube is being smart by not letting this out. REmeber the DC? piracy never hurt a system? plz. if this goes out, all gamecube games the very next day will sky rocket to 50 dollors, i mean EVERY game. they not gonna sell any games then it gonna fall so bad they wont make any profit, then the fate of the DC comes to mind. Sony has a market of all electronics, they can survive, microsoft can lose money for 100 years and still not go bankrupt, but i hate to say it, SEGA and Nintendo dont have enough money for this to happen to them. THIS SUX I WANT NINTENDO TO LIVE. this really isnt funny, look at all the possibilities, all of a sudden kazaa has GAMECUBE ISO'S all over it. IF SOMEONE CAN DOWNLOAD MUSIC AND PUT IT ON A CD, THEN U CAN DOWNLOAD AN ISO AND PLAY IT. provided u connected the gamecube up to ur computer and tinkered with the BIOS. it gonna be ez enough for people to want to learn to save enough on a game. im out, sry for being so negative, but gotta admit, this is not good......RIP SEGA
Title: *sigh* GameCube finally hacked.
Post by: JB on June 16, 2003, 11:37:12 AM
I wouldn't worry too much about it, the GBA pirate scene is huge and people are still buying enough GBA games.
Title: RE: *sigh* GameCube finally hacked.
Post by: AgentSeven on June 16, 2003, 11:59:47 AM
Wait a minute. GameCube has NOT been hacked. All these guys did was to dump the information from a disc. You can't burn the data to a disc, and you can't play it on any GameCube machine. I would post a link providing proof to this, but unfortunately, my info comes from a very respectible Warez Source.
By the way, just in case you were wondering, I do not condone Video Game Piracy in any way. It destroys the industry.
So, again, GameCube HAS NOT BEEN HACKED. They just dumped some data from a disc, thats all. Nothing even remotely playable, and according to the guys who did the dump, it wont be playable anytime soon.
Title: *sigh* GameCube finally hacked.
Post by: Frodo Fett on June 16, 2003, 12:13:28 PM
Of course I'll be my stuff legally. Heck, I don't even buy used games any more so Nintendo can get the profit.
Title: *sigh* GameCube finally hacked.
Post by: AERO on June 16, 2003, 12:34:59 PM
Quote you people are being wayyyyyyyy to positive of this. 50% of all xboxes have owners who added a hard drive for copying games for. starcube is being smart by not letting this out. REmeber the DC? piracy never hurt a system? plz.
1. 50% is waaay off. Generously, I would say no more then 15-20%. Did you decide to make this up for shock factor?
2. I think people did remember the dc. It has already been brought up. Have you read this topic?
Title: *sigh* GameCube finally hacked.
Post by: CHEN on June 16, 2003, 12:51:18 PM
Quote Originally posted by: ReallyScrued Sony has a market of all electronics, they can survive, microsoft can lose money for 100 years and still not go bankrupt, but i hate to say it, SEGA and Nintendo dont have enough money for this to happen to them. THIS SUX I WANT NINTENDO TO LIVE. this really isnt funny, look at all the possibilities, all of a sudden kazaa has GAMECUBE ISO'S all over it. IF SOMEONE CAN DOWNLOAD MUSIC AND PUT IT ON A CD, THEN U CAN DOWNLOAD AN ISO AND PLAY IT. provided u connected the gamecube up to ur computer and tinkered with the BIOS. it gonna be ez enough for people to want to learn to save enough on a game. im out, sry for being so negative, but gotta admit, this is not good......RIP SEGA
You're way exaggerating, although M$ has a lot of money, it's still a company. And I don't think it's even possible what you've just said. Nintendo is the only manufacturer of the GC disc and it will stay that way until at least the end of the GC2 which is rumoured to also use these discs.
If ,and that's a big if, you can download data from the internet, it would take VERY long, I don't think people are willing to do it.
Title: *sigh* GameCube finally hacked.
Post by: Grey Ninja on June 16, 2003, 12:59:41 PM
Quote Originally posted by: AgentSeven Wait a minute. GameCube has NOT been hacked. All these guys did was to dump the information from a disc. You can't burn the data to a disc, and you can't play it on any GameCube machine. I would post a link providing proof to this, but unfortunately, my info comes from a very respectible Warez Source.
By the way, just in case you were wondering, I do not condone Video Game Piracy in any way. It destroys the industry.
So, again, GameCube HAS NOT BEEN HACKED. They just dumped some data from a disc, thats all. Nothing even remotely playable, and according to the guys who did the dump, it wont be playable anytime soon.
Here's what I know about it.
Readable data from a GOD has been extracted. Proof is no further than looking up the Ocarina of Time: Master Quest ROM for N64. The ROM came from the GameCube disc. This news just confirms it. The ISO for Wind Waker is floating around out there somewhere, but I can't be arsed to find it to be perfectly honest.
Nobody has yet found a way to force the GameCube to play a backup. However, small bits of homebrew code have been successfully run on the GameCube using a trick on PSO.
At this point, the groundwork for making GCN backups playable is done. At this point, it's just a matter of dissassembling the code, and figuring out how it all works until a magic "key" is found. When that time comes, a GameCube modchip is released, and all the 3rd world countries start selling DVDRs in stores with GameCube game burnt on them.
The GameCube itself might still be hack free, but the discs have been broken.
Title: *sigh* GameCube finally hacked.
Post by: Round Eye on June 16, 2003, 01:48:26 PM
Does'nt Nintendo's disc have an optical protection system? You can see it on the inner ring, it looks like a circle with rainbow colors on it. The hackers would have to find some way around this, I am thinking that can not be an easy task. It is also the reason these discs are not playable.
Arrrrhhh... Pass me another cabin boy, this one is torn.
Title: RE: *sigh* GameCube finally hacked.
Post by: Termin8Anakin on June 16, 2003, 02:20:46 PM
I think that's the part they got through.
My friend has an Xbox with an 80GB HDD. HE stores all the games there: the ones he owns, the ones he burned, and the ones he rented from the video store and friends. On the flip side, he's a rich bugger, and his Dad is stupidly impulsive, and only buys the latest things "cause I can afford to". They moved to Melbourne last year, but then moved back to Sydney simply cause it was too cold. My uncle (him and my friend's dad are good friends) is also stupidly impulsive. He bought 2 DVD players "cause they were on 'sale', but don't tell the wife", and he's go a 1.2meter rear projection TV, as well as those large cinema-style projector TVs both in the same room. The two of them compete with each other. When one gets the latest thing, the other gets the next latest thing (technology being so fast and all). My uncle got the Nokia with the Camera built in, but then ditched it a week later to get the smaller model with a built in camera. Now he's gonna ditch that to get one of those video mobile phones. Impulsive? Stupidly. Xbox piracy? Stupid. Gamecube Piracy? Don't concern me. GC doesn't have a HDD, nor does it have such large capacity memory cards that you can put whole games onto it. I think it totally sux how most people don't buy GC cause you can't pirate the games. PS2 is cool cause it's got 'cool' games, but also cause you can get heaps of games by piracy. It's not as much as the PSX, but it's still piracy.
Sorry for the rant. Piracy in consoles pisses me off so much. I copy PC programs that are extremely high-priced, like Office, and music that I can't get in the stores, like my recent addition, the Spirited Away OST, which I would have had to import.
Title: *sigh* GameCube finally hacked.
Post by: Nintega on June 16, 2003, 02:29:38 PM
I think the Gamecube's laser can't read DVD and if I'm correct GODS are not DVD, they just have the capacity of a mini-DVD. So even though the games can be read and dumped, you'd have to do a lot of modification to the GCN just to play a pirated game. Not worth it IMO.
Title: RE: *sigh* GameCube finally hacked.
Post by: AgentSeven on June 16, 2003, 02:38:50 PM
Ok, I'm going to have to come clean here. I actually downloaded the supposed "Wind Waker" ISO. All I can say is that the GameCube is NOT hacked, and this, so-called "ISO" isn't even remotely in an sort of playable form. This is all a big joke. Anybody wanting to destroy the idustry by pirating GameCube, is going to have wait a looooonng time.
I can't link you to the site where I go the, so-called "ISO", but if you go to a web site called NFOforce, you can read the release information reguarding these fraudulent ISO's.
By the way, pirates are scumbags. Seriously, I only downloaded the ISO because I wanted to see what the truth was concerning the whole "gamecube has been cracked b.s." Piracy destroys the industry we all love so much. Plus it drives up game prices, this is especially true for people living in Europe, as piracy is out of control over there. Also it drives the over all quality of games down. Developers just wont try as hard to make a good game when everyone steals it. Instead we get tons of mindless sequels and other junk.
Title: RE: *sigh* GameCube finally hacked.
Post by: Smithy on June 16, 2003, 02:39:40 PM
The gamecube has a long way to go before back-ups work on the sytem. As far as I know the GC cannot read dvd-r media so you would need to alter the hardware(possible the laser) or add additional hardware just to get the machine to read the it. Along with that the GC bios data seems to be embedded inside the flipper chip. I'd imagine the Panasonic Q being a much easier target. Although the user base is much smaller than that of gamecube consumers.
Nintendo has done an excellent job securing its console from piracy.
Title: RE: *sigh* GameCube finally hacked.
Post by: Termin8Anakin on June 16, 2003, 02:52:59 PM
indeed it has.
Title: *sigh* GameCube finally hacked.
Post by: DRJ on June 16, 2003, 04:07:00 PM
Seems to me that if you can copy the data on to a computer, cant you network the Gamecube with a PC and use some mod chip to force the Gamecube to read the hard drive instead of the disk. But it really doesnt matter to me, I have never pirated a console game. Movies, Audio CD ofcourse, but not console games. Usually with games you have to cut stuff out to make em fit, no videos, musik, speech. I would rather spend $50 for a really good game, iven if I could make a copy for $5 or less, it would have to be very easy and a perfect copy for me to bother.
Also with such a short life span of consoles nowadays by the time people start pirating Gamecube, Gamecube 2 will be out, with a whole new protection setup.
If you really want to pirate something go pirate Playstation 2 and XBox and put them out of business. Leave Nintendo alone.
Title: *sigh* GameCube finally hacked.
Post by: AERO on June 16, 2003, 05:28:02 PM
DRJ I hope your kidding.
Title: RE: *sigh* GameCube finally hacked.
Post by: PIAC on June 16, 2003, 05:36:21 PM
dont pirate anyone, just because they are rivals does NOT mean they should be pirated (the consoles i mean, got no problem pirateing MS PC products ;P)
Title: *sigh* GameCube finally hacked.
Post by: Tael on June 16, 2003, 06:25:31 PM
Quote Originally posted by: AgentSeven Plus it drives up game prices, this is especially true for people living in Europe, as piracy is out of control over there.
Ah, the great myth. Piracy doesn't affect prices at all. If there was a game that could never be pirated, it still wouldn't cost less money. There are so many costs involved in making a game, and not every game can sell 1 million copies worldwide, so the profit (and therefore the price) on each game needs to be high. The reason games cost more in Europe is because prices are based on conservative currency values, so that if a currency drops in value, they'll still be making money.
Title: RE: *sigh* GameCube finally hacked.
Post by: AgentSeven on June 16, 2003, 06:30:59 PM
Truthfully, I think the big game companies would do well to lower their prices in the European market. I think this is what drives all of the piracy in the first place.
However, what I stated about piracy and rising prices is a fact, not a myth. Every dollar that goes into combating piracy is a dollar wasted. Money that could have been spent on game devlopment. Piracy is completely evil. If you ever owned a Dreamcast, you know why. That was a system with more great games than the ps2, yet piracy (among other things) was one of the main factors involved in it's demise.
Title: *sigh* GameCube finally hacked.
Post by: Kyosho on June 16, 2003, 06:50:14 PM
i dont know about piracy being Dreamcast demise, but I remember a lot of the games that came out for the DC simply sucked or did not have much depth to it.
The Wind Waker ISO itself is the game ripped of its raw data. It cant run on a Gamecube (yet) because of the amount of trash on it. They released the ISO to see if anyone else wanted to tackle the code to try to get it to run. If anything, it will take them a while to figure it out, and I severely doubt it will affect sales drastically. Who here wants to buy another burner for their PC at the expense of 200-300$? I'm a casual gamer, and I see no need to fork over 300$, when I buy at most 3 games in a span of 6 months.
Title: *sigh* GameCube finally hacked.
Post by: deminisma on June 16, 2003, 07:30:21 PM
Quote Originally posted by: Kyosho i dont know about piracy being Dreamcast demise, but I remember a lot of the games that came out for the DC simply sucked or did not have much depth to it.
Did you own a Dreamcast? No. Then STFU, as the above statement is ridiculously misinformed.
Title: *sigh* GameCube finally hacked.
Post by: Don'tHate742 on June 16, 2003, 07:52:58 PM
Maybe they should stick to the handcraft where you buy a game, take the plastic off, then put the plastic back on after you take the game out, and return it. It's hard and I've seen it done, but I feel like sh*t when I'm torn by this really good idea and helping Nintendo.
Title: *sigh* GameCube finally hacked.
Post by: Don'tHate742 on June 16, 2003, 07:56:36 PM
Double Post
Title: RE: *sigh* GameCube finally hacked.
Post by: BlkPaladin on June 16, 2003, 08:10:36 PM
That doesn't help Nintendo it helps the Retailer. Nintendo already has the money for that one game before you bought. So all you are really helping is the Retailer, not to mention destroying their image.
Title: *sigh* GameCube finally hacked.
Post by: StRaNgE on June 16, 2003, 08:11:08 PM
Xbox is very easy, it just needs a mod chip and then can read all kinds of stuff.
Title: *sigh* GameCube finally hacked.
Post by: Tael on June 16, 2003, 08:31:46 PM
Quote Originally posted by: AgentSeven However, what I stated about piracy and rising prices is a fact, not a myth.
No, inflation is a fact (one you seem to be ignoring).
Title: *sigh* GameCube finally hacked.
Post by: Kyosho on June 16, 2003, 08:44:07 PM
Quote
Did you own a Dreamcast? No. Then STFU, as the above statement is ridiculously misinformed.
On the contrary, yes I own a Dreamcast since it was 150$ not when it was $50, so STFU before you put words in my mouth. I played 99% of the library already. Only few were worth owning including the Capcom & Sega Sports games.
Title: RE: *sigh* GameCube finally hacked.
Post by: oohhboy on June 16, 2003, 09:04:43 PM
Ok lets get the facys striaght here.
So far only a data dump has happened and the dump includes all the grabage that is used for copy-protection.
The GC GODS themselfs can't be copied by anyone else. They are modified DVDs which even though is smaller, has a higher data desity than that of normal DVDs. They are also written backwards and the first layer of the disc contains no data but grabage. The special equipment needed can't be brought and even if it could, not in large quantities needed for it to be profitable. Also you still need the discs or the equipment the make the discs. You could make custom burners, but then how many could you make for it to become profitable?
This is probaly why the Q was released in such limited quantities and never in the US. The likely hood of using DVDs to store the game is high. But it presents it's own techincal problems. Things like dynamic loading done in Metroid Prime may crash the game making it unplayable because a DVD can not emulte a GOD properly. Simply put it the game code itself may provide some natural resistance to priacy.
The point is GODs are very different for DVDs and would require alot of extra RnD to get it to work, let alone ecnomical.
In all its glory, the GC has "NOT" be hacked in term that there will be a piracy armagedon or something. It is just a bunch of guys who have managed to extract data from a GOD with the grabage on it. This thread is done.
Title: RE: *sigh* GameCube finally hacked.
Post by: deminisma on June 16, 2003, 09:48:03 PM
"Mommy, can I be banned when I grow up?" "Yes dear, just eat your vegetables and don't forget to fling personal insults whenever your opinion is different than someone else's." - This family fun has been brought to you by Jonathan Metts, the letter B, and the number ANNED.
Title: RE: *sigh* GameCube finally hacked.
Post by: PIAC on June 16, 2003, 10:08:48 PM
lets not get into pointless flame warefare on the quality of dremcast games (i personally like the majority of titles on it) also personal insults tend to get people banned :\
either way oohhboy has pretty much wraped things up
hehehe nice ban Johnny
Title: *sigh* GameCube finally hacked.
Post by: Kyosho on June 16, 2003, 10:21:52 PM
So this thread now turns up to be personal insults. Without resorting to insults on these forums, everything is a matter of personal opinion. If you don't agree and need to insult, you best hold that to yourself.
As for the rest, Ohhhboy pretty much hit the nail on the head.
Title: *sigh* GameCube finally hacked.
Post by: ThePerm on June 16, 2003, 11:24:05 PM
i knew when he threw the stfus out he wouldnt last long....oh well he was right..dreamcast was awesome.
Title: *sigh* GameCube finally hacked.
Post by: Tael on June 17, 2003, 12:00:09 AM
Quote Originally posted by: ThePerm i knew when he threw the stfus out he wouldnt last long....oh well he was right..dreamcast was awesome.
Yeah, it was awesome, if you forget the bad games that it had.
Title: *sigh* GameCube finally hacked.
Post by: JB on June 17, 2003, 02:26:27 AM
Apparently the games were dumped using a bug in PSO allowing someone to run homebrew code on the GameCube.
Title: RE: *sigh* GameCube finally hacked.
Post by: GaimeGuy on June 17, 2003, 03:40:27 AM
Apparently people here don't understand the anti-piracy design in the GC and the G.O.D.s. There's SEVERAL layers of protection on them: having the first layer of data on the G.O.D. being junk, having the disks read differently than the other forms of opitcal media, having a custom LASER and many other designs built into the GC's internal hardware (again, having the data distributed differently than a PC and other consoles), not to mentio having the G.O.D. be a propietory format. To successfully pirate GC software, SEVERAL MAJOR changes would need to be made to the GC's hardware.
Title: *sigh* GameCube finally hacked.
Post by: Bartman3010 on June 17, 2003, 04:56:35 AM
Say, I almost forgot. It may be irrelevent, but somehow Legend of Zelda: Master Quest was made availible for N64 emulators a few weeks ago. Dont be totally excited, its just the GCN version of the rom, which has the L, R things for the pause screen and what-not.
But how they got it I have no clue. They were probably able to rip the rom out of it (But I'm sure its not the same 'file type' as on the disc.
Here, have a link http://www.emutalk.net/showthread.php?s=239b740a369cd1c083d9073ec5248d05&threadid=13796
Yes, its a site on emulation, but theres no roms so I'm not breaking the rules.
Title: RE: *sigh* GameCube finally hacked.
Post by: GaimeGuy on June 17, 2003, 06:27:45 AM
Uh, Master Quest WAS released before the GC, you know. Only in Japan. that's probably how they got the N64 ROM
Title: *sigh* GameCube finally hacked.
Post by: JB on June 17, 2003, 06:29:28 AM
As far as I've heard, the Master Quest was stored on the GameCube disc as a rom-file. Someone dumped the disc to a pc and then decoded the filesystem to get the rom.
Title: *sigh* GameCube finally hacked.
Post by: JB on June 17, 2003, 06:34:45 AM
Master Quest was NEVER released on the N64. It was developed for the N64, but it was only released for the first time for the Zelda bonus disc.
Title: *sigh* GameCube finally hacked.
Post by: thecubedcanuck on June 17, 2003, 07:11:48 AM
Quote 50% of all xboxes have owners who added a hard drive for copying games for.
LMAO, a slight exageration I would think. If you are going to talk such rediculous numbers please provide a link in the future.
I would guess the number is way lower, somewhere in the neighbourhood of 5%, if that even, most people couldnt be bothered, especially givin the X-box's main age group.
As for piracy in general, I could care less if people can copy games, they do it with music, they do it with movies, satallite TV, and regardless of what anyone does to try and stop it, it will still happen.
Would I buy pirated games if I had the chance. YES I would. I owe nothing to Nintendo, Sony or MS, If can save a few bucks instead of buying inflated retail prices, then hooray for me.
To everyone who is so dead againt this, I ask a simple question:
Do you have any downloaded music, or software on your PC that you didnt pay for?
Title: *sigh* GameCube finally hacked.
Post by: dafunkk12 on June 17, 2003, 08:13:35 AM
Aren't we forgetting to ask how Datel managed to produce the unlicensed Freeloader and PAR? Until I saw it in stores, I had it set in stone in my mind that it was all hype and an impossibility. I dunno, maybe they raided a Nintendo GOD pressing factory or something. But according to this little stamp on my PAR disc, it's just a CD-ROM, but my neither my computer's CD-burner nor DVD-ROM drives can read it; it's probably a lie.
Title: *sigh* GameCube finally hacked.
Post by: Bartman3010 on June 17, 2003, 08:41:31 AM
If Master Quest WAS released in Japan, why would they get an english rom that has graphics indicating it was on the Cube for the N64?
Either way I dont think this was ever released anywhere. Didnt Miyamoto say this?
Title: *sigh* GameCube finally hacked.
Post by: Grey Ninja on June 17, 2003, 12:09:21 PM
AgentSeven, I am seriously tempted to hunt down the Wind Waker ISO simply so that I can prove you wrong. I know a little about what a GameCube ISO would look like, even if I have never been able to read a disc. Regardless of what you might think, I believe that the ISO is genuine, and WOULD be playable on a GCN if there was a way to run the code.
It seems to me that the most likely way of running a GameCube ISO would be to stream the ISO through the broadband adaptor.
Yesterday a tool for amateur GCN Developers was released that allows a person to run their own code through the broadband adaptor. It does not support GCN ISOs, but I attribute that mainly to the general integrity of homebrew developers. I am sure that at some point, some disreputable person is going to release a version that DOES support a GCN ISO.
I think that within a month, backups will be playable on GameCube. The hardest step is past.
Title: RE: *sigh* GameCube finally hacked.
Post by: ssj4_android on June 17, 2003, 03:43:13 PM
Yep, I saw a Zelda ISO and a Action Replay ISO. The thing is, the Action Remplay iso is only around 2MB.
Title: RE: *sigh* GameCube finally hacked.
Post by: Smithy on June 17, 2003, 07:06:26 PM
There is a program out that can open a gamecube iso (such as the zelda one) and extract files from it. They have already taken menu banners from some games and converted the graphics. It is the picture that shows up for the game when you enter the gamecube setup.
I have also heard that people using the PSO trick have been able to successfully load up the Action Replay and play around with that.
Title: *sigh* GameCube finally hacked.
Post by: Nintendo Gamecube on June 17, 2003, 09:06:23 PM
Piracy on consoles is hard enough, but you are now dealing with non-so-popular optical discs. With PS2 and X-Box, you need to get a modship, etc, etc. to get burned games to work. You also need to burn the media specifically, and sometimes the media is in DVD-format, such as GTA, so you need a DVD-burner. It is a long process and a very risky one, a lot of the times a person messes up his/her console just by trying to install a modchip.
These things won't make much of a dent ot GC for two reasons. It is one hell of a hassle and a risky one. Two, pirating optical discs is much more difficult than normal CD's and dVD's.
Title: *sigh* GameCube finally hacked.
Post by: joeamis on June 17, 2003, 10:09:18 PM
Master Quest was released in Japan for the N64... I know this for a fact. However I don't remember if it was released in cartridge format or disc format for the 64DD.
On another note, I have to say I read all the posts in this thread and it is some of the most intelligent, insightful posts I've seen on Planetgamecube forums yet...
Title: *sigh* GameCube finally hacked.
Post by: Tael on June 17, 2003, 10:13:38 PM
joeamis - The Master Quest ROM image is from a European version though, which could only have come from the Zelda bonus disc.
Title: *sigh* GameCube finally hacked.
Post by: joeamis on June 17, 2003, 10:39:04 PM
I'm not stating that the rom is from the N64 version, I'm ONLY stating that the Master Quest was released for the N64 in JAPAN! PLEASE DON'T JUMP TO CONCLUSIONS!!!
Title: *sigh* GameCube finally hacked.
Post by: Tael on June 17, 2003, 10:48:09 PM
joeamis - Sorry if it seemed like I was attacking you, but the point of the discussion is that the Master Quest ROM image had to be obtained from a GameCube disc, and that obviously means they've been able to get data from a GameCube disc to a PC for a while.
Title: *sigh* GameCube finally hacked.
Post by: joeamis on June 17, 2003, 10:55:01 PM
okay its alright hehe... from what I've read though they've only done this with Master Quest and most likely because it was just a rom on the disc...
Title: *sigh* GameCube finally hacked.
Post by: Grey Ninja on June 18, 2003, 12:00:32 AM
joeamis, whoever told you Master Quest was released in Japan was lying through his teeth. It was first released in Japan LAST YEAR for GameCube, in spite of whatever anyone might have told you. It was PLANNED for 64DD, but it was scrapped midway through with the failure of the 64DD. Nintendo wrapped up what they had finished, and gave it to us as a bonus on GameCube, as they had never gotten the chance to release it on N64.
Title: RE: *sigh* GameCube finally hacked.
Post by: Uglydot on June 18, 2003, 01:47:10 AM
Another issue is the GCN's general size. Moding that thing can't be easy. Many people who try to do this if it becomes possible may be buying a new GCN from Nintendo.
Title: *sigh* GameCube finally hacked.
Post by: JB on June 18, 2003, 02:00:02 AM
Quote Originally posted by: joeamis I'm not stating that the rom is from the N64 version, I'm ONLY stating that the Master Quest was released for the N64 in JAPAN! PLEASE DON'T JUMP TO CONCLUSIONS!!!
Master Quest was NOT released for the N64 in Japan. It was developed as a 64DD add-on to Ocarina of Time. After the 64DD flopped the decision was made to not release it. Read this and this if you don't believe me.
Title: *sigh* GameCube finally hacked.
Post by: CHEN on June 18, 2003, 05:51:10 AM
Quote Originally posted by: Tael
Quote Originally posted by: AgentSeven Plus it drives up game prices, this is especially true for people living in Europe, as piracy is out of control over there.
Ah, the great myth. Piracy doesn't affect prices at all. If there was a game that could never be pirated, it still wouldn't cost less money. There are so many costs involved in making a game, and not every game can sell 1 million copies worldwide, so the profit (and therefore the price) on each game needs to be high. The reason games cost more in Europe is because prices are based on conservative currency values, so that if a currency drops in value, they'll still be making money.
Aha, so that's why it's more expensive here in Europe, but compared to the US of $50 per game and Europe's €60 per game means they make an average of €10 profit per game. Now that's a little too much for what you've just mentioned.
And the euro has increased it's value compared to the US dollar in the past months. So I think it's unfair that they charge this much. I mean are shipping costs per game really €10,-
Sorry for being off-topic, but I would like to know why they (not only Nintendo, but Sony and MS as well) charge that much compared to the US.
Title: *sigh* GameCube finally hacked.
Post by: JB on June 18, 2003, 06:41:46 AM
When the pricing for European GameCube games was established, the prices were rougly equal to the prices in the US. The difference in price there is at the moment is basically being caused by the dollar going down in value.
Title: *sigh* GameCube finally hacked.
Post by: SPTerminal on June 18, 2003, 10:12:03 AM
In the end, the cost of games will go up then, rite? Doesnt bother me......
Title: *sigh* GameCube finally hacked.
Post by: JB on June 18, 2003, 11:00:25 AM
The situation is more complicated than that. If the prices of games went up due to piracy, consumers are more likely to buy pirated games. Because of this, games companies often have to lower the prices to in order to discourage piracy.
Title: RE: *sigh* GameCube finally hacked.
Post by: ssj4_android on June 18, 2003, 03:04:15 PM
Expect older copies of PSO to start selling for a lot on EBAY in a little while. People don't need to have anything besides PSO, a computer, a router, and a high speed internet adapter.
Title: *sigh* GameCube finally hacked.
Post by: JB on June 19, 2003, 02:00:44 AM
Until Sega patch PSO, that is not going to happen. ;-) I've heard rumours that the loading of code sent from the main server isn't a bug but a feature of PSO.
Title: *sigh* GameCube finally hacked.
Post by: joeamis on June 19, 2003, 10:05:23 PM
Quote Originally posted by: CHEN Aha, so that's why it's more expensive here in Europe, but compared to the US of $50 per game and Europe's €60 per game means they make an average of €10 profit per game. Now that's a little too much for what you've just mentioned.
And the euro has increased it's value compared to the US dollar in the past months. So I think it's unfair that they charge this much. I mean are shipping costs per game really €10,-
Sorry for being off-topic, but I would like to know why they (not only Nintendo, but Sony and MS as well) charge that much compared to the US.
maybe games are more expensive in Europe because they have to change them to PAL?
Ok, you guys are right, Ura Zelda never released for N64 or the 64DD, I didn't hear that it was released from someone, I read it in a magazine and online that it had been... I now know those sources were wrong, thanks for letting me know guys
Title: *sigh* GameCube finally hacked.
Post by: thecubedcanuck on June 20, 2003, 02:09:21 AM
Quote Sorry for being off-topic, but I would like to know why they (not only Nintendo, but Sony and MS as well) charge that much compared to the US.
Why does a can of freaking coke cost $2 US in Europe. I was in Ireland, England, Denmark and Germany last year and couldnt believe the price of anything overthere. So comparatively, games are cheap.
Title: *sigh* GameCube finally hacked.
Post by: CHEN on June 20, 2003, 05:14:36 AM
$2 he, I think you've been set up. You see in some underpopulated places they charge this much because they have a friggin monopoly in their district. If you would have bought it in a convenience store, it would cost less than $1. And of course coke is an American product, so of course it's more expensive in Europe than in the US.
Title: *sigh* GameCube finally hacked.
Post by: ScaredAndAfraid on June 20, 2003, 11:11:20 PM
Though I'm sure many are aware of this by now apparently the iso acquisition method is now widely available or someone is releasing like crazy. Just check out BitTorrent trackers to see what I'm talking about.
Title: RE: *sigh* GameCube finally hacked.
Post by: KDR_11k on June 20, 2003, 11:11:57 PM
30 cent. Don't pay more for the can. Stay away from tourist attractions when buying food. BTW, It's cheaper if you grab those 1.5 - 2 litre bottles.
Title: *sigh* GameCube finally hacked.
Post by: snorgasmo on June 21, 2003, 10:13:42 PM
bottom line guys... playing pirated games for gamecube won't be easy.. none but the most dedicated of pirates would really abuse this... i remember a lot of people having trouble pirating psx games for crying out loud... and even with the rampant psx piracy it managed to stay pretty successful didn't it?